yes it definitely needs improvement, i can try to tweak your monogreen deck for you but first u need to state what your plan is and whether you want to go aggro style or midrange or token? and whether you want to go a style where u put counters on your creatures cheers
I want to go aggro style!! And I want to win fast!! (Less than 15 minutes per round)
yes it definitely needs improvement, i can try to tweak your monogreen deck for you but first u need to state what your plan is and whether you want to go aggro style or midrange or token? and whether you want to go a style where u put counters on your creatures cheers
4 Arbor Elf G 1/1
4 Rancor G enchanted creature gets +2/+0
4 Wolfbitten Captive G 1/1 1G: +2/+2 until end of turn, (flipped): 2/2 3G:+4/+4 until end of turn
2 Young Wolf G
4 Giant Growth G
2 Deranged Outcast 1G 2/1, 1G sacrificed to put two +1/+1 on target creature
2 Gastaf Shepherd 1G 2/2 (flipped) 3/3 intimidate
4 Mayor of Avabruck 1G 1/1 other human creatures get +1/+1, (flipped) 3/3 put a 2/2 green wolf onto battlefield at the beginning of your end step, other werewolf creatures you control get +1/+1
4 Strangleroot Geist GG
4 Wolfir Silverheart 3GG
4 Wolfir Avenger 1GG
4 Birds of Paradise G 0/1 flying
4 Giant Growth G +3/+3 to one creature
4 Wolfir Silverheart 3GG 4/4 Soulbond
4 Golgari Decoy 3G 2/2 all creatures able to block it do so, Scavenge 3GG
4 Zealous Conscripts 4R 3/3 haste, control any permanent until end of turn
4 Utvara Hellkite 6RR 6/6 Flying, when it attacks, put a 6/6 red dragon onto battlefield
Is there a downside to this deck as well? Like, what can possibly defeat this powerful mono green deck (and it costs less than $50 to build one) ??
4 Arbor Elf
4 Wolfbitten Captive
2 Young Wolf
2 Deranged Outcast
2 Gatstaf Shepherd
4 Mayor of Avabruck
4 Strangleroot Geist
4 Wolfir Silverheart
4 Wolfir Avenger
4 Rancor
4 Giant Growth
Lands
22 forests
I want to go aggro style!! And I want to win fast!! (Less than 15 minutes per round)
Go aggro style!!
4 Rancor G enchanted creature gets +2/+0
4 Wolfbitten Captive G 1/1 1G: +2/+2 until end of turn, (flipped): 2/2 3G:+4/+4 until end of turn
2 Young Wolf G
4 Giant Growth G
2 Deranged Outcast 1G 2/1, 1G sacrificed to put two +1/+1 on target creature
2 Gastaf Shepherd 1G 2/2 (flipped) 3/3 intimidate
4 Mayor of Avabruck 1G 1/1 other human creatures get +1/+1, (flipped) 3/3 put a 2/2 green wolf onto battlefield at the beginning of your end step, other werewolf creatures you control get +1/+1
4 Strangleroot Geist GG
4 Wolfir Silverheart 3GG
4 Wolfir Avenger 1GG
38 cards
22 forests
4 Flames of the Firebrand 2R 3 damage
4 Vexing Devil R 4/3
4 Zealous Conscripts 4R 3/3
4 Pillar of Flame R (2 damage)
Arbor Elf G
Farseek 1G
Scorned Villager 1G
4 Strangleroot Geist GG
4 Wolfir Silverheart 3GG
Giant Growth G
Titanic Growth 1G
4 Birds of Paradise G 0/1 flying
4 Giant Growth G +3/+3 to one creature
4 Wolfir Silverheart 3GG 4/4 Soulbond
4 Golgari Decoy 3G 2/2 all creatures able to block it do so, Scavenge 3GG
4 Zealous Conscripts 4R 3/3 haste, control any permanent until end of turn
4 Utvara Hellkite 6RR 6/6 Flying, when it attacks, put a 6/6 red dragon onto battlefield
How many lands should I have as well?
Thanks.