I've been trying this list out. Seems quite consistent. Frost Titans are a real star in this deck and I always feel happier with them over the Prieval's in my hand.
3 Frost Titan
4 Garruk Wildspeaker
4 Jace, the Mind Sculptor
3 Primeval Titan
3 Cultivate
3 Destructive Force
4 Explore
3 Lightning Bolt
4 Mana Leak
3 Rampant Growth
4 Forest
5 Island
1 Khalni Garden
4 Misty Rainforest
3 Mountain
4 Raging Ravine
3 Scalding Tarn
2 Tectonic Edge
SIDEBOARD
1 All Is Dust
1 Destructive Force
3 Flashfreeze
2 Into the Roil
3 Negate
4 Obstinate Baloth
1 Pelakka Wurm
Anyway, this set has so far pretty much filled all my expectations already. The only thing that could potentially make it better for me is if they actually do reprint Rancor. That would make this the best set ever to me.
XBB
Instant Uncommon
Choose one - Tap X target permanents;
or untap X target Permanents.
With the influx of control decks appearing and mirror matchups, I've been running this little beauty in sideboard for these matchups as well as for rush decks. Have mass creatures attacking? Timewrps them! B/W wont tap out? Make them, or at least get them to counter it at the end of there turn! Any other uses? Untap? Lands? Your creatures....3/3 token? Tons of uses!
I find that the turtle keeps Jace alive in most cases. I reduced the number of Halimar Depths but added Marsh flats for the shuffle effect, which is helping greatly. I'll keep the creeping tarpits as they are bomb in may matchups, especially against plainswalkers. Still not sure about treasure hunt. Most times Ill end up discarding any excess lands I draw anyway. Maybe ponder is better?
Plenty of tricks and consistency. I've stuck to 2 colours as I always have 3 colour issues, so no splashing in this deck for me. I love the way treasure hunt works with this deck. This deck won last weeks FNM 3 - 0 with no sideboard, but I'm open to advice.
The ability to cast Harm's Way to redirect some of this guy's combat damage to yourself so you can also plunder a card from your own graveyard makes me giggle inside.
Wrexial, the Risen Deep3UUB
Legendary Creature - Kraken (Mythic)
Islandwalk, Swampwalk
Whenever Wrexial, the Risen Deep deals
combat damage to a player, you may
cast target instant or sorcery card from
that player's graveyard without paying
its mana cost. If that card would be
put into a graveyard this turn, exile it
instead.
5/8
Card #120/145
Added mana tags and the art (on the right, left is Kazuul ;))
Spell Contortion
2U
Instant
Uncommon
Multikicker 1U
Counter target spell unless its
controller pays 2. Draw a card for
each time Spell Contortion was
kickered.
Card 38/145
1UU
Creature - Turtle
Common
Shroud
Landfall - Whenever a land enters
the battlefield under your control, you
may switch Calcite Snapper's power
and toughness until end of turn
1/4
Card 25/145
Check my previous post:cool:
Sentinel Spider: Ditto
3 Frost Titan
4 Garruk Wildspeaker
4 Jace, the Mind Sculptor
3 Primeval Titan
3 Cultivate
3 Destructive Force
4 Explore
3 Lightning Bolt
4 Mana Leak
3 Rampant Growth
4 Forest
5 Island
1 Khalni Garden
4 Misty Rainforest
3 Mountain
4 Raging Ravine
3 Scalding Tarn
2 Tectonic Edge
SIDEBOARD
1 All Is Dust
1 Destructive Force
3 Flashfreeze
2 Into the Roil
3 Negate
4 Obstinate Baloth
1 Pelakka Wurm
Rancor? More likely Runeclaw Bear
XBB
Instant Uncommon
Choose one - Tap X target permanents;
or untap X target Permanents.
With the influx of control decks appearing and mirror matchups, I've been running this little beauty in sideboard for these matchups as well as for rush decks. Have mass creatures attacking? Timewrps them! B/W wont tap out? Make them, or at least get them to counter it at the end of there turn! Any other uses? Untap? Lands? Your creatures....3/3 token? Tons of uses!
4x Vampire Knighthawks
4x Abyssal Persecutor
3x Sphinx of Jwar Isle
4x Calcite Snapper
4x Gatekeeper of Malakir
4x Agony warp
4x Treasure Hunt
4x Into the Roil
3x Jace, the Mind Sculptor
Lands(26)-
4x Creeping Tar Pit
4x Drowned Catacombs
4x Jwar Isle Refuge
4x Halimar Depths
6x Swamp
4x Island
Plenty of tricks and consistency. I've stuck to 2 colours as I always have 3 colour issues, so no splashing in this deck for me. I love the way treasure hunt works with this deck. This deck won last weeks FNM 3 - 0 with no sideboard, but I'm open to advice.
Giggle!
Legendary Creature - Kraken (Mythic)
Islandwalk, Swampwalk
Whenever Wrexial, the Risen Deep deals
combat damage to a player, you may
cast target instant or sorcery card from
that player's graveyard without paying
its mana cost. If that card would be
put into a graveyard this turn, exile it
instead.
5/8
Card #120/145
Added mana tags and the art (on the right, left is Kazuul ;))
2U
Instant
Uncommon
Multikicker 1U
Counter target spell unless its
controller pays 2. Draw a card for
each time Spell Contortion was
kickered.
Card 38/145
Instant
Common
Counter target instant spell
Card 26/145
Creature - Turtle
Common
Shroud
Landfall - Whenever a land enters
the battlefield under your control, you
may switch Calcite Snapper's power
and toughness until end of turn
1/4
Card 25/145