@D90Dennis14, so on your updated deck that you posted, why did you take out the aethersphere harvesters? Other than battle at the bridge(lifegain), how are you dealing with RDW? How do you refill your hand? Is the goal of your build to out-aggro someone with only tokens?
I'd highly recommend that you play some permanent bouncing cards because it looks like you might have a lot of trouble with things that get past counter spells.
I looked at doing a similar deck awhile back (before Amonkhet's release) -- what are your thoughts on using Sly Requisitioner? It can come out earlier than the Herald, and creates tokens which plays into the Anointed Procession angle as well.
Well it only triggers on non-token artifacts and this deck is mainly token artifacts except for the cogworker's puzzleknots and servo schematics. I'd imagine it could work well with a full load of small stuff like renegade map/traveler's amulet, more puzzleknots/ schematics, prophetic prisms, and other small artifacts that are disposable. That could totally work but it might turn all of this into something completely different.
I'd rather go grixis and play maverick thopterist(which I did before this BW brew) before playing sly requisitioner BUT if you could convince me otherwise...
So... what are y'alls thoughts on playing 1-2 ghalta, primal hunger? I find it's super easy to have 10+ power out pretty early and it forces them to deal with him or get obliterated.
Alright, I've been trying and tweaking this deck out for the past week or so and I need some input.
I'd like to take hidden stockpile back up to 4 but idk what to cut. I'd also really like AT LEAST one more radiant destiny because getting the city's blessing with this deck is so easy. I went up to 3/3 of the black and white desert lands to trigger revolt, pump tokens, more removal, and more targets for scavenger grounds. Costly plunder has been AMAZING for card draw, revolt triggers, and removal tricks. But with the inclusion of costly plunder along with herald of anguish's sacrifice costs, cogworker's puzzleknot has not been as good so I have been trying a 3/3 split with the puzzleknot and servo schematic by cutting 2 servo exhibition. I am torn on cutting servo exhibition completely and/or removing 1 sram's expertise. In the place of exhibitions I could add more puzzleknots or schematics since they all basically put out 2 permanents. And I like sram's expertise because lets me cheat out most of the cards in the deck early. Thoughts on cast out VS. ixalan's binding???
The other thing I'd like to discuss is mass board removal. I have golden demise in the SB and so far it is devastating vs vampires, mono red and
token decks BUT there are times I wish I had fumigate, settle the wreckage, or even yahenni's expertise due to the increasing number of 3 toughness creatures in standard. BUT, so far golden demise + deadlands/herald has been good enough to deal with those 4 toughness creatures and gods.
Sideboard: Dispossess was not getting used as much as I hoped so it's out(it was mainly for god gift decks) so it's out in place for authority of the consuls which has been AMAZING. I'd like to add one aethersphere harvester to the SB but idk what to cut.
Not a fan of Anointed Procession in standard since it doesn't do anything the moment you play it. This desk screams "play Angel of Invention!" but I am trying out Radiant Destiny because it's cheaper to cast and can be cast for free with Sram's Expertise. In fact, half the deck minus lands can be cast for free with Expertise which I'm trying to use as a tempo mechanic on turn 4.
This is what I've been using lately. It's a lot of fun. I have pulled off 3-turn double colossus multiple times.
Turn 1- Island, borderpost
Turn 2- Island, mindstone, borderpost (2 borderpost and a mindstone in play with no lands)
Turn 3- Sanctum of ugin, Hedron Archive/borderpost, cast Colossus for free, sac Ugin, get another and play for free.
But most of the time the combo involves tutoring ans then ramping out the Akroma's Memorial as fast as possible and swinging with 2 colossi in the same turn. The deck has 2 backup plans. If the colossi get removed somehow, I can fallback on a slaver lock OR drop a March of the Machines and swing with all of my artifacts (bonus if the memorial is out).
I've been meaning to try out Joraga Warcaller, but just haven't gotten around to it.
I love the deck, super cheap creatures. You might wanna put some card draw into the deck so you get more gas to drop. harmonize, glimpse of nature and distant melody are really good in this type of deck.
expel from orazca, perilous voyage, winds of rebuke, river's rebuke(a little expensive) all come to mind.
OR, you could play some more defensive creatures to protect yourself early game like thriving turtle, or any 2-drop creature with 3 or more toughness.
Well it only triggers on non-token artifacts and this deck is mainly token artifacts except for the cogworker's puzzleknots and servo schematics. I'd imagine it could work well with a full load of small stuff like renegade map/traveler's amulet, more puzzleknots/ schematics, prophetic prisms, and other small artifacts that are disposable. That could totally work but it might turn all of this into something completely different.
I'd rather go grixis and play maverick thopterist(which I did before this BW brew) before playing sly requisitioner BUT if you could convince me otherwise...
I'd like to take hidden stockpile back up to 4 but idk what to cut. I'd also really like AT LEAST one more radiant destiny because getting the city's blessing with this deck is so easy. I went up to 3/3 of the black and white desert lands to trigger revolt, pump tokens, more removal, and more targets for scavenger grounds. Costly plunder has been AMAZING for card draw, revolt triggers, and removal tricks. But with the inclusion of costly plunder along with herald of anguish's sacrifice costs, cogworker's puzzleknot has not been as good so I have been trying a 3/3 split with the puzzleknot and servo schematic by cutting 2 servo exhibition. I am torn on cutting servo exhibition completely and/or removing 1 sram's expertise. In the place of exhibitions I could add more puzzleknots or schematics since they all basically put out 2 permanents. And I like sram's expertise because lets me cheat out most of the cards in the deck early. Thoughts on cast out VS. ixalan's binding???
The other thing I'd like to discuss is mass board removal. I have golden demise in the SB and so far it is devastating vs vampires, mono red and
token decks BUT there are times I wish I had fumigate, settle the wreckage, or even yahenni's expertise due to the increasing number of 3 toughness creatures in standard. BUT, so far golden demise + deadlands/herald has been good enough to deal with those 4 toughness creatures and gods.
Sideboard: Dispossess was not getting used as much as I hoped so it's out(it was mainly for god gift decks) so it's out in place for authority of the consuls which has been AMAZING. I'd like to add one aethersphere harvester to the SB but idk what to cut.
4 Concealed Courtyard
4 Plains
4 Swamp
3 Evolving Wilds
3 Ifnir Deadlands
3 Shefet Dunes
1 Scavenger Grounds
1 Arch of Orazca
1 Inventors' Fair
Creatures:
4 Herald of Anguish
Enchantments:
3 Cast Out
3 Hidden Stockpile
2 Radiant Destiny
3 Cogworker's Puzzleknot
3 Servo Schematic
1 Aethersphere Harvester
1 Treasure Map
Sorceries:
3 Battle at the Bridge
2 Servo Exhibition
4 Sram's Expertise
Instants:
4 Fatal Push
3 Costly Plunder
3 Authority of the Consuls
2 Doomfall
3 Duress
2 Golden Demise
2 Lost Legacy
2 Sorcerous Spyglass
1 Vraska's Contempt
I think you are talking about Forerunner of the Empire and Reckless Rage
4x Herald of Anguish
Sorcery (11)
3x Battle at the Bridge
4x Servo Exhibition
4x Sram's Expertise
Artifacts (6)
4x Cogworker's Puzzleknot
1x Treasure Map
1x Aethersphere Harvester
Enchantments (8)
3x Hidden Stockpile
3x Cast Out
2x Radiant Destiny
4x Fatal Push
3x Costly Plunder
Lands (24)
4x Concealed Courtyard
4x Evolving Wilds
1x Arch of Orazca
1x Inventors' Fair
1x Scavenging Grounds
2x Shefet Dunes
2x Ifnir Deadlands
4x Plains
5x Swamp
3x Duress
2x Doomfall
2x Vraska's Contempt
2x Dispossess
2x Lost Legacy
2x Golden Demise
2x Sorcerous spyglass
Not a fan of Anointed Procession in standard since it doesn't do anything the moment you play it. This desk screams "play Angel of Invention!" but I am trying out Radiant Destiny because it's cheaper to cast and can be cast for free with Sram's Expertise. In fact, half the deck minus lands can be cast for free with Expertise which I'm trying to use as a tempo mechanic on turn 4.
Some cards that really peak my interest for this deck are:
Angel of Invention
Profane Procession
Metallic Mimic
Baffling End
Turn 1- Island, borderpost
Turn 2- Island, mindstone, borderpost (2 borderpost and a mindstone in play with no lands)
Turn 3- Sanctum of ugin, Hedron Archive/borderpost, cast Colossus for free, sac Ugin, get another and play for free.
But most of the time the combo involves tutoring ans then ramping out the Akroma's Memorial as fast as possible and swinging with 2 colossi in the same turn. The deck has 2 backup plans. If the colossi get removed somehow, I can fallback on a slaver lock OR drop a March of the Machines and swing with all of my artifacts (bonus if the memorial is out).
4 Metalwork Colossus
4 Treasure Mage
3 Glint-Nest Crane
1 Padeem, Consul of Innovation
Instants (11)
3 Condescend
2 Spacial Contortion
2 Stoic Rebuttal
4 Thirst for Knowledge
Artifacts (22)
4 Fieldmist Borderpost
4 Mistvein Borderpost
2 Talisoman of Dominance
4 Mindstone
4 Hedron Archive
1 Dreamstone Hedron
1 Batterskull
1 Mindslaver
1 Akroma's Memorial
1 March of the Machines
Lands (14)
1 Academy Ruins
1 Inventor's Fair
4 Sanctum of Ugin
8 Island
4 Dragon's Claw
3 Echoing Truth
2 Negate
3 Rachet Bomb
3 Relic of Progenitus
Fatal push should be a 4-of. Drop one of your Radiant Destiny's.
I'm not sure Anointed procession should be in the sideboard. How does this as a sideboard item answer any other deck types??? I would recommend thinking about stuff like:
Sorcerous Spyglass
Ashes of the Abhorrent
Sentinel Totem
Crook of Condemnation
Golden Demise
Authority of the Consuls
Baffling End
Aethersphere Harvester
Lost legacy
I love the deck, super cheap creatures. You might wanna put some card draw into the deck so you get more gas to drop. harmonize, glimpse of nature and distant melody are really good in this type of deck.