Brozinc a world clockwork! a world of steam! By jove a world of adventure! The three prime nations of Koallor, Remton, and Zelm are no longer at war but still seek to outdo one another by expanding thier territory into the wild southlands. Be it through soldiers, mercenaries, or plain old adventurers, there's a whole world of untamed wilds, savages, and ancient ruins to explore and claim for your respective mother land! But the but the supposedly unciviled natives are less than inviting to your imperialist boot so they will give you a challenge!
Gears of Pain3
Artifact [C] : Tap target creature. ~ deals 1 damage to it. The Zelmians employed torture devices varied both in ingenuity and deadliness.
Settler's Stallion4W
Creature - Horse (C)
Vigilance "Just because Yunsby VII here looks fancy doesn't mean he can't handle rugged terrain." - Viscount Alnok
3/3
Giant GrowthG
Instant [C]
Target creature gets +3/+3 until end of turn. "Suddenly, the enemy became ten times bigger! Our war machines had no chance."
-General Feldmann
Tropical AfflictionB
Sorcery
Target non-black creature gets -3/-3 until end of turn. "I'd rather not parrot the dreadfully detailed medical report but suffice to say I'm making my third request for additional medical staff." - Acting Captain, Frederick Von Himpt, field report #12
Bold Actions1W
Instant [C]
Target creature gains lifelink and intimidate until end of turn. "The Chief Mechanist moved forward with such bravery that we couldn't help but follow."
-Ivan, Junior Underrepairsman
Koallor Goons1BB
Creature - Orc Warrior (C) Explored - Koallor Goons gets +2/+2 as long as you control both two or more basic lands and two or more nonbasic lands. 1BB: Regenerate Koallor Goons. "Through the fen and through the moor, we'll press through all blood and gore." - Koallor marching song
2/2
Mobile Assembly
Land C T: Add 1 to your mana pool. 2: Mobile Assembly becomes a 1/1 Construct artifact creature that's still a land. (This effect lasts indefinitely.) "It crosses plains, fords rivers, traverses mountains... and allow you to sleep in comfortable quarters at night!" —Hobbs & Klippstein Catalogue, volume XXVII
Thick of Battle1R
Instant (C)
Choose one - Target creature gets +2/+1 until end of turn; or target creature can't block this turn. "YAAAAAARGH!" - War shout recognized in all places, times, and cultures
Trickster Drake3U
Creature - Drake C
Flying
When Trickster Drake enters the battlefield, you may tap or untap target creature. "Now see here, you beast! I'll have you know that that hat was a gift from the Queen herself!" —Duke Evaret of Tarrinshire
2/2
Common 10/10
Terrain ExcavationGG
Instant [C]
Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. The native shamans had some terraforming skills of their own.
Savvy Nobleman2U
Creature - Human Advisor [C] W,t: Tap target creature. Those who prefer to stay out of the thick of combat in the wilderness are tasked with laying and setting off traps.
2/3
Brozinc a world clockwork! a world of steam! By jove a world of adventure! The three prime nations of Koallor, Remton, and Zelm are no longer at war but still seek to outdo one another by expanding their territory into the wild southlands. Be it through soldiers, mercenaries, or plain old adventurers, there's a whole world of untamed wilds, savages, and ancient ruins to explore and claim for your respective mother land! But the but the supposedly unciviled natives are less than inviting to your imperialist boot so they will give you a challenge!
Gears of Pain3
Artifact [C] : Tap target creature. ~ deals 1 damage to it. The Zelmians employed torture devices varied both in ingenuity and deadliness.
Settler's Stallion4W
Creature - Horse (C)
Vigilance "Just because Yunsby VII here looks fancy doesn't mean he can't handle rugged terrain." - Viscount Alnok
3/3
Giant GrowthG
Instant [C]
Target creature gets +3/+3 until end of turn. "Suddenly, the enemy became ten times bigger! Our war machines had no chance."
-General Feldmann
Tropical AfflictionB
Sorcery
Target non-black creature gets -3/-3 until end of turn. "I'd rather not parrot the dreadfully detailed medical report but suffice to say I'm making my third request for additional medical staff." - Acting Captain, Frederick Von Himpt, field report #12
Bold Actions1W
Instant [C]
Target creature gains lifelink and intimidate until end of turn. "The Chief Mechanist moved forward with such bravery that we couldn't help but follow."
-Ivan, Junior Underrepairsman
Koallor Goons1BB
Creature - Orc Warrior (C) Explored - Koallor Goons gets +2/+2 as long as you control both two or more basic lands and two or more nonbasic lands. 1BB: Regenerate Koallor Goons. "Through the fen and through the moor, we'll press through all blood and gore." - Koallor marching song
2/2
Mobile Assembly
Land C T: Add 1 to your mana pool. 2: Mobile Assembly becomes a 1/1 Construct artifact creature that's still a land. (This effect lasts indefinitely.) "It crosses plains, fords rivers, traverses mountains... and allow you to sleep in comfortable quarters at night!" —Hobbs & Klippstein Catalogue, volume XXVII
Thick of Battle1R
Instant (C)
Choose one - Target creature gets +2/+1 until end of turn; or target creature can't block this turn. "YAAAAAARGH!" - War shout recognized in all places, times, and cultures
Trickster Drake3U
Creature - Drake C
Flying
When Trickster Drake enters the battlefield, you may tap or untap target creature. "Now see here, you beast! I'll have you know that that hat was a gift from the Queen herself!" —Duke Evaret of Tarrinshire
2/2
Terrain ExcavationGG
Instant [C]
Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. The native shamans had some terraforming skills of their own.
Uncommon 1 of 3:
Overland Passage
Land U Overland Passage enters the battlefield tapped.
When Overland Passage enters the battlefield, you may play an additional land this turn if that card is a basic land. T, Sacrifice Overland Passage: Add 1 to your mana pool. The interlopers had their maps, but the Malakomeha knew more than a few secret paths.
Cliffside Saurian2R
Creature - Lizard U At the beginning of each player's upkeep, that player may sacrifice a creature. If he or she does, that player gains control of Cliffside Saurian. Countess Gevanha's expedition proved ill-fated when her retinue ran out of convenient porters on the thirty-seventh day.
4/4
Brozinc a world clockwork! a world of steam! By jove a world of adventure! The three prime nations of Koallor, Remton, and Zelm are no longer at war but still seek to outdo one another by expanding their territory into the wild southlands. Be it through soldiers, mercenaries, or plain old adventurers, there's a whole world of untamed wilds, savages, and ancient ruins to explore and claim for your respective mother land! But the but the supposedly unciviled natives are less than inviting to your imperialist boot so they will give you a challenge!
Gears of Pain3
Artifact [C] : Tap target creature. ~ deals 1 damage to it. The Zelmians employed torture devices varied both in ingenuity and deadliness.
Settler's Stallion4W
Creature - Horse (C)
Vigilance "Just because Yunsby VII here looks fancy doesn't mean he can't handle rugged terrain." - Viscount Alnok
3/3
Giant GrowthG
Instant [C]
Target creature gets +3/+3 until end of turn. "Suddenly, the enemy became ten times bigger! Our war machines had no chance."
-General Feldmann
Tropical AfflictionB
Sorcery
Target non-black creature gets -3/-3 until end of turn. "I'd rather not parrot the dreadfully detailed medical report but suffice to say I'm making my third request for additional medical staff." - Acting Captain, Frederick Von Himpt, field report #12
Bold Actions1W
Instant [C]
Target creature gains lifelink and intimidate until end of turn. "The Chief Mechanist moved forward with such bravery that we couldn't help but follow."
-Ivan, Junior Underrepairsman
Koallor Goons1BB
Creature - Orc Warrior (C) Explored - Koallor Goons gets +2/+2 as long as you control both two or more basic lands and two or more nonbasic lands. 1BB: Regenerate Koallor Goons. "Through the fen and through the moor, we'll press through all blood and gore." - Koallor marching song
2/2
Mobile Assembly
Land C T: Add 1 to your mana pool. 2: Mobile Assembly becomes a 1/1 Construct artifact creature that's still a land. (This effect lasts indefinitely.) "It crosses plains, fords rivers, traverses mountains... and allow you to sleep in comfortable quarters at night!" —Hobbs & Klippstein Catalogue, volume XXVII
Thick of Battle1R
Instant (C)
Choose one - Target creature gets +2/+1 until end of turn; or target creature can't block this turn. "YAAAAAARGH!" - War shout recognized in all places, times, and cultures
Trickster Drake3U
Creature - Drake C
Flying
When Trickster Drake enters the battlefield, you may tap or untap target creature. "Now see here, you beast! I'll have you know that that hat was a gift from the Queen herself!" —Duke Evaret of Tarrinshire
2/2
Terrain ExcavationGG
Instant [C]
Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. The native shamans had some terraforming skills of their own.
Cliffside Saurian2R
Creature - Lizard U
At the beginning of each player's upkeep, that player may sacrifice a creature. If he or she does, that player gains control of Cliffside Saurian. Countess Gevanha's expedition proved ill-fated when her retinue ran out of convenient porters on the thirty-seventh day.
4/4
Uncommon 2 of 3:
Chained Orangutans3G
Creature - Ape (U) Explored - Chained Orangutans has haste as long as you control both two or more basic lands and two or more nonbasic lands. "They're certainly a help when it comes to clearing the jungle and I have no doubt they'll be quite a hit back at the court in Remton." - Elmene, pathless tracker
5/2
Sludgefill3BB
Sorcery (U)
Destroy target non-Swamp land.
Draw two cards.
You lose 2 life. "Our treaty specified half of the proposed weapon testing grounds would remain in the hands of the natives - it did not say which half would be used to contain the runoff." - Salmin, expedition leader
Brozinc a world clockwork! a world of steam! By jove a world of adventure! The three prime nations of Koallor, Remton, and Zelm are no longer at war but still seek to outdo one another by expanding their territory into the wild southlands. Be it through soldiers, mercenaries, or plain old adventurers, there's a whole world of untamed wilds, savages, and ancient ruins to explore and claim for your respective mother land! But the but the supposedly unciviled natives are less than inviting to your imperialist boot so they will give you a challenge!
Gears of Pain3
Artifact [C] : Tap target creature. ~ deals 1 damage to it. The Zelmians employed torture devices varied both in ingenuity and deadliness.
Settler's Stallion4W
Creature - Horse (C)
Vigilance "Just because Yunsby VII here looks fancy doesn't mean he can't handle rugged terrain." - Viscount Alnok
3/3
Giant GrowthG
Instant [C]
Target creature gets +3/+3 until end of turn. "Suddenly, the enemy became ten times bigger! Our war machines had no chance."
-General Feldmann
Tropical AfflictionB
Sorcery
Target non-black creature gets -3/-3 until end of turn. "I'd rather not parrot the dreadfully detailed medical report but suffice to say I'm making my third request for additional medical staff." - Acting Captain, Frederick Von Himpt, field report #12
Bold Actions1W
Instant [C]
Target creature gains lifelink and intimidate until end of turn. "The Chief Mechanist moved forward with such bravery that we couldn't help but follow."
-Ivan, Junior Underrepairsman
Koallor Goons1BB
Creature - Orc Warrior (C) Explored - Koallor Goons gets +2/+2 as long as you control both two or more basic lands and two or more nonbasic lands. 1BB: Regenerate Koallor Goons. "Through the fen and through the moor, we'll press through all blood and gore." - Koallor marching song
2/2
Mobile Assembly
Land C T: Add 1 to your mana pool. 2: Mobile Assembly becomes a 1/1 Construct artifact creature that's still a land. (This effect lasts indefinitely.) "It crosses plains, fords rivers, traverses mountains... and allow you to sleep in comfortable quarters at night!" —Hobbs & Klippstein Catalogue, volume XXVII
Thick of Battle1R
Instant (C)
Choose one - Target creature gets +2/+1 until end of turn; or target creature can't block this turn. "YAAAAAARGH!" - War shout recognized in all places, times, and cultures
Trickster Drake3U
Creature - Drake C
Flying
When Trickster Drake enters the battlefield, you may tap or untap target creature. "Now see here, you beast! I'll have you know that that hat was a gift from the Queen herself!" —Duke Evaret of Tarrinshire
2/2
Terrain ExcavationGG
Instant [C]
Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. The native shamans had some terraforming skills of their own.
Cliffside Saurian2R
Creature - Lizard U
At the beginning of each player's upkeep, that player may sacrifice a creature. If he or she does, that player gains control of Cliffside Saurian. Countess Gevanha's expedition proved ill-fated when her retinue ran out of convenient porters on the thirty-seventh day.
4/4
Chained Orangutans3G
Creature - Ape (U) Explored - Chained Orangutans has haste as long as you control both two or more basic lands and two or more nonbasic lands. "They're certainly a help when it comes to clearing the jungle and I have no doubt they'll be quite a hit back at the court in Remton." - Elmene, pathless tracker
5/2
Ancient Wisdom1UU
Instant
Counter target spell. Explored - Draw a card if you control both two or more basic lands and two or more nonbasic lands.
Rare 1/1:
Fortified Dam
Land R T: Add W to your mana pool. If you played a land this turn, add U to your mana pool instead. "Relaxation, defensive capability, electric power, and a healthy supply of water... what more could a noble explorer want?" —Duke Evaret of Tarrinshire
Stir of Echoes2RR
Instant R
Copy target instant or sorcery spell twice. You may choose new targets for the copies. "Those are the voices of my ancestors, whelp. They have been with me since before you even opened your eyes." —Kalla'ok, mire shaman
Brozinc a world clockwork! a world of steam! By jove a world of adventure! The three prime nations of Koallor, Remton, and Zelm are no longer at war but still seek to outdo one another by expanding their territory into the wild southlands. Be it through soldiers, mercenaries, or plain old adventurers, there's a whole world of untamed wilds, savages, and ancient ruins to explore and claim for your respective mother land! But the but the supposedly unciviled natives are less than inviting to your imperialist boot so they will give you a challenge!
Gears of Pain3
Artifact [C] : Tap target creature. ~ deals 1 damage to it. The Zelmians employed torture devices varied both in ingenuity and deadliness.
Settler's Stallion4W
Creature - Horse (C)
Vigilance "Just because Yunsby VII here looks fancy doesn't mean he can't handle rugged terrain." - Viscount Alnok
3/3
Giant GrowthG
Instant [C]
Target creature gets +3/+3 until end of turn. "Suddenly, the enemy became ten times bigger! Our war machines had no chance."
-General Feldmann
Tropical AfflictionB
Sorcery
Target non-black creature gets -3/-3 until end of turn. "I'd rather not parrot the dreadfully detailed medical report but suffice to say I'm making my third request for additional medical staff." - Acting Captain, Frederick Von Himpt, field report #12
Bold Actions1W
Instant [C]
Target creature gains lifelink and intimidate until end of turn. "The Chief Mechanist moved forward with such bravery that we couldn't help but follow."
-Ivan, Junior Underrepairsman
Koallor Goons1BB
Creature - Orc Warrior (C) Explored - Koallor Goons gets +2/+2 as long as you control both two or more basic lands and two or more nonbasic lands. 1BB: Regenerate Koallor Goons. "Through the fen and through the moor, we'll press through all blood and gore." - Koallor marching song
2/2
Mobile Assembly
Land C T: Add 1 to your mana pool. 2: Mobile Assembly becomes a 1/1 Construct artifact creature that's still a land. (This effect lasts indefinitely.) "It crosses plains, fords rivers, traverses mountains... and allow you to sleep in comfortable quarters at night!" —Hobbs & Klippstein Catalogue, volume XXVII
Thick of Battle1R
Instant (C)
Choose one - Target creature gets +2/+1 until end of turn; or target creature can't block this turn. "YAAAAAARGH!" - War shout recognized in all places, times, and cultures
Trickster Drake3U
Creature - Drake C
Flying
When Trickster Drake enters the battlefield, you may tap or untap target creature. "Now see here, you beast! I'll have you know that that hat was a gift from the Queen herself!" —Duke Evaret of Tarrinshire
2/2
Terrain ExcavationGG
Instant [C]
Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library. The native shamans had some terraforming skills of their own.
Cliffside Saurian2R
Creature - Lizard U
At the beginning of each player's upkeep, that player may sacrifice a creature. If he or she does, that player gains control of Cliffside Saurian. Countess Gevanha's expedition proved ill-fated when her retinue ran out of convenient porters on the thirty-seventh day.
4/4
Chained Orangutans3G
Creature - Ape (U) Explored - Chained Orangutans has haste as long as you control both two or more basic lands and two or more nonbasic lands. "They're certainly a help when it comes to clearing the jungle and I have no doubt they'll be quite a hit back at the court in Remton." - Elmene, pathless tracker
5/2
Ancient Wisdom1UU
Instant (U)
Counter target spell. Explored - Draw a card if you control both two or more basic lands and two or more nonbasic lands.
Stir of Echoes2RR
Instant R
Copy target instant or sorcery spell twice. You may choose new targets for the copies. "Those are the voices of my ancestors, whelp. They have been with me since before you even opened your eyes." —Kalla'ok, mire shaman
Next:
Necuzar is a dark underground world, full of tunnels, underground lakes and monster dens. Most citizens refuse to leave the lighted and walled cities, for they know that if they do, they may be eaten by a werewolf, giant spider or ghoul. However, one daring citizen, Ashnar, has ventured outside his home city of Obelask to slay the "Ravager", the most feared beast on Necuzar.
Fargreen is a plane that before now only existed through storytelling. However, one day, a mysterious figure chose to write down the ancient chant of Fargreen and has summoned the plane to Dominaria. The Dominarians were not prepared for what they would face: Dragons (the primary denizens of Fargreen), knights, pirates, kings, jesters, princes and princesses and more. All of the fairy tales have come alive...is Dominaria ready to believe?
Fargreen is a plane that before now only existed through storytelling. However, one day, a mysterious figure chose to write down the ancient chant of Fargreen and has summoned the plane to Dominaria. The Dominarians were not prepared for what they would face: Dragons (the primary denizens of Fargreen), knights, pirates, kings, jesters, princes and princesses and more. All of the fairy tales have come alive...is Dominaria ready to believe?
Common 1/9:
Dragonkin Piker :1mana::symr:
Creature - Dragon Warrior (C)
As long as you control another Dragon, Dragonkin Piker has first strike. The draconic half-breeds have developed their own society... if you can call it that.
2/1
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand. We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Fargreen is a plane that before now only existed through storytelling. However, one day, a mysterious figure chose to write down the ancient chant of Fargreen and has summoned the plane to Dominaria. The Dominarians were not prepared for what they would face: Dragons (the primary denizens of Fargreen), knights, pirates, kings, jesters, princes and princesses and more. All of the fairy tales have come alive...is Dominaria ready to believe?
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand. We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Common 2 of 9
Wandering Centaur1G
Creature - Centaur Nomad (C)
When Wandering Centaur enters the battlefield, target opponent gains 3 life.
"He came from another land, but adopted Skyshroud as his homeland. I'd say, let him stay."
3/3
Flamecrown Cyclops3R
Creature - Cyclops Shaman (C) Echo 2R(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
Private Mod Note
():
Rollback Post to RevisionRollBack
-
YOU ARE SURPRISED BY A MANTICORE! IT QUICKLY SHREDS YOUR FLESH AND DEVOURS YOU!
Fargreen is a plane that before now only existed through storytelling. However, one day, a mysterious figure chose to write down the ancient chant of Fargreen and has summoned the plane to Dominaria. The Dominarians were not prepared for what they would face: Dragons (the primary denizens of Fargreen), knights, pirates, kings, jesters, princes and princesses and more. All of the fairy tales have come alive...is Dominaria ready to believe?
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand. We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Flamecrown Cyclops3R
Creature - Cyclops Shaman (C) Echo 2R(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
Common 3/10
Idyllic Knight2W
Creature - Human Knight
First strike
Prevent all damage ~ would deal to knights and clerics.
2/3 "I have swore an oath milady, though he stands beneath another standard I shall not harm another of my order.
Woodland Regenade2G
Creature - Elf Rebel Archer
Reach
Protection from creatures with converted mana cost 4 or greater
2/2 "You rich rob the poor blind! Well we're here to rob back!
Fargreen is a plane that before now only existed through storytelling. However, one day, a mysterious figure chose to write down the ancient chant of Fargreen and has summoned the plane to Dominaria. The Dominarians were not prepared for what they would face: Dragons (the primary denizens of Fargreen), knights, pirates, kings, jesters, princes and princesses and more. All of the fairy tales have come alive...is Dominaria ready to believe?
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand. We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Flamecrown Cyclops3R
Creature - Cyclops Shaman (C) Echo 2R(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
Idyllic Knight2W
Creature - Human Knight
First strike
Prevent all damage ~ would deal to knights and clerics.
2/3 "I have swore an oath milady, though he stands beneath another standard I shall not harm another of my order.
(These were both really good flavor commons so I decided to resubmit Woodland Renegade.)
Common 4 of 10:
Woodland Renegade2G
Creature - Elf Rebel Archer (C)
Reach
Protection from creatures with converted mana cost 4 or greater "You rich rob the poor blind! Well we're here to rob back!"
2/2
Dark Prince's Draught
Sorcery (C)
Choose one - You draw a card and lose 1 life; or target player sacrifices a creature and you lose 3 life. Those with dark souls see its invigorating effects after the bitter retching - those without do not survive to enjoy them.
Fargreen is a plane that before now only existed through storytelling. However, one day, a mysterious figure chose to write down the ancient chant of Fargreen and has summoned the plane to Dominaria. The Dominarians were not prepared for what they would face: Dragons (the primary denizens of Fargreen), knights, pirates, kings, jesters, princes and princesses and more. All of the fairy tales have come alive...is Dominaria ready to believe?
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand. We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Flamecrown Cyclops3R
Creature - Cyclops Shaman (C) Echo 2R(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
Idyllic Knight2W
Creature - Human Knight (C)
First strike
Prevent all damage ~ would deal to knights and clerics.
2/3 "I have swore an oath milady, though he stands beneath another standard I shall not harm another of my order.
Woodland Renegade2G
Creature - Elf Rebel Archer (C)
Reach
Protection from creatures with converted mana cost 4 or greater "You rich rob the poor blind! Well we're here to rob back!"
2/2
Looks like we have an easy time creating 2/2s for X right?
Common 5 of 10:
Gallantry1W
Instant (C)
Target blocking creature gets +4/+4 until end of turn.
Draw a card.
"In times of trouble, all it is needed is a moment of courage."
Dark Prince's Machinations1B
Sorcery (C)
Linger 3BB (You may cast this spell as an enchantment by paying it's linger cost. If you do, it reads "At the beginning of each of your upkeeps, copy this spell except for its linger ability.")
Each opponent discards a card.
Private Mod Note
():
Rollback Post to RevisionRollBack
-
YOU ARE SURPRISED BY A MANTICORE! IT QUICKLY SHREDS YOUR FLESH AND DEVOURS YOU!
Fargreen is a plane that before now only existed through storytelling. However, one day, a mysterious figure chose to write down the ancient chant of Fargreen and has summoned the plane to Dominaria. The Dominarians were not prepared for what they would face: Dragons (the primary denizens of Fargreen), knights, pirates, kings, jesters, princes and princesses and more. All of the fairy tales have come alive...is Dominaria ready to believe?
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand. We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Flamecrown Cyclops3R
Creature - Cyclops Shaman (C) Echo 2R(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
Idyllic Knight2W
Creature - Human Knight (C)
First strike
Prevent all damage ~ would deal to knights and clerics.
2/3 "I have swore an oath milady, though he stands beneath another standard I shall not harm another of my order.
Woodland Renegade2G
Creature - Elf Rebel Archer (C)
Reach
Protection from creatures with converted mana cost 4 or greater "You rich rob the poor blind! Well we're here to rob back!"
2/2
Gallantry1W
Instant (C)
Target blocking creature gets +4/+4 until end of turn.
Draw a card.
"In times of trouble, all it is needed is a moment of courage."
The costing for the Machinations seems fair, but I'm not fine with repeatable discard at common.
Common 6 of 10:
VandalizeB
Sorcery C
Target creature gains deathtouch until end of turn. Whenever that creature deals combat damage to an opponent this turn, that opponent discards a card. Not all of Otaria's denizens welcomed the fantastic with open arms.
Wracking PainB
Enchantment - Aura C
Enchant creature
Enchanted creature gets -1/-1.
At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life. "You will regret bringing my perfect existence into your otherwise imperfect world." —Vrisanth Xematiane, elder dragon
Fargreen is a plane that before now only existed through storytelling. However, one day, a mysterious figure chose to write down the ancient chant of Fargreen and has summoned the plane to Dominaria. The Dominarians were not prepared for what they would face: Dragons (the primary denizens of Fargreen), knights, pirates, kings, jesters, princes and princesses and more. All of the fairy tales have come alive...is Dominaria ready to believe?
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand. We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Flamecrown Cyclops3R
Creature - Cyclops Shaman (C) Echo 2R(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
Idyllic Knight2W
Creature - Human Knight (C)
First strike
Prevent all damage ~ would deal to knights and clerics.
2/3 "I have swore an oath milady, though he stands beneath another standard I shall not harm another of my order.
Woodland Renegade2G
Creature - Elf Rebel Archer (C)
Reach
Protection from creatures with converted mana cost 4 or greater "You rich rob the poor blind! Well we're here to rob back!"
2/2
Gallantry1W
Instant (C)
Target blocking creature gets +4/+4 until end of turn.
Draw a card.
"In times of trouble, all it is needed is a moment of courage."
VandalizeB
Sorcery C
Target creature gains deathtouch until end of turn. Whenever that creature deals combat damage to an opponent this turn, that opponent discards a card. Not all of Otaria's denizens welcomed the fantastic with open arms.
Wracking Pain is a ridiculously overpowered Soul Bleed.
Common 7 of 10
Acidic Speech
Sorcery (C)
Target creature you control deals 2 damage to target creature or player.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Old Wives' Tales :1mana::symu:
Instant (C)
Counter target spell cast during your turn.
Fargreen is a plane that before now only existed through storytelling. However, one day, a mysterious figure chose to write down the ancient chant of Fargreen and has summoned the plane to Dominaria. The Dominarians were not prepared for what they would face: Dragons (the primary denizens of Fargreen), knights, pirates, kings, jesters, princes and princesses and more. All of the fairy tales have come alive...is Dominaria ready to believe?
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand. We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Flamecrown Cyclops3R
Creature - Cyclops Shaman (C) Echo 2R(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
Idyllic Knight2W
Creature - Human Knight (C)
First strike
Prevent all damage ~ would deal to knights and clerics.
2/3 "I have swore an oath milady, though he stands beneath another standard I shall not harm another of my order.
Woodland Renegade2G
Creature - Elf Rebel Archer (C)
Reach
Protection from creatures with converted mana cost 4 or greater "You rich rob the poor blind! Well we're here to rob back!"
2/2
Gallantry1W
Instant (C)
Target blocking creature gets +4/+4 until end of turn.
Draw a card.
"In times of trouble, all it is needed is a moment of courage."
VandalizeB
Sorcery C
Target creature gains deathtouch until end of turn. Whenever that creature deals combat damage to an opponent this turn, that opponent discards a card. Not all of Otaria's denizens welcomed the fantastic with open arms.
Acidic Speech
Sorcery (C)
Target creature you control deals 2 damage to target creature or player.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Common 8/10
Lance of LightW
Instant
Target creature gets +1/+0 and gains first strike until end of turn.
If the target creature is a knight it gets an additional +1/+1 until end of turn. Any fool can pick up a lance, but only a warrior can wield one.
Writ of the King2UU
Instant
Counter target spell, then if you control a creature with converted mana cost four or greater draw a card. "Now see here foul witch, this script says that you must leave here at-" - last words of Captain Hiemberg
Wracking Pain is a ridiculously overpowered Soul Bleed.
Huh... so it is. I was aiming for it to be a smaller Stab Wound. I'm surprised at the difference in power level between those two cards now.
Fargreen is a plane that before now only existed through storytelling. However, one day, a mysterious figure chose to write down the ancient chant of Fargreen and has summoned the plane to Dominaria. The Dominarians were not prepared for what they would face: Dragons (the primary denizens of Fargreen), knights, pirates, kings, jesters, princes and princesses and more. All of the fairy tales have come alive...is Dominaria ready to believe?
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand. We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Flamecrown Cyclops3R
Creature - Cyclops Shaman (C) Echo 2R(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
Idyllic Knight2W
Creature - Human Knight (C)
First strike
Prevent all damage ~ would deal to knights and clerics.
2/3 "I have swore an oath milady, though he stands beneath another standard I shall not harm another of my order.
Woodland Renegade2G
Creature - Elf Rebel Archer (C)
Reach
Protection from creatures with converted mana cost 4 or greater "You rich rob the poor blind! Well we're here to rob back!"
2/2
Gallantry1W
Instant (C)
Target blocking creature gets +4/+4 until end of turn.
Draw a card.
"In times of trouble, all it is needed is a moment of courage."
VandalizeB
Sorcery C
Target creature gains deathtouch until end of turn. Whenever that creature deals combat damage to an opponent this turn, that opponent discards a card. Not all of Otaria's denizens welcomed the fantastic with open arms.
Acidic Speech
Sorcery (C)
Target creature you control deals 2 damage to target creature or player.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Writ of the King2UU
Instant
Counter target spell, then if you control a creature with converted mana cost four or greater draw a card. "Now see here foul witch, this script says that you must leave here at-" - last words of Captain Hiemberg
Common 9 of 10:
Gang of Thieves4B
Creature - Human Rogue C
Whenever a creature dealt damage by Gang of Thieves dies this turn, that creature's controller loses 1 life and you gain 1 life. If there ever was a noble outlaw with a heart of gold among them, then he would have been killed and eviscerated long ago.
4/4
Regal Elephant3GG
Creature - Elephant C
Trample
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
"By the stars, Evin, it's like nothing I've ever seen before!" —Princess Saralla
3/4
Fargreen is a plane that before now only existed through storytelling. However, one day, a mysterious figure chose to write down the ancient chant of Fargreen and has summoned the plane to Dominaria. The Dominarians were not prepared for what they would face: Dragons (the primary denizens of Fargreen), knights, pirates, kings, jesters, princes and princesses and more. All of the fairy tales have come alive...is Dominaria ready to believe?
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand. We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Flamecrown Cyclops3R
Creature - Cyclops Shaman (C) Echo 2R(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
Idyllic Knight2W
Creature - Human Knight (C)
First strike
Prevent all damage ~ would deal to knights and clerics.
2/3 "I have swore an oath milady, though he stands beneath another standard I shall not harm another of my order.
Woodland Renegade2G
Creature - Elf Rebel Archer (C)
Reach
Protection from creatures with converted mana cost 4 or greater "You rich rob the poor blind! Well we're here to rob back!"
2/2
Gallantry1W
Instant (C)
Target blocking creature gets +4/+4 until end of turn.
Draw a card.
"In times of trouble, all it is needed is a moment of courage."
VandalizeB
Sorcery C
Target creature gains deathtouch until end of turn. Whenever that creature deals combat damage to an opponent this turn, that opponent discards a card. Not all of Otaria's denizens welcomed the fantastic with open arms.
Acidic Speech
Sorcery (C)
Target creature you control deals 2 damage to target creature or player.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Writ of the King2UU
Instant
Counter target spell, then if you control a creature with converted mana cost four or greater draw a card. "Now see here foul witch, this script says that you must leave here at-" - last words of Captain Hiemberg
Regal Elephant3GG
Creature - Elephant C
Trample
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
"By the stars, Evin, it's like nothing I've ever seen before!" —Princess Saralla
3/4
Common 10/10 Witch's HexBB
Instant
Target creature creature gets -2/-2 until end of turn, then if you control a wizard or a shaman draw a card. "Now see here dog of the king I'm not going anywhere." — Agartha, Bog Witch
Dragon's FuryRR
Instant
Target creature gets +2/+0 until end of turn, then if you control a dragon that creature gets an additional +2/+0. Not all the dragons of fargreen are malevolent overlords, a few are benevelent overlords.
[B]Fargreen[/B] is a plane that before now only existed through storytelling. However, one day, a mysterious figure chose to write down the ancient chant of Fargreen and has summoned the plane to Dominaria. The Dominarians were not prepared for what they would face: Dragons (the primary denizens of Fargreen), knights, pirates, kings, jesters, princes and princesses and more. All of the fairy tales have come alive...is Dominaria ready to believe?
[B]Bilgelake Bandit[/B] :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand. We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
[B]Flamecrown Cyclops[/B] 3R
Creature - Cyclops Shaman [B](C)
[/B]Echo 2R(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
[B]Idyllic Knight[/B] 2W
Creature - Human Knight [B](C)[/B]
First strike
Prevent all damage ~ would deal to knights and clerics.
2/3 "I have swore an oath milady, though he stands beneath another standard I shall not harm another of my order.
[B]Woodland Renegade[/B] 2G
Creature - Elf Rebel Archer [B](C)[/B]
Reach
Protection from creatures with converted mana cost 4 or greater "You rich rob the poor blind! Well we're here to rob back!"
2/2
[B]Gallantry[/B]1W
Instant [B](C)[/B]
Target blocking creature gets +4/+4 until end of turn.
Draw a card.
"In times of trouble, all it is needed is a moment of courage."
[B]Vandalize[/B] B
Sorcery [B]C[/B]
Target creature gains deathtouch until end of turn. Whenever that creature deals combat damage to an opponent this turn, that opponent discards a card. Not all of Otaria's denizens welcomed the fantastic with open arms.
[B]Acidic Speech[/B]
Sorcery (C)
Target creature you control deals 2 damage to target creature or player.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
[B]Writ of the King[/B] 2UU
Instant
Counter target spell, then if you control a creature with converted mana cost four or greater draw a card. "Now see here foul witch, this script says that you must leave here at-" - last words of Captain Hiemberg
[B]Regal Elephant[/B] 3GG
Creature - Elephant [B]C[/B]
Trample
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
"By the stars, Evin, it's like nothing I've ever seen before!" —Princess Saralla
3/4
[B]Dragon's Fury[/B] RR
Instant
Target creature gets +2/+0 until end of turn, then if you control a dragon that creature gets an additional +2/+0. Not all the dragons of fargreen are malevolent overlords, a few are benevelent overlords.
Uncommon 1/3
[B]Lightning Kavu[/B] 3R
Creature — Beast
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Haste
When ~ dies, it deals 2 damage to target creature or player.
3/2
[B]Troll Brothers[/B] 4G
Sorcery
Put a 3/3 green Troll token with trample onto the battlefield.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Fargreen is a plane that before now only existed through storytelling. However, one day, a mysterious figure chose to write down the ancient chant of Fargreen and has summoned the plane to Dominaria. The Dominarians were not prepared for what they would face: Dragons (the primary denizens of Fargreen), knights, pirates, kings, jesters, princes and princesses and more. All of the fairy tales have come alive...is Dominaria ready to believe?
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand. We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Flamecrown Cyclops3R
Creature - Cyclops Shaman (C) Echo 2R(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
Idyllic Knight2W
Creature - Human Knight (C)
First strike
Prevent all damage ~ would deal to knights and clerics.
2/3 "I have swore an oath milady, though he stands beneath another standard I shall not harm another of my order.
Woodland Renegade2G
Creature - Elf Rebel Archer (C)
Reach
Protection from creatures with converted mana cost 4 or greater "You rich rob the poor blind! Well we're here to rob back!"
2/2
Gallantry1W
Instant (C)
Target blocking creature gets +4/+4 until end of turn.
Draw a card.
"In times of trouble, all it is needed is a moment of courage."
VandalizeB
Sorcery C
Target creature gains deathtouch until end of turn. Whenever that creature deals combat damage to an opponent this turn, that opponent discards a card. Not all of Otaria's denizens welcomed the fantastic with open arms.
Acidic Speech
Sorcery (C)
Target creature you control deals 2 damage to target creature or player.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Writ of the King2UU
Instant
Counter target spell, then if you control a creature with converted mana cost four or greater draw a card. "Now see here foul witch, this script says that you must leave here at-" - last words of Captain Hiemberg
Regal Elephant3GG
Creature - Elephant C
Trample
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
"By the stars, Evin, it's like nothing I've ever seen before!" —Princess Saralla
3/4
Dragon's FuryRR
Instant
Target creature gets +2/+0 until end of turn, then if you control a dragon that creature gets an additional +2/+0. Not all the dragons of fargreen are malevolent overlords, a few are benevelent overlords.
Troll Brothers4G
Sorcery
Put a 3/3 green Troll token with trample onto the battlefield.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Uncommon 2 of 3:
Invisible Mantle2U
Enchantment - Aura (U)
Flash
Enchant creature
If you control enchanted creature, it can't be blocked. Otherwise, prevent all damage that would be dealt by enchanted creature.
Nighttrick RiderBB
Creature - Human Knight (U) 2: Nighttrick Rider gains deathtouch until end of turn. 2: Target white creature blocks Nighttrick Rider this turn if able. BBB, T: Put a +1/+1 counter on Nighttrick Rider. "You say a poisoned sword is dishonorable - I prefer to think it's pragmatic."
2/2
Fargreen is a plane that before now only existed through storytelling. However, one day, a mysterious figure chose to write down the ancient chant of Fargreen and has summoned the plane to Dominaria. The Dominarians were not prepared for what they would face: Dragons (the primary denizens of Fargreen), knights, pirates, kings, jesters, princes and princesses and more. All of the fairy tales have come alive...is Dominaria ready to believe?
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand. We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Flamecrown Cyclops3R
Creature - Cyclops Shaman (C) Echo 2R(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
Idyllic Knight2W
Creature - Human Knight (C)
First strike
Prevent all damage ~ would deal to knights and clerics.
2/3 "I have swore an oath milady, though he stands beneath another standard I shall not harm another of my order.
Woodland Renegade2G
Creature - Elf Rebel Archer (C)
Reach
Protection from creatures with converted mana cost 4 or greater "You rich rob the poor blind! Well we're here to rob back!"
2/2
Gallantry1W
Instant (C)
Target blocking creature gets +4/+4 until end of turn.
Draw a card.
"In times of trouble, all it is needed is a moment of courage."
VandalizeB
Sorcery C
Target creature gains deathtouch until end of turn. Whenever that creature deals combat damage to an opponent this turn, that opponent discards a card. Not all of Otaria's denizens welcomed the fantastic with open arms.
Acidic Speech
Sorcery (C)
Target creature you control deals 2 damage to target creature or player.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Writ of the King2UU
Instant
Counter target spell, then if you control a creature with converted mana cost four or greater draw a card. "Now see here foul witch, this script says that you must leave here at-" - last words of Captain Hiemberg
Regal Elephant3GG
Creature - Elephant C
Trample
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
"By the stars, Evin, it's like nothing I've ever seen before!" —Princess Saralla
3/4
Dragon's FuryRR
Instant
Target creature gets +2/+0 until end of turn, then if you control a dragon that creature gets an additional +2/+0. Not all the dragons of fargreen are malevolent overlords, a few are benevelent overlords.
Troll Brothers4G
Sorcery
Put a 3/3 green Troll token with trample onto the battlefield.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Invisible Mantle2U
Enchantment - Aura (U)
Flash
Enchant creature
If you control enchanted creature, it can't be blocked. Otherwise, prevent all damage that would be dealt by enchanted creature.
Uncommon 3 of 3
Dancing Shield 3
Artifact - Equipment (U) 2: Dancing Shield becomes a 0/5 Spirit artifact creature with defender and flying until end of turn. (Equipment that's a creature can't equip a creature.)
Equipped creature gets +0/+5.
Equip 3
Silencing Chamber 3
Artifact (U)
You may pay 0 rather than pay the echo cost for permanents you control. ,T, sacrifice Silencing Chamber: Target oponent can't cast spells this turn.
Private Mod Note
():
Rollback Post to RevisionRollBack
-
YOU ARE SURPRISED BY A MANTICORE! IT QUICKLY SHREDS YOUR FLESH AND DEVOURS YOU!
Fargreen is a plane that before now only existed through storytelling. However, one day, a mysterious figure chose to write down the ancient chant of Fargreen and has summoned the plane to Dominaria. The Dominarians were not prepared for what they would face: Dragons (the primary denizens of Fargreen), knights, pirates, kings, jesters, princes and princesses and more. All of the fairy tales have come alive...is Dominaria ready to believe?
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand. We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Flamecrown Cyclops3R
Creature - Cyclops Shaman (C) Echo 2R(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
Idyllic Knight2W
Creature - Human Knight (C)
First strike
Prevent all damage ~ would deal to knights and clerics.
2/3 "I have swore an oath milady, though he stands beneath another standard I shall not harm another of my order.
Woodland Renegade2G
Creature - Elf Rebel Archer (C)
Reach
Protection from creatures with converted mana cost 4 or greater "You rich rob the poor blind! Well we're here to rob back!"
2/2
Gallantry1W
Instant (C)
Target blocking creature gets +4/+4 until end of turn.
Draw a card.
"In times of trouble, all it is needed is a moment of courage."
VandalizeB
Sorcery C
Target creature gains deathtouch until end of turn. Whenever that creature deals combat damage to an opponent this turn, that opponent discards a card. Not all of Otaria's denizens welcomed the fantastic with open arms.
Acidic Speech
Sorcery (C)
Target creature you control deals 2 damage to target creature or player.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Writ of the King2UU
Instant
Counter target spell, then if you control a creature with converted mana cost four or greater draw a card. "Now see here foul witch, this script says that you must leave here at-" - last words of Captain Hiemberg
Regal Elephant3GG
Creature - Elephant C
Trample
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
"By the stars, Evin, it's like nothing I've ever seen before!" —Princess Saralla
3/4
Dragon's FuryRR
Instant
Target creature gets +2/+0 until end of turn, then if you control a dragon that creature gets an additional +2/+0. Not all the dragons of fargreen are malevolent overlords, a few are benevelent overlords.
Troll Brothers4G
Sorcery
Put a 3/3 green Troll token with trample onto the battlefield.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Invisible Mantle2U
Enchantment - Aura (U)
Flash
Enchant creature
If you control enchanted creature, it can't be blocked. Otherwise, prevent all damage that would be dealt by enchanted creature.
Uncommon 3/3 Wizened FablespinnerGG
Creature - Elf
Creature spells you cast cost you 1 less to cast.
1/2
Koal Ridge Whelp2RR
Creature - Dragon
Flying
Sacrifice ~: add RRR to your mana pool. Spend this mana only on dragon spells.
3/2 They start out small, yes, but each one has the potential to become a tyrant.
Fargreen is a plane that before now only existed through storytelling. However, one day, a mysterious figure chose to write down the ancient chant of Fargreen and has summoned the plane to Dominaria. The Dominarians were not prepared for what they would face: Dragons (the primary denizens of Fargreen), knights, pirates, kings, jesters, princes and princesses and more. All of the fairy tales have come alive...is Dominaria ready to believe?
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand. We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Flamecrown Cyclops3R
Creature - Cyclops Shaman (C) Echo 2R(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
Idyllic Knight2W
Creature - Human Knight (C)
First strike
Prevent all damage ~ would deal to knights and clerics.
2/3 "I have swore an oath milady, though he stands beneath another standard I shall not harm another of my order.
Woodland Renegade2G
Creature - Elf Rebel Archer (C)
Reach
Protection from creatures with converted mana cost 4 or greater "You rich rob the poor blind! Well we're here to rob back!"
2/2
Gallantry1W
Instant (C)
Target blocking creature gets +4/+4 until end of turn.
Draw a card.
"In times of trouble, all it is needed is a moment of courage."
VandalizeB
Sorcery C
Target creature gains deathtouch until end of turn. Whenever that creature deals combat damage to an opponent this turn, that opponent discards a card. Not all of Otaria's denizens welcomed the fantastic with open arms.
Acidic Speech
Sorcery (C)
Target creature you control deals 2 damage to target creature or player.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Writ of the King2UU
Instant
Counter target spell, then if you control a creature with converted mana cost four or greater draw a card. "Now see here foul witch, this script says that you must leave here at-" - last words of Captain Hiemberg
Regal Elephant3GG
Creature - Elephant C
Trample
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
"By the stars, Evin, it's like nothing I've ever seen before!" —Princess Saralla
3/4
Dragon's FuryRR
Instant
Target creature gets +2/+0 until end of turn, then if you control a dragon that creature gets an additional +2/+0. Not all the dragons of fargreen are malevolent overlords, a few are benevelent overlords.
Troll Brothers4G
Sorcery
Put a 3/3 green Troll token with trample onto the battlefield.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Invisible Mantle2U
Enchantment - Aura (U)
Flash
Enchant creature
If you control enchanted creature, it can't be blocked. Otherwise, prevent all damage that would be dealt by enchanted creature.
Koal Ridge Whelp2RR
Creature - Dragon
Flying
Sacrifice ~: add RRR to your mana pool. Spend this mana only on dragon spells.
3/2 They start out small, yes, but each one has the potential to become a tyrant.
Rare The Dragon's Den
Land - Mountain T: Add [MANA]1[MANA] to your mana pool. T: Put a 0/1 Red Dragon token named Dragon Egg onto the battlefield under your control. T: Sacrifice three Dragons. Put a 6/6 Red Dragon token with Flying onto the battlefield under your control. Only the Strongest Dragons survive their upbringing.
Rare The Jester Lord1RR
Creature - Human Jester RR: Put a 1/1 Red Ball token onto the battlefield. T: Tap any number of target Balls. Target creature gets +X/+X, where X is the number of Balls tapped. Isn't actually in charge of anything.
I registered an account after a while of lurking to join in on custom card creation fun like this.
Fargreen is a plane that before now only existed through storytelling. However, one day, a mysterious figure chose to write down the ancient chant of Fargreen and has summoned the plane to Dominaria. The Dominarians were not prepared for what they would face: Dragons (the primary denizens of Fargreen), knights, pirates, kings, jesters, princes and princesses and more. All of the fairy tales have come alive...is Dominaria ready to believe?
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand. We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Flamecrown Cyclops3R
Creature - Cyclops Shaman (C) Echo 2R(At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.) R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
Idyllic Knight2W
Creature - Human Knight (C)
First strike
Prevent all damage ~ would deal to Knights and Clerics.
2/3 "I have swore an oath milady, though he stands beneath another standard I shall not harm another of my order.
Woodland Renegade2G
Creature - Elf Rebel Archer (C)
Reach
Protection from creatures with converted mana cost 4 or greater "You rich rob the poor blind! Well we're here to rob back!"
2/2
Gallantry1W
Instant (C)
Target blocking creature gets +4/+4 until end of turn.
Draw a card.
"In times of trouble, all it is needed is a moment of courage."
VandalizeB
Sorcery C
Target creature gains deathtouch until end of turn. Whenever that creature deals combat damage to an opponent this turn, that opponent discards a card. Not all of Otaria's denizens welcomed the fantastic with open arms.
Acidic Speech
Sorcery (C)
Target creature you control deals 2 damage to target creature or player.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Writ of the King2UU
Instant
Counter target spell, then if you control a creature with converted mana cost four or greater draw a card. "Now see here foul witch, this script says that you must leave here at-" - last words of Captain Hiemberg
Regal Elephant3GG
Creature - Elephant C
Trample
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
"By the stars, Evin, it's like nothing I've ever seen before!" —Princess Saralla
3/4
Dragon's FuryRR
Instant
Target creature gets +2/+0 until end of turn, then if you control a Dragon, that creature gets an additional +2/+0. Not all the dragons of Fargreen are malevolent overlords, a few are benevelent overlords.
Troll Brothers4G
Sorcery
Put a 3/3 green Troll token with trample onto the battlefield.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Invisible Mantle2U
Enchantment - Aura (U)
Flash
Enchant creature
If you control enchanted creature, it can't be blocked. Otherwise, prevent all damage that would be dealt by enchanted creature.
Koal Ridge Whelp2RR
Creature - Dragon
Flying
Sacrifice ~: add RRR to your mana pool. Spend this mana only on dragon spells.
3/2 They start out small, yes, but each one has the potential to become a tyrant.
Rare The Dragon's Den
Land - Mountain (R) T: Add [MANA]1[MANA] to your mana pool. T: Put a 0/1 Red Dragon token named Dragon Egg onto the battlefield under your control. T: Sacrifice three Dragons. Put a 6/6 Red Dragon token with Flying onto the battlefield under your control. Only the Strongest Dragons survive their upbringing.
Next:
I'll let the next poster post their ideas, since I was in charge of Fargreen
BTW: You guys/gals are AWESOME at this game. This is exactly what I expected and more from you guys Expect Set 2 of Fargeen Block to be even more epic!
Goddesshymn: After the arrival of a savage planeswalker and the brave defense of the Tower of the Goddess in Looming Light, all of Quon looks upward as a new realm opens up at the Tower's summit - destined to be the final battleground for the entire plane's destruction, preservation, or conversion.
Stars Beyond: Tuyera, a mobile plane crewed by millions, is experiencing a mutiny. Five charismatic leaders have arisen, each with their own vision of where to steer the great ship, and in the end only one can sit on the captain's throne.
Stars Beyond: Tuyera, a mobile plane crewed by millions, is experiencing a mutiny. Five charismatic leaders have arisen, each with their own vision of where to steer the great ship, and in the end only one can sit on the captain's throne.
Common 1 of 10 Weaponize Exhuast1R
Instant
~ deals 2 damage to target creature or player. Untethered - if no mana produced by lands was spent to cast ~, ~ deals 4 damage to that creature or player. "We must use every tool at out disposal to aid our rightful captain." - Engineer Raxton
Nebulous EnergiesG
Enchantment G, sacrifice ~: add two mana of any one color to your mana pool. "What beauty can be found in such a place as the eternities" - Astrologist Nixo
Stars Beyond: Tuyera, a mobile plane crewed by millions, is experiencing a mutiny. Five charismatic leaders have arisen, each with their own vision of where to steer the great ship, and in the end only one can sit on the captain's throne.
Common 1 of 10 Weaponize Exhuast1R
Instant
~ deals 2 damage to target creature or player. Untethered - If no mana produced by lands was spent to cast ~, ~ deals 4 damage to that creature or player. "We must use every tool at out disposal to aid our rightful captain." - Engineer Raxton
Common (2 of 10)
Tiny Engineers3U
Creature - Faerie Artificer (C)
Flash, Flying
When Tiny Engineers enters the battlefield, untap target artifact.
2/2
Plasma Cannon4
Artifact - Equipment (C)
Equipped creature gains "T, Sacrifice Plasma Cannon: Deal two damage to target creature or player."
Plasma(This card costs 1 less for each card with Plasma you control.)
Equip 2
Stars Beyond: Tuyera, a mobile plane crewed by millions, is experiencing a mutiny. Five charismatic leaders have arisen, each with their own vision of where to steer the great ship, and in the end only one can sit on the captain's throne.
Weaponize Exhuast1R
Instant
~ deals 2 damage to target creature or player. Untethered - if no mana produced by lands was spent to cast ~, ~ deals 4 damage to that creature or player. "We must use every tool at out disposal to aid our rightful captain." - Engineer Raxton
Tiny Engineers3U
Creature - Faerie Artificer (C)
Flash, Flying
When Tiny Engineers enters the battlefield, untap target artifact.
2/2
Common 3 of 10:
Toiling Automaton3U
Artifact Creature - Worker (C)
Stream 2 (Sacrifice this creature: Add 2 to your mana pool. Spend this mana only to cast blue or colorless spells, or activate abilities of blue or colorless sources.) "Machines are expendable, craftsmen are not." - Pydod of the Icerudders
2/4
Constable Engine
Artifact Creature - Construct Soldier (C) Metalcraft - Constable Engine has trample and vigilance as long as you control three or more artifacts.
2/2
Gears of Pain 3
Artifact [C]
: Tap target creature. ~ deals 1 damage to it.
The Zelmians employed torture devices varied both in ingenuity and deadliness.
Settler's Stallion 4W
Creature - Horse (C)
Vigilance
"Just because Yunsby VII here looks fancy doesn't mean he can't handle rugged terrain." - Viscount Alnok
3/3
Giant Growth G
Instant [C]
Target creature gets +3/+3 until end of turn.
"Suddenly, the enemy became ten times bigger! Our war machines had no chance."
-General Feldmann
Tropical Affliction B
Sorcery
Target non-black creature gets -3/-3 until end of turn.
"I'd rather not parrot the dreadfully detailed medical report but suffice to say I'm making my third request for additional medical staff." - Acting Captain, Frederick Von Himpt, field report #12
Bold Actions 1W
Instant [C]
Target creature gains lifelink and intimidate until end of turn.
"The Chief Mechanist moved forward with such bravery that we couldn't help but follow."
-Ivan, Junior Underrepairsman
Koallor Goons 1BB
Creature - Orc Warrior (C)
Explored - Koallor Goons gets +2/+2 as long as you control both two or more basic lands and two or more nonbasic lands.
1BB: Regenerate Koallor Goons.
"Through the fen and through the moor, we'll press through all blood and gore." - Koallor marching song
2/2
Mobile Assembly
Land C
T: Add 1 to your mana pool.
2: Mobile Assembly becomes a 1/1 Construct artifact creature that's still a land. (This effect lasts indefinitely.)
"It crosses plains, fords rivers, traverses mountains... and allow you to sleep in comfortable quarters at night!" —Hobbs & Klippstein Catalogue, volume XXVII
Thick of Battle 1R
Instant (C)
Choose one - Target creature gets +2/+1 until end of turn; or target creature can't block this turn.
"YAAAAAARGH!" - War shout recognized in all places, times, and cultures
Trickster Drake 3U
Creature - Drake C
Flying
When Trickster Drake enters the battlefield, you may tap or untap target creature.
"Now see here, you beast! I'll have you know that that hat was a gift from the Queen herself!" —Duke Evaret of Tarrinshire
2/2
Common 10/10
Terrain Excavation GG
Instant [C]
Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
The native shamans had some terraforming skills of their own.
Savvy Nobleman 2U
Creature - Human Advisor [C]
W,t: Tap target creature.
Those who prefer to stay out of the thick of combat in the wilderness are tasked with laying and setting off traps.
2/3
Gears of Pain 3
Artifact [C]
: Tap target creature. ~ deals 1 damage to it.
The Zelmians employed torture devices varied both in ingenuity and deadliness.
Settler's Stallion 4W
Creature - Horse (C)
Vigilance
"Just because Yunsby VII here looks fancy doesn't mean he can't handle rugged terrain." - Viscount Alnok
3/3
Giant Growth G
Instant [C]
Target creature gets +3/+3 until end of turn.
"Suddenly, the enemy became ten times bigger! Our war machines had no chance."
-General Feldmann
Tropical Affliction B
Sorcery
Target non-black creature gets -3/-3 until end of turn.
"I'd rather not parrot the dreadfully detailed medical report but suffice to say I'm making my third request for additional medical staff." - Acting Captain, Frederick Von Himpt, field report #12
Bold Actions 1W
Instant [C]
Target creature gains lifelink and intimidate until end of turn.
"The Chief Mechanist moved forward with such bravery that we couldn't help but follow."
-Ivan, Junior Underrepairsman
Koallor Goons 1BB
Creature - Orc Warrior (C)
Explored - Koallor Goons gets +2/+2 as long as you control both two or more basic lands and two or more nonbasic lands.
1BB: Regenerate Koallor Goons.
"Through the fen and through the moor, we'll press through all blood and gore." - Koallor marching song
2/2
Mobile Assembly
Land C
T: Add 1 to your mana pool.
2: Mobile Assembly becomes a 1/1 Construct artifact creature that's still a land. (This effect lasts indefinitely.)
"It crosses plains, fords rivers, traverses mountains... and allow you to sleep in comfortable quarters at night!" —Hobbs & Klippstein Catalogue, volume XXVII
Thick of Battle 1R
Instant (C)
Choose one - Target creature gets +2/+1 until end of turn; or target creature can't block this turn.
"YAAAAAARGH!" - War shout recognized in all places, times, and cultures
Trickster Drake 3U
Creature - Drake C
Flying
When Trickster Drake enters the battlefield, you may tap or untap target creature.
"Now see here, you beast! I'll have you know that that hat was a gift from the Queen herself!" —Duke Evaret of Tarrinshire
2/2
Terrain Excavation GG
Instant [C]
Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
The native shamans had some terraforming skills of their own.
Uncommon 1 of 3:
Overland Passage
Land U
Overland Passage enters the battlefield tapped.
When Overland Passage enters the battlefield, you may play an additional land this turn if that card is a basic land.
T, Sacrifice Overland Passage: Add 1 to your mana pool.
The interlopers had their maps, but the Malakomeha knew more than a few secret paths.
Cliffside Saurian 2R
Creature - Lizard U
At the beginning of each player's upkeep, that player may sacrifice a creature. If he or she does, that player gains control of Cliffside Saurian.
Countess Gevanha's expedition proved ill-fated when her retinue ran out of convenient porters on the thirty-seventh day.
4/4
Gears of Pain 3
Artifact [C]
: Tap target creature. ~ deals 1 damage to it.
The Zelmians employed torture devices varied both in ingenuity and deadliness.
Settler's Stallion 4W
Creature - Horse (C)
Vigilance
"Just because Yunsby VII here looks fancy doesn't mean he can't handle rugged terrain." - Viscount Alnok
3/3
Giant Growth G
Instant [C]
Target creature gets +3/+3 until end of turn.
"Suddenly, the enemy became ten times bigger! Our war machines had no chance."
-General Feldmann
Tropical Affliction B
Sorcery
Target non-black creature gets -3/-3 until end of turn.
"I'd rather not parrot the dreadfully detailed medical report but suffice to say I'm making my third request for additional medical staff." - Acting Captain, Frederick Von Himpt, field report #12
Bold Actions 1W
Instant [C]
Target creature gains lifelink and intimidate until end of turn.
"The Chief Mechanist moved forward with such bravery that we couldn't help but follow."
-Ivan, Junior Underrepairsman
Koallor Goons 1BB
Creature - Orc Warrior (C)
Explored - Koallor Goons gets +2/+2 as long as you control both two or more basic lands and two or more nonbasic lands.
1BB: Regenerate Koallor Goons.
"Through the fen and through the moor, we'll press through all blood and gore." - Koallor marching song
2/2
Mobile Assembly
Land C
T: Add 1 to your mana pool.
2: Mobile Assembly becomes a 1/1 Construct artifact creature that's still a land. (This effect lasts indefinitely.)
"It crosses plains, fords rivers, traverses mountains... and allow you to sleep in comfortable quarters at night!" —Hobbs & Klippstein Catalogue, volume XXVII
Thick of Battle 1R
Instant (C)
Choose one - Target creature gets +2/+1 until end of turn; or target creature can't block this turn.
"YAAAAAARGH!" - War shout recognized in all places, times, and cultures
Trickster Drake 3U
Creature - Drake C
Flying
When Trickster Drake enters the battlefield, you may tap or untap target creature.
"Now see here, you beast! I'll have you know that that hat was a gift from the Queen herself!" —Duke Evaret of Tarrinshire
2/2
Terrain Excavation GG
Instant [C]
Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
The native shamans had some terraforming skills of their own.
Cliffside Saurian 2R
Creature - Lizard U
At the beginning of each player's upkeep, that player may sacrifice a creature. If he or she does, that player gains control of Cliffside Saurian.
Countess Gevanha's expedition proved ill-fated when her retinue ran out of convenient porters on the thirty-seventh day.
4/4
Chained Orangutans 3G
Creature - Ape (U)
Explored - Chained Orangutans has haste as long as you control both two or more basic lands and two or more nonbasic lands.
"They're certainly a help when it comes to clearing the jungle and I have no doubt they'll be quite a hit back at the court in Remton." - Elmene, pathless tracker
5/2
Sludgefill 3BB
Sorcery (U)
Destroy target non-Swamp land.
Draw two cards.
You lose 2 life.
"Our treaty specified half of the proposed weapon testing grounds would remain in the hands of the natives - it did not say which half would be used to contain the runoff." - Salmin, expedition leader
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Gears of Pain 3
Artifact [C]
: Tap target creature. ~ deals 1 damage to it.
The Zelmians employed torture devices varied both in ingenuity and deadliness.
Settler's Stallion 4W
Creature - Horse (C)
Vigilance
"Just because Yunsby VII here looks fancy doesn't mean he can't handle rugged terrain." - Viscount Alnok
3/3
Giant Growth G
Instant [C]
Target creature gets +3/+3 until end of turn.
"Suddenly, the enemy became ten times bigger! Our war machines had no chance."
-General Feldmann
Tropical Affliction B
Sorcery
Target non-black creature gets -3/-3 until end of turn.
"I'd rather not parrot the dreadfully detailed medical report but suffice to say I'm making my third request for additional medical staff." - Acting Captain, Frederick Von Himpt, field report #12
Bold Actions 1W
Instant [C]
Target creature gains lifelink and intimidate until end of turn.
"The Chief Mechanist moved forward with such bravery that we couldn't help but follow."
-Ivan, Junior Underrepairsman
Koallor Goons 1BB
Creature - Orc Warrior (C)
Explored - Koallor Goons gets +2/+2 as long as you control both two or more basic lands and two or more nonbasic lands.
1BB: Regenerate Koallor Goons.
"Through the fen and through the moor, we'll press through all blood and gore." - Koallor marching song
2/2
Mobile Assembly
Land C
T: Add 1 to your mana pool.
2: Mobile Assembly becomes a 1/1 Construct artifact creature that's still a land. (This effect lasts indefinitely.)
"It crosses plains, fords rivers, traverses mountains... and allow you to sleep in comfortable quarters at night!" —Hobbs & Klippstein Catalogue, volume XXVII
Thick of Battle 1R
Instant (C)
Choose one - Target creature gets +2/+1 until end of turn; or target creature can't block this turn.
"YAAAAAARGH!" - War shout recognized in all places, times, and cultures
Trickster Drake 3U
Creature - Drake C
Flying
When Trickster Drake enters the battlefield, you may tap or untap target creature.
"Now see here, you beast! I'll have you know that that hat was a gift from the Queen herself!" —Duke Evaret of Tarrinshire
2/2
Terrain Excavation GG
Instant [C]
Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
The native shamans had some terraforming skills of their own.
Cliffside Saurian 2R
Creature - Lizard U
At the beginning of each player's upkeep, that player may sacrifice a creature. If he or she does, that player gains control of Cliffside Saurian.
Countess Gevanha's expedition proved ill-fated when her retinue ran out of convenient porters on the thirty-seventh day.
4/4
Chained Orangutans 3G
Creature - Ape (U)
Explored - Chained Orangutans has haste as long as you control both two or more basic lands and two or more nonbasic lands.
"They're certainly a help when it comes to clearing the jungle and I have no doubt they'll be quite a hit back at the court in Remton." - Elmene, pathless tracker
5/2
Ancient Wisdom 1UU
Instant
Counter target spell.
Explored - Draw a card if you control both two or more basic lands and two or more nonbasic lands.
Fortified Dam
Land R
T: Add W to your mana pool. If you played a land this turn, add U to your mana pool instead.
"Relaxation, defensive capability, electric power, and a healthy supply of water... what more could a noble explorer want?" —Duke Evaret of Tarrinshire
Stir of Echoes 2RR
Instant R
Copy target instant or sorcery spell twice. You may choose new targets for the copies.
"Those are the voices of my ancestors, whelp. They have been with me since before you even opened your eyes." —Kalla'ok, mire shaman
Gears of Pain 3
Artifact [C]
: Tap target creature. ~ deals 1 damage to it.
The Zelmians employed torture devices varied both in ingenuity and deadliness.
Settler's Stallion 4W
Creature - Horse (C)
Vigilance
"Just because Yunsby VII here looks fancy doesn't mean he can't handle rugged terrain." - Viscount Alnok
3/3
Giant Growth G
Instant [C]
Target creature gets +3/+3 until end of turn.
"Suddenly, the enemy became ten times bigger! Our war machines had no chance."
-General Feldmann
Tropical Affliction B
Sorcery
Target non-black creature gets -3/-3 until end of turn.
"I'd rather not parrot the dreadfully detailed medical report but suffice to say I'm making my third request for additional medical staff." - Acting Captain, Frederick Von Himpt, field report #12
Bold Actions 1W
Instant [C]
Target creature gains lifelink and intimidate until end of turn.
"The Chief Mechanist moved forward with such bravery that we couldn't help but follow."
-Ivan, Junior Underrepairsman
Koallor Goons 1BB
Creature - Orc Warrior (C)
Explored - Koallor Goons gets +2/+2 as long as you control both two or more basic lands and two or more nonbasic lands.
1BB: Regenerate Koallor Goons.
"Through the fen and through the moor, we'll press through all blood and gore." - Koallor marching song
2/2
Mobile Assembly
Land C
T: Add 1 to your mana pool.
2: Mobile Assembly becomes a 1/1 Construct artifact creature that's still a land. (This effect lasts indefinitely.)
"It crosses plains, fords rivers, traverses mountains... and allow you to sleep in comfortable quarters at night!" —Hobbs & Klippstein Catalogue, volume XXVII
Thick of Battle 1R
Instant (C)
Choose one - Target creature gets +2/+1 until end of turn; or target creature can't block this turn.
"YAAAAAARGH!" - War shout recognized in all places, times, and cultures
Trickster Drake 3U
Creature - Drake C
Flying
When Trickster Drake enters the battlefield, you may tap or untap target creature.
"Now see here, you beast! I'll have you know that that hat was a gift from the Queen herself!" —Duke Evaret of Tarrinshire
2/2
Terrain Excavation GG
Instant [C]
Search your library for a basic land card and put that card onto the battlefield tapped. Then shuffle your library.
The native shamans had some terraforming skills of their own.
Cliffside Saurian 2R
Creature - Lizard U
At the beginning of each player's upkeep, that player may sacrifice a creature. If he or she does, that player gains control of Cliffside Saurian.
Countess Gevanha's expedition proved ill-fated when her retinue ran out of convenient porters on the thirty-seventh day.
4/4
Chained Orangutans 3G
Creature - Ape (U)
Explored - Chained Orangutans has haste as long as you control both two or more basic lands and two or more nonbasic lands.
"They're certainly a help when it comes to clearing the jungle and I have no doubt they'll be quite a hit back at the court in Remton." - Elmene, pathless tracker
5/2
Ancient Wisdom 1UU
Instant (U)
Counter target spell.
Explored - Draw a card if you control both two or more basic lands and two or more nonbasic lands.
Stir of Echoes 2RR
Instant R
Copy target instant or sorcery spell twice. You may choose new targets for the copies.
"Those are the voices of my ancestors, whelp. They have been with me since before you even opened your eyes." —Kalla'ok, mire shaman
Next:
Necuzar is a dark underground world, full of tunnels, underground lakes and monster dens. Most citizens refuse to leave the lighted and walled cities, for they know that if they do, they may be eaten by a werewolf, giant spider or ghoul. However, one daring citizen, Ashnar, has ventured outside his home city of Obelask to slay the "Ravager", the most feared beast on Necuzar.
Fargreen is a plane that before now only existed through storytelling. However, one day, a mysterious figure chose to write down the ancient chant of Fargreen and has summoned the plane to Dominaria. The Dominarians were not prepared for what they would face: Dragons (the primary denizens of Fargreen), knights, pirates, kings, jesters, princes and princesses and more. All of the fairy tales have come alive...is Dominaria ready to believe?
Common 1/9:
Dragonkin Piker :1mana::symr:
Creature - Dragon Warrior (C)
As long as you control another Dragon, Dragonkin Piker has first strike.
The draconic half-breeds have developed their own society... if you can call it that.
2/1
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand.
We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand.
We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Wandering Centaur 1G
Creature - Centaur Nomad (C)
When Wandering Centaur enters the battlefield, target opponent gains 3 life.
"He came from another land, but adopted Skyshroud as his homeland. I'd say, let him stay."
3/3
Flamecrown Cyclops 3R
Creature - Cyclops Shaman (C)
Echo 2R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand.
We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Flamecrown Cyclops 3R
Creature - Cyclops Shaman (C)
Echo 2R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
Common 3/10
Idyllic Knight 2W
Creature - Human Knight
First strike
Prevent all damage ~ would deal to knights and clerics.
2/3
"I have swore an oath milady, though he stands beneath another standard I shall not harm another of my order.
Woodland Regenade 2G
Creature - Elf Rebel Archer
Reach
Protection from creatures with converted mana cost 4 or greater
2/2
"You rich rob the poor blind! Well we're here to rob back!
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand.
We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Flamecrown Cyclops 3R
Creature - Cyclops Shaman (C)
Echo 2R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
Idyllic Knight 2W
Creature - Human Knight
First strike
Prevent all damage ~ would deal to knights and clerics.
2/3
"I have swore an oath milady, though he stands beneath another standard I shall not harm another of my order.
Common 4 of 10:
Woodland Renegade 2G
Creature - Elf Rebel Archer (C)
Reach
Protection from creatures with converted mana cost 4 or greater
"You rich rob the poor blind! Well we're here to rob back!"
2/2
Dark Prince's Draught
Sorcery (C)
Choose one - You draw a card and lose 1 life; or target player sacrifices a creature and you lose 3 life.
Those with dark souls see its invigorating effects after the bitter retching - those without do not survive to enjoy them.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand.
We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Flamecrown Cyclops 3R
Creature - Cyclops Shaman (C)
Echo 2R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
Idyllic Knight 2W
Creature - Human Knight (C)
First strike
Prevent all damage ~ would deal to knights and clerics.
2/3
"I have swore an oath milady, though he stands beneath another standard I shall not harm another of my order.
Woodland Renegade 2G
Creature - Elf Rebel Archer (C)
Reach
Protection from creatures with converted mana cost 4 or greater
"You rich rob the poor blind! Well we're here to rob back!"
2/2
Common 5 of 10:
Gallantry 1W
Instant (C)
Target blocking creature gets +4/+4 until end of turn.
Draw a card.
"In times of trouble, all it is needed is a moment of courage."
Dark Prince's Machinations 1B
Sorcery (C)
Linger 3BB (You may cast this spell as an enchantment by paying it's linger cost. If you do, it reads "At the beginning of each of your upkeeps, copy this spell except for its linger ability.")
Each opponent discards a card.
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand.
We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Flamecrown Cyclops 3R
Creature - Cyclops Shaman (C)
Echo 2R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
Idyllic Knight 2W
Creature - Human Knight (C)
First strike
Prevent all damage ~ would deal to knights and clerics.
2/3
"I have swore an oath milady, though he stands beneath another standard I shall not harm another of my order.
Woodland Renegade 2G
Creature - Elf Rebel Archer (C)
Reach
Protection from creatures with converted mana cost 4 or greater
"You rich rob the poor blind! Well we're here to rob back!"
2/2
Gallantry 1W
Instant (C)
Target blocking creature gets +4/+4 until end of turn.
Draw a card.
"In times of trouble, all it is needed is a moment of courage."
Common 6 of 10:
Vandalize B
Sorcery C
Target creature gains deathtouch until end of turn. Whenever that creature deals combat damage to an opponent this turn, that opponent discards a card.
Not all of Otaria's denizens welcomed the fantastic with open arms.
Wracking Pain B
Enchantment - Aura C
Enchant creature
Enchanted creature gets -1/-1.
At the beginning of the upkeep of enchanted creature's controller, that player loses 1 life.
"You will regret bringing my perfect existence into your otherwise imperfect world." —Vrisanth Xematiane, elder dragon
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand.
We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Flamecrown Cyclops 3R
Creature - Cyclops Shaman (C)
Echo 2R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
Idyllic Knight 2W
Creature - Human Knight (C)
First strike
Prevent all damage ~ would deal to knights and clerics.
2/3
"I have swore an oath milady, though he stands beneath another standard I shall not harm another of my order.
Woodland Renegade 2G
Creature - Elf Rebel Archer (C)
Reach
Protection from creatures with converted mana cost 4 or greater
"You rich rob the poor blind! Well we're here to rob back!"
2/2
Gallantry 1W
Instant (C)
Target blocking creature gets +4/+4 until end of turn.
Draw a card.
"In times of trouble, all it is needed is a moment of courage."
Vandalize B
Sorcery C
Target creature gains deathtouch until end of turn. Whenever that creature deals combat damage to an opponent this turn, that opponent discards a card.
Not all of Otaria's denizens welcomed the fantastic with open arms.
Wracking Pain is a ridiculously overpowered Soul Bleed.
Common 7 of 10
Acidic Speech
Sorcery (C)
Target creature you control deals 2 damage to target creature or player.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Old Wives' Tales :1mana::symu:
Instant (C)
Counter target spell cast during your turn.
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand.
We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Flamecrown Cyclops 3R
Creature - Cyclops Shaman (C)
Echo 2R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
Idyllic Knight 2W
Creature - Human Knight (C)
First strike
Prevent all damage ~ would deal to knights and clerics.
2/3
"I have swore an oath milady, though he stands beneath another standard I shall not harm another of my order.
Woodland Renegade 2G
Creature - Elf Rebel Archer (C)
Reach
Protection from creatures with converted mana cost 4 or greater
"You rich rob the poor blind! Well we're here to rob back!"
2/2
Gallantry 1W
Instant (C)
Target blocking creature gets +4/+4 until end of turn.
Draw a card.
"In times of trouble, all it is needed is a moment of courage."
Vandalize B
Sorcery C
Target creature gains deathtouch until end of turn. Whenever that creature deals combat damage to an opponent this turn, that opponent discards a card.
Not all of Otaria's denizens welcomed the fantastic with open arms.
Acidic Speech
Sorcery (C)
Target creature you control deals 2 damage to target creature or player.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Common 8/10
Lance of Light W
Instant
Target creature gets +1/+0 and gains first strike until end of turn.
If the target creature is a knight it gets an additional +1/+1 until end of turn.
Any fool can pick up a lance, but only a warrior can wield one.
Writ of the King 2UU
Instant
Counter target spell, then if you control a creature with converted mana cost four or greater draw a card.
"Now see here foul witch, this script says that you must leave here at-" - last words of Captain Hiemberg
Fargreen is a plane that before now only existed through storytelling. However, one day, a mysterious figure chose to write down the ancient chant of Fargreen and has summoned the plane to Dominaria. The Dominarians were not prepared for what they would face: Dragons (the primary denizens of Fargreen), knights, pirates, kings, jesters, princes and princesses and more. All of the fairy tales have come alive...is Dominaria ready to believe?
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand.
We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Flamecrown Cyclops 3R
Creature - Cyclops Shaman (C)
Echo 2R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
Idyllic Knight 2W
Creature - Human Knight (C)
First strike
Prevent all damage ~ would deal to knights and clerics.
2/3
"I have swore an oath milady, though he stands beneath another standard I shall not harm another of my order.
Woodland Renegade 2G
Creature - Elf Rebel Archer (C)
Reach
Protection from creatures with converted mana cost 4 or greater
"You rich rob the poor blind! Well we're here to rob back!"
2/2
Gallantry 1W
Instant (C)
Target blocking creature gets +4/+4 until end of turn.
Draw a card.
"In times of trouble, all it is needed is a moment of courage."
Vandalize B
Sorcery C
Target creature gains deathtouch until end of turn. Whenever that creature deals combat damage to an opponent this turn, that opponent discards a card.
Not all of Otaria's denizens welcomed the fantastic with open arms.
Acidic Speech
Sorcery (C)
Target creature you control deals 2 damage to target creature or player.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Writ of the King 2UU
Instant
Counter target spell, then if you control a creature with converted mana cost four or greater draw a card.
"Now see here foul witch, this script says that you must leave here at-" - last words of Captain Hiemberg
Gang of Thieves 4B
Creature - Human Rogue C
Whenever a creature dealt damage by Gang of Thieves dies this turn, that creature's controller loses 1 life and you gain 1 life.
If there ever was a noble outlaw with a heart of gold among them, then he would have been killed and eviscerated long ago.
4/4
Regal Elephant 3GG
Creature - Elephant C
Trample
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
"By the stars, Evin, it's like nothing I've ever seen before!" —Princess Saralla
3/4
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand.
We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Flamecrown Cyclops 3R
Creature - Cyclops Shaman (C)
Echo 2R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
Idyllic Knight 2W
Creature - Human Knight (C)
First strike
Prevent all damage ~ would deal to knights and clerics.
2/3
"I have swore an oath milady, though he stands beneath another standard I shall not harm another of my order.
Woodland Renegade 2G
Creature - Elf Rebel Archer (C)
Reach
Protection from creatures with converted mana cost 4 or greater
"You rich rob the poor blind! Well we're here to rob back!"
2/2
Gallantry 1W
Instant (C)
Target blocking creature gets +4/+4 until end of turn.
Draw a card.
"In times of trouble, all it is needed is a moment of courage."
Vandalize B
Sorcery C
Target creature gains deathtouch until end of turn. Whenever that creature deals combat damage to an opponent this turn, that opponent discards a card.
Not all of Otaria's denizens welcomed the fantastic with open arms.
Acidic Speech
Sorcery (C)
Target creature you control deals 2 damage to target creature or player.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Writ of the King 2UU
Instant
Counter target spell, then if you control a creature with converted mana cost four or greater draw a card.
"Now see here foul witch, this script says that you must leave here at-" - last words of Captain Hiemberg
Regal Elephant 3GG
Creature - Elephant C
Trample
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
"By the stars, Evin, it's like nothing I've ever seen before!" —Princess Saralla
3/4
Common 10/10
Witch's Hex BB
Instant
Target creature creature gets -2/-2 until end of turn, then if you control a wizard or a shaman draw a card.
"Now see here dog of the king I'm not going anywhere." — Agartha, Bog Witch
Dragon's Fury RR
Instant
Target creature gets +2/+0 until end of turn, then if you control a dragon that creature gets an additional +2/+0.
Not all the dragons of fargreen are malevolent overlords, a few are benevelent overlords.
I think it's the life loss that drives the cost of these two cards up (plus the fact Stab Wound is more likely to kill its target than Wracking Pain), compare Dead Weight, Viper's Kiss, Contaminated Ground, Sinister Possession...
[B]Fargreen[/B] is a plane that before now only existed through storytelling. However, one day, a mysterious figure chose to write down the ancient chant of Fargreen and has summoned the plane to Dominaria. The Dominarians were not prepared for what they would face: Dragons (the primary denizens of Fargreen), knights, pirates, kings, jesters, princes and princesses and more. All of the fairy tales have come alive...is Dominaria ready to believe?
[B]Bilgelake Bandit[/B] :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand.
We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
[B]Flamecrown Cyclops[/B] 3R
Creature - Cyclops Shaman [B](C)
[/B]Echo 2R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
[B]Idyllic Knight[/B] 2W
Creature - Human Knight [B](C)[/B]
First strike
Prevent all damage ~ would deal to knights and clerics.
2/3
"I have swore an oath milady, though he stands beneath another standard I shall not harm another of my order.
[B]Woodland Renegade[/B] 2G
Creature - Elf Rebel Archer [B](C)[/B]
Reach
Protection from creatures with converted mana cost 4 or greater
"You rich rob the poor blind! Well we're here to rob back!"
2/2
[B]Gallantry[/B] 1W
Instant [B](C)[/B]
Target blocking creature gets +4/+4 until end of turn.
Draw a card.
"In times of trouble, all it is needed is a moment of courage."
[B]Vandalize[/B] B
Sorcery [B]C[/B]
Target creature gains deathtouch until end of turn. Whenever that creature deals combat damage to an opponent this turn, that opponent discards a card.
Not all of Otaria's denizens welcomed the fantastic with open arms.
[B]Acidic Speech[/B]
Sorcery (C)
Target creature you control deals 2 damage to target creature or player.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
[B]Writ of the King[/B] 2UU
Instant
Counter target spell, then if you control a creature with converted mana cost four or greater draw a card.
"Now see here foul witch, this script says that you must leave here at-" - last words of Captain Hiemberg
[B]Regal Elephant[/B] 3GG
Creature - Elephant [B]C[/B]
Trample
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
"By the stars, Evin, it's like nothing I've ever seen before!" —Princess Saralla
3/4
[B]Dragon's Fury[/B] RR
Instant
Target creature gets +2/+0 until end of turn, then if you control a dragon that creature gets an additional +2/+0.
Not all the dragons of fargreen are malevolent overlords, a few are benevelent overlords.
Uncommon 1/3
[B]Lightning Kavu[/B] 3R
Creature — Beast
Echo (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
Haste
When ~ dies, it deals 2 damage to target creature or player.
3/2
[B]Troll Brothers[/B] 4G
Sorcery
Put a 3/3 green Troll token with trample onto the battlefield.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand.
We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Flamecrown Cyclops 3R
Creature - Cyclops Shaman (C)
Echo 2R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
Idyllic Knight 2W
Creature - Human Knight (C)
First strike
Prevent all damage ~ would deal to knights and clerics.
2/3
"I have swore an oath milady, though he stands beneath another standard I shall not harm another of my order.
Woodland Renegade 2G
Creature - Elf Rebel Archer (C)
Reach
Protection from creatures with converted mana cost 4 or greater
"You rich rob the poor blind! Well we're here to rob back!"
2/2
Gallantry 1W
Instant (C)
Target blocking creature gets +4/+4 until end of turn.
Draw a card.
"In times of trouble, all it is needed is a moment of courage."
Vandalize B
Sorcery C
Target creature gains deathtouch until end of turn. Whenever that creature deals combat damage to an opponent this turn, that opponent discards a card.
Not all of Otaria's denizens welcomed the fantastic with open arms.
Acidic Speech
Sorcery (C)
Target creature you control deals 2 damage to target creature or player.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Writ of the King 2UU
Instant
Counter target spell, then if you control a creature with converted mana cost four or greater draw a card.
"Now see here foul witch, this script says that you must leave here at-" - last words of Captain Hiemberg
Regal Elephant 3GG
Creature - Elephant C
Trample
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
"By the stars, Evin, it's like nothing I've ever seen before!" —Princess Saralla
3/4
Dragon's Fury RR
Instant
Target creature gets +2/+0 until end of turn, then if you control a dragon that creature gets an additional +2/+0.
Not all the dragons of fargreen are malevolent overlords, a few are benevelent overlords.
Troll Brothers 4G
Sorcery
Put a 3/3 green Troll token with trample onto the battlefield.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Invisible Mantle 2U
Enchantment - Aura (U)
Flash
Enchant creature
If you control enchanted creature, it can't be blocked. Otherwise, prevent all damage that would be dealt by enchanted creature.
Nighttrick Rider BB
Creature - Human Knight (U)
2: Nighttrick Rider gains deathtouch until end of turn.
2: Target white creature blocks Nighttrick Rider this turn if able.
BBB, T: Put a +1/+1 counter on Nighttrick Rider.
"You say a poisoned sword is dishonorable - I prefer to think it's pragmatic."
2/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand.
We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Flamecrown Cyclops 3R
Creature - Cyclops Shaman (C)
Echo 2R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
Idyllic Knight 2W
Creature - Human Knight (C)
First strike
Prevent all damage ~ would deal to knights and clerics.
2/3
"I have swore an oath milady, though he stands beneath another standard I shall not harm another of my order.
Woodland Renegade 2G
Creature - Elf Rebel Archer (C)
Reach
Protection from creatures with converted mana cost 4 or greater
"You rich rob the poor blind! Well we're here to rob back!"
2/2
Gallantry 1W
Instant (C)
Target blocking creature gets +4/+4 until end of turn.
Draw a card.
"In times of trouble, all it is needed is a moment of courage."
Vandalize B
Sorcery C
Target creature gains deathtouch until end of turn. Whenever that creature deals combat damage to an opponent this turn, that opponent discards a card.
Not all of Otaria's denizens welcomed the fantastic with open arms.
Acidic Speech
Sorcery (C)
Target creature you control deals 2 damage to target creature or player.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Writ of the King 2UU
Instant
Counter target spell, then if you control a creature with converted mana cost four or greater draw a card.
"Now see here foul witch, this script says that you must leave here at-" - last words of Captain Hiemberg
Regal Elephant 3GG
Creature - Elephant C
Trample
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
"By the stars, Evin, it's like nothing I've ever seen before!" —Princess Saralla
3/4
Dragon's Fury RR
Instant
Target creature gets +2/+0 until end of turn, then if you control a dragon that creature gets an additional +2/+0.
Not all the dragons of fargreen are malevolent overlords, a few are benevelent overlords.
Troll Brothers 4G
Sorcery
Put a 3/3 green Troll token with trample onto the battlefield.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Invisible Mantle 2U
Enchantment - Aura (U)
Flash
Enchant creature
If you control enchanted creature, it can't be blocked. Otherwise, prevent all damage that would be dealt by enchanted creature.
Uncommon 3 of 3
Dancing Shield 3
Artifact - Equipment (U)
2: Dancing Shield becomes a 0/5 Spirit artifact creature with defender and flying until end of turn. (Equipment that's a creature can't equip a creature.)
Equipped creature gets +0/+5.
Equip 3
Silencing Chamber 3
Artifact (U)
You may pay 0 rather than pay the echo cost for permanents you control.
,T, sacrifice Silencing Chamber: Target oponent can't cast spells this turn.
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand.
We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Flamecrown Cyclops 3R
Creature - Cyclops Shaman (C)
Echo 2R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
Idyllic Knight 2W
Creature - Human Knight (C)
First strike
Prevent all damage ~ would deal to knights and clerics.
2/3
"I have swore an oath milady, though he stands beneath another standard I shall not harm another of my order.
Woodland Renegade 2G
Creature - Elf Rebel Archer (C)
Reach
Protection from creatures with converted mana cost 4 or greater
"You rich rob the poor blind! Well we're here to rob back!"
2/2
Gallantry 1W
Instant (C)
Target blocking creature gets +4/+4 until end of turn.
Draw a card.
"In times of trouble, all it is needed is a moment of courage."
Vandalize B
Sorcery C
Target creature gains deathtouch until end of turn. Whenever that creature deals combat damage to an opponent this turn, that opponent discards a card.
Not all of Otaria's denizens welcomed the fantastic with open arms.
Acidic Speech
Sorcery (C)
Target creature you control deals 2 damage to target creature or player.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Writ of the King 2UU
Instant
Counter target spell, then if you control a creature with converted mana cost four or greater draw a card.
"Now see here foul witch, this script says that you must leave here at-" - last words of Captain Hiemberg
Regal Elephant 3GG
Creature - Elephant C
Trample
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
"By the stars, Evin, it's like nothing I've ever seen before!" —Princess Saralla
3/4
Dragon's Fury RR
Instant
Target creature gets +2/+0 until end of turn, then if you control a dragon that creature gets an additional +2/+0.
Not all the dragons of fargreen are malevolent overlords, a few are benevelent overlords.
Troll Brothers 4G
Sorcery
Put a 3/3 green Troll token with trample onto the battlefield.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Invisible Mantle 2U
Enchantment - Aura (U)
Flash
Enchant creature
If you control enchanted creature, it can't be blocked. Otherwise, prevent all damage that would be dealt by enchanted creature.
Uncommon 3/3
Wizened Fablespinner GG
Creature - Elf
Creature spells you cast cost you 1 less to cast.
1/2
Koal Ridge Whelp 2RR
Creature - Dragon
Flying
Sacrifice ~: add RRR to your mana pool. Spend this mana only on dragon spells.
3/2
They start out small, yes, but each one has the potential to become a tyrant.
Bilgelake Bandit :2mana::symu:
Creature - Human Rogue (C)
Whenever Bilgelake Bandit deals combat damage to a creature, return that creature to its owner's hand.
We told our children fantastical stories of such rapscallions, never imagining they would ever come to life.
2/2
Flamecrown Cyclops 3R
Creature - Cyclops Shaman (C)
Echo 2R (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)
R,T: Flamecrown Cyclops deals 1 damage to target creature. That creature can't block this turn.
4/4
Idyllic Knight 2W
Creature - Human Knight (C)
First strike
Prevent all damage ~ would deal to knights and clerics.
2/3
"I have swore an oath milady, though he stands beneath another standard I shall not harm another of my order.
Woodland Renegade 2G
Creature - Elf Rebel Archer (C)
Reach
Protection from creatures with converted mana cost 4 or greater
"You rich rob the poor blind! Well we're here to rob back!"
2/2
Gallantry 1W
Instant (C)
Target blocking creature gets +4/+4 until end of turn.
Draw a card.
"In times of trouble, all it is needed is a moment of courage."
Vandalize B
Sorcery C
Target creature gains deathtouch until end of turn. Whenever that creature deals combat damage to an opponent this turn, that opponent discards a card.
Not all of Otaria's denizens welcomed the fantastic with open arms.
Acidic Speech
Sorcery (C)
Target creature you control deals 2 damage to target creature or player.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Writ of the King 2UU
Instant
Counter target spell, then if you control a creature with converted mana cost four or greater draw a card.
"Now see here foul witch, this script says that you must leave here at-" - last words of Captain Hiemberg
Regal Elephant 3GG
Creature - Elephant C
Trample
Hexproof (This creature can't be the target of spells or abilities your opponents control.)
"By the stars, Evin, it's like nothing I've ever seen before!" —Princess Saralla
3/4
Dragon's Fury RR
Instant
Target creature gets +2/+0 until end of turn, then if you control a dragon that creature gets an additional +2/+0.
Not all the dragons of fargreen are malevolent overlords, a few are benevelent overlords.
Troll Brothers 4G
Sorcery
Put a 3/3 green Troll token with trample onto the battlefield.
Second wind (Exile this spell at it resolves. At the beginning of the next end step, if it was exiled that way and you cast no other spell this turn, put it into your hand.)
Invisible Mantle 2U
Enchantment - Aura (U)
Flash
Enchant creature
If you control enchanted creature, it can't be blocked. Otherwise, prevent all damage that would be dealt by enchanted creature.
Koal Ridge Whelp 2RR
Creature - Dragon
Flying
Sacrifice ~: add RRR to your mana pool. Spend this mana only on dragon spells.
3/2
They start out small, yes, but each one has the potential to become a tyrant.
Rare
The Dragon's Den
Land - Mountain
T: Add [MANA]1[MANA] to your mana pool.
T: Put a 0/1 Red Dragon token named Dragon Egg onto the battlefield under your control.
T: Sacrifice three Dragons. Put a 6/6 Red Dragon token with Flying onto the battlefield under your control.
Only the Strongest Dragons survive their upbringing.
Rare
The Jester Lord 1RR
Creature - Human Jester
RR: Put a 1/1 Red Ball token onto the battlefield.
T: Tap any number of target Balls. Target creature gets +X/+X, where X is the number of Balls tapped.
Isn't actually in charge of anything.
I registered an account after a while of lurking to join in on custom card creation fun like this.
Next:
I'll let the next poster post their ideas, since I was in charge of Fargreen
BTW: You guys/gals are AWESOME at this game. This is exactly what I expected and more from you guys Expect Set 2 of Fargeen Block to be even more epic!
Stars Beyond: Tuyera, a mobile plane crewed by millions, is experiencing a mutiny. Five charismatic leaders have arisen, each with their own vision of where to steer the great ship, and in the end only one can sit on the captain's throne.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Common 1 of 10
Weaponize Exhuast 1R
Instant
~ deals 2 damage to target creature or player.
Untethered - if no mana produced by lands was spent to cast ~, ~ deals 4 damage to that creature or player.
"We must use every tool at out disposal to aid our rightful captain." - Engineer Raxton
Nebulous Energies G
Enchantment
G, sacrifice ~: add two mana of any one color to your mana pool.
"What beauty can be found in such a place as the eternities" - Astrologist Nixo
Common 1 of 10
Weaponize Exhuast 1R
Instant
~ deals 2 damage to target creature or player.
Untethered - If no mana produced by lands was spent to cast ~, ~ deals 4 damage to that creature or player.
"We must use every tool at out disposal to aid our rightful captain." - Engineer Raxton
Common (2 of 10)
Tiny Engineers 3U
Creature - Faerie Artificer (C)
Flash, Flying
When Tiny Engineers enters the battlefield, untap target artifact.
2/2
Plasma Cannon 4
Artifact - Equipment (C)
Equipped creature gains "T, Sacrifice Plasma Cannon: Deal two damage to target creature or player."
Plasma(This card costs 1 less for each card with Plasma you control.)
Equip 2
Weaponize Exhuast 1R
Instant
~ deals 2 damage to target creature or player.
Untethered - if no mana produced by lands was spent to cast ~, ~ deals 4 damage to that creature or player.
"We must use every tool at out disposal to aid our rightful captain." - Engineer Raxton
Tiny Engineers 3U
Creature - Faerie Artificer (C)
Flash, Flying
When Tiny Engineers enters the battlefield, untap target artifact.
2/2
Toiling Automaton 3U
Artifact Creature - Worker (C)
Stream 2 (Sacrifice this creature: Add 2 to your mana pool. Spend this mana only to cast blue or colorless spells, or activate abilities of blue or colorless sources.)
"Machines are expendable, craftsmen are not." - Pydod of the Icerudders
2/4
Constable Engine
Artifact Creature - Construct Soldier (C)
Metalcraft - Constable Engine has trample and vigilance as long as you control three or more artifacts.
2/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝