Stars Beyond: Tuyera, a mobile plane crewed by millions, is experiencing a mutiny. Five charismatic leaders have arisen, each with their own vision of where to steer the great ship, and in the end only one can sit on the captain's throne.
Weaponize Exhuast1R
Instant
~ deals 2 damage to target creature or player. Untethered - if no mana produced by lands was spent to cast ~, ~ deals 4 damage to that creature or player. "We must use every tool at out disposal to aid our rightful captain." - Engineer Raxton
Tiny Engineers3U
Creature - Faerie Artificer (C)
Flash, Flying
When Tiny Engineers enters the battlefield, untap target artifact.
2/2
Toiling Automaton3U
Artifact Creature - Worker (C)
Stream 2 (Sacrifice this creature: Add 2 to your mana pool. Spend this mana only to cast blue or colorless spells, or activate abilities of blue or colorless sources.) "Machines are expendable, craftsmen are not." - Pydod of the Icerudders
2/4
Animate Grunge1GG
Creature - Ooze
Whenever an artifact is put into a graveyard from play put a +1/+1 counter on ~. "Gotta make sure that we keep these suckers at a reasonable size, otherwise they'll start eating things we do need." - Sanitation Engineer, Zsam
2/2
Polyflux Blossom1G
Creature - Mutant Plant : add one mana of any color to your mana pool. Activate this ability only up to twice per turn and only during your turn. "I found the dna-prints for these guys in a old computer in the abandoned section, funny thing is there's no author on 'em, who could of made these wonders?" - Aco, Apprentice Biologist
0/2
Stars Beyond: Tuyera, a mobile plane crewed by millions, is experiencing a mutiny. Five charismatic leaders have arisen, each with their own vision of where to steer the great ship, and in the end only one can sit on the captain's throne.
Weaponize Exhuast1R
Instant
~ deals 2 damage to target creature or player. Untethered - if no mana produced by lands was spent to cast ~, ~ deals 4 damage to that creature or player. "We must use every tool at out disposal to aid our rightful captain." - Engineer Raxton
Tiny Engineers3U
Creature - Faerie Artificer (C)
Flash, Flying
When Tiny Engineers enters the battlefield, untap target artifact.
2/2
Toiling Automaton3U
Artifact Creature - Worker (C)
Stream 2 (Sacrifice this creature: Add 2 to your mana pool. Spend this mana only to cast blue or colorless spells, or activate abilities of blue or colorless sources.) "Machines are expendable, craftsmen are not." - Pydod of the Icerudders
2/4
Animate Grunge1GG
Creature - Ooze
Whenever an artifact is put into a graveyard from play put a +1/+1 counter on ~. "Gotta make sure that we keep these suckers at a reasonable size, otherwise they'll start eating things we do need." - Sanitation Engineer, Zsam
2/2
Common 5 of 10:
Insensate CrawlerBB
Creature - Horror (C) You'll claw out your eyes if it doesn't get to them first.
2/3
Blinding Beebles
Artifact Creature - Beeble (C) Metalcraft - Blinding Beebles can't be blocked as long as you control three or more artifacts. "I don't care how successful they are as a children's toy, for Yanesha's love, engineer, why would you design something so annoying?!" - Temlé Unaan
1/1
Stars Beyond: Tuyera, a mobile plane crewed by millions, is experiencing a mutiny. Five charismatic leaders have arisen, each with their own vision of where to steer the great ship, and in the end only one can sit on the captain's throne.
Weaponize Exhuast1R
Instant
~ deals 2 damage to target creature or player. Untethered - if no mana produced by lands was spent to cast ~, ~ deals 4 damage to that creature or player. "We must use every tool at out disposal to aid our rightful captain." - Engineer Raxton
Tiny Engineers3U
Creature - Faerie Artificer (C)
Flash, Flying
When Tiny Engineers enters the battlefield, untap target artifact.
2/2
Toiling Automaton3U
Artifact Creature - Worker (C)
Stream 2 (Sacrifice this creature: Add 2 to your mana pool. Spend this mana only to cast blue or colorless spells, or activate abilities of blue or colorless sources.) "Machines are expendable, craftsmen are not." - Pydod of the Icerudders
2/4
Animate Grunge1GG
Creature - Ooze
Whenever an artifact is put into a graveyard from play put a +1/+1 counter on ~. "Gotta make sure that we keep these suckers at a reasonable size, otherwise they'll start eating things we do need." - Sanitation Engineer, Zsam
2/2
Insensate CrawlerBB
Creature - Horror (C) You'll claw out your eyes if it doesn't get to them first.
2/3
Common 6 of 10:
Soul ShacklesW
Enchantment - Aura C
Enchant creature X: Prevent the next X damage that enchanted creature would deal this turn. "I like to think that we are beyond clapping our own people in irons, but for you, I'll make an exception." —Lieutenant-Commander Gavriet
Resolute Stance4W
Enchantment - Aura C
Flash
Enchant creature
When Resolute Stance enters the battlefield, untap enchanted creature.
Enchanted creature gets +2/+2 and has vigilance.
Stars Beyond: Tuyera, a mobile plane crewed by millions, is experiencing a mutiny. Five charismatic leaders have arisen, each with their own vision of where to steer the great ship, and in the end only one can sit on the captain's throne.
Weaponize Exhuast1R
Instant
~ deals 2 damage to target creature or player. Untethered - if no mana produced by lands was spent to cast ~, ~ deals 4 damage to that creature or player. "We must use every tool at out disposal to aid our rightful captain." - Engineer Raxton
Tiny Engineers3U
Creature - Faerie Artificer (C)
Flash, Flying
When Tiny Engineers enters the battlefield, untap target artifact.
2/2
Toiling Automaton3U
Artifact Creature - Worker (C)
Stream 2 (Sacrifice this creature: Add 2 to your mana pool. Spend this mana only to cast blue or colorless spells, or activate abilities of blue or colorless sources.) "Machines are expendable, craftsmen are not." - Pydod of the Icerudders
2/4
Animate Grunge1GG
Creature - Ooze
Whenever an artifact is put into a graveyard from play put a +1/+1 counter on ~. "Gotta make sure that we keep these suckers at a reasonable size, otherwise they'll start eating things we do need." - Sanitation Engineer, Zsam
2/2
Insensate CrawlerBB
Creature - Horror (C) You'll claw out your eyes if it doesn't get to them first.
2/3
Soul ShacklesW
Enchantment - Aura C
Enchant creature X: Prevent the next X damage that enchanted creature would deal this turn. "I like to think that we are beyond clapping our own people in irons, but for you, I'll make an exception." —Lieutenant-Commander Gavriet
Common 7/10 Reactor Pest1RR
Creature - Imp C
Flying Metalcraft - R,t, sacrifice an artifact: ~ deals 2 damage to target creature or player. Activate only if you control three or more artifacts.
1/1 "Blasted things are getting smarter, they wait till you've fixxed everything then they'll muck it up." - Granz, Reactor 6 Engineer
Request Parts2U
Instant C
Search your library for an artifact card with a converted mana cost of 1 or less, reveal it, and put it into your hand. Then shuffle your library. "No, I said 12/17 rubit hexnuts, not 12/19!" - Granz, Reactor 6 Engineer
Stars Beyond: Tuyera, a mobile plane crewed by millions, is experiencing a mutiny. Five charismatic leaders have arisen, each with their own vision of where to steer the great ship, and in the end only one can sit on the captain's throne.
Weaponize Exhuast1R
Instant
~ deals 2 damage to target creature or player. Untethered - if no mana produced by lands was spent to cast ~, ~ deals 4 damage to that creature or player. "We must use every tool at out disposal to aid our rightful captain." - Engineer Raxton
Tiny Engineers3U
Creature - Faerie Artificer (C)
Flash, Flying
When Tiny Engineers enters the battlefield, untap target artifact.
2/2
Toiling Automaton3U
Artifact Creature - Worker (C)
Stream 2 (Sacrifice this creature: Add 2 to your mana pool. Spend this mana only to cast blue or colorless spells, or activate abilities of blue or colorless sources.) "Machines are expendable, craftsmen are not." - Pydod of the Icerudders
2/4
Animate Grunge1GG
Creature - Ooze
Whenever an artifact is put into a graveyard from play put a +1/+1 counter on ~. "Gotta make sure that we keep these suckers at a reasonable size, otherwise they'll start eating things we do need." - Sanitation Engineer, Zsam
2/2
Insensate CrawlerBB
Creature - Horror (C) You'll claw out your eyes if it doesn't get to them first.
2/3
Soul ShacklesW
Enchantment - Aura C
Enchant creature X: Prevent the next X damage that enchanted creature would deal this turn. "I like to think that we are beyond clapping our own people in irons, but for you, I'll make an exception." —Lieutenant-Commander Gavriet
Request Parts2U
Instant C
Search your library for an artifact card with a converted mana cost of 1 or less, reveal it, and put it into your hand. Then shuffle your library. "No, I said 12/17 rubit hexnuts, not 12/19!" - Granz, Reactor 6 Engineer
Common 8 of 10:
Silver Pangolin4U
Artifact Creature - Anteater (C) Metalcraft - Silver Pangolin gets +1/+3 as long as you control three or more artifacts. The Icerudders believe in diversified defenses.
3/4
Void Exposure1B
Sorcery (C)
As an additional cost to cast Void Exposure, exile a card from your hand.
Each opponent reveals his or her hand. For each opponent, choose a card in his or her hand. That player exiles that card.
Stars Beyond: Tuyera, a mobile plane crewed by millions, is experiencing a mutiny. Five charismatic leaders have arisen, each with their own vision of where to steer the great ship, and in the end only one can sit on the captain's throne.
Weaponize Exhuast1R
Instant
~ deals 2 damage to target creature or player. Untethered - if no mana produced by lands was spent to cast ~, ~ deals 4 damage to that creature or player. "We must use every tool at out disposal to aid our rightful captain." - Engineer Raxton
Tiny Engineers3U
Creature - Faerie Artificer (C)
Flash, Flying
When Tiny Engineers enters the battlefield, untap target artifact.
2/2
Toiling Automaton3U
Artifact Creature - Worker (C)
Stream 2 (Sacrifice this creature: Add 2 to your mana pool. Spend this mana only to cast blue or colorless spells, or activate abilities of blue or colorless sources.) "Machines are expendable, craftsmen are not." - Pydod of the Icerudders
2/4
Animate Grunge1GG
Creature - Ooze
Whenever an artifact is put into a graveyard from play put a +1/+1 counter on ~. "Gotta make sure that we keep these suckers at a reasonable size, otherwise they'll start eating things we do need." - Sanitation Engineer, Zsam
2/2
Insensate CrawlerBB
Creature - Horror (C) You'll claw out your eyes if it doesn't get to them first.
2/3
Soul ShacklesW
Enchantment - Aura C
Enchant creature X: Prevent the next X damage that enchanted creature would deal this turn. "I like to think that we are beyond clapping our own people in irons, but for you, I'll make an exception." —Lieutenant-Commander Gavriet
Request Parts2U
Instant C
Search your library for an artifact card with a converted mana cost of 1 or less, reveal it, and put it into your hand. Then shuffle your library. "No, I said 12/17 rubit hexnuts, not 12/19!" - Granz, Reactor 6 Engineer
Silver Pangolin4U
Artifact Creature - Anteater (C) Metalcraft - Silver Pangolin gets +1/+3 as long as you control three or more artifacts. The Icerudders believe in diversified defenses.
3/4
Acid Blood1B
Enchantment - Aura C
Enchant creature
Enchanted creature gets +2/+0.
When the enchanted creature dies target creature an opponent controls gets -2/-2 until end of turn. "Gods, these crawlers are awful, even in death they make a mess." - Sanitation Engineer Zsam
Eternity Drifter2B
Creature - Horror C
Flying
0/4 Not all the horrors that wander the blind eternities are slobbering monstrosities out for your blood.
Void WhispersBB
Instant C
As an additional cost to cast ~ discard a card.
Draw two cards.
Stars Beyond: Tuyera, a mobile plane crewed by millions, is experiencing a mutiny. Five charismatic leaders have arisen, each with their own vision of where to steer the great ship, and in the end only one can sit on the captain's throne.
Weaponize Exhuast1R
Instant
~ deals 2 damage to target creature or player. Untethered - if no mana produced by lands was spent to cast ~, ~ deals 4 damage to that creature or player. "We must use every tool at out disposal to aid our rightful captain." - Engineer Raxton
Tiny Engineers3U
Creature - Faerie Artificer (C)
Flash, Flying
When Tiny Engineers enters the battlefield, untap target artifact.
2/2
Toiling Automaton3U
Artifact Creature - Worker (C)
Stream 2 (Sacrifice this creature: Add 2 to your mana pool. Spend this mana only to cast blue or colorless spells, or activate abilities of blue or colorless sources.) "Machines are expendable, craftsmen are not." - Pydod of the Icerudders
2/4
Animate Grunge1GG
Creature - Ooze
Whenever an artifact is put into a graveyard from play put a +1/+1 counter on ~. "Gotta make sure that we keep these suckers at a reasonable size, otherwise they'll start eating things we do need." - Sanitation Engineer, Zsam
2/2
Insensate CrawlerBB
Creature - Horror (C) You'll claw out your eyes if it doesn't get to them first.
2/3
Soul ShacklesW
Enchantment - Aura C
Enchant creature X: Prevent the next X damage that enchanted creature would deal this turn. "I like to think that we are beyond clapping our own people in irons, but for you, I'll make an exception." —Lieutenant-Commander Gavriet
Request Parts2U
Instant C
Search your library for an artifact card with a converted mana cost of 1 or less, reveal it, and put it into your hand. Then shuffle your library. "No, I said 12/17 rubit hexnuts, not 12/19!" - Granz, Reactor 6 Engineer
Silver Pangolin4U
Artifact Creature - Anteater (C) Metalcraft - Silver Pangolin gets +1/+3 as long as you control three or more artifacts. The Icerudders believe in diversified defenses.
3/4
Acid Blood1B
Enchantment - Aura C
Enchant creature
Enchanted creature gets +2/+0.
When the enchanted creature dies target creature an opponent controls gets -2/-2 until end of turn. "Gods, these crawlers are awful, even in death they make a mess." - Sanitation Engineer Zsam
Common 10 of 10:
Eternity Drifter2B
Creature - Horror (C)
Flying Not all the horrors that wander the Blind Eternities are slobbering monstrosities out for your blood.
0/4
Cracks in the Tapestry3G
Sorcery (C)
Choose one - Destroy target nonbasic land; or add four mana of any one color to your mana pool.
Stars Beyond: Tuyera, a mobile plane crewed by millions, is experiencing a mutiny. Five charismatic leaders have arisen, each with their own vision of where to steer the great ship, and in the end only one can sit on the captain's throne.
Weaponize Exhuast1R
Instant
~ deals 2 damage to target creature or player. Untethered - if no mana produced by lands was spent to cast ~, ~ deals 4 damage to that creature or player. "We must use every tool at out disposal to aid our rightful captain." - Engineer Raxton
Tiny Engineers3U
Creature - Faerie Artificer (C)
Flash, Flying
When Tiny Engineers enters the battlefield, untap target artifact.
2/2
Toiling Automaton3U
Artifact Creature - Worker (C)
Stream 2 (Sacrifice this creature: Add 2 to your mana pool. Spend this mana only to cast blue or colorless spells, or activate abilities of blue or colorless sources.) "Machines are expendable, craftsmen are not." - Pydod of the Icerudders
2/4
Animate Grunge1GG
Creature - Ooze
Whenever an artifact is put into a graveyard from play put a +1/+1 counter on ~. "Gotta make sure that we keep these suckers at a reasonable size, otherwise they'll start eating things we do need." - Sanitation Engineer, Zsam
2/2
Insensate CrawlerBB
Creature - Horror (C) You'll claw out your eyes if it doesn't get to them first.
2/3
Soul ShacklesW
Enchantment - Aura C
Enchant creature X: Prevent the next X damage that enchanted creature would deal this turn. "I like to think that we are beyond clapping our own people in irons, but for you, I'll make an exception." —Lieutenant-Commander Gavriet
Request Parts2U
Instant C
Search your library for an artifact card with a converted mana cost of 1 or less, reveal it, and put it into your hand. Then shuffle your library. "No, I said 12/17 rubit hexnuts, not 12/19!" - Granz, Reactor 6 Engineer
Silver Pangolin4U
Artifact Creature - Anteater (C) Metalcraft - Silver Pangolin gets +1/+3 as long as you control three or more artifacts. The Icerudders believe in diversified defenses.
3/4
Acid Blood1B
Enchantment - Aura C
Enchant creature
Enchanted creature gets +2/+0.
When the enchanted creature dies target creature an opponent controls gets -2/-2 until end of turn. "Gods, these crawlers are awful, even in death they make a mess." - Sanitation Engineer Zsam
Cracks in the Tapestry3G
Sorcery (C)
Choose one - Destroy target nonbasic land; or add four mana of any one color to your mana pool.
Automated Sentry System3RR
Artifact Creature - Golem
Whenever a creature attacks you ~ deals 1 damage to that creature.
3/4
Uncommon 2 of 3:
Join the EverchoirW
Instant (U)
Exile target creature. That creature's controller may search his or her library for a card, shuffle his or her library, and put that card on top of it.
Grimhide Rootwalla3G
Creature - Lizard (U)
Indestructible 1G: Grimhide Rootwalla gets +1/+1 until end of turn. 2G: Grimhide Rootwalla gets +3/+3 until end of turn. Activate this ability only once each turn.
1/1
Stars Beyond: Tuyera, a mobile plane crewed by millions, is experiencing a mutiny. Five charismatic leaders have arisen, each with their own vision of where to steer the great ship, and in the end only one can sit on the captain's throne.
Weaponize Exhuast1R
Instant
~ deals 2 damage to target creature or player. Untethered - if no mana produced by lands was spent to cast ~, ~ deals 4 damage to that creature or player. "We must use every tool at out disposal to aid our rightful captain." - Engineer Raxton
Tiny Engineers3U
Creature - Faerie Artificer (C)
Flash, Flying
When Tiny Engineers enters the battlefield, untap target artifact.
2/2
Toiling Automaton3U
Artifact Creature - Worker (C)
Stream 2 (Sacrifice this creature: Add 2 to your mana pool. Spend this mana only to cast blue or colorless spells, or activate abilities of blue or colorless sources.) "Machines are expendable, craftsmen are not." - Pydod of the Icerudders
2/4
Animate Grunge1GG
Creature - Ooze
Whenever an artifact is put into a graveyard from play put a +1/+1 counter on ~. "Gotta make sure that we keep these suckers at a reasonable size, otherwise they'll start eating things we do need." - Sanitation Engineer, Zsam
2/2
Insensate CrawlerBB
Creature - Horror (C) You'll claw out your eyes if it doesn't get to them first.
2/3
Soul ShacklesW
Enchantment - Aura C
Enchant creature X: Prevent the next X damage that enchanted creature would deal this turn. "I like to think that we are beyond clapping our own people in irons, but for you, I'll make an exception." —Lieutenant-Commander Gavriet
Request Parts2U
Instant C
Search your library for an artifact card with a converted mana cost of 1 or less, reveal it, and put it into your hand. Then shuffle your library. "No, I said 12/17 rubit hexnuts, not 12/19!" - Granz, Reactor 6 Engineer
Silver Pangolin4U
Artifact Creature - Anteater (C) Metalcraft - Silver Pangolin gets +1/+3 as long as you control three or more artifacts. The Icerudders believe in diversified defenses.
3/4
Acid Blood1B
Enchantment - Aura C
Enchant creature
Enchanted creature gets +2/+0.
When the enchanted creature dies target creature an opponent controls gets -2/-2 until end of turn. "Gods, these crawlers are awful, even in death they make a mess." - Sanitation Engineer Zsam
Cracks in the Tapestry3G
Sorcery (C)
Choose one - Destroy target nonbasic land; or add four mana of any one color to your mana pool.
Automated Sentry System3RR
Artifact Creature - Golem
Whenever a creature attacks you ~ deals 1 damage to that creature.
3/4
Grimhide Rootwalla3G
Creature - Lizard (U)
Indestructible 1G: Grimhide Rootwalla gets +1/+1 until end of turn. 2G: Grimhide Rootwalla gets +3/+3 until end of turn. Activate this ability only once each turn.
1/1
Uncommon 3 out of 3
Unstable Heat Condenser2R
Artifact (U) t: Add R to your mana pool.
Stream 2 (Sacrifice this artifact: Add 2 to your mana pool. Spend this mana only to cast red or colorless spells, or activate abilities of red or colorless sources.) "Unstable? Unstable is my middle name!" - Dahri Coaleyes, last words
Yurol's Clean Up Crew2GG
Creature - Human Worker (U)
When CARDNAME enters the battlefield, destroy target artifact or enchantment Untethered - If no mana produced by lands was spent to cast CARDNAME, you may also put target creature or artifact card from your graveyard on the top of your library.
2/4 While the Icerudders may value your skill with machines and magic, and the Stoakers look for passionate warriors, being good with a Magi-Vacuum and a Scavenging Hook will get you a job in sanitation.
Stars Beyond: Tuyera, a mobile plane crewed by millions, is experiencing a mutiny. Five charismatic leaders have arisen, each with their own vision of where to steer the great ship, and in the end only one can sit on the captain's throne.
Weaponize Exhuast1R
Instant
~ deals 2 damage to target creature or player. Untethered - if no mana produced by lands was spent to cast ~, ~ deals 4 damage to that creature or player. "We must use every tool at out disposal to aid our rightful captain." - Engineer Raxton
Tiny Engineers3U
Creature - Faerie Artificer (C)
Flash, Flying
When Tiny Engineers enters the battlefield, untap target artifact.
2/2
Toiling Automaton3U
Artifact Creature - Worker (C)
Stream 2 (Sacrifice this creature: Add 2 to your mana pool. Spend this mana only to cast blue or colorless spells, or activate abilities of blue or colorless sources.) "Machines are expendable, craftsmen are not." - Pydod of the Icerudders
2/4
Animate Grunge1GG
Creature - Ooze
Whenever an artifact is put into a graveyard from play put a +1/+1 counter on ~. "Gotta make sure that we keep these suckers at a reasonable size, otherwise they'll start eating things we do need." - Sanitation Engineer, Zsam
2/2
Insensate CrawlerBB
Creature - Horror (C) You'll claw out your eyes if it doesn't get to them first.
2/3
Soul ShacklesW
Enchantment - Aura C
Enchant creature X: Prevent the next X damage that enchanted creature would deal this turn. "I like to think that we are beyond clapping our own people in irons, but for you, I'll make an exception." —Lieutenant-Commander Gavriet
Request Parts2U
Instant C
Search your library for an artifact card with a converted mana cost of 1 or less, reveal it, and put it into your hand. Then shuffle your library. "No, I said 12/17 rubit hexnuts, not 12/19!" - Granz, Reactor 6 Engineer
Silver Pangolin4U
Artifact Creature - Anteater (C) Metalcraft - Silver Pangolin gets +1/+3 as long as you control three or more artifacts. The Icerudders believe in diversified defenses.
3/4
Acid Blood1B
Enchantment - Aura C
Enchant creature
Enchanted creature gets +2/+0.
When the enchanted creature dies target creature an opponent controls gets -2/-2 until end of turn. "Gods, these crawlers are awful, even in death they make a mess." - Sanitation Engineer Zsam
Cracks in the Tapestry3G
Sorcery (C)
Choose one - Destroy target nonbasic land; or add four mana of any one color to your mana pool.
Automated Sentry System3RR
Artifact Creature - Golem
Whenever a creature attacks you ~ deals 1 damage to that creature.
3/4
Grimhide Rootwalla3G
Creature - Lizard (U)
Indestructible 1G: Grimhide Rootwalla gets +1/+1 until end of turn. 2G: Grimhide Rootwalla gets +3/+3 until end of turn. Activate this ability only once each turn.
1/1
Unstable Heat Condenser2R
Artifact (U) t: Add R to your mana pool.
Stream 2 (Sacrifice this artifact: Add 2 to your mana pool. Spend this mana only to cast red or colorless spells, or activate abilities of red or colorless sources.) "Unstable? Unstable is my middle name!" - Dahri Coaleyes, last words
Rare 1 of 1:
Stellar Terminus3WW
Enchantment - Aura R
Enchant creature
When enchanted creature dies, destroy all nonland permanents. "We captured a star-child once, in the past when the trawlers were young and naïve. My grandfather saw the danger immediately, and forced her overboard a mere hour before she went nova." —Eivere, master zoologist
Event Horizon3WW
Sorcery R
Exile all creatures. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards he or she owns to the battlefield. "We have spent too long wandering the realms beyond. How many of us are now left to return?" —Truva, Soul Guide
Stars Beyond: Tuyera, a mobile plane crewed by millions, is experiencing a mutiny. Five charismatic leaders have arisen, each with their own vision of where to steer the great ship, and in the end only one can sit on the captain's throne.
Weaponize Exhuast1R
Instant
~ deals 2 damage to target creature or player. Untethered - if no mana produced by lands was spent to cast ~, ~ deals 4 damage to that creature or player. "We must use every tool at out disposal to aid our rightful captain." - Engineer Raxton
Tiny Engineers3U
Creature - Faerie Artificer (C)
Flash, Flying
When Tiny Engineers enters the battlefield, untap target artifact.
2/2
Toiling Automaton3U
Artifact Creature - Worker (C)
Stream 2 (Sacrifice this creature: Add 2 to your mana pool. Spend this mana only to cast blue or colorless spells, or activate abilities of blue or colorless sources.) "Machines are expendable, craftsmen are not." - Pydod of the Icerudders
2/4
Animate Grunge1GG
Creature - Ooze
Whenever an artifact is put into a graveyard from play put a +1/+1 counter on ~. "Gotta make sure that we keep these suckers at a reasonable size, otherwise they'll start eating things we do need." - Sanitation Engineer, Zsam
2/2
Insensate CrawlerBB
Creature - Horror (C) You'll claw out your eyes if it doesn't get to them first.
2/3
Soul ShacklesW
Enchantment - Aura C
Enchant creature X: Prevent the next X damage that enchanted creature would deal this turn. "I like to think that we are beyond clapping our own people in irons, but for you, I'll make an exception." —Lieutenant-Commander Gavriet
Request Parts2U
Instant C
Search your library for an artifact card with a converted mana cost of 1 or less, reveal it, and put it into your hand. Then shuffle your library. "No, I said 12/17 rubit hexnuts, not 12/19!" - Granz, Reactor 6 Engineer
Silver Pangolin4U
Artifact Creature - Anteater (C) Metalcraft - Silver Pangolin gets +1/+3 as long as you control three or more artifacts. The Icerudders believe in diversified defenses.
3/4
Acid Blood1B
Enchantment - Aura C
Enchant creature
Enchanted creature gets +2/+0.
When the enchanted creature dies target creature an opponent controls gets -2/-2 until end of turn. "Gods, these crawlers are awful, even in death they make a mess." - Sanitation Engineer Zsam
Cracks in the Tapestry3G
Sorcery (C)
Choose one - Destroy target nonbasic land; or add four mana of any one color to your mana pool.
Automated Sentry System3RR
Artifact Creature - Golem
Whenever a creature attacks you ~ deals 1 damage to that creature.
3/4
Grimhide Rootwalla3G
Creature - Lizard (U)
Indestructible 1G: Grimhide Rootwalla gets +1/+1 until end of turn. 2G: Grimhide Rootwalla gets +3/+3 until end of turn. Activate this ability only once each turn.
1/1
Unstable Heat Condenser2R
Artifact (U) t: Add R to your mana pool.
Stream 2 (Sacrifice this artifact: Add 2 to your mana pool. Spend this mana only to cast red or colorless spells, or activate abilities of red or colorless sources.) "Unstable? Unstable is my middle name!" - Dahri Coaleyes, last words
Event Horizon3WW
Sorcery R
Exile all creatures. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards he or she owns to the battlefield. "We have spent too long wandering the realms beyond. How many of us are now left to return?" —Truva, Soul Guide
Braehann is a pastoral world, with its rural hamlets bounded by four great cities: Gangster-plagued industrial colossus Onflust in the north, financial and trade center Eylaire in the east, vibrant but shady mire-harbor Acdabay in the south, and decadent home of artists and phos-drama moguls Santiem in the west. The shaky interdependence of the urban dwellers and the farm folk of the vast center is on the precipice as a trade crisis on the coasts portends something more sinister...
Repulsion: As the Aleph begins to make itself manifest on Spline, the inhabitants of the numerical world prepare to be reduced to pure mathematics and thus be liberated from the strange plane some of them regard as home and others as prison. But they soon discover the Aleph is not the only place of its kind, and some begin to be swept up in the incursion of Palimpsest, the spectral pseudoplane of the Idea of History.
Braehann is a pastoral world, with its rural hamlets bounded by four great cities: Gangster-plagued industrial colossus Onflust in the north, financial and trade center Eylaire in the east, vibrant but shady mire-harbor Acdabay in the south, and decadent home of artists and phos-drama moguls Santiem in the west. The shaky interdependence of the urban dwellers and the farm folk of the vast center is on the precipice as a trade crisis on the coasts portends something more sinister...
"Harvest time's a-comin', Clem." *spits* "Yep."
Millfield Ox2W
Creature - Ox C
At the beginning of your end step, if Millfield Ox is untapped, you gain 1 life. "I swear that that ox is about as stubborn as an... oh, you know." —Cadfan ap Hywel, scumgrass farmer
1/4
Brand of StrengthG
Enchantment C
Whenever a creature enters the battlefield under your control, you my sacrifice Brand of Strength. If you do, put a +1/+1 counter on that creature and it gains haste until end of turn. "A man is nothing without his fists." —Connah, druid renegade
Braehann is a pastoral world, with its rural hamlets bounded by four great cities: Gangster-plagued industrial colossus Onflust in the north, financial and trade center Eylaire in the east, vibrant but shady mire-harbor Acdabay in the south, and decadent home of artists and phos-drama moguls Santiem in the west. The shaky interdependence of the urban dwellers and the farm folk of the vast center is on the precipice as a trade crisis on the coasts portends something more sinister...
"Harvest time's a-comin', Clem." *spits* "Yep."
Brand of StrengthG
Enchantment C
Whenever a creature enters the battlefield under your control, you my sacrifice Brand of Strength. If you do, put a +1/+1 counter on that creature and it gains haste until end of turn. "A man is nothing without his fists." —Connah, druid renegade[/QUOTE]
Onflustian Prolem4
Artifact Creaturec - Golem T: add 1 to your mana pool.
Protection from red
1/3 Onflust uses prolems in places where mortals are to fragile to tred, like the insides of forges.
Eylairen Ship Serpent4UU
Creature - Serpent
Islandwalk
Whenever ~ deals damage to a player you may draw a card, if you do discard a card.
5/5 The serpents are used in rough or calm weather to pull trading galleons.
Braehann is a pastoral world, with its rural hamlets bounded by four great cities: Gangster-plagued industrial colossus Onflust in the north, financial and trade center Eylaire in the east, vibrant but shady mire-harbor Acdabay in the south, and decadent home of artists and phos-drama moguls Santiem in the west. The shaky interdependence of the urban dwellers and the farm folk of the vast center is on the precipice as a trade crisis on the coasts portends something more sinister...
"Harvest time's a-comin', Clem." *spits* "Yep."
Brand of StrengthG
Enchantment C
Whenever a creature enters the battlefield under your control, you my sacrifice Brand of Strength. If you do, put a +1/+1 counter on that creature and it gains haste until end of turn. "A man is nothing without his fists." —Connah, druid renegade
Eylairen Ship Serpent4UU
Creature - Serpent
Islandwalk
Whenever ~ deals damage to a player you may draw a card, if you do discard a card.
5/5 The serpents are used in rough or calm weather to pull trading galleons.
Common 3 of 10
Santiem Dancerr 2R
Creature - Human (c)
When CARDNAME enters the battlefield, choose a creature. As long as CARDNAME is in play, that creature can't block.
3/1 "Her, um, lets say provocative movements left me in some sorta trance, and before I knew it, those goblins had stolen the jewels." Keloq, Guard
Ranch HandW
Creature - Kithkin
When CARDNAME enters the battlefield, put a 0/1 white Goat creature token into play.
1/1 All she knows is the peace of a breezy meadow, the bliss of watching her goats frolic. She was not prepared for what was comming
Braehann is a pastoral world, with its rural hamlets bounded by four great cities: Gangster-plagued industrial colossus Onflust in the north, financial and trade center Eylaire in the east, vibrant but shady mire-harbor Acdabay in the south, and decadent home of artists and phos-drama moguls Santiem in the west. The shaky interdependence of the urban dwellers and the farm folk of the vast center is on the precipice as a trade crisis on the coasts portends something more sinister...
Brand of StrengthG
Enchantment C
Whenever a creature enters the battlefield under your control, you may sacrifice Brand of Strength. If you do, put a +1/+1 counter on that creature and it gains haste until end of turn. "A man is nothing without his fists." —Connah, druid renegade
Eylairen Ship Serpent4UU
Creature - Serpent
Islandwalk
Whenever ~ deals damage to a player you may draw a card, if you do discard a card.
5/5 The serpents are used in rough or calm weather to pull trading galleons.
Santiem Dancer2R
Creature - Human (c)
When CARDNAME enters the battlefield, choose a creature. As long as CARDNAME is in play, that creature can't block.
3/1 "Her, um, lets say provocative movements left me in some sorta trance, and before I knew it, those goblins had stolen the jewels." Keloq, Guard
Common 4 of 10:
Pitchfork Toss3R
Instant (C)
Pitchfork Toss deals 3 damage to target player.
Draw a card. "When a fighter's quiver is empty and his knife is lost, he must use any tool of war at his disposal, no matter how unlikely." - Enol, prairie ranger
Eylaire Sexton1W
Creature - Fox Cleric Knight (C)
First strike "The prayers and confessions of the high merchants often contain sensitive information. At times I must keep those secrets at swordpoint."
2/1
Braehann is a pastoral world, with its rural hamlets bounded by four great cities: Gangster-plagued industrial colossus Onflust in the north, financial and trade center Eylaire in the east, vibrant but shady mire-harbor Acdabay in the south, and decadent home of artists and phos-drama moguls Santiem in the west. The shaky interdependence of the urban dwellers and the farm folk of the vast center is on the precipice as a trade crisis on the coasts portends something more sinister...
Brand of StrengthG
Enchantment C
Whenever a creature enters the battlefield under your control, you may sacrifice Brand of Strength. If you do, put a +1/+1 counter on that creature and it gains haste until end of turn. "A man is nothing without his fists." —Connah, druid renegade
Eylairen Ship Serpent4UU
Creature - Serpent
Islandwalk
Whenever ~ deals damage to a player you may draw a card, if you do discard a card.
5/5 The serpents are used in rough or calm weather to pull trading galleons.
Santiem Dancer2R
Creature - Human (C)
When CARDNAME enters the battlefield, choose a creature. As long as CARDNAME is in play, that creature can't block.
3/1 "Her, um, lets say provocative movements left me in some sorta trance, and before I knew it, those goblins had stolen the jewels." Keloq, Guard
Pitchfork Toss3R
Instant (C)
Pitchfork Toss deals 3 damage to target player.
Draw a card. "When a fighter's quiver is empty and his knife is lost, he must use any tool of war at his disposal, no matter how unlikely." - Enol, prairie ranger
Common 5 of 10
The House on the Hill3
Artifact (C) T: Add 1 to your mana pool. T, Sacrifice ~: Add 3 to your mana pool.
A beautiful piece of art, do you wish to buy it?
Smuggler of Acdabay2B
Creature - Bird Pirate
Extort
When ~ comes into play, put a 1/1 Colorless Artifact token names Smuggled Goods onto the battlefield.
1/2
Braehann is a pastoral world, with its rural hamlets bounded by four great cities: Gangster-plagued industrial colossus Onflust in the north, financial and trade center Eylaire in the east, vibrant but shady mire-harbor Acdabay in the south, and decadent home of artists and phos-drama moguls Santiem in the west. The shaky interdependence of the urban dwellers and the farm folk of the vast center is on the precipice as a trade crisis on the coasts portends something more sinister...
Brand of StrengthG
Enchantment C
Whenever a creature enters the battlefield under your control, you may sacrifice Brand of Strength. If you do, put a +1/+1 counter on that creature and it gains haste until end of turn. "A man is nothing without his fists." —Connah, druid renegade
Eylairen Ship Serpent4UU
Creature - Serpent
Islandwalk
Whenever ~ deals damage to a player you may draw a card, if you do discard a card.
5/5 The serpents are used in rough or calm weather to pull trading galleons.
Santiem Dancer2R
Creature - Human (C)
When CARDNAME enters the battlefield, choose a creature. As long as CARDNAME is in play, that creature can't block.
3/1 "Her, um, lets say provocative movements left me in some sorta trance, and before I knew it, those goblins had stolen the jewels." Keloq, Guard
Pitchfork Toss3R
Instant (C)
Pitchfork Toss deals 3 damage to target player.
Draw a card. "When a fighter's quiver is empty and his knife is lost, he must use any tool of war at his disposal, no matter how unlikely." - Enol, prairie ranger
The House on the Hill3
Artifact (C) T: Add 1 to your mana pool. T, Sacrifice ~: Add 3 to your mana pool. A beautiful piece of art, do you wish to buy it?
Common 6 of 10:
Jugbend Revolters2G
Creature - Human Berserker (C) Some oppressed people lash out when they're pushed just an inch too far. Some choose to preempt that pushing.
4/1
Hooded Hirelings3B
Creature - Mercenary Minion (C)
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
Hooded Hirelings can't be blocked by Humans. "I don't know what those guys are or what they're up to, but I have a bad feeling about all of it." - Gelly, visitor to Onflust
2/2
Braehann is a pastoral world, with its rural hamlets bounded by four great cities: Gangster-plagued industrial colossus Onflust in the north, financial and trade center Eylaire in the east, vibrant but shady mire-harbor Acdabay in the south, and decadent home of artists and phos-drama moguls Santiem in the west. The shaky interdependence of the urban dwellers and the farm folk of the vast center is on the precipice as a trade crisis on the coasts portends something more sinister...
Brand of StrengthG
Enchantment C
Whenever a creature enters the battlefield under your control, you may sacrifice Brand of Strength. If you do, put a +1/+1 counter on that creature and it gains haste until end of turn. "A man is nothing without his fists." —Connah, druid renegade
Eylairen Ship Serpent4UU
Creature - Serpent
Islandwalk
Whenever ~ deals damage to a player you may draw a card, if you do discard a card.
5/5 The serpents are used in rough or calm weather to pull trading galleons.
Santiem Dancer2R
Creature - Human (C)
When CARDNAME enters the battlefield, choose a creature. As long as CARDNAME is in play, that creature can't block.
3/1 "Her, um, lets say provocative movements left me in some sorta trance, and before I knew it, those goblins had stolen the jewels." Keloq, Guard
Pitchfork Toss3R
Instant (C)
Pitchfork Toss deals 3 damage to target player.
Draw a card. "When a fighter's quiver is empty and his knife is lost, he must use any tool of war at his disposal, no matter how unlikely." - Enol, prairie ranger
The House on the Hill3
Artifact (C) T: Add 1 to your mana pool. T, Sacrifice ~: Add 3 to your mana pool. A beautiful piece of art, do you wish to buy it?
Hooded Hirelings3B
Creature - Mercenary Minion (C)
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
Hooded Hirelings can't be blocked by Humans. "I don't know what those guys are or what they're up to, but I have a bad feeling about all of it." - Gelly, visitor to Onflust
2/2
Common 7/10 Cadre of Thespians2UU
Creature - Merfolk Wizard
When ~ enters the battlefield you may tap or untap target permanent.
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
2/3 Santiem employs a wide variety of species in thier opera houses, merfolk are particularly adept at hypnotizing solos.
Sewer Chomper2G
Creature - Crocodile
Swampwalk
3/3 Santiem upper crust value exotic pets highly but most end up in the sewers once they grow too large.
Braehann is a pastoral world, with its rural hamlets bounded by four great cities: Gangster-plagued industrial colossus Onflust in the north, financial and trade center Eylaire in the east, vibrant but shady mire-harbor Acdabay in the south, and decadent home of artists and phos-drama moguls Santiem in the west. The shaky interdependence of the urban dwellers and the farm folk of the vast center is on the precipice as a trade crisis on the coasts portends something more sinister...
Brand of StrengthG
Enchantment C
Whenever a creature enters the battlefield under your control, you may sacrifice Brand of Strength. If you do, put a +1/+1 counter on that creature and it gains haste until end of turn. "A man is nothing without his fists." —Connah, druid renegade
Eylairen Ship Serpent4UU
Creature - Serpent
Islandwalk
Whenever ~ deals damage to a player you may draw a card, if you do discard a card.
5/5 The serpents are used in rough or calm weather to pull trading galleons.
Santiem Dancer2R
Creature - Human (C)
When CARDNAME enters the battlefield, choose a creature. As long as CARDNAME is in play, that creature can't block.
3/1 "Her, um, lets say provocative movements left me in some sorta trance, and before I knew it, those goblins had stolen the jewels." Keloq, Guard
Pitchfork Toss3R
Instant (C)
Pitchfork Toss deals 3 damage to target player.
Draw a card. "When a fighter's quiver is empty and his knife is lost, he must use any tool of war at his disposal, no matter how unlikely." - Enol, prairie ranger
The House on the Hill3
Artifact (C) T: Add 1 to your mana pool. T, Sacrifice ~: Add 3 to your mana pool. A beautiful piece of art, do you wish to buy it?
Hooded Hirelings3B
Creature - Mercenary Minion (C)
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
Hooded Hirelings can't be blocked by Humans. "I don't know what those guys are or what they're up to, but I have a bad feeling about all of it." - Gelly, visitor to Onflust
2/2
Cadre of Thespians2UU
Creature - Merfolk Wizard
When ~ enters the battlefield you may tap or untap target permanent.
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
2/3 Santiem employs a wide variety of species in thier opera houses, merfolk are particularly adept at hypnotizing solos.
Reposting Sewer Chomper because the flavor is awesome but the original mana cost was too efficient, especially for a common:
Sewer Chomper3G
Creature - Crocodile (C)
Swampwalk Santiem upper crust value exotic pets highly, but most end up in the sewers once they grow too large.
3/3
Frontier Tracker2W
Creature - Kithkin Scout (C) T: Target land you control becomes a Forest Plains until end of turn. "Know the turf and you'll never lose a battle - or at least never lack a route for safe retreat."
3/2
Braehann is a pastoral world, with its rural hamlets bounded by four great cities: Gangster-plagued industrial colossus Onflust in the north, financial and trade center Eylaire in the east, vibrant but shady mire-harbor Acdabay in the south, and decadent home of artists and phos-drama moguls Santiem in the west. The shaky interdependence of the urban dwellers and the farm folk of the vast center is on the precipice as a trade crisis on the coasts portends something more sinister...
Brand of StrengthG
Enchantment C
Whenever a creature enters the battlefield under your control, you may sacrifice Brand of Strength. If you do, put a +1/+1 counter on that creature and it gains haste until end of turn. "A man is nothing without his fists." —Connah, druid renegade
Eylairen Ship Serpent4UU
Creature - Serpent
Islandwalk
Whenever ~ deals damage to a player you may draw a card, if you do discard a card.
5/5 The serpents are used in rough or calm weather to pull trading galleons.
Santiem Dancer2R
Creature - Human (C)
When CARDNAME enters the battlefield, choose a creature. As long as CARDNAME is in play, that creature can't block.
3/1 "Her, um, lets say provocative movements left me in some sorta trance, and before I knew it, those goblins had stolen the jewels." Keloq, Guard
Pitchfork Toss3R
Instant (C)
Pitchfork Toss deals 3 damage to target player.
Draw a card. "When a fighter's quiver is empty and his knife is lost, he must use any tool of war at his disposal, no matter how unlikely." - Enol, prairie ranger
The House on the Hill3
Artifact (C) T: Add 1 to your mana pool. T, Sacrifice ~: Add 3 to your mana pool. A beautiful piece of art, do you wish to buy it?
Hooded Hirelings3B
Creature - Mercenary Minion (C)
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
Hooded Hirelings can't be blocked by Humans. "I don't know what those guys are or what they're up to, but I have a bad feeling about all of it." - Gelly, visitor to Onflust
2/2
Cadre of Thespians2UU
Creature - Merfolk Wizard
When ~ enters the battlefield you may tap or untap target permanent.
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
2/3 Santiem employs a wide variety of species in thier opera houses, merfolk are particularly adept at hypnotizing solos.
Sewer Chomper3G
Creature - Crocodile (C)
Swampwalk Santiem upper crust value exotic pets highly, but most end up in the sewers once they grow too large.
3/3
Common 9 of 10
Grave Robbers3B
Creature - Human Mercenary
When CARDNAME enters the battlefield, return target creature card with toughness 3 or less from your graveyard to your hand. "What the boss wants with this dead dancer, I have no idea..."
3/3
Drake Interceptor 3U
Creature - Drake
Flying And to think the smugglers thought they were smart when they took to the rooftops...
3/1
[QUOTE=ClearwaterStilts;/comments/12787110]its rural hamlets bounded by four great cities: Gangster-plagued industrial colossus Onflust in the north, financial and trade center Eylaire in the east, vibrant but shady mire-harbor Acdabay in the south, and decadent home of artists and phos-drama moguls Santiem in the west. The shaky interdependence of the urban dwellers and the farm folk of the vast center is on the precipice as a trade crisis on the coasts portends something more sinister...
Brand of StrengthG
Enchantment C
Whenever a creature enters the battlefield under your control, you may sacrifice Brand of Strength. If you do, put a +1/+1 counter on that creature and it gains haste until end of turn. "A man is nothing without his fists." —Connah, druid renegade
Eylairen Ship Serpent4UU
Creature - Serpent
Islandwalk
Whenever ~ deals damage to a player you may draw a card, if you do discard a card.
5/5 The serpents are used in rough or calm weather to pull trading galleons.
Santiem Dancer2R
Creature - Human (C)
When CARDNAME enters the battlefield, choose a creature. As long as CARDNAME is in play, that creature can't block.
3/1 "Her, um, lets say provocative movements left me in some sorta trance, and before I knew it, those goblins had stolen the jewels." Keloq, Guard
Pitchfork Toss3R
Instant (C)
Pitchfork Toss deals 3 damage to target player.
Draw a card. "When a fighter's quiver is empty and his knife is lost, he must use any tool of war at his disposal, no matter how unlikely." - Enol, prairie ranger
The House on the Hill3
Artifact (C) T: Add 1 to your mana pool. T, Sacrifice ~: Add 3 to your mana pool. A beautiful piece of art, do you wish to buy it?
Hooded Hirelings3B
Creature - Mercenary Minion (C)
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
Hooded Hirelings can't be blocked by Humans. "I don't know what those guys are or what they're up to, but I have a bad feeling about all of it." - Gelly, visitor to Onflust
2/2
Cadre of Thespians2UU
Creature - Merfolk Wizard
When ~ enters the battlefield you may tap or untap target permanent.
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
2/3 Santiem employs a wide variety of species in thier opera houses, merfolk are particularly adept at hypnotizing solos.
Sewer Chomper3G
Creature - Crocodile (C)
Swampwalk Santiem upper crust value exotic pets highly, but most end up in the sewers once they grow too large.
3/3
Grave Robbers3B
Creature - Human Mercenary
When CARDNAME enters the battlefield, return target creature card with toughness 3 or less from your graveyard to your hand. "What the boss wants with this dead dancer, I have no idea..."
3/3
Common 10 of 10
Eylaire Marketeer1G
Creature - Elf Trader Barter - Target opponent gains control of target artifact, creature, or land you control: Add G to your mana pool.
1/1
Santiem Phosdancer1B
Creature - Human Rogue
Shadow (This creature can't block or be blocked by creatures without shadow.)
1/1
Braehann is a pastoral world, with its rural hamlets bounded by four great cities: Gangster-plagued industrial colossus Onflust in the north, financial and trade center Eylaire in the east, vibrant but shady mire-harbor Acdabay in the south, and decadent home of artists and phos-drama moguls Santiem in the west. The shaky interdependence of the urban dwellers and the farm folk of the vast center is on the precipice as a trade crisis on the coasts portends something more sinister...
Brand of StrengthG
Enchantment C
Whenever a creature enters the battlefield under your control, you may sacrifice Brand of Strength. If you do, put a +1/+1 counter on that creature and it gains haste until end of turn. "A man is nothing without his fists." —Connah, druid renegade
Eylairen Ship Serpent4UU
Creature - Serpent
Islandwalk
Whenever ~ deals damage to a player you may draw a card, if you do discard a card.
5/5 The serpents are used in rough or calm weather to pull trading galleons.
Santiem Dancer2R
Creature - Human (C)
When CARDNAME enters the battlefield, choose a creature. As long as CARDNAME is in play, that creature can't block.
3/1 "Her, um, lets say provocative movements left me in some sorta trance, and before I knew it, those goblins had stolen the jewels." Keloq, Guard
Pitchfork Toss3R
Instant (C)
Pitchfork Toss deals 3 damage to target player.
Draw a card. "When a fighter's quiver is empty and his knife is lost, he must use any tool of war at his disposal, no matter how unlikely." - Enol, prairie ranger
The House on the Hill3
Artifact (C) T: Add 1 to your mana pool. T, Sacrifice ~: Add 3 to your mana pool. A beautiful piece of art, do you wish to buy it?
Hooded Hirelings3B
Creature - Mercenary Minion (C)
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
Hooded Hirelings can't be blocked by Humans. "I don't know what those guys are or what they're up to, but I have a bad feeling about all of it." - Gelly, visitor to Onflust
2/2
Cadre of Thespians2UU
Creature - Merfolk Wizard
When ~ enters the battlefield you may tap or untap target permanent.
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
2/3 Santiem employs a wide variety of species in thier opera houses, merfolk are particularly adept at hypnotizing solos.
Sewer Chomper3G
Creature - Crocodile (C)
Swampwalk Santiem upper crust value exotic pets highly, but most end up in the sewers once they grow too large.
3/3
Grave Robbers3B
Creature - Human Mercenary
When CARDNAME enters the battlefield, return target creature card with toughness 3 or less from your graveyard to your hand. "What the boss wants with this dead dancer, I have no idea..."
3/3
Santiem Phosdancer1B
Creature - Human Rogue
Shadow (This creature can't block or be blocked by creatures without shadow.)
1/1
Uncommon 1/3
Market-Place Vendor2GG
Creature - Elf (U)
When ~ enters the battlefield put two 0/1 green plant creature tokens onto the battlefield.
2/2 "Hey hey, I've got the freshest produce this side of continent, straight from the heartlands to you." - Korom, Green Street Grocer
Alley Hoodlums2R
Creature - Goblin Rogue (U)
When ~ attacks you may R, if you do target creature can't block this turn.
2/1 "Ayo! Stay outa our way, 'less you wanna a knuck'l san'wich!" - Brot, Kreeps Hoodlum
Braehann is a pastoral world, with its rural hamlets bounded by four great cities: Gangster-plagued industrial colossus Onflust in the north, financial and trade center Eylaire in the east, vibrant but shady mire-harbor Acdabay in the south, and decadent home of artists and phos-drama moguls Santiem in the west. The shaky interdependence of the urban dwellers and the farm folk of the vast center is on the precipice as a trade crisis on the coasts portends something more sinister...
Brand of StrengthG
Enchantment C
Whenever a creature enters the battlefield under your control, you may sacrifice Brand of Strength. If you do, put a +1/+1 counter on that creature and it gains haste until end of turn. "A man is nothing without his fists." —Connah, druid renegade
Eylairen Ship Serpent4UU
Creature - Serpent
Islandwalk
Whenever ~ deals damage to a player you may draw a card, if you do discard a card.
5/5 The serpents are used in rough or calm weather to pull trading galleons.
Santiem Dancer2R
Creature - Human (C)
When CARDNAME enters the battlefield, choose a creature. As long as CARDNAME is in play, that creature can't block.
3/1 "Her, um, lets say provocative movements left me in some sorta trance, and before I knew it, those goblins had stolen the jewels." Keloq, Guard
Pitchfork Toss3R
Instant (C)
Pitchfork Toss deals 3 damage to target player.
Draw a card. "When a fighter's quiver is empty and his knife is lost, he must use any tool of war at his disposal, no matter how unlikely." - Enol, prairie ranger
The House on the Hill3
Artifact (C) T: Add 1 to your mana pool. T, Sacrifice ~: Add 3 to your mana pool. A beautiful piece of art, do you wish to buy it?
Hooded Hirelings3B
Creature - Mercenary Minion (C)
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
Hooded Hirelings can't be blocked by Humans. "I don't know what those guys are or what they're up to, but I have a bad feeling about all of it." - Gelly, visitor to Onflust
2/2
Cadre of Thespians2UU
Creature - Merfolk Wizard
When ~ enters the battlefield you may tap or untap target permanent.
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
2/3 Santiem employs a wide variety of species in thier opera houses, merfolk are particularly adept at hypnotizing solos.
Sewer Chomper3G
Creature - Crocodile (C)
Swampwalk Santiem upper crust value exotic pets highly, but most end up in the sewers once they grow too large.
3/3
Grave Robbers3B
Creature - Human Mercenary
When CARDNAME enters the battlefield, return target creature card with toughness 3 or less from your graveyard to your hand. "What the boss wants with this dead dancer, I have no idea..."
3/3
Santiem Phosdancer1B
Creature - Human Rogue
Shadow (This creature can't block or be blocked by creatures without shadow.)
1/1
Alley Hoodlums2R
Creature - Goblin Rogue (U)
When ~ attacks you may R, if you do target creature can't block this turn.
2/1 "Ayo! Stay outa our way, 'less you wanna a knuck'l san'wich!" - Brot, Kreeps Hoodlum
Uncommon 2/3
Tin-Street Dealer3uu
Creature-Human Rogue (U)
When Tin-Street Dealer enters the battlefield,return target artifact card from your graveyard to the battlefield. "I've got the cheapest chrono-bands in all of Acdabay my friend...and only slightly used."
1/1
Bribed PatrolmenWW
Creature-Human Knight (U)
First strike
At the beginning of your upkeep, your opponent may pay 2, if they do Bribed Patrolmen can't attack this turn. In Onflust there's a thin line between criminals and lawmen, and that line is paved in gold.
2/2
Weaponize Exhuast 1R
Instant
~ deals 2 damage to target creature or player.
Untethered - if no mana produced by lands was spent to cast ~, ~ deals 4 damage to that creature or player.
"We must use every tool at out disposal to aid our rightful captain." - Engineer Raxton
Tiny Engineers 3U
Creature - Faerie Artificer (C)
Flash, Flying
When Tiny Engineers enters the battlefield, untap target artifact.
2/2
Toiling Automaton 3U
Artifact Creature - Worker (C)
Stream 2 (Sacrifice this creature: Add 2 to your mana pool. Spend this mana only to cast blue or colorless spells, or activate abilities of blue or colorless sources.)
"Machines are expendable, craftsmen are not." - Pydod of the Icerudders
2/4
Animate Grunge 1GG
Creature - Ooze
Whenever an artifact is put into a graveyard from play put a +1/+1 counter on ~.
"Gotta make sure that we keep these suckers at a reasonable size, otherwise they'll start eating things we do need." - Sanitation Engineer, Zsam
2/2
Polyflux Blossom 1G
Creature - Mutant Plant
: add one mana of any color to your mana pool. Activate this ability only up to twice per turn and only during your turn.
"I found the dna-prints for these guys in a old computer in the abandoned section, funny thing is there's no author on 'em, who could of made these wonders?" - Aco, Apprentice Biologist
0/2
Weaponize Exhuast 1R
Instant
~ deals 2 damage to target creature or player.
Untethered - if no mana produced by lands was spent to cast ~, ~ deals 4 damage to that creature or player.
"We must use every tool at out disposal to aid our rightful captain." - Engineer Raxton
Tiny Engineers 3U
Creature - Faerie Artificer (C)
Flash, Flying
When Tiny Engineers enters the battlefield, untap target artifact.
2/2
Toiling Automaton 3U
Artifact Creature - Worker (C)
Stream 2 (Sacrifice this creature: Add 2 to your mana pool. Spend this mana only to cast blue or colorless spells, or activate abilities of blue or colorless sources.)
"Machines are expendable, craftsmen are not." - Pydod of the Icerudders
2/4
Animate Grunge 1GG
Creature - Ooze
Whenever an artifact is put into a graveyard from play put a +1/+1 counter on ~.
"Gotta make sure that we keep these suckers at a reasonable size, otherwise they'll start eating things we do need." - Sanitation Engineer, Zsam
2/2
Insensate Crawler BB
Creature - Horror (C)
You'll claw out your eyes if it doesn't get to them first.
2/3
Blinding Beebles
Artifact Creature - Beeble (C)
Metalcraft - Blinding Beebles can't be blocked as long as you control three or more artifacts.
"I don't care how successful they are as a children's toy, for Yanesha's love, engineer, why would you design something so annoying?!" - Temlé Unaan
1/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Weaponize Exhuast 1R
Instant
~ deals 2 damage to target creature or player.
Untethered - if no mana produced by lands was spent to cast ~, ~ deals 4 damage to that creature or player.
"We must use every tool at out disposal to aid our rightful captain." - Engineer Raxton
Tiny Engineers 3U
Creature - Faerie Artificer (C)
Flash, Flying
When Tiny Engineers enters the battlefield, untap target artifact.
2/2
Toiling Automaton 3U
Artifact Creature - Worker (C)
Stream 2 (Sacrifice this creature: Add 2 to your mana pool. Spend this mana only to cast blue or colorless spells, or activate abilities of blue or colorless sources.)
"Machines are expendable, craftsmen are not." - Pydod of the Icerudders
2/4
Animate Grunge 1GG
Creature - Ooze
Whenever an artifact is put into a graveyard from play put a +1/+1 counter on ~.
"Gotta make sure that we keep these suckers at a reasonable size, otherwise they'll start eating things we do need." - Sanitation Engineer, Zsam
2/2
Insensate Crawler BB
Creature - Horror (C)
You'll claw out your eyes if it doesn't get to them first.
2/3
Soul Shackles W
Enchantment - Aura C
Enchant creature
X: Prevent the next X damage that enchanted creature would deal this turn.
"I like to think that we are beyond clapping our own people in irons, but for you, I'll make an exception." —Lieutenant-Commander Gavriet
Resolute Stance 4W
Enchantment - Aura C
Flash
Enchant creature
When Resolute Stance enters the battlefield, untap enchanted creature.
Enchanted creature gets +2/+2 and has vigilance.
GWU Rafiq
RWB Zurgo
WBG Ghave
WUB Oloro
WBR Kaalia (Archived)
My Blog, currently working on series about my custom set Cazia.
Steam Trades - I play Dota 2, CS:GO, TF2, and trade cards heavily. Add me if you like.
Weaponize Exhuast 1R
Instant
~ deals 2 damage to target creature or player.
Untethered - if no mana produced by lands was spent to cast ~, ~ deals 4 damage to that creature or player.
"We must use every tool at out disposal to aid our rightful captain." - Engineer Raxton
Tiny Engineers 3U
Creature - Faerie Artificer (C)
Flash, Flying
When Tiny Engineers enters the battlefield, untap target artifact.
2/2
Toiling Automaton 3U
Artifact Creature - Worker (C)
Stream 2 (Sacrifice this creature: Add 2 to your mana pool. Spend this mana only to cast blue or colorless spells, or activate abilities of blue or colorless sources.)
"Machines are expendable, craftsmen are not." - Pydod of the Icerudders
2/4
Animate Grunge 1GG
Creature - Ooze
Whenever an artifact is put into a graveyard from play put a +1/+1 counter on ~.
"Gotta make sure that we keep these suckers at a reasonable size, otherwise they'll start eating things we do need." - Sanitation Engineer, Zsam
2/2
Insensate Crawler BB
Creature - Horror (C)
You'll claw out your eyes if it doesn't get to them first.
2/3
Soul Shackles W
Enchantment - Aura C
Enchant creature
X: Prevent the next X damage that enchanted creature would deal this turn.
"I like to think that we are beyond clapping our own people in irons, but for you, I'll make an exception." —Lieutenant-Commander Gavriet
Common 7/10
Reactor Pest 1RR
Creature - Imp C
Flying
Metalcraft - R,t, sacrifice an artifact: ~ deals 2 damage to target creature or player. Activate only if you control three or more artifacts.
1/1
"Blasted things are getting smarter, they wait till you've fixxed everything then they'll muck it up." - Granz, Reactor 6 Engineer
Request Parts 2U
Instant C
Search your library for an artifact card with a converted mana cost of 1 or less, reveal it, and put it into your hand. Then shuffle your library.
"No, I said 12/17 rubit hexnuts, not 12/19!" - Granz, Reactor 6 Engineer
Weaponize Exhuast 1R
Instant
~ deals 2 damage to target creature or player.
Untethered - if no mana produced by lands was spent to cast ~, ~ deals 4 damage to that creature or player.
"We must use every tool at out disposal to aid our rightful captain." - Engineer Raxton
Tiny Engineers 3U
Creature - Faerie Artificer (C)
Flash, Flying
When Tiny Engineers enters the battlefield, untap target artifact.
2/2
Toiling Automaton 3U
Artifact Creature - Worker (C)
Stream 2 (Sacrifice this creature: Add 2 to your mana pool. Spend this mana only to cast blue or colorless spells, or activate abilities of blue or colorless sources.)
"Machines are expendable, craftsmen are not." - Pydod of the Icerudders
2/4
Animate Grunge 1GG
Creature - Ooze
Whenever an artifact is put into a graveyard from play put a +1/+1 counter on ~.
"Gotta make sure that we keep these suckers at a reasonable size, otherwise they'll start eating things we do need." - Sanitation Engineer, Zsam
2/2
Insensate Crawler BB
Creature - Horror (C)
You'll claw out your eyes if it doesn't get to them first.
2/3
Soul Shackles W
Enchantment - Aura C
Enchant creature
X: Prevent the next X damage that enchanted creature would deal this turn.
"I like to think that we are beyond clapping our own people in irons, but for you, I'll make an exception." —Lieutenant-Commander Gavriet
Request Parts 2U
Instant C
Search your library for an artifact card with a converted mana cost of 1 or less, reveal it, and put it into your hand. Then shuffle your library.
"No, I said 12/17 rubit hexnuts, not 12/19!" - Granz, Reactor 6 Engineer
Silver Pangolin 4U
Artifact Creature - Anteater (C)
Metalcraft - Silver Pangolin gets +1/+3 as long as you control three or more artifacts.
The Icerudders believe in diversified defenses.
3/4
Void Exposure 1B
Sorcery (C)
As an additional cost to cast Void Exposure, exile a card from your hand.
Each opponent reveals his or her hand. For each opponent, choose a card in his or her hand. That player exiles that card.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Weaponize Exhuast 1R
Instant
~ deals 2 damage to target creature or player.
Untethered - if no mana produced by lands was spent to cast ~, ~ deals 4 damage to that creature or player.
"We must use every tool at out disposal to aid our rightful captain." - Engineer Raxton
Tiny Engineers 3U
Creature - Faerie Artificer (C)
Flash, Flying
When Tiny Engineers enters the battlefield, untap target artifact.
2/2
Toiling Automaton 3U
Artifact Creature - Worker (C)
Stream 2 (Sacrifice this creature: Add 2 to your mana pool. Spend this mana only to cast blue or colorless spells, or activate abilities of blue or colorless sources.)
"Machines are expendable, craftsmen are not." - Pydod of the Icerudders
2/4
Animate Grunge 1GG
Creature - Ooze
Whenever an artifact is put into a graveyard from play put a +1/+1 counter on ~.
"Gotta make sure that we keep these suckers at a reasonable size, otherwise they'll start eating things we do need." - Sanitation Engineer, Zsam
2/2
Insensate Crawler BB
Creature - Horror (C)
You'll claw out your eyes if it doesn't get to them first.
2/3
Soul Shackles W
Enchantment - Aura C
Enchant creature
X: Prevent the next X damage that enchanted creature would deal this turn.
"I like to think that we are beyond clapping our own people in irons, but for you, I'll make an exception." —Lieutenant-Commander Gavriet
Request Parts 2U
Instant C
Search your library for an artifact card with a converted mana cost of 1 or less, reveal it, and put it into your hand. Then shuffle your library.
"No, I said 12/17 rubit hexnuts, not 12/19!" - Granz, Reactor 6 Engineer
Silver Pangolin 4U
Artifact Creature - Anteater (C)
Metalcraft - Silver Pangolin gets +1/+3 as long as you control three or more artifacts.
The Icerudders believe in diversified defenses.
3/4
Acid Blood 1B
Enchantment - Aura C
Enchant creature
Enchanted creature gets +2/+0.
When the enchanted creature dies target creature an opponent controls gets -2/-2 until end of turn.
"Gods, these crawlers are awful, even in death they make a mess." - Sanitation Engineer Zsam
Eternity Drifter 2B
Creature - Horror C
Flying
0/4
Not all the horrors that wander the blind eternities are slobbering monstrosities out for your blood.
Void Whispers BB
Instant C
As an additional cost to cast ~ discard a card.
Draw two cards.
Weaponize Exhuast 1R
Instant
~ deals 2 damage to target creature or player.
Untethered - if no mana produced by lands was spent to cast ~, ~ deals 4 damage to that creature or player.
"We must use every tool at out disposal to aid our rightful captain." - Engineer Raxton
Tiny Engineers 3U
Creature - Faerie Artificer (C)
Flash, Flying
When Tiny Engineers enters the battlefield, untap target artifact.
2/2
Toiling Automaton 3U
Artifact Creature - Worker (C)
Stream 2 (Sacrifice this creature: Add 2 to your mana pool. Spend this mana only to cast blue or colorless spells, or activate abilities of blue or colorless sources.)
"Machines are expendable, craftsmen are not." - Pydod of the Icerudders
2/4
Animate Grunge 1GG
Creature - Ooze
Whenever an artifact is put into a graveyard from play put a +1/+1 counter on ~.
"Gotta make sure that we keep these suckers at a reasonable size, otherwise they'll start eating things we do need." - Sanitation Engineer, Zsam
2/2
Insensate Crawler BB
Creature - Horror (C)
You'll claw out your eyes if it doesn't get to them first.
2/3
Soul Shackles W
Enchantment - Aura C
Enchant creature
X: Prevent the next X damage that enchanted creature would deal this turn.
"I like to think that we are beyond clapping our own people in irons, but for you, I'll make an exception." —Lieutenant-Commander Gavriet
Request Parts 2U
Instant C
Search your library for an artifact card with a converted mana cost of 1 or less, reveal it, and put it into your hand. Then shuffle your library.
"No, I said 12/17 rubit hexnuts, not 12/19!" - Granz, Reactor 6 Engineer
Silver Pangolin 4U
Artifact Creature - Anteater (C)
Metalcraft - Silver Pangolin gets +1/+3 as long as you control three or more artifacts.
The Icerudders believe in diversified defenses.
3/4
Acid Blood 1B
Enchantment - Aura C
Enchant creature
Enchanted creature gets +2/+0.
When the enchanted creature dies target creature an opponent controls gets -2/-2 until end of turn.
"Gods, these crawlers are awful, even in death they make a mess." - Sanitation Engineer Zsam
Eternity Drifter 2B
Creature - Horror (C)
Flying
Not all the horrors that wander the Blind Eternities are slobbering monstrosities out for your blood.
0/4
Cracks in the Tapestry 3G
Sorcery (C)
Choose one - Destroy target nonbasic land; or add four mana of any one color to your mana pool.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Weaponize Exhuast 1R
Instant
~ deals 2 damage to target creature or player.
Untethered - if no mana produced by lands was spent to cast ~, ~ deals 4 damage to that creature or player.
"We must use every tool at out disposal to aid our rightful captain." - Engineer Raxton
Tiny Engineers 3U
Creature - Faerie Artificer (C)
Flash, Flying
When Tiny Engineers enters the battlefield, untap target artifact.
2/2
Toiling Automaton 3U
Artifact Creature - Worker (C)
Stream 2 (Sacrifice this creature: Add 2 to your mana pool. Spend this mana only to cast blue or colorless spells, or activate abilities of blue or colorless sources.)
"Machines are expendable, craftsmen are not." - Pydod of the Icerudders
2/4
Animate Grunge 1GG
Creature - Ooze
Whenever an artifact is put into a graveyard from play put a +1/+1 counter on ~.
"Gotta make sure that we keep these suckers at a reasonable size, otherwise they'll start eating things we do need." - Sanitation Engineer, Zsam
2/2
Insensate Crawler BB
Creature - Horror (C)
You'll claw out your eyes if it doesn't get to them first.
2/3
Soul Shackles W
Enchantment - Aura C
Enchant creature
X: Prevent the next X damage that enchanted creature would deal this turn.
"I like to think that we are beyond clapping our own people in irons, but for you, I'll make an exception." —Lieutenant-Commander Gavriet
Request Parts 2U
Instant C
Search your library for an artifact card with a converted mana cost of 1 or less, reveal it, and put it into your hand. Then shuffle your library.
"No, I said 12/17 rubit hexnuts, not 12/19!" - Granz, Reactor 6 Engineer
Silver Pangolin 4U
Artifact Creature - Anteater (C)
Metalcraft - Silver Pangolin gets +1/+3 as long as you control three or more artifacts.
The Icerudders believe in diversified defenses.
3/4
Acid Blood 1B
Enchantment - Aura C
Enchant creature
Enchanted creature gets +2/+0.
When the enchanted creature dies target creature an opponent controls gets -2/-2 until end of turn.
"Gods, these crawlers are awful, even in death they make a mess." - Sanitation Engineer Zsam
Cracks in the Tapestry 3G
Sorcery (C)
Choose one - Destroy target nonbasic land; or add four mana of any one color to your mana pool.
Automated Sentry System 3RR
Artifact Creature - Golem
Whenever a creature attacks you ~ deals 1 damage to that creature.
3/4
Join the Everchoir W
Instant (U)
Exile target creature. That creature's controller may search his or her library for a card, shuffle his or her library, and put that card on top of it.
Grimhide Rootwalla 3G
Creature - Lizard (U)
Indestructible
1G: Grimhide Rootwalla gets +1/+1 until end of turn.
2G: Grimhide Rootwalla gets +3/+3 until end of turn. Activate this ability only once each turn.
1/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Uncommon 3 out of 3
Unstable Heat Condenser 2R
Artifact (U)
t: Add R to your mana pool.
Stream 2 (Sacrifice this artifact: Add 2 to your mana pool. Spend this mana only to cast red or colorless spells, or activate abilities of red or colorless sources.)
"Unstable? Unstable is my middle name!" - Dahri Coaleyes, last words
Yurol's Clean Up Crew 2GG
Creature - Human Worker (U)
When CARDNAME enters the battlefield, destroy target artifact or enchantment
Untethered - If no mana produced by lands was spent to cast CARDNAME, you may also put target creature or artifact card from your graveyard on the top of your library.
2/4
While the Icerudders may value your skill with machines and magic, and the Stoakers look for passionate warriors, being good with a Magi-Vacuum and a Scavenging Hook will get you a job in sanitation.
Weaponize Exhuast 1R
Instant
~ deals 2 damage to target creature or player.
Untethered - if no mana produced by lands was spent to cast ~, ~ deals 4 damage to that creature or player.
"We must use every tool at out disposal to aid our rightful captain." - Engineer Raxton
Tiny Engineers 3U
Creature - Faerie Artificer (C)
Flash, Flying
When Tiny Engineers enters the battlefield, untap target artifact.
2/2
Toiling Automaton 3U
Artifact Creature - Worker (C)
Stream 2 (Sacrifice this creature: Add 2 to your mana pool. Spend this mana only to cast blue or colorless spells, or activate abilities of blue or colorless sources.)
"Machines are expendable, craftsmen are not." - Pydod of the Icerudders
2/4
Animate Grunge 1GG
Creature - Ooze
Whenever an artifact is put into a graveyard from play put a +1/+1 counter on ~.
"Gotta make sure that we keep these suckers at a reasonable size, otherwise they'll start eating things we do need." - Sanitation Engineer, Zsam
2/2
Insensate Crawler BB
Creature - Horror (C)
You'll claw out your eyes if it doesn't get to them first.
2/3
Soul Shackles W
Enchantment - Aura C
Enchant creature
X: Prevent the next X damage that enchanted creature would deal this turn.
"I like to think that we are beyond clapping our own people in irons, but for you, I'll make an exception." —Lieutenant-Commander Gavriet
Request Parts 2U
Instant C
Search your library for an artifact card with a converted mana cost of 1 or less, reveal it, and put it into your hand. Then shuffle your library.
"No, I said 12/17 rubit hexnuts, not 12/19!" - Granz, Reactor 6 Engineer
Silver Pangolin 4U
Artifact Creature - Anteater (C)
Metalcraft - Silver Pangolin gets +1/+3 as long as you control three or more artifacts.
The Icerudders believe in diversified defenses.
3/4
Acid Blood 1B
Enchantment - Aura C
Enchant creature
Enchanted creature gets +2/+0.
When the enchanted creature dies target creature an opponent controls gets -2/-2 until end of turn.
"Gods, these crawlers are awful, even in death they make a mess." - Sanitation Engineer Zsam
Cracks in the Tapestry 3G
Sorcery (C)
Choose one - Destroy target nonbasic land; or add four mana of any one color to your mana pool.
Automated Sentry System 3RR
Artifact Creature - Golem
Whenever a creature attacks you ~ deals 1 damage to that creature.
3/4
Grimhide Rootwalla 3G
Creature - Lizard (U)
Indestructible
1G: Grimhide Rootwalla gets +1/+1 until end of turn.
2G: Grimhide Rootwalla gets +3/+3 until end of turn. Activate this ability only once each turn.
1/1
Unstable Heat Condenser 2R
Artifact (U)
t: Add R to your mana pool.
Stream 2 (Sacrifice this artifact: Add 2 to your mana pool. Spend this mana only to cast red or colorless spells, or activate abilities of red or colorless sources.)
"Unstable? Unstable is my middle name!" - Dahri Coaleyes, last words
Stellar Terminus 3WW
Enchantment - Aura R
Enchant creature
When enchanted creature dies, destroy all nonland permanents.
"We captured a star-child once, in the past when the trawlers were young and naïve. My grandfather saw the danger immediately, and forced her overboard a mere hour before she went nova." —Eivere, master zoologist
Event Horizon 3WW
Sorcery R
Exile all creatures. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards he or she owns to the battlefield.
"We have spent too long wandering the realms beyond. How many of us are now left to return?" —Truva, Soul Guide
Weaponize Exhuast 1R
Instant
~ deals 2 damage to target creature or player.
Untethered - if no mana produced by lands was spent to cast ~, ~ deals 4 damage to that creature or player.
"We must use every tool at out disposal to aid our rightful captain." - Engineer Raxton
Tiny Engineers 3U
Creature - Faerie Artificer (C)
Flash, Flying
When Tiny Engineers enters the battlefield, untap target artifact.
2/2
Toiling Automaton 3U
Artifact Creature - Worker (C)
Stream 2 (Sacrifice this creature: Add 2 to your mana pool. Spend this mana only to cast blue or colorless spells, or activate abilities of blue or colorless sources.)
"Machines are expendable, craftsmen are not." - Pydod of the Icerudders
2/4
Animate Grunge 1GG
Creature - Ooze
Whenever an artifact is put into a graveyard from play put a +1/+1 counter on ~.
"Gotta make sure that we keep these suckers at a reasonable size, otherwise they'll start eating things we do need." - Sanitation Engineer, Zsam
2/2
Insensate Crawler BB
Creature - Horror (C)
You'll claw out your eyes if it doesn't get to them first.
2/3
Soul Shackles W
Enchantment - Aura C
Enchant creature
X: Prevent the next X damage that enchanted creature would deal this turn.
"I like to think that we are beyond clapping our own people in irons, but for you, I'll make an exception." —Lieutenant-Commander Gavriet
Request Parts 2U
Instant C
Search your library for an artifact card with a converted mana cost of 1 or less, reveal it, and put it into your hand. Then shuffle your library.
"No, I said 12/17 rubit hexnuts, not 12/19!" - Granz, Reactor 6 Engineer
Silver Pangolin 4U
Artifact Creature - Anteater (C)
Metalcraft - Silver Pangolin gets +1/+3 as long as you control three or more artifacts.
The Icerudders believe in diversified defenses.
3/4
Acid Blood 1B
Enchantment - Aura C
Enchant creature
Enchanted creature gets +2/+0.
When the enchanted creature dies target creature an opponent controls gets -2/-2 until end of turn.
"Gods, these crawlers are awful, even in death they make a mess." - Sanitation Engineer Zsam
Cracks in the Tapestry 3G
Sorcery (C)
Choose one - Destroy target nonbasic land; or add four mana of any one color to your mana pool.
Automated Sentry System 3RR
Artifact Creature - Golem
Whenever a creature attacks you ~ deals 1 damage to that creature.
3/4
Grimhide Rootwalla 3G
Creature - Lizard (U)
Indestructible
1G: Grimhide Rootwalla gets +1/+1 until end of turn.
2G: Grimhide Rootwalla gets +3/+3 until end of turn. Activate this ability only once each turn.
1/1
Unstable Heat Condenser 2R
Artifact (U)
t: Add R to your mana pool.
Stream 2 (Sacrifice this artifact: Add 2 to your mana pool. Spend this mana only to cast red or colorless spells, or activate abilities of red or colorless sources.)
"Unstable? Unstable is my middle name!" - Dahri Coaleyes, last words
Event Horizon 3WW
Sorcery R
Exile all creatures. For as long as any of those cards remain exiled, at the beginning of each player's upkeep, that player returns one of the exiled cards he or she owns to the battlefield.
"We have spent too long wandering the realms beyond. How many of us are now left to return?" —Truva, Soul Guide
Repulsion: As the Aleph begins to make itself manifest on Spline, the inhabitants of the numerical world prepare to be reduced to pure mathematics and thus be liberated from the strange plane some of them regard as home and others as prison. But they soon discover the Aleph is not the only place of its kind, and some begin to be swept up in the incursion of Palimpsest, the spectral pseudoplane of the Idea of History.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
"Harvest time's a-comin', Clem."
*spits* "Yep."
Millfield Ox 2W
Creature - Ox C
At the beginning of your end step, if Millfield Ox is untapped, you gain 1 life.
"I swear that that ox is about as stubborn as an... oh, you know." —Cadfan ap Hywel, scumgrass farmer
1/4
Brand of Strength G
Enchantment C
Whenever a creature enters the battlefield under your control, you my sacrifice Brand of Strength. If you do, put a +1/+1 counter on that creature and it gains haste until end of turn.
"A man is nothing without his fists." —Connah, druid renegade
Arnath
Dreamvale
Primeriad
Ahrox / Riot World
Raoim
Azshanir
Rachweir
Innistrad Returned
Haibar
Scydeon
Rammburg / Emergence
Tornaly / Tornaly at War
Return to Dominaria
Windspawn / Rooted Revenge
Airanimod
Lornadruina / Cataclysm
Solfluss
Paranis
Krunt
The Wayward Spark
Dintrel
Scilur
Arabian Paradise
Reisia
Kovzee
Innistrad: Civil War
Guldium
Niobe
Tahrax, World of Prisms
Ekhovha
Clegohn: Collapse
Anapathinis
Korundum
Homecoming (a return to Homelands)
Sagrida
Journeys into the Underdark (the Magic / Forgotten Realms crossover)
Return of the Magi
Karanthion
Elor: Discoveries
Darahro
Zonh: Under Siege / Cloudburst
Kebast / Mirage of Alaron
Tuyera / Stars Beyond
Doramia
Factions of Ailon
Outerworld
Hedha
Ignixust
Quon / Looming Light
Dhuniimok
Kalagh / Chorus of Roars
Gombai
Fenasera
Layvroth
Del-Sula
Spline
Brozinc
Fargreen
Braehann (ongoing)
Note: The two "Innistrad" sequel expansions are separate and are not in the same block as each other.
"Harvest time's a-comin', Clem."
*spits* "Yep."
Brand of Strength G
Enchantment C
Whenever a creature enters the battlefield under your control, you my sacrifice Brand of Strength. If you do, put a +1/+1 counter on that creature and it gains haste until end of turn.
"A man is nothing without his fists." —Connah, druid renegade[/QUOTE]
Onflustian Prolem 4
Artifact Creaturec - Golem
T: add 1 to your mana pool.
Protection from red
1/3
Onflust uses prolems in places where mortals are to fragile to tred, like the insides of forges.
Eylairen Ship Serpent 4UU
Creature - Serpent
Islandwalk
Whenever ~ deals damage to a player you may draw a card, if you do discard a card.
5/5
The serpents are used in rough or calm weather to pull trading galleons.
Common 3 of 10
Santiem Dancerr 2R
Creature - Human (c)
When CARDNAME enters the battlefield, choose a creature. As long as CARDNAME is in play, that creature can't block.
3/1
"Her, um, lets say provocative movements left me in some sorta trance, and before I knew it, those goblins had stolen the jewels." Keloq, Guard
Ranch Hand W
Creature - Kithkin
When CARDNAME enters the battlefield, put a 0/1 white Goat creature token into play.
1/1
All she knows is the peace of a breezy meadow, the bliss of watching her goats frolic. She was not prepared for what was comming
Brand of Strength G
Enchantment C
Whenever a creature enters the battlefield under your control, you may sacrifice Brand of Strength. If you do, put a +1/+1 counter on that creature and it gains haste until end of turn.
"A man is nothing without his fists." —Connah, druid renegade
Eylairen Ship Serpent 4UU
Creature - Serpent
Islandwalk
Whenever ~ deals damage to a player you may draw a card, if you do discard a card.
5/5
The serpents are used in rough or calm weather to pull trading galleons.
Santiem Dancer 2R
Creature - Human (c)
When CARDNAME enters the battlefield, choose a creature. As long as CARDNAME is in play, that creature can't block.
3/1
"Her, um, lets say provocative movements left me in some sorta trance, and before I knew it, those goblins had stolen the jewels." Keloq, Guard
Pitchfork Toss 3R
Instant (C)
Pitchfork Toss deals 3 damage to target player.
Draw a card.
"When a fighter's quiver is empty and his knife is lost, he must use any tool of war at his disposal, no matter how unlikely." - Enol, prairie ranger
Eylaire Sexton 1W
Creature - Fox Cleric Knight (C)
First strike
"The prayers and confessions of the high merchants often contain sensitive information. At times I must keep those secrets at swordpoint."
2/1
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Brand of Strength G
Enchantment C
Whenever a creature enters the battlefield under your control, you may sacrifice Brand of Strength. If you do, put a +1/+1 counter on that creature and it gains haste until end of turn.
"A man is nothing without his fists." —Connah, druid renegade
Eylairen Ship Serpent 4UU
Creature - Serpent
Islandwalk
Whenever ~ deals damage to a player you may draw a card, if you do discard a card.
5/5
The serpents are used in rough or calm weather to pull trading galleons.
Santiem Dancer 2R
Creature - Human (C)
When CARDNAME enters the battlefield, choose a creature. As long as CARDNAME is in play, that creature can't block.
3/1
"Her, um, lets say provocative movements left me in some sorta trance, and before I knew it, those goblins had stolen the jewels." Keloq, Guard
Pitchfork Toss 3R
Instant (C)
Pitchfork Toss deals 3 damage to target player.
Draw a card.
"When a fighter's quiver is empty and his knife is lost, he must use any tool of war at his disposal, no matter how unlikely." - Enol, prairie ranger
Common 5 of 10
The House on the Hill 3
Artifact (C)
T: Add 1 to your mana pool.
T, Sacrifice ~: Add 3 to your mana pool.
A beautiful piece of art, do you wish to buy it?
Smuggler of Acdabay 2B
Creature - Bird Pirate
Extort
When ~ comes into play, put a 1/1 Colorless Artifact token names Smuggled Goods onto the battlefield.
1/2
Brand of Strength G
Enchantment C
Whenever a creature enters the battlefield under your control, you may sacrifice Brand of Strength. If you do, put a +1/+1 counter on that creature and it gains haste until end of turn.
"A man is nothing without his fists." —Connah, druid renegade
Eylairen Ship Serpent 4UU
Creature - Serpent
Islandwalk
Whenever ~ deals damage to a player you may draw a card, if you do discard a card.
5/5
The serpents are used in rough or calm weather to pull trading galleons.
Santiem Dancer 2R
Creature - Human (C)
When CARDNAME enters the battlefield, choose a creature. As long as CARDNAME is in play, that creature can't block.
3/1
"Her, um, lets say provocative movements left me in some sorta trance, and before I knew it, those goblins had stolen the jewels." Keloq, Guard
Pitchfork Toss 3R
Instant (C)
Pitchfork Toss deals 3 damage to target player.
Draw a card.
"When a fighter's quiver is empty and his knife is lost, he must use any tool of war at his disposal, no matter how unlikely." - Enol, prairie ranger
The House on the Hill 3
Artifact (C)
T: Add 1 to your mana pool.
T, Sacrifice ~: Add 3 to your mana pool.
A beautiful piece of art, do you wish to buy it?
Jugbend Revolters 2G
Creature - Human Berserker (C)
Some oppressed people lash out when they're pushed just an inch too far. Some choose to preempt that pushing.
4/1
Hooded Hirelings 3B
Creature - Mercenary Minion (C)
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
Hooded Hirelings can't be blocked by Humans.
"I don't know what those guys are or what they're up to, but I have a bad feeling about all of it." - Gelly, visitor to Onflust
2/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Brand of Strength G
Enchantment C
Whenever a creature enters the battlefield under your control, you may sacrifice Brand of Strength. If you do, put a +1/+1 counter on that creature and it gains haste until end of turn.
"A man is nothing without his fists." —Connah, druid renegade
Eylairen Ship Serpent 4UU
Creature - Serpent
Islandwalk
Whenever ~ deals damage to a player you may draw a card, if you do discard a card.
5/5
The serpents are used in rough or calm weather to pull trading galleons.
Santiem Dancer 2R
Creature - Human (C)
When CARDNAME enters the battlefield, choose a creature. As long as CARDNAME is in play, that creature can't block.
3/1
"Her, um, lets say provocative movements left me in some sorta trance, and before I knew it, those goblins had stolen the jewels." Keloq, Guard
Pitchfork Toss 3R
Instant (C)
Pitchfork Toss deals 3 damage to target player.
Draw a card.
"When a fighter's quiver is empty and his knife is lost, he must use any tool of war at his disposal, no matter how unlikely." - Enol, prairie ranger
The House on the Hill 3
Artifact (C)
T: Add 1 to your mana pool.
T, Sacrifice ~: Add 3 to your mana pool.
A beautiful piece of art, do you wish to buy it?
Hooded Hirelings 3B
Creature - Mercenary Minion (C)
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
Hooded Hirelings can't be blocked by Humans.
"I don't know what those guys are or what they're up to, but I have a bad feeling about all of it." - Gelly, visitor to Onflust
2/2
Common 7/10
Cadre of Thespians 2UU
Creature - Merfolk Wizard
When ~ enters the battlefield you may tap or untap target permanent.
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
2/3
Santiem employs a wide variety of species in thier opera houses, merfolk are particularly adept at hypnotizing solos.
Sewer Chomper 2G
Creature - Crocodile
Swampwalk
3/3
Santiem upper crust value exotic pets highly but most end up in the sewers once they grow too large.
Brand of Strength G
Enchantment C
Whenever a creature enters the battlefield under your control, you may sacrifice Brand of Strength. If you do, put a +1/+1 counter on that creature and it gains haste until end of turn.
"A man is nothing without his fists." —Connah, druid renegade
Eylairen Ship Serpent 4UU
Creature - Serpent
Islandwalk
Whenever ~ deals damage to a player you may draw a card, if you do discard a card.
5/5
The serpents are used in rough or calm weather to pull trading galleons.
Santiem Dancer 2R
Creature - Human (C)
When CARDNAME enters the battlefield, choose a creature. As long as CARDNAME is in play, that creature can't block.
3/1
"Her, um, lets say provocative movements left me in some sorta trance, and before I knew it, those goblins had stolen the jewels." Keloq, Guard
Pitchfork Toss 3R
Instant (C)
Pitchfork Toss deals 3 damage to target player.
Draw a card.
"When a fighter's quiver is empty and his knife is lost, he must use any tool of war at his disposal, no matter how unlikely." - Enol, prairie ranger
The House on the Hill 3
Artifact (C)
T: Add 1 to your mana pool.
T, Sacrifice ~: Add 3 to your mana pool.
A beautiful piece of art, do you wish to buy it?
Hooded Hirelings 3B
Creature - Mercenary Minion (C)
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
Hooded Hirelings can't be blocked by Humans.
"I don't know what those guys are or what they're up to, but I have a bad feeling about all of it." - Gelly, visitor to Onflust
2/2
Cadre of Thespians 2UU
Creature - Merfolk Wizard
When ~ enters the battlefield you may tap or untap target permanent.
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
2/3
Santiem employs a wide variety of species in thier opera houses, merfolk are particularly adept at hypnotizing solos.
Sewer Chomper 3G
Creature - Crocodile (C)
Swampwalk
Santiem upper crust value exotic pets highly, but most end up in the sewers once they grow too large.
3/3
Frontier Tracker 2W
Creature - Kithkin Scout (C)
T: Target land you control becomes a Forest Plains until end of turn.
"Know the turf and you'll never lose a battle - or at least never lack a route for safe retreat."
3/2
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Brand of Strength G
Enchantment C
Whenever a creature enters the battlefield under your control, you may sacrifice Brand of Strength. If you do, put a +1/+1 counter on that creature and it gains haste until end of turn.
"A man is nothing without his fists." —Connah, druid renegade
Eylairen Ship Serpent 4UU
Creature - Serpent
Islandwalk
Whenever ~ deals damage to a player you may draw a card, if you do discard a card.
5/5
The serpents are used in rough or calm weather to pull trading galleons.
Santiem Dancer 2R
Creature - Human (C)
When CARDNAME enters the battlefield, choose a creature. As long as CARDNAME is in play, that creature can't block.
3/1
"Her, um, lets say provocative movements left me in some sorta trance, and before I knew it, those goblins had stolen the jewels." Keloq, Guard
Pitchfork Toss 3R
Instant (C)
Pitchfork Toss deals 3 damage to target player.
Draw a card.
"When a fighter's quiver is empty and his knife is lost, he must use any tool of war at his disposal, no matter how unlikely." - Enol, prairie ranger
The House on the Hill 3
Artifact (C)
T: Add 1 to your mana pool.
T, Sacrifice ~: Add 3 to your mana pool.
A beautiful piece of art, do you wish to buy it?
Hooded Hirelings 3B
Creature - Mercenary Minion (C)
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
Hooded Hirelings can't be blocked by Humans.
"I don't know what those guys are or what they're up to, but I have a bad feeling about all of it." - Gelly, visitor to Onflust
2/2
Cadre of Thespians 2UU
Creature - Merfolk Wizard
When ~ enters the battlefield you may tap or untap target permanent.
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
2/3
Santiem employs a wide variety of species in thier opera houses, merfolk are particularly adept at hypnotizing solos.
Sewer Chomper 3G
Creature - Crocodile (C)
Swampwalk
Santiem upper crust value exotic pets highly, but most end up in the sewers once they grow too large.
3/3
Common 9 of 10
Grave Robbers 3B
Creature - Human Mercenary
When CARDNAME enters the battlefield, return target creature card with toughness 3 or less from your graveyard to your hand.
"What the boss wants with this dead dancer, I have no idea..."
3/3
Drake Interceptor 3U
Creature - Drake
Flying
And to think the smugglers thought they were smart when they took to the rooftops...
3/1
Brand of Strength G
Enchantment C
Whenever a creature enters the battlefield under your control, you may sacrifice Brand of Strength. If you do, put a +1/+1 counter on that creature and it gains haste until end of turn.
"A man is nothing without his fists." —Connah, druid renegade
Eylairen Ship Serpent 4UU
Creature - Serpent
Islandwalk
Whenever ~ deals damage to a player you may draw a card, if you do discard a card.
5/5
The serpents are used in rough or calm weather to pull trading galleons.
Santiem Dancer 2R
Creature - Human (C)
When CARDNAME enters the battlefield, choose a creature. As long as CARDNAME is in play, that creature can't block.
3/1
"Her, um, lets say provocative movements left me in some sorta trance, and before I knew it, those goblins had stolen the jewels." Keloq, Guard
Pitchfork Toss 3R
Instant (C)
Pitchfork Toss deals 3 damage to target player.
Draw a card.
"When a fighter's quiver is empty and his knife is lost, he must use any tool of war at his disposal, no matter how unlikely." - Enol, prairie ranger
The House on the Hill 3
Artifact (C)
T: Add 1 to your mana pool.
T, Sacrifice ~: Add 3 to your mana pool.
A beautiful piece of art, do you wish to buy it?
Hooded Hirelings 3B
Creature - Mercenary Minion (C)
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
Hooded Hirelings can't be blocked by Humans.
"I don't know what those guys are or what they're up to, but I have a bad feeling about all of it." - Gelly, visitor to Onflust
2/2
Cadre of Thespians 2UU
Creature - Merfolk Wizard
When ~ enters the battlefield you may tap or untap target permanent.
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
2/3
Santiem employs a wide variety of species in thier opera houses, merfolk are particularly adept at hypnotizing solos.
Sewer Chomper 3G
Creature - Crocodile (C)
Swampwalk
Santiem upper crust value exotic pets highly, but most end up in the sewers once they grow too large.
3/3
Grave Robbers 3B
Creature - Human Mercenary
When CARDNAME enters the battlefield, return target creature card with toughness 3 or less from your graveyard to your hand.
"What the boss wants with this dead dancer, I have no idea..."
3/3
Common 10 of 10
Eylaire Marketeer 1G
Creature - Elf Trader
Barter - Target opponent gains control of target artifact, creature, or land you control: Add G to your mana pool.
1/1
Santiem Phosdancer 1B
Creature - Human Rogue
Shadow (This creature can't block or be blocked by creatures without shadow.)
1/1
Brand of Strength G
Enchantment C
Whenever a creature enters the battlefield under your control, you may sacrifice Brand of Strength. If you do, put a +1/+1 counter on that creature and it gains haste until end of turn.
"A man is nothing without his fists." —Connah, druid renegade
Eylairen Ship Serpent 4UU
Creature - Serpent
Islandwalk
Whenever ~ deals damage to a player you may draw a card, if you do discard a card.
5/5
The serpents are used in rough or calm weather to pull trading galleons.
Santiem Dancer 2R
Creature - Human (C)
When CARDNAME enters the battlefield, choose a creature. As long as CARDNAME is in play, that creature can't block.
3/1
"Her, um, lets say provocative movements left me in some sorta trance, and before I knew it, those goblins had stolen the jewels." Keloq, Guard
Pitchfork Toss 3R
Instant (C)
Pitchfork Toss deals 3 damage to target player.
Draw a card.
"When a fighter's quiver is empty and his knife is lost, he must use any tool of war at his disposal, no matter how unlikely." - Enol, prairie ranger
The House on the Hill 3
Artifact (C)
T: Add 1 to your mana pool.
T, Sacrifice ~: Add 3 to your mana pool.
A beautiful piece of art, do you wish to buy it?
Hooded Hirelings 3B
Creature - Mercenary Minion (C)
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
Hooded Hirelings can't be blocked by Humans.
"I don't know what those guys are or what they're up to, but I have a bad feeling about all of it." - Gelly, visitor to Onflust
2/2
Cadre of Thespians 2UU
Creature - Merfolk Wizard
When ~ enters the battlefield you may tap or untap target permanent.
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
2/3
Santiem employs a wide variety of species in thier opera houses, merfolk are particularly adept at hypnotizing solos.
Sewer Chomper 3G
Creature - Crocodile (C)
Swampwalk
Santiem upper crust value exotic pets highly, but most end up in the sewers once they grow too large.
3/3
Grave Robbers 3B
Creature - Human Mercenary
When CARDNAME enters the battlefield, return target creature card with toughness 3 or less from your graveyard to your hand.
"What the boss wants with this dead dancer, I have no idea..."
3/3
Santiem Phosdancer 1B
Creature - Human Rogue
Shadow (This creature can't block or be blocked by creatures without shadow.)
1/1
Uncommon 1/3
Market-Place Vendor 2GG
Creature - Elf (U)
When ~ enters the battlefield put two 0/1 green plant creature tokens onto the battlefield.
2/2
"Hey hey, I've got the freshest produce this side of continent, straight from the heartlands to you." - Korom, Green Street Grocer
Alley Hoodlums 2R
Creature - Goblin Rogue (U)
When ~ attacks you may R, if you do target creature can't block this turn.
2/1
"Ayo! Stay outa our way, 'less you wanna a knuck'l san'wich!" - Brot, Kreeps Hoodlum
Brand of Strength G
Enchantment C
Whenever a creature enters the battlefield under your control, you may sacrifice Brand of Strength. If you do, put a +1/+1 counter on that creature and it gains haste until end of turn.
"A man is nothing without his fists." —Connah, druid renegade
Eylairen Ship Serpent 4UU
Creature - Serpent
Islandwalk
Whenever ~ deals damage to a player you may draw a card, if you do discard a card.
5/5
The serpents are used in rough or calm weather to pull trading galleons.
Santiem Dancer 2R
Creature - Human (C)
When CARDNAME enters the battlefield, choose a creature. As long as CARDNAME is in play, that creature can't block.
3/1
"Her, um, lets say provocative movements left me in some sorta trance, and before I knew it, those goblins had stolen the jewels." Keloq, Guard
Pitchfork Toss 3R
Instant (C)
Pitchfork Toss deals 3 damage to target player.
Draw a card.
"When a fighter's quiver is empty and his knife is lost, he must use any tool of war at his disposal, no matter how unlikely." - Enol, prairie ranger
The House on the Hill 3
Artifact (C)
T: Add 1 to your mana pool.
T, Sacrifice ~: Add 3 to your mana pool.
A beautiful piece of art, do you wish to buy it?
Hooded Hirelings 3B
Creature - Mercenary Minion (C)
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
Hooded Hirelings can't be blocked by Humans.
"I don't know what those guys are or what they're up to, but I have a bad feeling about all of it." - Gelly, visitor to Onflust
2/2
Cadre of Thespians 2UU
Creature - Merfolk Wizard
When ~ enters the battlefield you may tap or untap target permanent.
Posse (At the beginning of your upkeep, you may pay this creature's mana cost and discard a creature card. If you do, put onto the battlefield a token that's a copy of this creature without posse.)
2/3
Santiem employs a wide variety of species in thier opera houses, merfolk are particularly adept at hypnotizing solos.
Sewer Chomper 3G
Creature - Crocodile (C)
Swampwalk
Santiem upper crust value exotic pets highly, but most end up in the sewers once they grow too large.
3/3
Grave Robbers 3B
Creature - Human Mercenary
When CARDNAME enters the battlefield, return target creature card with toughness 3 or less from your graveyard to your hand.
"What the boss wants with this dead dancer, I have no idea..."
3/3
Santiem Phosdancer 1B
Creature - Human Rogue
Shadow (This creature can't block or be blocked by creatures without shadow.)
1/1
Alley Hoodlums 2R
Creature - Goblin Rogue (U)
When ~ attacks you may R, if you do target creature can't block this turn.
2/1
"Ayo! Stay outa our way, 'less you wanna a knuck'l san'wich!" - Brot, Kreeps Hoodlum
Uncommon 2/3
Tin-Street Dealer 3uu
Creature-Human Rogue (U)
When Tin-Street Dealer enters the battlefield,return target artifact card from your graveyard to the battlefield.
"I've got the cheapest chrono-bands in all of Acdabay my friend...and only slightly used."
1/1
Bribed Patrolmen WW
Creature-Human Knight (U)
First strike
At the beginning of your upkeep, your opponent may pay 2, if they do Bribed Patrolmen can't attack this turn.
In Onflust there's a thin line between criminals and lawmen, and that line is paved in gold.
2/2