1/1 Legendary Creature named Altaurus
4 x 1/1 white Soldier creature tokens
2 x 2/2 black Vampire creature tokens
1 x Plains
2 x Swamp
Cast...:
Stone Warden1W
Creature - Dwarf Wizard (U)
Flash 1, Return a land you control to its owner's hand: Target permanent gains protection from the color of your choice until end of turn. The stone will protect any who can ask.
1/2
...and return one of the targeted lands and give protection from red to the other. Next turn play a Plains and attack.
Blood Alcove
Land (M)
Whenever you cast a spell or activate an ability, sacrifice Blood Alcove.
Sources your opponents control cannot cause you to lose life as long as your life total is 1. (This ability does not change the amount of life-loss you take to make your life total 1. For example, if you were at 3 life and took 3 or more damage, your life total would become 0 or less. You would not stop losing life at 1.)
:symtap:: Add or to your mana pool.
Blast the BulwarksBR
Instant (U)
Choose one — Destroy target creature; or destroy two target creatures with toughness greater than their power. When you stand as rigid as a wall, you display a weakness to those of explosive tendencies.
One with WasteR
Instant (R)
Sacrifice all lands you control. One simple word flashed through Jace's mind as he felt his enemy cut all mana bonds with a wave of his hand: Insane.
Add mountain
In case it's not obvious: Removing my lands removes the spell's targets, the spell fizzles. My tokens and I strut into the next room untouched.
Private Mod Note
():
Rollback Post to RevisionRollBack
I'll bet you wish you had a non-unglued/unhinged card that shared your first name.
2x Centuars
1x Merfolk
1x Hyral
2x Forest
1x Island
--and--
Harmony of Nature GG
Instant {U}
Choose one - Creatures you control gain protection from noncreature cards until end of turn; or lands you control gain protection from noncreature cards until end of turn.
Entwine 1
I cast Harmony of Nature choosing either (or both) option(s), then play a Island and alpha strike said door in the face.
Me x1
Elemental X2
Merfolk x2
Island x1
Mountain x2
Timeskip2U
Instant (M)
End the turn. You skip your next turn. (Exile all spells and abilities on the stack, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
I bend the space-time continuum (I've always wanted to say that). After some confusion and debates with my team over whether what just happened was even possible, we proceed through the door, hopefully to a tropical beach (I'll take an Island, please).
Just checking since I expect to get called out for it, there is no restriction against cards that are outside our color identity if we can cast them, right? (I am white/black but have a card with red kicker, also could I have a white/green hybrid card?)
Current Team: 4x 1/1 white Soldier
2x 3/1 red Elemental
1x 0/1 legendary red and white Human Wizard named Fitz Flamecarver
Current Resources: Mountain
Plains
Plains
(Resources in reserve: Mountain)
Rebuker's Hearth
Land (R)
:symtap:, Discard a red or white card: Add or to your mana pool.
Whenever Rebuker's Hearth becomes tapped, target creature can't attack or block this turn.
Gladiator's GloryRW
Instant (U)
Multikicker - Tap an untapped creature you control.
Target untapped creature gets +3/+0 and can block an additional creature this turn. If Gladiator's Glory was kicked three or more times, prevent all damage that would be dealt to that creature this turn. If Gladiator's Glory was kicked five or more times, that creature gains double strike and lifelink until end of turn. Nothing made Slashspark fight more fiercely than the sound of his own name.
Apostle of the Rebuker 1R
Creature - Goblin Cleric (U)
Flash, haste W,T, Sacrifice Apostle of the Rebuker: Prevent all noncombat damage that would be dealt this turn.
1/2
Cast this guy, Fitz drops a coin forged from white mana into his collection box, and in return he pulls off an elaborate martyrdom ritual, allowing the party to pass through the fire unscathed due to their faith. Play Mountain and swing.
Just checking since I expect to get called out for it, there is no restriction against cards that are outside our color identity if we can cast them, right? (I am white/black but have a card with red kicker, also could I have a white/green hybrid card?)
Feel free to design outside your colors, but you can only make use of white and black mana. All other colors will be considered colorless mana.
Sorry for being late, computer died on me and I had to get a replacement. Missed the crits but have PM'd in a late top 3.
Team Elau
Chamber of Runes
Land (R) T: Add U to you mana pool. Spend this mana only to cast instant spells or spells with flash. Add G to your mana pool. Spend this mana only to cast creature spells or activate abilities of creatures. The symbols carved into the walls of the room pulsed with a faint light, which seemed to change in reaction to our thoughts
Nature's Shroud1G
Instant
Prevent all combat damage that artifact creatures would deal to nonartifact creatures this turn.
(U/G) Legendary 1/1 me.
2x 3/3 G Centaur
1x 1/3 U Merfolk
Island
Forest
Forest
I cast AetherhasteU
Instant
The next creature card you cast this turn can be cast as though it had flash.
Draw a card.
...drawing into...
Druid WardenGG
Creature - Human Druid
Lands you control have hexproof
2/2
...which I play (with flash), the lavaball trap is countered because all it's targets are illegal, and myself and my token friends swing through the door next turn.
My new basic land for next round will be an Island
Merfolk Tricks 1UB
Instant U
Counter target spell
Fateseal 2 "...and the pyromancers rained down fire upon the beasts, only to watch it fizzle in the tide of blood." ~Historic account of the War of Death.
Will counter the lavaball trap and be on my merry way to the door.
Cancel away, mate.
[Clan Flamingo] Tier Archivist
[15:21] <@CC> Remember, if you argue, you are an idiot.
Untrophied Wins:
Perfect MCC Scores: 2
---------------------------------------------------------------
4 x 1/1 white Soldier creature tokens
2 x 2/2 black Vampire creature tokens
1 x Plains
2 x Swamp
Stone Warden 1W
Creature - Dwarf Wizard (U)
Flash
1, Return a land you control to its owner's hand: Target permanent gains protection from the color of your choice until end of turn.
The stone will protect any who can ask.
1/2
...and return one of the targeted lands and give protection from red to the other. Next turn play a Plains and attack.
(CubeTutor & MTGS)
360 Peasant Cube!
Custom Cube
RWU Miracles RWU
Mountain
x2 Vampire
x2 Elemental
Land (M)
Whenever you cast a spell or activate an ability, sacrifice Blood Alcove.
Sources your opponents control cannot cause you to lose life as long as your life total is 1. (This ability does not change the amount of life-loss you take to make your life total 1. For example, if you were at 3 life and took 3 or more damage, your life total would become 0 or less. You would not stop losing life at 1.)
:symtap:: Add or to your mana pool.
Instant (U)
Choose one — Destroy target creature; or destroy two target creatures with toughness greater than their power.
When you stand as rigid as a wall, you display a weakness to those of explosive tendencies.
Instant (R)
Sacrifice all lands you control.
One simple word flashed through Jace's mind as he felt his enemy cut all mana bonds with a wave of his hand: Insane.
Add mountain
In case it's not obvious: Removing my lands removes the spell's targets, the spell fizzles. My tokens and I strut into the next room untouched.
2x Centuars
1x Merfolk
1x Hyral
2x Forest
1x Island
--and--
Harmony of Nature GG
Instant {U}
Choose one - Creatures you control gain protection from noncreature cards until end of turn; or lands you control gain protection from noncreature cards until end of turn.
Entwine 1
I cast Harmony of Nature choosing either (or both) option(s), then play a Island and alpha strike said door in the face.
Me x1
Elemental X2
Merfolk x2
Island x1
Mountain x2
Instant (M)
End the turn. You skip your next turn. (Exile all spells and abilities on the stack, including this card. The player whose turn it is discards down to his or her maximum hand size. Damage wears off, and "this turn" and "until end of turn" effects end.)
I bend the space-time continuum (I've always wanted to say that). After some confusion and debates with my team over whether what just happened was even possible, we proceed through the door, hopefully to a tropical beach (I'll take an Island, please).
Mechanic Creator's Contest III- Winner
[Clan Flamingo]
Current Team:
4x 1/1 white Soldier
2x 3/1 red Elemental
1x 0/1 legendary red and white Human Wizard named Fitz Flamecarver
Current Resources:
Mountain
Plains
Plains
(Resources in reserve: Mountain)
Rebuker's Hearth
Land (R)
:symtap:, Discard a red or white card: Add or to your mana pool.
Whenever Rebuker's Hearth becomes tapped, target creature can't attack or block this turn.
Gladiator's Glory RW
Instant (U)
Multikicker - Tap an untapped creature you control.
Target untapped creature gets +3/+0 and can block an additional creature this turn. If Gladiator's Glory was kicked three or more times, prevent all damage that would be dealt to that creature this turn. If Gladiator's Glory was kicked five or more times, that creature gains double strike and lifelink until end of turn.
Nothing made Slashspark fight more fiercely than the sound of his own name.
Apostle of the Rebuker 1R
Creature - Goblin Cleric (U)
Flash, haste
W,T, Sacrifice Apostle of the Rebuker: Prevent all noncombat damage that would be dealt this turn.
1/2
Cast this guy, Fitz drops a coin forged from white mana into his collection box, and in return he pulls off an elaborate martyrdom ritual, allowing the party to pass through the fire unscathed due to their faith. Play Mountain and swing.
I̟̥͍̠ͅn̩͉̣͍̬͚ͅ ̬̬͖t̯̹̞̺͖͓̯̤h̘͍̬e͙̯͈̖̼̮ ̭̬f̺̲̲̪i͙͉̟̩̰r̪̝͚͈̝̥͍̝̲s̼̻͇̘̳͔ͅt̲̺̳̗̜̪̙ ̳̺̥̻͚̗ͅm̜̜̟̰͈͓͎͇o̝̖̮̝͇m̯̻̞̼̫̗͓̤e̩̯̬̮̩n͎̱̪̲̹͖t͇̖s̰̮ͅ,̤̲͙̻̭̻̯̹̰ ̖t̫̙̺̯͖͚̯ͅh͙̯̦̳̗̰̟e͖̪͉̼̯ ̪͕g̞̣͔a̗̦t̬̬͓͙̫̖̭̻e̩̻̯ ̜̖̦̖̤̭͙̬t̞̹̥̪͎͉ͅo͕͚͍͇̲͇͓̺ ̭̬͙͈̣̻t͈͍͙͓̫̖͙̩h̪̬̖̙e̗͈ ̗̬̟̞̺̤͉̯ͅa̦̯͚̙̜̮f͉͙̲̣̞̼t̪̤̞̣͚e̲͉̳̥r͇̪̙͚͓l̥̞̞͎̹̯̹ͅi͓̬f̮̥̬̞͈ͅe͎ ̟̩̤̳̠̯̩̯o̮̘̲p̟͚̣̞͉͓e͍̩̣n͔̼͕͚̜e̬̱d̼̘͎̖̹͍̮̠,͖̺̭̱̮ ̣̲͖̬̪̭̥a̪͚n̟̲̝̤̤̞̗d̘̱̗͇̮͕̳͕͔ ͖̞͉͎t̹̙͎h̰̱͉̗e̪̞̱̝̹̩ͅ ̠̱̩̭̦p̯̙e͓o̳͚̰̯̺̱̰͔̘p̬͎̱̣̼̩͇l̗̟̖͚̠e̱͉͔̱̦̬̟̙ ̖͚̪͔̼̦w̺̖̤̱e͖̗̻̦͓̖̘̜r̭̥e͔̹̫̱͕̦̰͕ ̗͔̠p̠̗͍͍̱̳̠r̰͔͎̰o͉̥͓̰͚̥s̟͚̹̱͔̣t͉̙̳̖͖̪̮r̥̘̥͙̹a͉̟̫̟̳̠̟̭t͈̜̰͈͎e̞̣̭̲̬ ͚̗̯̟͙i͍͖̰̘̦͖͉ṇ̮̻̯̦̲̩͍ ̦̮͚̫̤t͉͖̫͕ͅͅh͙̮̻̘̣̮̼e͕̺ ͙l͕̠͎̰̥i̲͓͉̲g̫̳̟͈͇̖h̠̦̖t͓̯͎̗ ̳̪̘̟̙̩̦o̫̲f̙͔̰̙̠ ̹̪̗͇̯t͖̼̼͉͖̬h̹͇̩e͚̖̺̤͉̹͕̪ ͚͓̭̝̺G͎̗̯̩o̫̯̮̟̮̳̘d̜̲͙̠-̩̳̯̲̗̜P̹̘̥͉̝h͍͈̗̖̝ͅa͍̗̮̼̗r̜̖͇̙̺a̭̺͔̞̳͈o̪̣͓̯̬͙̯̰̗h̖̦͈̥̯͔.͇̣̙̝
Feel free to design outside your colors, but you can only make use of white and black mana. All other colors will be considered colorless mana.
20 hours to go!
[Clan Flamingo] Tier Archivist
[15:21] <@CC> Remember, if you argue, you are an idiot.
Untrophied Wins:
Perfect MCC Scores: 2
---------------------------------------------------------------
Team Elau
Land (R)
T: Add U to you mana pool. Spend this mana only to cast instant spells or spells with flash. Add G to your mana pool. Spend this mana only to cast creature spells or activate abilities of creatures.
The symbols carved into the walls of the room pulsed with a faint light, which seemed to change in reaction to our thoughts
Instant
Prevent all combat damage that artifact creatures would deal to nonartifact creatures this turn.
2x 3/3 G Centaur
1x 1/3 U Merfolk
Island
Forest
Forest
I cast
Aetherhaste U
Instant
The next creature card you cast this turn can be cast as though it had flash.
Draw a card.
...drawing into...
Druid Warden GG
Creature - Human Druid
Lands you control have hexproof
2/2
...which I play (with flash), the lavaball trap is countered because all it's targets are illegal, and myself and my token friends swing through the door next turn.
My new basic land for next round will be an Island
Instant U
Counter target spell
Fateseal 2
"...and the pyromancers rained down fire upon the beasts, only to watch it fizzle in the tide of blood." ~Historic account of the War of Death.
Will counter the lavaball trap and be on my merry way to the door.
Sigil: an MMORPCCG ">Mexus: An MMORPCCG
@Piar - Same deal with you, but a Mountain.
@CC - I hear the cocoa in these parts is terrible. I suggest avoiding it.
@EronTheRelentless - You had two islands and a forest this round
@Rithaniel - while your card is OK, you can't add new colors to your mana base, so it's a Mountain for you.
@Prophylaxis - Unfortunately, you're a creature too. Enjoy the afterlife!
@GiftTrix - You forgot what land you wanted for next round. Island it is.
Lutrine, Socrates, Timothy Mimeslayer, Zanny77, Eskimo_Rage, and BlackBull all failed to react in time and die a horrible, fiery death.
[Clan Flamingo] Tier Archivist
[15:21] <@CC> Remember, if you argue, you are an idiot.
Untrophied Wins:
Perfect MCC Scores: 2
---------------------------------------------------------------
I must have looked at it wrong. Put me down for 2 of each for next round please.