So, lets say there is a badass Emblem that reads something between the lines of "Instant and Sorcery spells have Splice onto everything", or perhaps that we are in Alara once again and 2 of your favorite creatures just did the fusion dance because the maelstrom bid it
Cross type fusions are allowed, such as Enchantment x Land (Although we don´t expect the result to be an enchantment land, it might not even be neither of them), toying with the resulting effects instead of putting them on legs/on a stick is encouraged (Angelic Wall + Fog = Fog Bank?)
Explosive Potential2GG
Sorcery
Until end of turn, whenever a land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
1. Design a new Ravnica mechanic for one of the old guilds and make a card around it.
2.Design a mono-colored card using two Ravnica mechanics that both come from the color you're using.
3. Blow up a land.
Winner is Judge Wins: 12345
Psystoderm 2UU
Creature - Beast
Shroud
Vanish 4
When Psystoderm dies, if it had no time counters on it, look at the top 3 cards of your library, then either put them back in any order or shuffle your library, then draw a card
4/4
NEW RULE: Any ammount of cards can be thrown to the mix, next player may choose 2 or more of them
Shelves of Lore
Land (R) T: Add 1 to your mana pool T: Reveal the top 3 cards of your library. Your opponent chooses one of them, then add the chosen card to your hand.
Ice Chains of Shahrastopheles 4UB
Enchantment
Whenever a player draws a card, if it is not that players draw step, exile that card, then he or she chooses one - Pay half of your life rounded up and cast the last card exiled by ~ without paying its mana cost, or clash with an opponent. If you win, return the last card exiled by ~ to its owners hand. If you lose, put the top card of your library into your graveyard.
Gaea's Rejuvenation2GG
Instant
Search you library for two Forest cards, reveal those cards, and put them into your hand. Then shuffle your library.
You may reveal any number of forests from your hand, you gain that much life.
When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.
Edit: Nevermind, I'm way too slow at this Standoff4WB
Enchantment
Whenever a creature deals combat damage to a player, put a weariness counter on Standoff.
At the beginning o each combat step, a player may pay 1 for each weariness counter on Standoff. If they do not, creatures they control can not attack this turn.
Remove X counters from Standoff: Search your library for a card with converted mana cost X, reveal it, and put it into your hand. Shuffle your library.
I gave up on reading that on the "Whenever a player draws a card" part. I'm not even going to try to understand this.
Haha, that's how I felt trying to read Chains of Mephistopheles. Did the best I could with the templating.
Soul Artist 3
Artifact Creature - Scarecrow
All cards that aren't on the battlefield, spells, and other permanents are white in addition to their other colors. 1W: White creatures you control get +1/+1 until end of turn.
1/3
Nomadic Shocker 1R
Creature - Insect
Haste
At the beggining of each player's upkeep, that player gains control of Nomadic Shocker, then Nomadic Shocker deals 1 damage to that player
Whenever Nomadic Shocker deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards. "Savvy shamans predict the shockers migration cycles, trying to recieve the painful gift of premonition"
1/1
Surgical strikeBBBB
Instant
Choose one: — Destroy target green creature, it can't be regenerated; or destroy target nonblack creature; or destroy target tapped creature, then draw a card.
Hostile Executioner2RB
Creature - Human Cleric
Whenever Hostile Executioner attacks, target creature cannot block until end of turn.
Whenever Hostile Executioner deals combat damage to a player, that player sacrifices a creature that did not block this turn.
3/2
Nolan, the Skittish Prodigy1RW
Legendary Creature - Human Soldier
Haste
When a player casts a creature spell, put a +1/+1 counter on Nolan, the Skittish Prodigy, then exile it. Return it to the battlefield under its owner's control at the beginning of the next end step.
Counters remain on Nolan as it moves to any zone other than a player's hand or library. "Held sword not high enough, dead, grip failed, my grip is very faulty, i could die! Practice, practice!"
2/2
Shifting Sands2UURR
Sorcery
Exchange control of target creature you control and target creature an opponent controls. Those creatures gain haste until end of turn.
At the beginning of the end step, return target creature which you own but do not control to your hand. "The sandstorm scoured away even allegiances."
Artificer's Museum2U
Enchantment
Shroud XX: Put X trinket counters on Artificer's Museum.
At the beginning of your upkeep, you may sacrifice Artificer's Museum. If you do, search your deck for an artifact card with converted mana cost equal to the number of trinket counters on Artificer's Museum and put it into your hand, then shuffle your deck.
Exhausting ZealWB
Enchantment - Aura
Enchant creature
Enchanted creature gets -2/-2 and has lifelink
Prevent all damage that would be dealt to enchanted creature, if damage is prevented this way, gain that ammount of life
While I appreciate your attempts at picking cards with thematic names, you're really making this much harder than it needs be, Gregar
Condensate1U
Instant
Prevent all combat damage that would be dealt to and dealt by target creature this turn.
Whenever target creature becomes the target of a spell or ability, its controller sacrifice it.
Retaliatory Archer1WW
Creature - Human Archer
Flash, reach
Whenever Retaliatory Archer blocks, sacrifice it at the end of combat. W: Retaliatory Archer can block an additional creature this turn.
Whenever a source deals damage to Retaliatory Archer, that sources controller takes that much damage.
1/1
Squirrelmonger 2GG
Creature - Squirrel Monger Beast
Trample
Whenever ~ is dealt damage, put that many 1/1 green Squirrel creature tokens onto the battlefield.
Whenever ~ deals damage to an opponent, that player puts that many 1/1 green Squirrel creature tokens onto the battlefield.
5/5
Not exact by any means, but I think Shadow is the most elegant way to handle Raging River.
Dauthi Titan4BB
Creature - Giant
Shadow
Whenever Dauthi Titan attacks, the defending player may choose any number of creatures they control. Those creatures gain shadow. Then the attacking player may choose any number of attacking creatures they control. Those creatures gain shadow. (Creatures with shadow can block or be blocked by only creatures with shadow.)
6/6
Spell Sluice3UUU
Instant — Trap If a spell you control was countered this turn by a spell or ability an opponent controlled, you may pay 1UU rather than pay Spell Sluice's mana cost.
Until end of turn, you may cast spells without paying their mana costs.
Onyx Falcon2WB
Artifact Creature — Bird Golem Flying
If you control a Knight or a Soldier, whenever Shard Griffin attack, creatures target player controls gets -2/-0 until end of turn.
2/1
Suffering of the Soul4BB
Enchantment
Whenever a creature is dealt damage, its controller sacrifices it, then add B to there mana pool equal to that creatures power.
Laccolith Champion2RW
Creature - Human Warrior
Exalted
Whenever a creature you control attacks alone, you may have it deal damage equal to its power to target creature. If you do, that creature assigns no combat damage this turn
3/1
This is what this game is all about
RULES:
Name 2 cards, next poster must splice their 2 effects into one card the splice-lazy way (Ex: Healing Salve + Lightning Bolt = Lightning Helix) or with some rules flexibility (Ex: Act of Treason + Diabolic Edict = Slave of Bolas?)
Cross type fusions are allowed, such as Enchantment x Land (Although we don´t expect the result to be an enchantment land, it might not even be neither of them), toying with the resulting effects instead of putting them on legs/on a stick is encouraged (Angelic Wall + Fog = Fog Bank?)
Lets see how this goes, so FIRST:
Ardent Plea + Trace of Abundance
NEW RULE: Any ammount of cards can be thrown to the mix, next player may choose 2 or more of them
Sorcery
Until end of turn, whenever a land is tapped for mana, its controller adds one mana of any color to his or her mana pool (in addition to the mana the land produces).
Cascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom in a random order.)
hmmm... Ant Queen + Temporal Isolation
Creature - Human Advisor
1W: Target creature can't attack or block this turn.
0/4
Next: Greater Good + Archivist
Creature - Human Mage
T, Sacrifice a creature: Draw cards equal to sacrificed creatures power, then discard two cards.
1/1
Next: Ponder + Blastoderm
^ Done by ME! (My first banner)
1. Design a new Ravnica mechanic for one of the old guilds and make a card around it.
2.Design a mono-colored card using two Ravnica mechanics that both come from the color you're using.
3. Blow up a land.
Winner is Judge Wins:
1 2 3 4 5
Creature - Beast
Shroud
Vanish 4
When Psystoderm dies, if it had no time counters on it, look at the top 3 cards of your library, then either put them back in any order or shuffle your library, then draw a card
4/4
NEW RULE: Any ammount of cards can be thrown to the mix, next player may choose 2 or more of them
NEXT:
Library of Alexandria
Sylvan Library
Forgotten Lore
Shelves of Lore
Land (R)
T: Add 1 to your mana pool
T: Reveal the top 3 cards of your library. Your opponent chooses one of them, then add the chosen card to your hand.
Next:
Have fun
BGStandard Green AggroGB
UWRGModern Saheeli CobraGRWU
UBRGLegacy StormGRBU
Wizards Certified Rules Advisor
Enchantment
Whenever a player draws a card, if it is not that players draw step, exile that card, then he or she chooses one - Pay half of your life rounded up and cast the last card exiled by ~ without paying its mana cost, or clash with an opponent. If you win, return the last card exiled by ~ to its owners hand. If you lose, put the top card of your library into your graveyard.
Next: Gaea's Blessing and Gaea's Bounty
Instant
Search you library for two Forest cards, reveal those cards, and put them into your hand. Then shuffle your library.
You may reveal any number of forests from your hand, you gain that much life.
When Gaea's Blessing is put into your graveyard from your library, shuffle your graveyard into your library.
Edit: Nevermind, I'm way too slow at this
Standoff 4WB
Enchantment
Whenever a creature deals combat damage to a player, put a weariness counter on Standoff.
At the beginning o each combat step, a player may pay 1 for each weariness counter on Standoff. If they do not, creatures they control can not attack this turn.
Remove X counters from Standoff: Search your library for a card with converted mana cost X, reveal it, and put it into your hand. Shuffle your library.
Choose 2: Painter's Servant, Eight-and-a-Half-Tails, Honor of the Pure
Haha, that's how I felt trying to read Chains of Mephistopheles. Did the best I could with the templating.
Soul Artist 3
Artifact Creature - Scarecrow
All cards that aren't on the battlefield, spells, and other permanents are white in addition to their other colors.
1W: White creatures you control get +1/+1 until end of turn.
1/3
Next: Wanderlust, Barbed Shocker
Creature - Insect
Haste
At the beggining of each player's upkeep, that player gains control of Nomadic Shocker, then Nomadic Shocker deals 1 damage to that player
Whenever Nomadic Shocker deals damage to a player, that player discards all the cards in his or her hand, then draws that many cards.
"Savvy shamans predict the shockers migration cycles, trying to recieve the painful gift of premonition"
1/1
NEXT:
Murder
Assassinate
Annihilate
Slay
Went out and looked for enough synonims of the word 'kill' =P
Instant
Choose one: — Destroy target green creature, it can't be regenerated; or destroy target nonblack creature; or destroy target tapped creature, then draw a card.
Next, pick two:
Cabal Executioner
Hostile Realm
Sunweb
Creature - Human Cleric
Whenever Hostile Executioner attacks, target creature cannot block until end of turn.
Whenever Hostile Executioner deals combat damage to a player, that player sacrifices a creature that did not block this turn.
3/2
Next (Choose 2 or more)
Norin the Wary, Skullbriar, the Walking Grave, Champion of the Parish, Wingcrafter
Trying to give an option of every color here
Legendary Creature - Human Soldier
Haste
When a player casts a creature spell, put a +1/+1 counter on Nolan, the Skittish Prodigy, then exile it. Return it to the battlefield under its owner's control at the beginning of the next end step.
Counters remain on Nolan as it moves to any zone other than a player's hand or library.
"Held sword not high enough, dead, grip failed, my grip is very faulty, i could die! Practice, practice!"
2/2
(Sorry Wingie, you didn't made the cut D: )
NEXT: (Choose 2 or more)
Switcheroo
Subversion
Viashino Sandstalker
Shifting Sands 2UURR
Sorcery
Exchange control of target creature you control and target creature an opponent controls. Those creatures gain haste until end of turn.
At the beginning of the end step, return target creature which you own but do not control to your hand.
"The sandstorm scoured away even allegiances."
NEXT:
Trinket Mage
Helix Pinnacle
Sig courtesy of Disappointing Signet Inc.
My Cubes:
Goblin Pile Shuffler's 360 Card Pauper Cube - updated 1/4/2014
Goblin Pile Shuffler's 270 Card One-Drop Cube - updated 1/4/2014
Enchantment
Shroud
XX: Put X trinket counters on Artificer's Museum.
At the beginning of your upkeep, you may sacrifice Artificer's Museum. If you do, search your deck for an artifact card with converted mana cost equal to the number of trinket counters on Artificer's Museum and put it into your hand, then shuffle your deck.
Choose 2:
Titania's Song
Enfeeblement
Reverse Damage
Enchantment - Aura
Enchant creature
Enchanted creature gets -2/-2 and has lifelink
Prevent all damage that would be dealt to enchanted creature, if damage is prevented this way, gain that ammount of life
NEXT:
Gaseous Form
Liquify
Frozen Solid
Instant
Prevent all combat damage that would be dealt to and dealt by target creature this turn.
Whenever target creature becomes the target of a spell or ability, its controller sacrifice it.
Pick 2:
Eye for an Eye
Mounted Archers
Shadow Guildmage
Creature - Human Archer
Flash, reach
Whenever Retaliatory Archer blocks, sacrifice it at the end of combat.
W: Retaliatory Archer can block an additional creature this turn.
Whenever a source deals damage to Retaliatory Archer, that sources controller takes that much damage.
1/1
Pick 2:
Acorn Catapult
Druid's Call
Squirrel Nest
Deranged Hermit
2GG
Creature - Squirrel Monger Beast
Trample
Whenever ~ is dealt damage, put that many 1/1 green Squirrel creature tokens onto the battlefield.
Whenever ~ deals damage to an opponent, that player puts that many 1/1 green Squirrel creature tokens onto the battlefield.
5/5
Next = pick 2:
Condescend
Last Laugh
Narcissism
Custom Card / Set Reviewer
When reviewing custom cards / sets, I look for (a) flavour, (b) function, and (c) cohesiveness, generally through a risk focus.
Dauthi Titan 4BB
Creature - Giant
Shadow
Whenever Dauthi Titan attacks, the defending player may choose any number of creatures they control. Those creatures gain shadow. Then the attacking player may choose any number of attacking creatures they control. Those creatures gain shadow. (Creatures with shadow can block or be blocked by only creatures with shadow.)
6/6
Choose 2:
Cobra Trap
Worldfire
Omniscience
Instant — Trap
If a spell you control was countered this turn by a spell or ability an opponent controlled, you may pay 1UU rather than pay Spell Sluice's mana cost.
Until end of turn, you may cast spells without paying their mana costs.
Pick 2:
Lunk Errant
Brine Seer
Wirecat
Aggressive Urge
Artifact Creature - Giant
Trample
Wired Giant can only attack or block alone and if it is enchanted
7/7
NEXT: Pick 2 or more
Public Execution
Agent of Masks
Blood Oath
War Falcon
Artifact Creature — Bird Golem
Flying
If you control a Knight or a Soldier, whenever Shard Griffin attack, creatures target player controls gets -2/-0 until end of turn.
2/1
Choose 2 or more:
Lava Hounds
Sacrifice
Death Pits of Rath
Blight
Enchantment
Whenever a creature is dealt damage, its controller sacrifices it, then add B to there mana pool equal to that creatures power.
Next, Choose 2:
Raka Sanctuary
Samite Sanctuary
Laccolith Titan
Angelic Benediction
Artist: //gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&artist=[%22Daniel%20Ljunggren%22">"]Daniel Ljunggren
Creature - Human Warrior
Exalted
Whenever a creature you control attacks alone, you may have it deal damage equal to its power to target creature. If you do, that creature assigns no combat damage this turn
3/1
NEXT: Choose 2 or more
Arc Lightning
Dark Ritual
Maze of Ith
Aeon Chronicler