As I was considering the Modern format, it occurred to me that WotC has no way to introduce new cards into Modern without also introducing them into Standard. Apparently, Modern isn't an eternal format in the same way that Magic's past non-rotating formats are. Its cardpool doesn't include anything that isn't released in a regular Magic set. Perhaps this is more readily accepted by those of you who've played Standard. For a cardpool built around modern frames, it was relatively easy for me to accept that modern-framed promotion cards shouldn't necessarily be included. Promos have always been meant for generating interest in their regular counterparts, always being reprints. These cards, however, aren't reprints. They seem to have been created following modern design philosophy, have modern frames, and certainly aren't promos.
Understanding that WotC didn't figure out a way to incorporate them into the Modern format, (while leaving reprints like Sol Ring from Commander out) and ignoring whether WotC wanted them to be incorporated in the first place...
How would these cards affect Modern if they were legal?
How does WotC's inability to directly introduce cards to Modern affect the format?
These cards were introduced in non-standard sets. None have ever been legal in Standard or Modern:
Except modern masters just happened which negates this whole thing.
Edit: I suppose reading a bit further I spoke too soon. I think if there is a card that would be fine in modern, I have no issue with it hitting standard.
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Current Decks:
Modern
Modern Warp / UR Control / UR Storm / Naya Breachshift / ElectroBalance
Legacy
Solidarity / Lands / Sneak and Show / Grixis Delver / Reanimator / Belcher / Storm / Dredge
Shardless Agent would probably see play in something. Baleful Strix too. Edric might be playable. Potentially Flusterstorm. But most of those cards wouldn't really impact the format because they're designed for slower formats, they're meant for multiplayer, or both.
And of course Scavenging Ooze will be Modern-legal in a short while anyway.
Shardless Agent would probably see play in something. Baleful Strix too. Edric might be playable. Potentially Flusterstorm. But most of those cards wouldn't really impact the format because they're designed for slower formats, they're meant for multiplayer, or both.
And of course Scavenging Ooze will be Modern-legal in a short while anyway.
Aren't Shardless Agent and Baleful Strix impacting legacy?
I thought there was an entirely new deck; Shardless BUG that revolved around Shardless Agent (and probably BBE)
Baleful Strix is a terrific value card, and cascade on a body (Shardless Agent) is notably missing in Modern, now. I don't see WotC bringing Cascade back to Standard, though, because it's pretty busted; at least not 3-4cmc (playable) cascaders. I can't see any of the rest of them seeing very much competitive play in Modern, except maybe Ooze which we are getting. Skullbriar's cute.
Collective Voyage-I could see somebody making a landfall deck that takes advantage of the fact that almost nobody runs basic lands.
Every deck plays basics. Path to Exile, Ghost Quarter, Blood Moon, and the simple fact that an untapped shockland costs 2 life are good enough reasons to.
Every deck plays basics. Path to Exile, Ghost Quarter, Blood Moon, and the simple fact that an untapped shockland costs 2 life are good enough reasons to.
Flusterstorm (Very good in Legacy) Shardless Agent (Cascade on a body is quite powerful on its own, and having this spell cost three also opens up the door for some shenanigans involving CMC. Would probably make Living End better and might be a compelling reason to go RUG rather than Jund, which could be interesting) Baleful Strix (So much value it hurts. I desperately want to play this card in Modern). Soul Snare (bonus: it gives you another way to pump Tarmogoyf) Brindle Shoat (I would ride this pig straight to value town and never look back) Collective Voyage (This is insane ramp when cast for even X=2 or x=3. Wait until the opponent is tapped out, or don't care because you can probably do more with the mana and they probably aren't running a ton of basics anyway [and if you've already path'd them, there will be even fewer targets) Ruhan of the Fomori (I don't think Domain Zoo would mind this guy one bit) Edric, Spymaster of Trest (Psuedo-haste, gives Curiosity to all of your guys). Illusory Angel (I like that 4 toughness. Could see it in a deck running Vapor Snag, Serum Visions, Lightning Bolt, and other cheap spells) Sakashima's Student (Seems good. Why not)
EDIT: I do like the idea of having a product that introduces new cards to Modern while bypassing Standard. It would be a good way for WotC to influence the format in addition to (and perhaps, in some cases, in place of) bans. There would be so many ways to increase format diversity and give a boost to decks that are almost there competitively.
As I was considering the Modern format, it occurred to me that WotC has no way to introduce new cards into Modern without also introducing them into Standard. Apparently, Modern isn't an eternal format in the same way that Magic's past non-rotating formats are. Its cardpool doesn't include anything that isn't released in a regular Magic set. Perhaps this is more readily accepted by those of you who've played Standard. For a cardpool built around modern frames, it was relatively easy for me to accept that modern-framed promotion cards shouldn't necessarily be included. Promos have always been meant for generating interest in their regular counterparts, always being reprints. These cards, however, aren't reprints. They seem to have been created following modern design philosophy, have modern frames, and certainly aren't promos.
Understanding that WotC didn't figure out a way to incorporate them into the Modern format, (while leaving reprints like Sol Ring from Commander out) and ignoring whether WotC wanted them to be incorporated in the first place...
This is why we should not call modern an eternal format. It is because of cards like this which do not go through standard and aren't useable. Wizards has no intention of changing this as far as I'm concerned because it would be confusing to change the rules so these were legal, but things reprints in the modern card frame aren't useable like Brainstorm.
Plenty of those cards have the raw power to be in modern though. Animar, Soul of Elements has relevant protections, combo potential, and can be huge. Would see play, even if fringe. Baleful Strix Artifact creature, cantrips, evasion and death touch. Would see play. Chaos Warp Strong removal in red. Would see some play Edric, Spymaster of Trest Very strong, would probably see some play although a bit fringe. Flusterstorm One of the better counterspells in the game. Would see play, Also absurd potential with Nivmagus elemental Shardless Agent would also see some play just because cascade on a body.
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Currently Playing:
Modern: UWUW TronUW
Legacy: WDeath N TaxesW CEldrazi C
If you couldn't tell I hate greedy blue decks.
There are some other cards reprinted in Modern card frames in stuff like Duel Decks. For example, Counterspell is in the Jace vs. Chandra duel deck. That'd see play for sure
I would not be so sure about Flusterstorm in Modern, as it's just better in a format where Storm is still pretty strong. In some cases it's a conditionally better Spell Pierce, but not with much real consistency. It's still solid, but much better in Legacy.
I would not be so sure about Flusterstorm in Modern, as it's just better in a format where Storm is still pretty strong. In some cases it's a conditionally better Spell Pierce, but not with much real consistency. It's still solid, but much better in Legacy.
Oh, that is actually very true. I misread the card and didn't see the "instant or sorcery" clause, which changes things significantly!
As you said, still a good card, but not as definitely Modern-playable as I had originally imagined.
There are some other cards reprinted in Modern card frames in stuff like Duel Decks. For example, Counterspell is in the Jace vs. Chandra duel deck. That'd see play for sure
Counterspell is way too strong for this format. It's UU counter and we don't have much else in the way of strong early counters that scale well. Mana Leak is good early but so bad late game, and against Tron. They explicitly don't want to reprint Counterspell. R&D thinks Mana Leak is too powerful of a card for the game they want Magic to become, so obviously we can't have a Mana Leak reprint for Modern.
There's obviously a ton of stuff not legal for Modern (in Modern borders) that would see play, it's more about what is good in the format and healthy for it. For example, Baleful Strix wouldn't break this format, but Counterspell most definitely would.
Most of these cards just wouldn't have a big impact on Modern. I would hate to see Shardless Agent in the format, although he's less outrageous without Hymn to Tourach around, but otherwise, these cards would probably have very little effect. A few of them could find homes (Chaos Warp might help out RDW strategies, Flusterstorm is good tech for some decks, Kalia and Skullbriar are fun, etc.), but it wouldn't be anything serious.
Shardless would be the big one. Would probably be banned though, especially if Ancestral Vision was around in the format.
I would cry and giggle like a school girl at the same time if Strix and Shardless entered into Modern. I think BUG would become a tier 1 deck overnight with those two cards in the format plus Bob/Tiago/Goyf.
wait are we allowed to talk about things such as judge promos having the ONS block fetches and how fnm would allow astral slide to come into the format. stuff of that nature?
wait are we allowed to talk about things such as judge promos having the ONS block fetches and how fnm would allow astral slide to come into the format. stuff of that nature?
Nope. There are cards on the Reserved List that are Modern-framed promos that would enter the format then, which defeats the entire point of Modern. Not to mention the fact that they would break Modern into little bits. I wouldn't mind seeing most of Conspiracy, Commander, Commander 2013, Planechase, Archenemy, and Planechase 2012 legal in Modern. However, Premium Decks and Duel Decks have too many broken cards in them to just ban the broken ones without it being completely ridiculous.
Understanding that WotC didn't figure out a way to incorporate them into the Modern format, (while leaving reprints like Sol Ring from Commander out) and ignoring whether WotC wanted them to be incorporated in the first place...
Scavenging OozeNonfunctional Cards (14):
Edit: I suppose reading a bit further I spoke too soon. I think if there is a card that would be fine in modern, I have no issue with it hitting standard.
Modern Warp / UR Control / UR Storm / Naya Breachshift / ElectroBalance
Solidarity / Lands / Sneak and Show / Grixis Delver / Reanimator / Belcher / Storm / Dredge
And of course Scavenging Ooze will be Modern-legal in a short while anyway.
Animar, Soul of Elements-He comes down on turn 3, can't be stopped by Terminate, Path to Exile, Doom Blade, Go for the Throat, Abrupt Decay, or Maelstrom Pulse, turns into a huge finisher, and gives all creature spells you cast affinity for creatures. His only weakness is that he can get hit by a Lightning Bolt.
Baleful Strix-It sees play in Legacy, so that might be enough to make it see play in Modern.
Collective Voyage-I could see somebody making a landfall deck that takes advantage of the fact that almost nobody runs basic lands.
Edric, Spymaster of Trest-He can get you a lot of cards. While he is not as good as in multiplayer, he still gets you lots of cards when you attack.
Flutterstorm-Maybe, I'm not sure.
Homeward Path-It protects against Threads of Disloyalty.
Illusory Angel-I'm not sure about this one either but it could work.
Shardless Agent-This would be perfect in Living End and Restore Balance/Greater Gargadon decks.
Skullbriar, the Walking Grave-This would be great in a Varolz, the Scar Striped deck. You could give it +1/+1 counters, attack, and then if it was removed or you needed to sacrifice it to regenerate Varolz, the +1/+1 counters would stay in the graveyard when you scavenge it and you would get them all back.
Stranglehold-I guess a red deck could sideboard this in against Valakut/Scapeshift or Birthing Pod.
Storm Crow is strictly worse than Seacoast Drake.
Aren't Shardless Agent and Baleful Strix impacting legacy?
I thought there was an entirely new deck; Shardless BUG that revolved around Shardless Agent (and probably BBE)
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Edit: Also the Vows might see play as pseudo-removal.
Every deck plays basics. Path to Exile, Ghost Quarter, Blood Moon, and the simple fact that an untapped shockland costs 2 life are good enough reasons to.
| Ad Nauseam
| Infect
Big Johnny.
Fine. Nobody plays a lot of basics.
Storm Crow is strictly worse than Seacoast Drake.
Flusterstorm (Very good in Legacy)
Shardless Agent (Cascade on a body is quite powerful on its own, and having this spell cost three also opens up the door for some shenanigans involving CMC. Would probably make Living End better and might be a compelling reason to go RUG rather than Jund, which could be interesting)
Baleful Strix (So much value it hurts. I desperately want to play this card in Modern).
Soul Snare (bonus: it gives you another way to pump Tarmogoyf)
Brindle Shoat (I would ride this pig straight to value town and never look back)
Collective Voyage (This is insane ramp when cast for even X=2 or x=3. Wait until the opponent is tapped out, or don't care because you can probably do more with the mana and they probably aren't running a ton of basics anyway [and if you've already path'd them, there will be even fewer targets)
Ruhan of the Fomori (I don't think Domain Zoo would mind this guy one bit)
Edric, Spymaster of Trest (Psuedo-haste, gives Curiosity to all of your guys).
Illusory Angel (I like that 4 toughness. Could see it in a deck running Vapor Snag, Serum Visions, Lightning Bolt, and other cheap spells)
Sakashima's Student (Seems good. Why not)
Might be tried out, might be good:
Nin, the Pain Artist
Kaalia of the Vast (someone would almost definitely try this out to cheat Griselbrand into play)
Probably not, but certainly powerful:
Maelstrom Wanderer (in some absurd ramp deck, maybe?)
EDIT: I do like the idea of having a product that introduces new cards to Modern while bypassing Standard. It would be a good way for WotC to influence the format in addition to (and perhaps, in some cases, in place of) bans. There would be so many ways to increase format diversity and give a boost to decks that are almost there competitively.
This is why we should not call modern an eternal format. It is because of cards like this which do not go through standard and aren't useable. Wizards has no intention of changing this as far as I'm concerned because it would be confusing to change the rules so these were legal, but things reprints in the modern card frame aren't useable like Brainstorm.
Plenty of those cards have the raw power to be in modern though.
Animar, Soul of Elements has relevant protections, combo potential, and can be huge. Would see play, even if fringe.
Baleful Strix Artifact creature, cantrips, evasion and death touch. Would see play.
Chaos Warp Strong removal in red. Would see some play
Edric, Spymaster of Trest Very strong, would probably see some play although a bit fringe.
Flusterstorm One of the better counterspells in the game. Would see play, Also absurd potential with Nivmagus elemental
Shardless Agent would also see some play just because cascade on a body.
Modern:
UWUW TronUW
Legacy:
WDeath N TaxesW
CEldrazi C
If you couldn't tell I hate greedy blue decks.
Vintage
WWhite Trash
RGGruul Aggro
WSoul Sisters
WBTokens
BUGRRestore Balance
BMono-Black Infect
EDH:
RGWMayael, the Anima
GWURoon of the Hidden Realm
BDrana, Kalastria Bloodchief
CG
Oh, that is actually very true. I misread the card and didn't see the "instant or sorcery" clause, which changes things significantly!
As you said, still a good card, but not as definitely Modern-playable as I had originally imagined.
Counterspell is way too strong for this format. It's UU counter and we don't have much else in the way of strong early counters that scale well. Mana Leak is good early but so bad late game, and against Tron. They explicitly don't want to reprint Counterspell. R&D thinks Mana Leak is too powerful of a card for the game they want Magic to become, so obviously we can't have a Mana Leak reprint for Modern.
There's obviously a ton of stuff not legal for Modern (in Modern borders) that would see play, it's more about what is good in the format and healthy for it. For example, Baleful Strix wouldn't break this format, but Counterspell most definitely would.
Grixis Death's Shadow, Jund, UW Tron, Jeskai Control, Storm, Counters Company, Eldrazi Tron, Affinity, Living End, Infect, Merfolk, Dredge, Ad Nauseam, Amulet, Bogles, Eldrazi Tron, Mono U Tron, Lantern, Mardu Pyromancer
Shardless would be the big one. Would probably be banned though, especially if Ancestral Vision was around in the format.
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Feel free to discuss any of the cards. I just wanted to keep the list updated out of personal curiosity.
The Conspiracies wouldn't be legal. They don't follow the normal rules for Magic.
Nope. There are cards on the Reserved List that are Modern-framed promos that would enter the format then, which defeats the entire point of Modern. Not to mention the fact that they would break Modern into little bits. I wouldn't mind seeing most of Conspiracy, Commander, Commander 2013, Planechase, Archenemy, and Planechase 2012 legal in Modern. However, Premium Decks and Duel Decks have too many broken cards in them to just ban the broken ones without it being completely ridiculous.
Storm Crow is strictly worse than Seacoast Drake.