So this is my Agrus Kos Boros deck. It's designed to hold its own in multiplayer, but also has a lot of flavor from the original Ravnica books. The main theme of the deck is multicolor creatures, to take advantage of Kos's ability. There are also a lot of Angels and a lifegain subtheme as well.
12-16-13
-1 ancient tomb
+1 clifftop retreat
Despite this being a lifegain deck, the ancient tomb hurt after a while.
3-17-14
-1 Plains
+1 Command Tower
-1 Burnished Hart
+1 Sol Ring
(took apart a commander precon, added a few staples. Cut the Hart because this deck wants a
fast start, not spending turn 3 and 4 on ramp.
There's a few cards that I'm not 100% sold on. Burnished hart was tested and cut. There's probably not enough artifacts to warrant buried ruin, but I had one laying around and it could return my sunforger. I'm not sure if Bonfire of the Damned is worth it either, I added that at the last minute. Boon Reflection might be win-more, only testing will tell. I'm not sure how good the planeswalkers will be, but I wanted to give the deck another dimension besides just attacking with creatures. And I realize that Arrest and Murder Investigation are pretty weak, but they fit with the theme.
As always, feedback is welcome and I'll do my best to keep the list updated.
I'm thinking additional attack phases would be ideal, but the cards I can think of can be neither fetched up with Sunforger nor do they quite fit the flavor. Still...
Stun Sniper MAY work, mostly for its tapping effect.
I just want to point out that Brightflame is a fine card that has served me well in the past. Dwarven Song and Heaven's Gate help ensure it clears the board while being fetchable with Sunforger. Heaven's Gate also plays nice with Martyr's Cry for some ... interesting... card draw/removal.
Cheers!
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Thanks for the suggestions! Out of all of them, Savage Beating seems like my favorite
due to its versatility and I may end up replacing Boon Reflection with it.
I also like some of the creatures, particularly boros swiftblade. That double strike will hurt with Agrus's buffs and all my other boons. With this deck, I tried to stay away from too many small 1-3 cc creatures that would have little effect on the board since I have such limited card draw. The curve is a bit higher to reflect that, but only testing will tell if that's a good call. I still haven't gotten a game in with this deck, but hopefully I'll get down to Memphis this weekend.
The dark and legends mass removal cards seem cool and I like both the uniqueness and old school flavor of them. However, with most of my cards being multicolor, I'm going to end up wiping my own board and I'm pretty lacking on tutors. I'll keep that in mind in case I play a R/W/X tricolor deck though! Thanks again for the reply, this classic general isn't generating much of an impression or feedback.
1 Agrus Kos, Wojek Veteran
Creatures (26)
1 Figure of Destiny
3 Hearthfire Hobgoblin
3 Boros Reckoner
3 Viashino Firstblade
4 Rhox Faithmender
4 Tajic, Blade of the legion
4 Firemane Avenger
4 Flowstone Charger
4 Sunhome Enforcer
4 Restoration Angel
5 Archangel of Thune
5 Herald of War
5 Fortress Cyclops
5 Angelic Overseer
5 Balefire Liege
5 Nobilis of War
5 Shattered Angel (representing Feather)
6 Maze Rusher
6 Foundry Champion
6 Sunblast Angel
6 Angelic Skirmisher
6 Aurelia, the Warleader
6 Bull Cerodon
7 Gisela, Blade of Goldnight
8 Avacyn, Angel of Hope
8 Razia, Boros Archangel
2 Murder Investigation (Kos's Job)
2 Rise of the Hobgoblins
2 Legion's Initiative
3 Arrest
4 Glory of Warfare
5 Noble Purpose
5 Boon Reflection
5 Assemble the Legion
Planeswalkers (4)
4 Ajani, Caller of the Pride
4 Ajani Vengeant
4 Gideon, Champion of Justice
4 Elspeth, Knight-Errant
Artifacts (8)
1 Mana Vault
1 Sol Ring
2 Dolmen Gate
3 Sunforger
3 Boros Keyrune
3 Boros Cluestone
3 Pristine Talisman
3 Darksteel Ingot
Spells (16)
1 Angel's Grace
1 Swords to Plowshares
1 Condemn
2 Divine Offering
2 Boros Charm
2 Fight to the Death
3 Orim's Thunder
3 Cleansing
4 Master Warcraft
5 Reforge the Soul
5 Defy Death
6 Beacon of Immortality
0 Smoldering Crater
0 Karoo
0 Drifting Meadow
0 Ghost Quarter
0 Buried Ruin
0 Battlefield Forge
0 Sunhome, Fortress of the Legion
0 Boros Guildgate
0 Slayers' Stronghold
0 Clifftop Retreat
0 Sacred Foundry
0 Cavern of Souls
0 kabira crossroads
0 temple of triumph
0 command Tower
12 plains
10 mountains
Wishlist:
10-11-13
-1 Mountain
+1 Cavern of Souls
Deck runs a fair number of angels and soldiers
10-28-13
-2 Plains
+1 Kabira Crossroads
+1 Temple of Triumph
Just sprucing up the mana in this update
12-16-13
-1 ancient tomb
+1 clifftop retreat
Despite this being a lifegain deck, the ancient tomb hurt after a while.
3-17-14
-1 Plains
+1 Command Tower
-1 Burnished Hart
+1 Sol Ring
(took apart a commander precon, added a few staples. Cut the Hart because this deck wants a
fast start, not spending turn 3 and 4 on ramp.
There's a few cards that I'm not 100% sold on. Burnished hart was tested and cut. There's probably not enough artifacts to warrant buried ruin, but I had one laying around and it could return my sunforger. I'm not sure if Bonfire of the Damned is worth it either, I added that at the last minute. Boon Reflection might be win-more, only testing will tell. I'm not sure how good the planeswalkers will be, but I wanted to give the deck another dimension besides just attacking with creatures. And I realize that Arrest and Murder Investigation are pretty weak, but they fit with the theme.
As always, feedback is welcome and I'll do my best to keep the list updated.
EDH Decks
RGMarhault Elsdragon (A Touch of Rampage)RG
GWTrostani, Early Bird (Wurm Tribal)GW
RWAgrus Kos, Bumbat Drinkin' BadassRW
RDiaochan, Hateful BeautyR
Relentless Assault
Fury of the Horde
World at War
Aggravated Assault
Savage Beating
As for creatures, Cerodon Yearling and Boros Swiftblade are on the cheaper end, cmc-wise, and meet your requirement for gold.
Stun Sniper MAY work, mostly for its tapping effect.
I just want to point out that Brightflame is a fine card that has served me well in the past. Dwarven Song and Heaven's Gate help ensure it clears the board while being fetchable with Sunforger. Heaven's Gate also plays nice with Martyr's Cry for some ... interesting... card draw/removal.
Cheers!
Krichaiushii on PucaTrade.
due to its versatility and I may end up replacing Boon Reflection with it.
I also like some of the creatures, particularly boros swiftblade. That double strike will hurt with Agrus's buffs and all my other boons. With this deck, I tried to stay away from too many small 1-3 cc creatures that would have little effect on the board since I have such limited card draw. The curve is a bit higher to reflect that, but only testing will tell if that's a good call. I still haven't gotten a game in with this deck, but hopefully I'll get down to Memphis this weekend.
The dark and legends mass removal cards seem cool and I like both the uniqueness and old school flavor of them. However, with most of my cards being multicolor, I'm going to end up wiping my own board and I'm pretty lacking on tutors. I'll keep that in mind in case I play a R/W/X tricolor deck though! Thanks again for the reply, this classic general isn't generating much of an impression or feedback.
EDH Decks
RGMarhault Elsdragon (A Touch of Rampage)RG
GWTrostani, Early Bird (Wurm Tribal)GW
RWAgrus Kos, Bumbat Drinkin' BadassRW
RDiaochan, Hateful BeautyR