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#31 |
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Ascended Mage
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Across = 0
the = 213 Ages = 0 so I don't think Walk the Aeons could look like this: Any idea for the Wipe Away Picture? Peace -=R=-
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See my Wantz/Haves list (H: Sol Ring FOIL, Taiga BB, Bayou BB, Visara FOIL, Nantuko Shade, Metalworker, BB Lightning Bolts, BB Demonic Tutor, BB Sol Ring, Karplusan Forest, Underground River,...) Last edited by -=Renegade=- : 08-31-2006 at 07:29 AM. |
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#32 |
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change we can imagine
![]() Join Date: Jan 2005
Location: peak everything
Posts: 8,984
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If this is real, we've got:
Walk of Aeons - ![]() ![]() ![]() Sorcery Target player takes an extra turn after this one. Buyback: Sacrifice three islands. Wipe Away - ![]() ![]() ![]() Instant Split Second Return target permanant to its owner's hand. As Seds noted, Walk of Aeons is an overcosted Time Warp which doesn't see play. That buyback ability helps, but don't count on using it more than once. To have 6 mana after sacrificing 3 Islands, you've got to start with 9. That means if you want to use the card a second time, you can't cast it until you have 9 mana on the board (or 8 mana in the board and a land in your hand). I'm not really digging it, sorry. Wipe Away is alright but I can't see anyone wanting to spend 50% more mana on Boomerang unless there's a specific reason, like a deck that can be disrupted by this card and only this card... and I can't imagine anything like that at the moment. Thanks for reporting |
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#33 | ||
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Can I lie in your grave?
Administrator ![]() |
Quote:
This just prevents anyone trying to mess with your Boomerang, doesn't seem like it has as many other implications as Krosan Grip does.
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#34 |
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Experienced Mage
Join Date: Jul 2006
Posts: 75
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I must say that I'm really pissed off about this. Not because the cards suck, but because of the way MaRo mentioned this card. He said it would be a power 9 card with buyback. This in no way even comes close to a power 9 card. As Seds and RE pointed out, it's a Time Warp reprint. That is not a power 9 card, and doesn't even see play. Very misleading by MaRo.
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#35 |
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Just Getting Started
Join Date: Aug 2005
Posts: 16
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it could/will see play in type 2, time warp saw play in type 2 AND Extended, and i could definatly see this
it lets you hit your 7 drop before your opponent, or lets you smash thier face with sky swallower for the win you dont HAVE to pay the buyback lol i have to say im HAPPY this costs 5+ mana anything in the range of 3 mana woulda have been absolutly ******ely good, Last edited by nimh : 08-31-2006 at 07:41 AM. Reason: just keep thinking up new ideas :P |
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#36 | |
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Ascended Mage
Join Date: Jun 2005
Location: Estoril, Portugal
Posts: 221
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Quote:
![]() About the possible cycle of iconic cards with split second for 1 more, please give us Split Second Shock! Gotta kill those togs!
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#37 |
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Banned
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WTF? R&D your mentally challenged this card is crazy?
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#38 |
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Clown on Fire
Moderator |
If you people had had rational expectations (or listened to me) when the preview hints went up you wouldn't have had to be disappointed now. Time Walk and Timetwister are such iconically powerful abilities that any card featuring those abilities can be considered a remake of them, and Maro knows that 95+% of people understand this simple idea. If you were expecting to actually see a Power 9-level card, or if your definition of "remake" is so narrow that you can accept Lotus Bloom but not Gilded Lotus then you really have only your own unreasaonble expectations to blame.
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#39 | |
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change we can imagine
![]() Join Date: Jan 2005
Location: peak everything
Posts: 8,984
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Quote:
Ancestral Calling - ![]() ![]() ![]() Instant Target player draws three cards. Flashback ![]() ![]() ![]() Doesn't matter, though. For anyone who has been playing the game and reading the marketing crap Wizards comes out with, this shouldn't be a surprise at all. |
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#40 | |
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This tag is custom
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Quote:
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***DCI Level 1 Judge*** I hate Hidden PathI was a god Not all shadows are cast by light—some are cast by darkness truer than any. "Ignorance is bliss" I will be a god, "Empires rise and fall but evil is eternal" again soon. Leader of the Greek Alliance My name is Yawgmoth Reality.sys corrupted.Reboot universe? |
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#41 |
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Ascended Mage
Join Date: Sep 2005
Location: Stuttgart
Posts: 185
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yeah, I think with the suspend theme (again) you can do more out of an additional turn than ever before.
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#42 |
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Experienced Mage
Join Date: Jul 2006
Posts: 75
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I'm with R_E on this one. It's just that MaRo literally said "Power 9 card with buyback" and not "Power 9 alternative" or anything like that. In another thread, I was hoping for a time walk with suspend, much like the lotus bloom has suspend. I think that making time walk cost 4UU but have a suspend 3 or 4 costing 1U would be just fine. This card will be jank. It's about as good as Stitch In Time.
EDIT: To be clear, I'm just mad at the way MaRo "hinted" at this card. He was very misleading. I'm very happy it's not overpowered. I'd rather it be jank than ruin the game like some cards we've seen in the past. Last edited by pgorney : 08-31-2006 at 08:54 AM. |
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#43 |
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Ascended Mage
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4uu plus the buyback , the "through the eons" is unplayable : it's waaaaaaayy too expensive.....even in casual
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#44 |
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Imma let you finish
Administrator Rules Guru MTGS Writer ![]() Join Date: Jan 2005
Posts: 10,508
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Walk of Aeons is definitely a pile. That buyback cost is just heinous. Although I bet somebody tries to make the Crucible of Worlds + Azusa, Lost But Seeking combo for infy turns.
Wipe Away has some interesting applications. It would cause fits for a lot of decks in Vintage when they get their Akroma or DSC bounced and can't do anything about it.
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#45 |
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Archmage Overlord
Join Date: Aug 2006
Location: Have you ever drunk Bailey's out of a shoe?
Posts: 1,172
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On the playability of Walk of Aeons, can you wait to see if the spell resolves before paying the Buyback? If so, mono blue or blue with some excel like a green splash, could stall til hitting enough land to play this, see if it resolves, if it does...then drop a win condition.
OR... With all of the suspend going around, if you drop a good suspended creature early game, turn 2-3, have it reach play turn 6-7 with haste, taking two turns or three in a row could seal the game. Thoughts? |
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