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#1 | |||||||||
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Experienced Mage
Join Date: Oct 2006
Posts: 70
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So, I HAVE actually made this deck - through dealclosers only! (9 cards to be filled - asking suggestions for that). It's pretty funny, cheap, combo-ish, competitive, and an easy deck to learn this game on a "high" level (for my lil brother).
AND! Another decklist i assembled quickly:
Iam not lazy, but this give's an accurate explanation of prof-article writers than some random mtg-dweeb like me. The Shuko's are an replacement of Lightning Greaves, Shuko's are faster to cast, and u don't need 2 creatures to flipper. How to "win" in turn 2 (without disruption): Turn 1: Saprazzan Skerry (Opponent: Wtf?!), Go. Turn 2: Remote Farm (Opponent: Ehh?!), Snap something to space or play Cloud of Faeries} and untap lands. Play Shuko for 1 blue and Daru Spiritualist for 1 blue and 1 white. Target w/ Shuko the Spiritualist untill you have 9.126 million toughness and sac the Spiritualist with Worthy Cause! (You: Laugh horribly) You need 6 card's for this, and they are'nt restricted so chances u'll draw them is small but not supersmall. Now my question is, what to fill in the 9 spots or even what to cut when supported by arguments!
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Free MONEY to FINANCE your MAGIC GOODS: Register at http://lix.in/-324341 ! Or check out my site! http://euphoria.web44.net/ Last edited by MiracleZone : 10-28-2006 at 07:25 AM. Reason: fixed decktag |
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#2 | |
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Slow Motion
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Also ornithopter and shield sphere are nice to add as alternatives for the faerie and the sphere also is a great defender. snapback and faith's fetters are good cheap commons to add for additional defence. |
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#3 | |
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Experienced Mage
Join Date: Oct 2006
Posts: 70
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+ Cloud of faeries thing, doing it in 2 turns NEEDS me to do the abovementioned method, since iam all tapped out of mana cause the depletion counters blow the land away, yes if i have 2 cloud of faeries i can do more crazy things but this hand seems like a godhand so :P *offtopic - i see on the flag that ur dutch, me too lol EDIT: i've added more stuff to the maindeck 3x Children of Korlis Or snapback vs platinum angel and crap? ---4x Avenger en-dal - is a nice option i guess, but it will make the deck not rareless anymore but it will be even stronger by removing evasive creatures, making opposing phage's (wth who plays that :S) a nutshell 2x Seal of Cleansing, plati angel too :P
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Free MONEY to FINANCE your MAGIC GOODS: Register at http://lix.in/-324341 ! Or check out my site! http://euphoria.web44.net/ Last edited by MiracleZone : 10-26-2006 at 04:24 PM. Reason: added some more suggestions for myself |
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#4 |
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is dansen
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First of all, just how important is the turn 2 gazillion life Is it all-important, or is a turn 3 gazillion life acceptable (since this is casual, I have to ask)?
If a turn 3 gazillion life is uncceptable, then remove cards like starlit sanctum or animal boneyard. I can't see how they contribute to a turn 2 win. If a slower, more consistent gazillion life is acceptable, then remove cards like snap, saprazzan ferry, and shuko. I'd also like to point out that gazzilion life won't make you win. With 4 terramorphic expanse and frantic search, it's quite a realistic situation where you'd run out of a library before your opponent does. All your opponent has to do is not play draw spells after you combo out and survive an onslought of a couple of 1/1 creature+shuko (all he has to do is play a blocker, or kill them). Unless you have some cleric recursion I can't see, sacrficing 4 clerics to swamp+starlit sanctum won't be enough to kill your opponent. The article you linked specifically mentioned win conditions like serra avatar and test of endurance, which are both lacking in this deck (since they're rares, I'd imagine).
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"Sometimes, the situation is outracing a threat, sometimes it's ignoring it, and sometimes it involves sideboarding in 4x Hope//Pray." --Doug Linn Last edited by mondu_the_fat : 10-26-2006 at 04:42 PM. |
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#5 | |
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Slow Motion
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Well I always thought 2 creatures where needed to over equip things but I was wrong good to know.you can also add cards that do similar thing, needed for your combo, so you have a greater chance to pull a part of your combo. Lands like Irrigation Ditch and dwarven ruins can be used for two mana just like the depletion lands. And maybe About face is fun to add, attack with a 2/X spirtualist and make it X/2 when it isn't blocked ![]() |
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#6 | |
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Let's subgame
![]() Join Date: Sep 2005
Location: ♪
Posts: 5,568
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#7 | |
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Experienced Mage
Join Date: Jun 2005
Posts: 72
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Oh, and I'd add Task Force, cause you really need to draw one of those pumpers and 4 Darus might be too few. Last edited by [MPL] : 10-27-2006 at 04:18 AM. |
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#8 | ||||||
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Experienced Mage
Join Date: Oct 2006
Posts: 70
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1x Psychatog, 1x Golgari Thug, 1x gaea's blessing, 1x krosan reclamation, 4x Cephalid Illusionist and 4/5 mirage fetchlands to have a safer manabase while going to a more utilitive way and having other winconditions AND preventing from getting milled. I also forgot task force to supplement additional daru spiritualists Quote:
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The shield sphere I will test it, as it will block me 3 turns or so. irrigation ditch and co seems okay, but the come-into-play-tapped abillity will not eventually kill myself? About face, yeah, i have them right in my hand right now but splashing red for just 1 card, prefer not. Will do that in 2 sec now. Quote:
THE ultimate thing i'm going to test will be squallmonger! It's built-in hurricane ability, being able to punch flyers away while kicking my opponent to pulp! in combination with avenger en-dal i have all the removal, alternative winconditions, additional life-gain abilities while still being able to make an offense right?! With the en-Kor in play, and a cephalid llusionist i can mill my library, so concentrating abit more on white/blue and a small splash of green - gotten through 1 forest and 2 riftstone portal (Psychatog like) right?! Thank you for the comments all!
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Free MONEY to FINANCE your MAGIC GOODS: Register at http://lix.in/-324341 ! Or check out my site! http://euphoria.web44.net/ Last edited by MiracleZone : 10-27-2006 at 06:54 AM. |
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#9 |
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Ascended Mage
Join Date: Jan 2005
Location: Nottingham, England
Posts: 206
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Random point of interest: did you know that, thanks to Outrider en-Kor and Task Force, you can rebel-search for the creature-based parts of the combo? All you need then is a Worthy Cause, Animal Boneyard, Diamond Valley or Miren, the Moaning Well.
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#10 |
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Experienced Mage
Join Date: Oct 2006
Posts: 70
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That's true, that can lead to a more solid synergy through the deck, still, I prefer to do a Cleric search instead of a Rebel search. While Task force is abit hard to cast (assuming you'll get burned away), using Cleric searches allows to tutor for Shaman en-Kor ANDDaru Spiritualist - this allows to search for a more versatile engine than including 8-12 more card's, this will get you probably 4-6 cards max to tutor for. Nevertheless, using a splash of green for probably Worldly Tutor will be great.
Altho - thanks for the reminder of searching for types, i will reconsider that!
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#11 | |
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Ascended Mage
Join Date: Jan 2005
Location: Nottingham, England
Posts: 206
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Ramosian Sergeant Ramosian Lieutenant Defiant Falcon Amrou Scout Lin Sivvi, Defiant Hero Ramosian Captain...etc. The crucial point here is that drawing any one of the Rebel searchers in your deck (except the Sergeant) guarantees you at least one, probably two parts of the combo, straight into play at instant speed (once the rebel searcher has untapped) - unlike Worldly Tutor, which loses you card advantage. Incidentally, if you're hell-bent on playing with Tutors, at least use Eladamri's Call... Oh, and if you do go for the Rebel-searching method, you can always drop in some cute silver bullets like Children of Korlis and Defiant Vanguard. Hope this helps! Last edited by WinterAssassin : 11-01-2006 at 08:02 PM. |
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#12 | |
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Experienced Mage
Join Date: Oct 2006
Posts: 70
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"While Task force is abit hard to cast (assuming you'll get burned away), using Cleric searches allows to tutor for Shaman en-Kor AND Daru Spiritualist" Assuming you play against burn/beatdown - this deck stands no chance against the big fatties/burn. Iam only playing 1/1 or 2/2 creatures on the first turns, he can simply burn them away - every deck/color is using some sort of removal, while keeping mana open - when my opponent is tapped-out, i'll be able to cast Worthy Cause or similar. You NEED a targetter in order to survive - to pump your clerics via daru spiritualist, or to "share" the damage somehow. My opponent will most likely have 4/5 creatures on the board at the time i can activate my rebel searcher, leaving me tapped out most of the time (turn 4). I really want to go off on turn 3 or 4 before getting overwhelmed.
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#13 |
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Ascended Mage
Join Date: Jan 2005
Location: Nottingham, England
Posts: 206
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Hmmm... fair point. While I didn't actually say it, I thought that the Rebel mechanic is nice to have as a backup, in case you can't get all the combo pieces... but yeah, it works regardless!
One decklist I once came up with looked something like this... Coastal Tower and Adarkar Wastes if they're a problem. Now I'm not saying either of these is necessarily better than your decklist, but what do you think of them? |
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#14 |
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Experienced Mage
Join Date: Oct 2006
Posts: 70
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Yes yes, thats it, nice innovative options! The Tooth/Pearl seems pretty whacky: T1: Nomads T2: drop medallion, T3: play many cards for 1 white mana!
It's even replacable with Marble Diamond for now (need to get 3 more medallions). However, the blue actually gets no advantage for the medaillon. I would go for Phantom Nomad now. Redirecting all damage from my blockers to the nomad will hold me off another 2 turns for only 1 white if the medaillon hit's play. Enchanting it with Grafted wargear/Manriki-Gusari/grifter's blade/Crown of Convergence and you can fog away almost everything. Can Aegis of Honor find a spot in this too? The angelic protector i'll test it out a bit, i still need to find teh perfect build
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