This is my version of the UB Sygg deck. It doesn't play much around Sygg because is meant to be for multiplayer and getting the sygg bonus is easy. It has mostly steal/reanimate effects with some insane card advantage and a few protective spells.
Anyways, you're super low on counterspells. I'm not sure if that's on purpose. There are a few mediocre cards you could cut, like Phyrexian Infiltrator (useless vs. blue players). Gilded Drake is better anyways.
Other cool stuff to go with steal/reanimate theme:
Yes, I do avoid playing counterspells, because they then to be ineffective in multiplayer. I wan't most of my cards to 2 for 1 to say the least. Infiltrator does not shine against blue players but having a instant speed control magic on the board is pretty intimidating. I do like the idea of gilded drake. I like all you other suggestions. Thanks a bunch!
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I can't wait to poop this!
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General: Sygg, River Cutthroat
Blue
1 Arcanis the Omnipotent
1 Glen Elendra Archmage
1 Aeon Chronicler
1 Sower of Temptation
1 Empress Galina
1 Mulldrifter
1 Azami, Lady of Scrolls
1 Body Double
1 Venser, Shaper Savant
1 Shapesharer
1 River Kelpie
1 Keiga, the Tide Star
1 Gatekeeper of Malakir
1 Puppeteer Clique
1 Ink-Eyes, Servant of Oni
1 Phyrexian Infiltrator
1 Nezumi Graverobber
1 Shadowmage Infiltrator
1 Lich Lord of Unx
1 Oona, Quieen of the Fae
1 Memnarch
Sorceries: 10
1 Rite of Replication
1 Bribery
1 Blatant Thievery
1 Time Stretch
1 Promise of Power
1 Demonic Tutor
1 Profane Command
1 Rise from the Grave
1 Damnation
1 Diabolic Tutor
1 Cryptic Command
1 Oona's Grace
1 Spell Burst
1 Spelljack
1 Evacuation
1 Mystical Tutor
1 Death Denied
Enchantments: 10
1 Honden of Seeing Winds
1 Abduction
1 Propaganda
1 Take Possession
1 Mind Control
1 Confiscate
1 Rhystic Study
1 Enslave
1 Bitterblossom
Artifacts: 14
1 Sol Ring
1 Mana Vault
1 Talisman of Dominance
1 Dimir Signet
1 Coalition Relic
1 Gilded Lotus
1 Grim Monolith
1 Akroma's Memorial
1 Staff of Domination
1 Sword of Fire and Ice
1 Loxodon Warhammer
1 Skullclamp
1 Vedalken Shackles
1 Oblivion Stone
1 Jace Beleren
Lands: 37
1 Maze of Ith
1 Esper Panorama
1 Terramorphic Expanse
1 Minamo, School at Water's Edge
1 vivid Creek
1 Rupture Spire
1 Frost Marsh
1 Vivd Marsh
1 Riptide Laboratory
1 Grixis Panorama
1 Reflecting Pool
1 Faerie Conclave
1 Underground River
1 Creeping Tar Pit
1 Dimir Aqueduct
1 Urborg, Tomb of Yawgmoth
1 Reliquary Tower
1 Academy Ruins
11 Islands
8 Swamps
If you have any suggestions please let me know.
I can't wait to poop this!
Anyways, you're super low on counterspells. I'm not sure if that's on purpose. There are a few mediocre cards you could cut, like Phyrexian Infiltrator (useless vs. blue players). Gilded Drake is better anyways.
Other cool stuff to go with steal/reanimate theme:
Soul Collector
Callous Oppressor
Sword of Light and Shadow
Volrath's Stronghold <--- this one especially
EDH
Azami (video)
:symw::symb::symg: Teneb (video)
Drana (video) (retired)
:symw::symr: Brion (video)
:symb::symr: Wort (video)
Arcum (video) (retired)
:symr::symg: Stonebrow (video)
B Shirei (video)
WU Rasputin (video) (retired)
R Urabrask (video)
WUR Zedruu (video) (retired)
W Isamaru
UB Grimgrin
U Mistform Ultimus (video)
UBR Gwendlyn (video)
URG Animar (video)
RG Thromok
WB Selenia
Standard
WU Geist of Saint Traft standard EDH (video) (retired)
WUB Battle of Wits!
I can't wait to poop this!