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#136 |
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Just pootin'
Join Date: Jan 2005
Location: Twin Cities
Posts: 12,855
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I've also been a competitive minded rogue builder. Many times, it's a flop that just sort of "hangs in there." I did have three decks do very well in their time, two of which actually ended up becoming popular decks when pro players noticed similar strategies that I did.
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#137 |
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Ascended Mage
Join Date: Jun 2010
Posts: 289
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I think with the new core set, we will see a lot of new decks being built for awhile, and then people will stat to carbon copy things. Its just how American's do it.
Don't use red/bold text.
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Last edited by CorpT; 07-11-2010 at 11:05 PM. |
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#138 |
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Experienced Mage
Join Date: Aug 2009
Location: Terre Haute, IN
Posts: 98
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Umm, that's kinda stereotypical, don't you think?
People netdeck, because given a limited card pool, a select number of efficient, optimized decks are going to rise to the top. If you aren't the kind of person that can innovate, and discover those decks, first, then you have two choices. 1. Netdeck 2. Not win most of the time Magic is about fun, but people define fun differently. And your idea of fun isn't going to be allowed to hamper mine, just as much as you would like mine to not hamper your. You play your deck, I'll play mine, and I might let you have the tokens out of my prize packs.
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#139 |
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A frog among toads.
![]() Join Date: May 2007
Location: Somewhere in NY
Posts: 9,722
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I love how the question posed in the OP is going ignored and instead people are just claiming to have invented tier one decks before anyone else (including pros) thought to.
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![]() fish of the wild-wood |
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#141 |
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Experienced Mage
Join Date: Feb 2010
Posts: 89
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Nicholas Cage, Planeswalker |
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#142 |
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Archmage Overlord
Join Date: Jun 2009
Posts: 1,513
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I don't purposely netdeck, but I usually start with a general shell of good cards and it tends to resemble a lot of the decks you see on the net. UW Control, isn't a netdeck, it's a proven archetype, and an archetype I enjoy playing.
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#143 |
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Ascended Mage
Join Date: Dec 2009
Posts: 319
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I will build my own deck if there isn't a popular deck that I currently like. For example, back in Lorwyn-Shards, I played 5cc because it was a good deck that I enjoyed playing... right now, I've tried out all the decks that look interesting to me, and didn't enjoy playing with any of them, so I'm working on an Esper control deck that I do enjoy playing.
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#144 |
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Wizard Mentor
Join Date: Apr 2009
Posts: 729
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Standard has a limited card pool, with certain cards and interactions which are more powerful than others. Logically speaking, the majority of players who do real testing with their decks are going to come up with the same conclusions. For example, I like rock style decks. I build and test various decks, and they always end up looking very similar to tournament Jund decks. Why? Because that strategy is the best rock style strategy overall. Same thing with Mythic. I showed up to FNM with my latest brew, and low and behold a couple of other GWu mages had the same changes in their lists.
In my experience, the overwhelming majority of people who self righteously proclaim to only build and play their own decks just don't do enough testing, or don't do solid testing, and end up playing sub-optimal decks. They then complain about loosing to "net-deckers", when in reality they loose to better decks. If your lovingly crafted homebrew deck can't stand toe to toe with a Jund player who makes 3 or 4 mistakes a game, you have nothing to complain about. Ironically, while I stopped defending myself when people think I net deck, I will often have other players stand up say "uh no, he was playing X before it won anything". This isn't always the case, and I don't hesitate to incorporate good technology into my decks, but beware of taking other players to task for decks you think you've seen before, because 1, they may have come up with the list themself after all, and 2, they may actually be ahead of the curve and have some interesting variations on an obvious theme that end up taking you be surprise. |
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#145 |
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Ascended Mage
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This definitely happened to me in rav/time spiral standard.
At this time I was a teen without a job that went off of an allowance... yeah... anyway I had a very limited budget for decks and kamigawa just rotated. I had nothing to play so before FNM I looked at the time spiral theme deck and grabbed a few cards I thought would make the "Fun with Fungus" deck better. The black/green color combination was new to me. I enjoyed how it had black for powerful removal and green for obese smashers. I slowly moved away from the idea of fungus to more of the theme of black green beatdown. I then saw that with the absurd number of dual lands in standard that I could easily benefit from splashing white for akroma and wrath of god. I slowly traded for this deck and made a sort of reanimator beatdown that used loxodon hierarch to stall until I could get two or more fatties on the board. I in no way looked online but I guess it was my own spin-off of rhoxodon hierarchy, but after examining the two lists I still liked mine better. Even if mine had a strickly worse mana base and such. It just felt right that I made it and won with it too .
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#146 | ||
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Wielding an Ichor Stained Sword
Moderator Join Date: Jun 2007
Location: St Petersburg, FL
Posts: 10,018
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Quote:
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#147 |
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Banned
Join Date: Jul 2010
Posts: 49
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I almost always atleast try to make my own decks. I definetely take ideas from other people, but i love changing things up and adding my own stuff, or just building all over from scratch. The funnest way to make a new deck is go to gatherer and just search archtypes or whatever you need and put the stuff together.
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#148 |
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Archmage Overlord
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My testing group uses proxies, so we try all kinds of decks. We usually start by playing some games with the established decks so that we can get some idea of what the environment is like.
Then we all come up with as many deck ideas as possible and throw decklists on our forum. The others then look over people's ideas and see if there is any potential in it. If the list looks to have potential, we proxy it up and run some games to see if it can live up to its potential. If so, we continue with it, if not we stop. That said, if after enough time, we've gone through enough deck ideas to find that the current top decks are just the best, we aren't too proud to put aside our creations and play what we've found to work best, even if it is something someone else designed. |
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#149 |
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Ctrl+F Intangible Virtue
Join Date: May 2010
Posts: 1,032
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I do try but not hard enough as I don't playtest to an adequate extent
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#150 |
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Ascended Mage
Join Date: Jan 2010
Posts: 214
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I think being satisfied with putting your own spin on an existing archetype is good enough. Much like cooking, you are taking a stock recipe and trying to make it your own, it doesn't make it any less of an awesome dish just because it's been made before. I don't really understand why people object so strongly to this.
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