This is the Aund Oakenshield deck I have been running of late to some success. It is basically a graveayrd manipulation deck designed to get creatures in to the graveyard mostly with dredge and then has multiple ways to bring them too your hand. It can gain pretty good card advatge this way. The deck is also packed full of answers that can really help you control the board and open the way for your beaters to finish the job off.
This is the deck as I play it on MTGO, so some cards easily available there, but not in paper (ie Imperial Recruiter, Diamond Valley) appear in it. Here is the deck as I originaly posted it.
Here is the most current version (May 2011) with some new cards added, some weaker cards removed, and a major mana base overhaul. The deck is quite powerful and flexible now. It has tons of little synergies and is a lot of fun to play.
I would love to hear some thought on the deck and I am always open to suggestions and new ideas. And before you suggest it yes I would love to have Survival of the Fittest in the deck, but to is just to pricey for me to pick one up.
Entomb is good if you can single target something you need into the yard, but also a pricy card. Also Corpse Connoisseur can do the trick nicely (edit: oh i see u have this already).
Cauldron Dance is a REALLY fun reanimation trick. I highly suggest it.
Oh and since the bane of this deck is Bojouka Bog, i recommend Elixer of Immortality. reason being it's better to reshuffle your graveyard into your library then lose all the hard work to Exile.
In my Bladewing the Risen deck, i also strive to hit things into the yard. One way i like to do it is through "loot effects" like Jalum Tome. Using discard to your advantage can be great especially with cards like Demonic Collusion. As long as you have the card draw to support it.
EDH:
Currently Piloting:
Dama, Sage of Stone | Karador, Ghost Chieftan | Sigarda, Host of Herons | Elbrus, the Binding Blade / Withengar Unbound | Grand Arbiter Augustin IV | Genju of the Realm | Ruric Thar, the Unbowed
Entomb is good if you can single target something you need into the yard, but also a pricy card.
Cauldron Dance is a REALLY fun reanimation trick. I highly suggest it.
Oh and since the bane of this deck is Bojouka Bog, i recommend Elixer of Immortality. reason being it's better to reshuffle your graveyard into your library then lose all the hard work to Exile.
Entomb is but it as a small one time effect, so kinda lackluster for edh. Not morth the price of the card for me at least. I see alot of people mention Cauldron Dance. It does look like fun, I am unsure what to cut to fit something like it in. The elixer is not a bad idea though, I might have to give that one some thought.
Gravepact is a great card to be sure. Just not one I really want to run in this deck for a variety of reasons. Deed is another one that I woud love to have, but not enough to buy them cards :tongue:. I definitly will be adding Necrotic Ooze though. I have of course cosidered him before but ruled him with out thinking about it to much. But taking a closer look at it he is defeintly a very powerful addition.
The hermit druid is and amazing suggestion, and is going in for sure. I think I am going to replace the Farhaven Elf though. I like having the Greenseeker as another one drop for Hibernations End to grab, plus I like having some discard to chuck incarnations and dredgers to the yard.
I think I have been fighting putting Living Death in. It seems a little too easy. It is certainly crazy powerful in this kind of deck. I just personaly dont find that kind of "one play and I have probably won the game" cards all that much fun.
This is the deck as I play it on MTGO, so some cards easily available there, but not in paper (ie Imperial Recruiter, Diamond Valley) appear in it. Here is the deck as I originaly posted it.
1x Greenseeker
1x Sylvan Safekeeper
1x Bloodghast
1x Fauna Shaman
1x Myr Retriever
1x Sakura-Tribe Elder
1x Withered Wretch
1x Adun Oakenshield
1x Big Game Hunter
1x Eternal Witness
1x Farhaven Elf
1x Fleshbag Marauder
1x Imperial Recruiter
1x Necroplasm
1x Shambling Shell
1x Stinkweed Imp
1x Sylvok Replica
1x Anger
1x Balthor the Defiled
1x Filth
1x Solemn Simulacrum
1x Trench Wurm
1x Acidic Slime
1x Corpse Connoisseur
1x Deity of Scars
1x Genesis
1x Golgari Grave-Troll
1x Ingot Chewer
1x Kiki-Jiki, Mirror Breaker
1x Lord of Extinction
1x Shriekmaw
1x Duplicant
1x Geth, Lord of the Vault
1x Spitebellows
1x Charnelhoard Wurm
1x Karrthus, Tyrant of Jund
1x Darkblast
1x Shred Memory
1x Krosan Grip
1x Demonic Tutor
1x Exsanguinate
1x Life from the Loam
1x Buried Alive
1x Victimize
1x Chain Reaction
1x Phyrexian Purge
1x Beacon of Unrest
1x Decree of Pain
Enchantments
1x Phyrexian Reclamation
1x Tortured Existence
1x Oversold Cemetery
1x Hibernation's End
Artifacts
1x Skullclamp
1x Sol Ring
1x Lightning Greaves
1x Coalition Relic
1x Darksteel Ingot
1x Oblivion Stone
1x Sword of Light and Shadow
1x Helm of Possession
1x Minion Reflector
Land
7x Forest
6x Swamp
3x Mountain
1x Akoum Refuge
1x Barren Moor
1x Bojuka Bog
1x Diamond Valley
1x Dragonskull Summit
1x Evolving Wilds
1x Golgari Rot Farm
1x Gruul Turf
1x Jund Panorama
1x Kazandu Refuge
1x Lavaclaw Reaches
1x Phyrexian Tower
1x Raging Ravine
1x Rakdos Carnarium
1x Rootbound Crag
1x Rupture Spire
1x Savage Lands
1x Tectonic Edge
1x Temple of the False God
1x Terramorphic Expanse
1x Tranquil Thicket
1x Urborg, Tomb of Yawgmoth
1x Volrath's Stronghold
Here is the most current version (May 2011) with some new cards added, some weaker cards removed, and a major mana base overhaul. The deck is quite powerful and flexible now. It has tons of little synergies and is a lot of fun to play.
1x Deadly Recluse
1x Bloodghast
1x Fauna Shaman
1x Hermit Druid
1x Sakura-Tribe Elder
1x Withered Wretch
1x Adun Oakenshield
1x Big Game Hunter
1x Eternal Witness
1x Fleshbag Marauder
1x Loaming Shaman
1x Tilling Treefolk
1x Imperial Recruiter
1x Yavimaya Elder
1x Necroplasm
1x Shambling Shell
1x Stinkweed Imp
1x Glissa, The Traitor
1x Sylvok Replica
1x Anger
1x Balthor the Defiled
1x Filth
1x Solemn Simulacrum
1x Acidic Slime
1x Corpse Connoisseur
1x Genesis
1x Golgari Grave-Troll
1x Ingot Chewer
1x Krosan Tusker
1x Kiki-Jiki, Mirror Breaker
1x Lord of Extinction
1x Shriekmaw
1x Duplicant
1x Geth, Lord of the Vault
1x Spitebellows
1x Charnelhoard Wurm
1x Karrthus, Tyrant of Jund
1x Darkblast
1x Ancient Grudge
1x Skeletal Scrying
1x Demonic Tutor
1x Exsanguinate
1x Life from the Loam
1x Buried Alive
1x Victimize
1x Wheel of Fortune
1x Chain Reaction
1x Phyrexian Purge
1x Decree of Pain
1x Praetor's Counsel
Enchantments
1x Phyrexian Reclamation
1x Tortured Existence
1x Oversold Cemetery
Artifacts
1x Skullclamp
1x Sol Ring
1x Lightning Greaves
1x Thran Dynamo
1x Oblivion Stone
1x Sword of Light and Shadow
1x Helm of Possession
Land
5x Forest
5x Swamp
3x Mountain
1x Barren Moor
1x Bojuka Bog
1x Dakmor Salvage
1x Diamond Valley
1x Dragonskull Summit
1x Jund Panorama
1x Lavaclaw Reaches
1x Phyrexian Tower
1x Raging Ravine
1x Rootbound Crag
1x Savage Lands
1x Tectonic Edge
1x Strip Mine
1x Ghost Quarter
1x Skarrg, The Rage Pits
1x Temple of the False God
1x Tranquil Thicket
1x Gaea's Cradle
1x Volrath's Stronghold
1x Urborg, Tomb of Yawgmoth
1x Verdant Catacombs
1x Bloodstained Mire
1x Rocky Tarpit
1x Mountain Valley
1x Taiga
1x Bayou
1x Badlands
I would love to hear some thought on the deck and I am always open to suggestions and new ideas. And before you suggest it yes I would love to have Survival of the Fittest in the deck, but to is just to pricey for me to pick one up.
http://cubetutor.com/cubeblog/2766
Entomb is good if you can single target something you need into the yard, but also a pricy card. Also Corpse Connoisseur can do the trick nicely (edit: oh i see u have this already).
Cauldron Dance is a REALLY fun reanimation trick. I highly suggest it.
Oh and since the bane of this deck is Bojouka Bog, i recommend Elixer of Immortality. reason being it's better to reshuffle your graveyard into your library then lose all the hard work to Exile.
In my Bladewing the Risen deck, i also strive to hit things into the yard. One way i like to do it is through "loot effects" like Jalum Tome. Using discard to your advantage can be great especially with cards like Demonic Collusion. As long as you have the card draw to support it.
EDH:
Currently Piloting:
Dama, Sage of Stone | Karador, Ghost Chieftan | Sigarda, Host of Herons | Elbrus, the Binding Blade / Withengar Unbound | Grand Arbiter Augustin IV | Genju of the Realm | Ruric Thar, the Unbowed
Pernicious Deed is always nice,
and Necrotic ooze is a must
Entomb is but it as a small one time effect, so kinda lackluster for edh. Not morth the price of the card for me at least. I see alot of people mention Cauldron Dance. It does look like fun, I am unsure what to cut to fit something like it in. The elixer is not a bad idea though, I might have to give that one some thought.
Gravepact is a great card to be sure. Just not one I really want to run in this deck for a variety of reasons. Deed is another one that I woud love to have, but not enough to buy them cards :tongue:. I definitly will be adding Necrotic Ooze though. I have of course cosidered him before but ruled him with out thinking about it to much. But taking a closer look at it he is defeintly a very powerful addition.
http://cubetutor.com/cubeblog/2766
Also, have you thought at all about Living Death?
The hermit druid is and amazing suggestion, and is going in for sure. I think I am going to replace the Farhaven Elf though. I like having the Greenseeker as another one drop for Hibernations End to grab, plus I like having some discard to chuck incarnations and dredgers to the yard.
I think I have been fighting putting Living Death in. It seems a little too easy. It is certainly crazy powerful in this kind of deck. I just personaly dont find that kind of "one play and I have probably won the game" cards all that much fun.
http://cubetutor.com/cubeblog/2766