|02-04-2011, 12:28 AM||#16|
Join Date: Oct 2009
Location: Mission Viejo, CA
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Wizards does its best to make rules that are intuitive, but not everything will make sense from a logical point of view. The rules have to be consistent even it they don't always work from a flavor perspective (e.g., How can a Squadron Hawk carry a Sword of Body and Mind or wear Argentum Armor??) :P
As you stated, you can't use a counterspell on an activated or triggered ability because they are not spells... but there are some effects that can counter abilities (Stifle, Trickbind), and there are ways to cause the game to counter those abilities (you could give the targeted creature protection from black, or untap the creature, or give it shroud, etc.). Hope this helps!
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Last edited by bimmerbot; 02-04-2011 at 12:33 AM.
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