The main idea in this deck is saccing scarecrows, getting them back, and blowing stuff up with Reaper King. And hopefully, fun stuff will happen in the process.
So, this is how thing look like now. Please comment and give suggestions on how to improve the deck. Thanks.
P.S: I have no idea why the basic lands behave like they do, but they are just basic lands...
01 Reaper King
Scarecrows
02 Antler Skulkin
03 Blazethorn Scarecrow
04 Chainbreaker
05 Fang Skulkin
06 Heap Doll
07 Hoof Skulkin
08 Jawbone Skulkin
09 Pili-Pala
10 Rattleblaze Scarecrow
11 Scarecrone
12 Scrapbasket
13 Scuttlemutt
14 Shell Skulkin
15 Tatterkite
16 Thornwatch Scarecrow
17 Watchwing Scarecrow
18 Wicker Warcrawler
19 Wingrattle Scarecrow
20 Changeling Hero
21 Changeling Titan
22 Mistform Ultimus
23 Taurean Mauler
24 Moonglove Changeling
25 Dross Scorpion
26 Memnite
27 Myr Sire
28 Thopter Assembly
29 Wurmcoil Engine
30 Copper Myr
31 Gold Myr
32 Iron Myr
33 Leaden Myr
34 Silver Myr
35 Auriok Salvagers
36 Disciple of the Vault
37 Glissa, the Traitor
38 Vermiculos
Planeswalkers
39 Liliana Vess
Artifacts
40 Blasting Station
41 Blinkmoth Urn
42 Cimeric Mass
43 Clock of Omens
44 Coat of Arms
45 Contagation Clasp
46 Courier's Capsule
47 Cranial Plating
48 Dreamstone Hedron
49 Eternity Vessel
50 Etherium Astrolabe
51 Everflowing Chalice
52 Executioner's Capsule
53 Dispeller's Capsule
54 Horizon Spellbomb
55 Mindslaver
56 Mirrorworks
57 Necrogen Spellbomb
58 Neurok Stealthsuit
59 Power Condiut
60 Pyrite Spellbomb
61 Throne of Geth
62 Titan Forge
63 Æther Spellbomb
64 Diabolic Tutor
65 Fuel For the Cause
Lands
66 Reliquary Tower
67 Anicent Den
68 Great Furnace
69 Seat of the Synod
70 Tree of Tales
71 Vault of Whispers
So, this is how thing look like now. Please comment and give suggestions on how to improve the deck. Thanks.
P.S: I have no idea why the basic lands behave like they do, but they are just basic lands...