Hey there, always good to see a new Teneb player. He's my current favorite general, and I have played him the longest. My list is in my signature, and I'm working on a primer for him right now, so feel free to take a peek. As for your list, I'll point out some things I am not a fan of, and give a few suggestions for things I use constantly.
Not big on: Baneslayer Angel: Maybe it's just me, but this girl, while awesome in standard back in the day, is outclassed by a lot of creatures in this format. The protection is relevant here, but overall I think she's a little underwhelming. Umezawa's Jitte: While the ability to make dudes bigger is relevant, and the occasional -1/-1 is nice, most critters are too big for this to be truly effective. Animate Dead: Your general can do this, and without any pesky counters, for one more mana. Personal call, but I don't see a lot of reason to use this bad boy.
Now, some suggestions: Defense of the Heart: Probably the most useful enchantment you can play. Stops aggro strategies in their tracks, and someone is BOUND to have some creatures out at some point. Snags you some big dudes for free. Yes please. Genesis Wave: Can't even tell you how powerful this card is. Even just doing it for 8 is incredible. Quality every time I use it. Harmonic Sliver: You have his necrotic brother, might as well play him too. Aura Shards on legs, and easily recurrable. Lord of Extinction: A big, scary dude. No evasion, but it's hard to ignore someone like this. A must answer threat. Sorin Markov: He may be a douche, but he is GOOD. Any deck with black wants him. Garruk Wildspeaker: Another important walker, probably the most important. Skyshroud Claim/Explosive Vegetation: Either of these will do, but with the amount of duals you're running, I recommend the former. Ramps you like crazy, and can fix your colors too.
Other than that, my only recommendation is to check the spellings of the cards in your list, and break the "Sorceries" section into one section for sorceries, and one for instants. Best of luck, and I hope this stuff helps! Feel free to message me if you would like other suggestions, or even just to compare results.
I've been playing Teneb for quite a while now and I can say that the best thing I've found is to run as many creatures with ETB and hit graveyard triggers as possible. I would cut just about every creature that does nothing when it comes into/leaves play. That means:
Serra Acendant: Sure its cool in the early game, but Teneb decks are slow, grinding rock decks that can't really take advatage of her. I suggest Acidic Slime in its place.
Iona, Shield of Emeria: For one, this card brings waaay too much hate on yourself and two it costs a lot. I suggest Twilight Shepard in its place. Flying, vigilance wrath protect is awesome.
Oracle of Mul Daya: Way to fragile and there are better ways to ramp. Also you have this card listed twice. Yavimaya Elder is my replacement suggestion.
Drana, Kalastria Bloodchief: My Teneb deck never likes to leave up mana, so I think you probably won't get too much use out of her. Shriekmaw also kills things, but is far easier to abuse with recursion.
Divinity of Pride: Too hard to cast in a three color deck and not really condusive to reanimation. If you want lifegain, Pelakka Wurm is a great choice. I regularly gain upwards of 20 life with it. Phantom Nishoba is good choice too, since its basically the best Reviellark target ever.
Vigor: It shuffles into your library, so its terrible with recursion. Deadwood Treefolk is a great card you are missing that synergizes with everything in the deck.
Also, I dont think Academy Rector or Stonehewer Giant are the best fit for this deck. Concentrating on creatures is the way to go, imo.
Other neat creatures that fit with Teneb:
Bone Shredder: Easy to recur removal Wickerbough Elder: There is no such thing as too much artifact/enchantment removal Indrik Stomphowler: See above Phyrexina Gargantua: This guy is extremely underrated. Easily one of the best cards in my deck. Drawing cards is awesome, especially when you can do it over and over.
Some Spells to consider:
Urborg Uprising: Another highly underrated card. This thing also forms a neat little combo with Eternal Witness and a sac outlet.
EDIT: Also cut the mana producing artifacts. Remember, you want to have as many creatures to abuse as possible and you don't need them if you are playing green. You have plenty of ramp with Cultivate/K Reach and Wood Elves, etc.
Well my meta is just too many black & artifact players ... so shriekmaw and bone shredder etc is probably not working that well...having some struggle with glissa capsule combo as well
As a longtime Teneb player myself, I would have to respectfully disagree with some previous cuts. Given how absurd Survival/Mirari's Wake are in this deck, I think Academy Rector is an amazing card for the build, as it plays as an excellent rattlesnake card, or, if you have a sac outlet, a tutor that puts the best cards in your deck directly into play. Also, this might be personal preference, but I really like having one token hoser as a top-end card in my deck, and for me that has been Elesh Norn. She annihilates a lot of different strategies, shuts down a lot of utility creatures, and overall puts you in a very favorable position for a 7 drop. Another thing my list does that might not be right for you is running a small Stoneforge package, with Greaves, Skullclamp, SoLaS and SoFaF. Given how easy it is to recur a creature like Stoneforge, he can really provide a lot of incremental value, which in the end is what Teneb is all about
I like to choose Teneb because black green and white are my top 3 most favoirte color...and stealing creatures from other players graveyard is fun
1 Karmic Guide
1 Reveillark
1 Genesis
1 Sun Titan
1 Beacon of Unrest
1 Unburial Rites
1 Reanimate
1 Buried Alive
1 Eternal Witness
1 Lightning Greaves
1 Angel of Despair
1 Acidic Slime
1 Woodfall Primus
1 Terastodon
1 Big Game Hunter
1 Archon of Justice
1 Qasali Pridemage
1 Return to Dust
1 Austere Command
1 Duplicant
1 Pernicious Deed
1 Maelstrom Pulse
1 Damnation
1 Wrath of God
1 Swords to Plowshares
1 Vindicate
1 Mana Crypt
1 Oracle of Mul Daya
1 Bloom Tender
1 Wood Elves
1 Sakura-Tribe Elder
1 Mirari's Wake
1 Yavimaya Dryad
1 Sol Ring
1 Cultivate
1 Kodama's Reach
1 Skyshroud Claim
1 Disciple of Bolas
1 Fauna Shaman
1 Vampiric Tutor
1 Survival of the Fittest
1 Greater Good
1 Sylvan Library
1 Tooth and Nail
1 Harmonize
1 Birthing Pod
1 Life from the Loam
1 Demonic Tutor
1 Skullclamp
1 Sensei's Divining Top
1 Liliana Vess
1 Elspeth Knights-Errant
1 Akroma's Memorial
1 Genesis Wave
1 Necropolis Regent
1 Avenger of Zendikar
1 Mikaeus, the Unhallowed
1 Angel of Serenity
1 Craterhoof Behemoth
1 Yosei, the Morning Star
1 Grave Titan
1 Sheoldred, Whispering One
1 Bayou
1 Temple Garden
1 Overgrown Tomb
1 Strip Mine
1 Godless Shrine
1 Savannah
1 Wasteland
1 Temple of the False God
1 Woodland Cemetery
1 Isolated Chapel
1 Scrubland
1 Bojuka Bog
1 Urborg, Tomb of Yawgmoth
1 Twilight Mire
1 Command Tower
1 Reflecting Pool
1 Cabal Coffers
1 Fetid Heath
1 Volrath's Stronghold
1 Murmuring Bosk
1 Vesuva
1 Reliquary Tower
1 Marsh Flats
1 Verdant Catacombs
1 Valut of the Archangel
1 Windswept Heath
1 Homeward Path
1 Sunpetal Grove
1 Dryad Arbor
3 Forest
2 Plains
3 Swamp
- Hunting Wilds
+ Skyshroud Claim
- Profane Command
+ Austere Command
- Treetop Village
- Oran-Rief, the Vastwood
+ Command Tower
+ Homeward Path
- True Conviction
+ Gilded Lotus
- Necrotic Sliver
+ Knight of the Reliquary
- Gilded Lotus
+ Greater Good
EDH: Xenagos, God of Revels.
EDH: Xenagos, God of Revels.
Not big on:
Baneslayer Angel: Maybe it's just me, but this girl, while awesome in standard back in the day, is outclassed by a lot of creatures in this format. The protection is relevant here, but overall I think she's a little underwhelming.
Umezawa's Jitte: While the ability to make dudes bigger is relevant, and the occasional -1/-1 is nice, most critters are too big for this to be truly effective.
Animate Dead: Your general can do this, and without any pesky counters, for one more mana. Personal call, but I don't see a lot of reason to use this bad boy.
Now, some suggestions:
Defense of the Heart: Probably the most useful enchantment you can play. Stops aggro strategies in their tracks, and someone is BOUND to have some creatures out at some point. Snags you some big dudes for free. Yes please.
Genesis Wave: Can't even tell you how powerful this card is. Even just doing it for 8 is incredible. Quality every time I use it.
Harmonic Sliver: You have his necrotic brother, might as well play him too. Aura Shards on legs, and easily recurrable.
Lord of Extinction: A big, scary dude. No evasion, but it's hard to ignore someone like this. A must answer threat.
Sorin Markov: He may be a douche, but he is GOOD. Any deck with black wants him.
Garruk Wildspeaker: Another important walker, probably the most important.
Skyshroud Claim/Explosive Vegetation: Either of these will do, but with the amount of duals you're running, I recommend the former. Ramps you like crazy, and can fix your colors too.
Other than that, my only recommendation is to check the spellings of the cards in your list, and break the "Sorceries" section into one section for sorceries, and one for instants. Best of luck, and I hope this stuff helps! Feel free to message me if you would like other suggestions, or even just to compare results.
WBG Karador, Ghost Chieftain
Harmonic Sliver, I think Aura Shard is a better option
Lord of Extinction, last time I use this with greave hit someone over 100 damage was fun, but well he is just big...doesnt do anything...
Sorin Markov,people will rage if I play this card ...
EDH: Xenagos, God of Revels.
Serra Acendant: Sure its cool in the early game, but Teneb decks are slow, grinding rock decks that can't really take advatage of her. I suggest Acidic Slime in its place.
Iona, Shield of Emeria: For one, this card brings waaay too much hate on yourself and two it costs a lot. I suggest Twilight Shepard in its place. Flying, vigilance wrath protect is awesome.
Oracle of Mul Daya: Way to fragile and there are better ways to ramp. Also you have this card listed twice. Yavimaya Elder is my replacement suggestion.
Drana, Kalastria Bloodchief: My Teneb deck never likes to leave up mana, so I think you probably won't get too much use out of her. Shriekmaw also kills things, but is far easier to abuse with recursion.
Divinity of Pride: Too hard to cast in a three color deck and not really condusive to reanimation. If you want lifegain, Pelakka Wurm is a great choice. I regularly gain upwards of 20 life with it. Phantom Nishoba is good choice too, since its basically the best Reviellark target ever.
Vigor: It shuffles into your library, so its terrible with recursion. Deadwood Treefolk is a great card you are missing that synergizes with everything in the deck.
Also, I dont think Academy Rector or Stonehewer Giant are the best fit for this deck. Concentrating on creatures is the way to go, imo.
Other neat creatures that fit with Teneb:
Bone Shredder: Easy to recur removal
Wickerbough Elder: There is no such thing as too much artifact/enchantment removal
Indrik Stomphowler: See above
Phyrexina Gargantua: This guy is extremely underrated. Easily one of the best cards in my deck. Drawing cards is awesome, especially when you can do it over and over.
Some Spells to consider:
Urborg Uprising: Another highly underrated card. This thing also forms a neat little combo with Eternal Witness and a sac outlet.
Worldly Tutor/Eladamri's Call: For when you really want that Karmic Guide right now.
Congregation at Dawn: Using this and putting Phyrexian Gargantua on top is ridiculous good.
EDIT: Also cut the mana producing artifacts. Remember, you want to have as many creatures to abuse as possible and you don't need them if you are playing green. You have plenty of ramp with Cultivate/K Reach and Wood Elves, etc.
EDH: Xenagos, God of Revels.
EDH: Xenagos, God of Revels.
http://forums.mtgsalvation.com/showthread.php?t=341469
EDH: Xenagos, God of Revels.
EDH: Xenagos, God of Revels.
EDH: Xenagos, God of Revels.
EDH: Xenagos, God of Revels.