So, I started out building a Big Red/Artifact deck with Bosh as the commander, and about halfway through, the concept kind of got away from me, and I ended up with three different decks built off the same shell: the Red one, a Blue Memnarch one, and a Mono-Brown Karn deck. All 3 decks share 41 cards at this point, with any combination of two of them sharing about a dozen more. The plan is to put the deck(s) together, swapping the different card packages in and out as the mood to play a different Commander/color strikes.
In playing on cockatrice, I've had some reasonable success with this deck. The multiple, disparate win-cons help keep people on their toes and can steal a win right out from under someone, and mono-Red doesn't get much notice at first due to it's reputation in the format which gives me time to set up. When the deck is physically assembled and shuffled up with my regular playgroup, it'll be interesting to see how quickly they can adapt their thinking and see Red as a threat.
I'm posting this mainly just to have a semi-permanent record of the deck, as well as a potential sounding board for when new sets come out and I look to upgrade, not because I'm specifically wanting to make any changes at the moment. That said, critiques and suggestions are always appreciated. Thanks for checking it out.
6/12/11: -1 Unwinding Clock, +1 Spine of Ish Sah
Editors note: The term infinite, as used in this post, can be read as: "Enough to accomplish whatever I want", or NI.
This is a bit of a general critique, but for lands have you considered more LD ones (Dust Bowl, Wasteland, Tec Edge) and also maze type ones. I find artifact decks can be set back quite badly by a board sweep at times, unless it's to reduce impact of Ruination.
This may sound foolish, but wouldn't Spine of Ish Sah and maybe Phyrexia's Core be a combo in your deck, albeit an expensive one? Karn the planeswalker seems like he would slot right in too.
I also play Weiss Schwarz, Chaos, Vanguard and Wixoss.
Weiss Schwarz Sets
Accel World, Angel Beats, Familiar of Zero, Gargantia on the Verdurous Planet, Guilty Crown, Kill La Kill, Robotics;Notes, Sword Art Online.
Chaos Partners
Arpeggio of Blue Steel: Iona, Kirishima, Kongou.
Dangan Ronpa: Asahina, Togami.
Freezing: Vibration: Chiffon, Satelizer.
Vanguard Clans Favoured
Angel Feather, Dark Irregulars, Genesis, Neonecter, Pale Moon, Shadow Paladins, Tachikaze.
This is a bit of a general critique, but for lands have you considered more LD ones (Dust Bowl, Wasteland, Tec Edge) and also maze type ones. I find artifact decks can be set back quite badly by a board sweep at times, unless it's to reduce impact of Ruination.
This may sound foolish, but wouldn't Spine of Ish Sah and maybe Phyrexia's Core be a combo in your deck, albeit an expensive one? Karn the planeswalker seems like he would slot right in too.
I've avoided too many non-basics to both decrease the pain from Ruination/Blood Moon and increase the viability of things like Lens, Koth, and Valakut. However, if I find myself set back too far, too often, more L.D. and one or both Mazes will come in.
The Spine would definitely be a welcome addition to this list, and the othertwo as well, but I've been hesitant to make any cuts for such an expensive (CMC-wise) card before doing more testing. It is on my list of things to come in, though.
Edit: Spine of Ish Sah is replacing Unwinding Clock in all three lists. I find there are more often situations where I want to blow something (or several somethings) up, moreso than I want to randomly untap during someone elses turn. Testing will see if my opinion bears out.
Hi, seems the your deck is fun to play, just got one question, why is the reason for so many snow-covered mountains.
Thank's a lot.
His deck uses snow-covered lands to break the symmetrical cards, such as Extraplanar Lens, if a snow land is imprinted only he profits. It also theoretically interacts with scrying sheets and Mouth of Ronom.
Your deck evidently ramps a lot, have you considered using the eldrazi or including the now unbanned Worldgorger Dragon combo?
I also play Weiss Schwarz, Chaos, Vanguard and Wixoss.
Weiss Schwarz Sets
Accel World, Angel Beats, Familiar of Zero, Gargantia on the Verdurous Planet, Guilty Crown, Kill La Kill, Robotics;Notes, Sword Art Online.
Chaos Partners
Arpeggio of Blue Steel: Iona, Kirishima, Kongou.
Dangan Ronpa: Asahina, Togami.
Freezing: Vibration: Chiffon, Satelizer.
Vanguard Clans Favoured
Angel Feather, Dark Irregulars, Genesis, Neonecter, Pale Moon, Shadow Paladins, Tachikaze.
1 Bosh, Iron Golem
Creatures:
2 Copper Gnomes
3 Darksteel Juggernaut
4 Duplicant
5 Goblin Welder
6 Grim Poppet
7 Hellkite Charger
8 Junk Diver
9 Karn, Silver Golem
10 Lodestone Myr
11 Mycosynth Golem
12 Myr Retriever
13 Obsidian Fireheart
14 Scarecrone
15 Solemn Simulacrum
16 Steel Hellkite
17 Sundering Titan
18 Viashino Heretic
19 Wurmcoil Engine
Artifacts/Enchantments:
20 Basalt Monolith
21 Blood Moon
22 Caged Sun
23 Coalition Relic
24 Crucible of Worlds
25 Darksteel Forge
26 Dreamstone Hedron
27 Everflowing Chalice
28 Expedition Map
29 Extraplanar Lens
30 Gilded Lotus
31 Gratuitous Violence
32 Jester's Cap
33 Lightning Greaves
34 Mana Crypt
35 Mana Vault
36 Mind's Eye
37 Mycosynth Lattice
38 Nevinyrral's Disk
39 Phyrexian Processor
40 Planar Portal
41 Prototype Portal
42 Reito Lantern
43 Rings of Brighthearth
44 Sculpting Steel
45 Sensei's Divining Top
46 Sol Ring
47 Spawning Pit
48 Sword of Feast and Famine
49 Tormod's Crypt
50 Tower of Fortunes
51 Spine of Ish Sah
52 Vedalken Orrery
53 Vicious Shadows
54 Voltaic Key
55 Chain Reaction
56 Comet Storm
57 Gamble
58 Grab the Reins
59 Insurrection
60 Karn Liberated
61 Koth of the Hammer
62 Red Sun's Zenith
63 Ruination
64 Shattering Pulse
65 Wheel of Fortune
Lands:
66 Deserted Temple
67 Mishra's Workshop
68 Scalding Tarn
69 Scorched Ruins
70 Strip Mine
71 Valakut, the Molten Pinnacle
72 Vesuva
73 Snow-Covered Mountain
74 Snow-Covered Mountain
75 Snow-Covered Mountain
76 Snow-Covered Mountain
77 Snow-Covered Mountain
78 Snow-Covered Mountain
79 Snow-Covered Mountain
80 Snow-Covered Mountain
81 Snow-Covered Mountain
82 Snow-Covered Mountain
83 Snow-Covered Mountain
84 Snow-Covered Mountain
85 Snow-Covered Mountain
86 Snow-Covered Mountain
87 Snow-Covered Mountain
88 Snow-Covered Mountain
89 Snow-Covered Mountain
90 Snow-Covered Mountain
91 Snow-Covered Mountain
92 Snow-Covered Mountain
93 Snow-Covered Mountain
94 Snow-Covered Mountain
95 Snow-Covered Mountain
96 Snow-Covered Mountain
97 Snow-Covered Mountain
98 Snow-Covered Mountain
99 Snow-Covered Mountain
100 Snow-Covered Mountain
So, I started out building a Big Red/Artifact deck with Bosh as the commander, and about halfway through, the concept kind of got away from me, and I ended up with three different decks built off the same shell: the Red one, a Blue Memnarch one, and a Mono-Brown Karn deck. All 3 decks share 41 cards at this point, with any combination of two of them sharing about a dozen more. The plan is to put the deck(s) together, swapping the different card packages in and out as the mood to play a different Commander/color strikes.
This is the original deck, with Bosh, Iron Golem at the helm. It's a relatively standard Big Red build, focusing on getting lots of mana, then either winning through the Commander's ability or combat damage with Gratuitous Violence on the assist, an infinite-mana powered Red Sun's Zenith/Comet Storm, the always entertaining Hellkite Charger+Sword of Feast and Famine combo, or whatever happens to be sitting around when Insurrection strikes.
In playing on cockatrice, I've had some reasonable success with this deck. The multiple, disparate win-cons help keep people on their toes and can steal a win right out from under someone, and mono-Red doesn't get much notice at first due to it's reputation in the format which gives me time to set up. When the deck is physically assembled and shuffled up with my regular playgroup, it'll be interesting to see how quickly they can adapt their thinking and see Red as a threat.
I'm posting this mainly just to have a semi-permanent record of the deck, as well as a potential sounding board for when new sets come out and I look to upgrade, not because I'm specifically wanting to make any changes at the moment. That said, critiques and suggestions are always appreciated. Thanks for checking it out.
Editors note: The term infinite, as used in this post, can be read as: "Enough to accomplish whatever I want", or NI.
This may sound foolish, but wouldn't Spine of Ish Sah and maybe Phyrexia's Core be a combo in your deck, albeit an expensive one? Karn the planeswalker seems like he would slot right in too.
Main Decks
Diaochan, Iroas, God of Victory, Kaalia, Marton, Ulasht, Volrath,
Kaervek, Prossh, Titania
Amusing or Themed
Progenitus
Pauper Guildmages
Azorius Boros Dimir Golgari Gruul Izzet Korozda
Orzhov Rakdos Rix Maadi Selesyna Simic Skarrg Zameck
I also play Weiss Schwarz, Chaos, Vanguard and Wixoss.
Accel World, Angel Beats, Familiar of Zero, Gargantia on the Verdurous Planet, Guilty Crown, Kill La Kill, Robotics;Notes, Sword Art Online.
Chaos Partners
Arpeggio of Blue Steel: Iona, Kirishima, Kongou.
Dangan Ronpa: Asahina, Togami.
Freezing: Vibration: Chiffon, Satelizer.
Vanguard Clans Favoured
Angel Feather, Dark Irregulars, Genesis, Neonecter, Pale Moon, Shadow Paladins, Tachikaze.
Wixoss - Just trial decks for now!
I've avoided too many non-basics to both decrease the pain from Ruination/Blood Moon and increase the viability of things like Lens, Koth, and Valakut. However, if I find myself set back too far, too often, more L.D. and one or both Mazes will come in.
The Spine would definitely be a welcome addition to this list, and the other two as well, but I've been hesitant to make any cuts for such an expensive (CMC-wise) card before doing more testing. It is on my list of things to come in, though.
Also, Karn Liberated is on the list, spot 60.
Thanks for the notes.
Edit: Spine of Ish Sah is replacing Unwinding Clock in all three lists. I find there are more often situations where I want to blow something (or several somethings) up, moreso than I want to randomly untap during someone elses turn. Testing will see if my opinion bears out.
Thank's a lot.
His deck uses snow-covered lands to break the symmetrical cards, such as Extraplanar Lens, if a snow land is imprinted only he profits. It also theoretically interacts with scrying sheets and Mouth of Ronom.
Your deck evidently ramps a lot, have you considered using the eldrazi or including the now unbanned Worldgorger Dragon combo?
Main Decks
Diaochan, Iroas, God of Victory, Kaalia, Marton, Ulasht, Volrath,
Kaervek, Prossh, Titania
Amusing or Themed
Progenitus
Pauper Guildmages
Azorius Boros Dimir Golgari Gruul Izzet Korozda
Orzhov Rakdos Rix Maadi Selesyna Simic Skarrg Zameck
I also play Weiss Schwarz, Chaos, Vanguard and Wixoss.
Accel World, Angel Beats, Familiar of Zero, Gargantia on the Verdurous Planet, Guilty Crown, Kill La Kill, Robotics;Notes, Sword Art Online.
Chaos Partners
Arpeggio of Blue Steel: Iona, Kirishima, Kongou.
Dangan Ronpa: Asahina, Togami.
Freezing: Vibration: Chiffon, Satelizer.
Vanguard Clans Favoured
Angel Feather, Dark Irregulars, Genesis, Neonecter, Pale Moon, Shadow Paladins, Tachikaze.
Wixoss - Just trial decks for now!
Steel Sabotage'ng Orbs of Mellowness since 2011.