This is the EDH deck that I have put the most work into, I've been tweaking it for over a year, but I know it still isn't perfect. The main focus of the deck is removal, especially creature removal. I try to have Kresh on the board for as much of this as possible, as he benifits greatly. Then I use one of the many methods of giving Kresh trample and swing once or twice for the win. That is at least, the theory. In practice, it could use a little work. Any suggestions would be appreciated.
1 Kresh, the Bloodbraided
Creatures (20)
Instant (8)
Sorcery (17)
Artifact (9)
Enchantment (7)
Planeswalker (3)
Land (36)
This is the EDH deck that I have put the most work into, I've been tweaking it for over a year, but I know it still isn't perfect. The main focus of the deck is removal, especially creature removal. I try to have Kresh on the board for as much of this as possible, as he benifits greatly. Then I use one of the many methods of giving Kresh trample and swing once or twice for the win. That is at least, the theory. In practice, it could use a little work. Any suggestions would be appreciated.