Why not crib swap? It is the card that gets the most complaints/compliments in my Horde of Notions deck?
I also think spawnwrithe gets in over some of the more vanilla creatures. He can just be a beating if he drops on turn three and someone isn't ready to block him.
Why not crib swap? It is the card that gets the most complaints/compliments in my Horde of Notions deck?
I also think spawnwrithe gets in over some of the more vanilla creatures. He can just be a beating if he drops on turn three and someone isn't ready to block him.
This is a pauper build. It's all commons except the general.
Crib Swap didn't make the cut cause it's uncommon and Spawnwrithe didn't cause it's rare
It could be a good idea. I'd have no idea where to fit it though since I don't play this deck anymore. My regular play group went off pauper and the only other place I could play it uses the uncommon general rule
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1 Horde of Notions
LAND
4 Swamp
4 Forest
4 Mountain
4 Island
4 Plains
1 Terramorphic Expanse
1 Evolving Wilds
1 Grixis Panorama
1 Naya Panorama
1 Bant Panorama
1 Esper Panorama
1 Jund Panorama
1 Shimmering Grotto
1 Rupture Spire
1 Command Tower
1 Bojuka Bog
1 Halimar Depths
1 Barren Moor
1 Forgotten Cave
1 Lonely Sandbar
1 Secluded Steppe
1 Tranquil Thicket
ELEMENTALS
1 Aethersnipe
1 Aquamoeba
1 Bloodpyre Elemental
1 Brighthearth Banneret
1 Faultgrinder
1 Fertilid
1 Festercreep
1 Hydromorph Guardian
1 Ingot Chewer
1 Inner-Flame Acolyte
1 Kiln Fiend
1 Mournwhelk
1 Mulldrifter
1 Primal Plasma
1 Seething Pathblazer
1 Shinewend
1 Smokebraider
1 Squall Drifter
1 Stingmoggie
1 Sunflare Shaman
1 Wispmare
1 Oblivion Ring
1 Journey to Nowhere
1 Rhystic Study
1 Pestilence
INSTANTS
1 Capsize
1 Brainstorm
1 Counterspell
1 Arcane Denial
1 Mystical Teachings
1 Faerie Trickery
1 Muddle the Mixture
1 Momentary Blink
1 Grim Harvest
1 Death Denied
1 Diabolic Edict
1 Geth's Verdict
1 Terminate
1 Wrecking Ball
1 Nameless Inversion
1 Rend Flesh
1 Perplex
1 Shred Memory
SORCERIES
1 Ponder
1 Preordain
1 Skulltap
1 Sign in Blood
1 Deep Analysis
1 Merchant Scroll
1 Cultivate
1 Kodama's Reach
1 Far Wanderings
1 Journey of Discovery
1 Mind Extraction
1 Disturbed Burial
1 Rolling Thunder
1 Swirling Sandstorm
1 Darksteel Ingot
1 Darksteel Pendant
1 Ashnod's Altar
1 Nihil Spellbomb
1 Armillary Sphere
Has your testing or the release of Innistrad prompted any changes to the list?
Thank You
Not really. The deck is really solid as is.
I also think spawnwrithe gets in over some of the more vanilla creatures. He can just be a beating if he drops on turn three and someone isn't ready to block him.
This is a pauper build. It's all commons except the general.
Crib Swap didn't make the cut cause it's uncommon and Spawnwrithe didn't cause it's rare
Commander: Child of Alara BURGW, Adeliz, the Cinder Wind UR
Tiny Leaders: Gwafa, Hazid Profiteer UW
Regular Pauper: Stompy G, Mono-G Tron G, Infect G
It could be a good idea. I'd have no idea where to fit it though since I don't play this deck anymore. My regular play group went off pauper and the only other place I could play it uses the uncommon general rule