My playtesting with this exact list has been incredibly lackluster. You are going for so many combos that it's difficult to focus on any one, and many of those combos require three or more cards to be effective.
On top of that, a lot of your cards are either ineffective, lackluster, and/or "win more" cards. Bloodchief Ascension is very much a card that shows this philosophy. Early game, you get hated off the table immediately, unless someone deals with it.
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Captain, United States Marines
"Peace through superior firepower."
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Creatures:
1 Deathbringer Thoctar
1 Goblin Sharpshooter
1 Mephidross Vampire
1 Solemn Simulacrum
1 Viashino Heretic
1 Anowon, the Ruin Sage
1 Massacre Wurm
1 Dimir House Guard
Enchantments:
1 Vicious Shadows
1 Burning Sands
1 Black Market
1 Phyrexian Arena
1 Braid of Fire
1 Aether Flash
1 Repercussion
1 War's Toll
1 Stranglehold
1 Bloodchief Ascension
1 Death Pits of Rath
1 Everlasting Torment
1 Blood Moon
1 Smoke
Artifacts:
1 Sol Ring
1 Rakdos Signet
1 Talisman of Indulgence
1 Darksteel Ingot
1 Gilded Lotus
1 Expedition Map
1 Sensei's Divining Top
1 Nihil Spellbomb
1 Crucible of Worlds
1 Lightning Greaves
1 Dingus Staff
1 Darksteel Plate
1 Quietus Spike
1 Basilisk Collar
1 Gorgon Flail
1 Thornbite Staff
1 Blade of the Bloodchief
1 Swiftfoot Boots
1 Champion's Helm
1 Sword of Feast and Famine
1 Grafted Exoskeleton
1 Vampiric Tutor
1 Demonic Tutor
1 Diabolic Tutor
1 Beseech the Queen
1 Wrecking Ball
1 Wheel of Fortune
1 Mana Geyser
1 Promise of Power
1 Terminate
1 Into the Core
1 Syphon Mind
1 Boom // Bust
1 Decree of Annihilation
1 Skeletal Scrying
1 Gamble
1 Mind Twist
1 Chaos Warp
Lands:
1 Strip Mine
1 Ghost Quarter
1 High Market
1 Miren, the Moaning Well
1 Urborg, Tomb of Yawgmoth
1 Ancient Tomb
1 Lavaclaw Reaches
1 Dragonskull Summit
1 Graven Cairns
1 Marsh Flats
1 Arid Mesa
1 Bloodstained Mire
13 Mountain
14 Swamp
Any comments/criticisms? I'm intentionally playing very few creatures, primarily so I don't get screwed by Burning Sands/Repercussion-type effects.
-Furnace of Rath, +Stranglehold
-Fists of the Demigod, +Grafted Exoskeleton
-Into the Core, +Aftershock
-Whispersilk Cloak, +Smoke
thanks to SGT_Chubbz for the Awesome Sig!
Standard:
UGRBBurning VengeanceBRGU
UWBSolar FlareBWU
RGWerewolvesGR
EDH
RWBKaalia Of the VastBWR
BROlivia VoldarenRB
On top of that, a lot of your cards are either ineffective, lackluster, and/or "win more" cards. Bloodchief Ascension is very much a card that shows this philosophy. Early game, you get hated off the table immediately, unless someone deals with it.
Captain, United States Marines
"Peace through superior firepower."