Here's what I'd cut:
x3 Signets (imo, green decks shouldn't run manarocks besides sol ring and mana crypt)
x3 vows (black decks have better removal)
grave pact (no real synergy with your deck)
unnerve (not that great)
sign in blood (blue has better card draw)
pulse of the dross (bad card)
tribute to the wild (I think naturalize is probably better, and I wouldn't even run that. Use creature based removal, for more synergy w Mimeo)
ditto for relic crush
barren moor, rupture spire, terramorphic expanse, tranquil thicket, lonely sandbar, jwar isle refuge (I think you're running too many lands that enter the battlefield tapped)
fallen angel (not good enough)
viridian zealot (replace with indrik stomphowler)
mortician beetle (not good enough)
desecrator hag (bad card)
I also play Weiss Schwarz, Chaos, Vanguard and Wixoss.
Weiss Schwarz Sets
Accel World, Angel Beats, Familiar of Zero, Gargantia on the Verdurous Planet, Guilty Crown, Kill La Kill, Robotics;Notes, Sword Art Online.
Chaos Partners
Arpeggio of Blue Steel: Iona, Kirishima, Kongou.
Dangan Ronpa: Asahina, Togami.
Freezing: Vibration: Chiffon, Satelizer.
Vanguard Clans Favoured
Angel Feather, Dark Irregulars, Genesis, Neonecter, Pale Moon, Shadow Paladins, Tachikaze.
I went ahead and fixed that. But I agree a little more card draw is always nice, and the vows are rather weak.
In my experience I've found that Syphon Flesh is a little underwhelming. At least the mind version draws at least a couple of cards.
It seems like you are sticking with the 'put things in graveyards in order to make an awesome mimeoplasm' theme so I think things like Mind's Aglow and Shared Trauma are great for you. Aglow fills hands to beyond full and will likely force dumps. Trauma should be pretty obvious.
My idea of Mimeoplasm is disrupt until you get a huge fatty out to win. With that in mind you should cut:
1x svogthos, the restless tomb: It is bad. When people started running graveyard hate (they will if you make the deck cutthroat enough) this becomes useless.
1x lhurgoyf: Lord of Extinction is better in every possible way.
1x extractor demon: Too high costed.
1x desecrator hag: There are better cards to get stuff back.
1x viridian zealot: Not a fan.
1x damia, sage of stone: Doesn't fit the deck.
1x gravedigger: Works if you are on a budget but I prefer Coffin Queen.
1x troll ascetic: No evasion so he is a bad Mimeoplasm target.
1x fallen angel: Too underpowered.
1x riddlekeeper: It never did anything for me. If you want deterants run Propoganda.
1x szadek, lord of secrets: Not a good card at all.
1x dark hatchling: Too high cost for a removal. Get Shriekmaw instead.
1x butcher of malakir: My battlefield is mostly empty when I play this deck so this isn't that great.
1x skullbriar, the walking grave: Get Nether Traitor since he has evasion and auto-recursion.
1x vorash, the hunter: There are much better fatties.
1x vow of malice: I hold to that an aura is bad unless it bounces like with Rancor.
1x vow of wildness
1x vow of flight
1x grave pact: See Butcher of Malakir.
1x syphon flesh: Underwhelming.
1x unnerve: Draws hate from people needlessly since no one in their right mind will drop creatures when they know how well the deck works.
1x tribute to the wild: Doesn't target so it will almost always hit mana ramp artifacts and not the valuable targets.
I'm sure I missed some but this is good enough for now.
Edit: Good board wipes for cheap: Decree of Pain: I love this thing to death. When someone plays a token deck I have almost decked myself. Life's Finale: Board wipe and 3 Mimeoplasm targets? Yes please.
I also play Weiss Schwarz, Chaos, Vanguard and Wixoss.
Weiss Schwarz Sets
Accel World, Angel Beats, Familiar of Zero, Gargantia on the Verdurous Planet, Guilty Crown, Kill La Kill, Robotics;Notes, Sword Art Online.
Chaos Partners
Arpeggio of Blue Steel: Iona, Kirishima, Kongou.
Dangan Ronpa: Asahina, Togami.
Freezing: Vibration: Chiffon, Satelizer.
Vanguard Clans Favoured
Angel Feather, Dark Irregulars, Genesis, Neonecter, Pale Moon, Shadow Paladins, Tachikaze.
this is my first deck, an edited devour for power pre-con:
the mimeoplasm
lands
8x forest
8x island
11x swamp
1x barren moor
1x temple of the false god
1x command tower
1x rupture spire
1x svogthos, the restless tomb
1x golgari rot farm
1x dimir aqueduct
1x terramorphic expanse
1x tranquil thicket
1x undergorund river
1x lonely sandbar
1x simic growth chamber
1x jwar isle refuge
creatures
1x lhurgoyf
1x extractor demon
1x vulturous zombie
1x desecrator hag
1x viridian zealot
1x wrexial, the risen deep
1x yavimaya elder
1x grave shell scarab
1x windborn muse
1x damia, sage of stone
1x gravedigger
1x eternal witness
1x troll ascetic
1x fallen angel
1x mortician beetle
1x sisters of stone death
1x riddlekeeper
1x artisan of kozilek
1x acidid slime
1x szadek, lord of secrets.
1x dark hatchling
1x patron of the nezumi
1x scythe specter
1x butcher of malakir
1x fleshbag marauder
1x avatar of woe
1x mulldrifter
1x skullbriar, the walking grave
1x sewer nemesis
1x vorash, the hunter
1x mortivore
1x solemn simulacrum
1x oblivion stone
1x golgari signet
1x simic signet
1x sol ring
1x lightning greaves
1x dimir signet
enchantments
1x vow of malice
1x memory erosion
1x vow of wildness
1x vow of flight
1x grave pact
sorceries
1x stitch together
1x liivng death
1x syphon flesh
1x buried alive
1x syphon mind
1x rise from the grave
1x windfall
1x unnerve
1x sign in blood
1x cultivate
1x pulse of the dross
instants
1x memory's journey
1x tribute to the wild
1x fact or fiction
1x spell crumple
1x relic crush
not sure what to think since this is my first attempt.
I know I need to fix the mana base and get more duals in there.
I might drop something for putrefy.
I need to put some board sweepers in.
tell me what doesn't look good though
standard
BU control
BG infect
modern:
mill
edh:
devour for power
Shizuko ramp
x3 Signets (imo, green decks shouldn't run manarocks besides sol ring and mana crypt)
x3 vows (black decks have better removal)
grave pact (no real synergy with your deck)
unnerve (not that great)
sign in blood (blue has better card draw)
pulse of the dross (bad card)
tribute to the wild (I think naturalize is probably better, and I wouldn't even run that. Use creature based removal, for more synergy w Mimeo)
ditto for relic crush
barren moor, rupture spire, terramorphic expanse, tranquil thicket, lonely sandbar, jwar isle refuge (I think you're running too many lands that enter the battlefield tapped)
fallen angel (not good enough)
viridian zealot (replace with indrik stomphowler)
mortician beetle (not good enough)
desecrator hag (bad card)
A few cards I'd add:
BRGotta Get or Get GotRB
(Avatar courtesy of Heylookitsamoose)
Instead of them include:
Rhystic Study for card draw.
Phyrexian Arena potentially for card draw.
More counters, these would be two good ones:
Desertion counters and steals their creature.
Void Slime counters a spell or ability.
Mystic Snake could also come in for Mortician Beetle.
Main Decks
Diaochan, Iroas, God of Victory, Kaalia, Marton, Ulasht, Volrath,
Kaervek, Prossh, Titania
Amusing or Themed
Progenitus
Pauper Guildmages
Azorius Boros Dimir Golgari Gruul Izzet Korozda
Orzhov Rakdos Rix Maadi Selesyna Simic Skarrg Zameck
I also play Weiss Schwarz, Chaos, Vanguard and Wixoss.
Accel World, Angel Beats, Familiar of Zero, Gargantia on the Verdurous Planet, Guilty Crown, Kill La Kill, Robotics;Notes, Sword Art Online.
Chaos Partners
Arpeggio of Blue Steel: Iona, Kirishima, Kongou.
Dangan Ronpa: Asahina, Togami.
Freezing: Vibration: Chiffon, Satelizer.
Vanguard Clans Favoured
Angel Feather, Dark Irregulars, Genesis, Neonecter, Pale Moon, Shadow Paladins, Tachikaze.
Wixoss - Just trial decks for now!
I went ahead and fixed that. But I agree a little more card draw is always nice, and the vows are rather weak.
In my experience I've found that Syphon Flesh is a little underwhelming. At least the mind version draws at least a couple of cards.
It seems like you are sticking with the 'put things in graveyards in order to make an awesome mimeoplasm' theme so I think things like Mind's Aglow and Shared Trauma are great for you. Aglow fills hands to beyond full and will likely force dumps. Trauma should be pretty obvious.
1x svogthos, the restless tomb: It is bad. When people started running graveyard hate (they will if you make the deck cutthroat enough) this becomes useless.
1x lhurgoyf: Lord of Extinction is better in every possible way.
1x extractor demon: Too high costed.
1x desecrator hag: There are better cards to get stuff back.
1x viridian zealot: Not a fan.
1x damia, sage of stone: Doesn't fit the deck.
1x gravedigger: Works if you are on a budget but I prefer Coffin Queen.
1x troll ascetic: No evasion so he is a bad Mimeoplasm target.
1x fallen angel: Too underpowered.
1x riddlekeeper: It never did anything for me. If you want deterants run Propoganda.
1x szadek, lord of secrets: Not a good card at all.
1x dark hatchling: Too high cost for a removal. Get Shriekmaw instead.
1x butcher of malakir: My battlefield is mostly empty when I play this deck so this isn't that great.
1x skullbriar, the walking grave: Get Nether Traitor since he has evasion and auto-recursion.
1x vorash, the hunter: There are much better fatties.
1x vow of malice: I hold to that an aura is bad unless it bounces like with Rancor.
1x vow of wildness
1x vow of flight
1x grave pact: See Butcher of Malakir.
1x syphon flesh: Underwhelming.
1x unnerve: Draws hate from people needlessly since no one in their right mind will drop creatures when they know how well the deck works.
1x tribute to the wild: Doesn't target so it will almost always hit mana ramp artifacts and not the valuable targets.
I'm sure I missed some but this is good enough for now.
Edit: Good board wipes for cheap:
Decree of Pain: I love this thing to death. When someone plays a token deck I have almost decked myself.
Life's Finale: Board wipe and 3 Mimeoplasm targets? Yes please.
I'll work on getting the stuff I don't have
I ended up dropping minds aglow and shared trauma but I might put them back in
standard
BU control
BG infect
modern:
mill
edh:
devour for power
Shizuko ramp
putrefy is a great card as well in addition to the other removal suggested
standard
BU control
BG infect
modern:
mill
edh:
devour for power
Shizuko ramp
Main Decks
Diaochan, Iroas, God of Victory, Kaalia, Marton, Ulasht, Volrath,
Kaervek, Prossh, Titania
Amusing or Themed
Progenitus
Pauper Guildmages
Azorius Boros Dimir Golgari Gruul Izzet Korozda
Orzhov Rakdos Rix Maadi Selesyna Simic Skarrg Zameck
I also play Weiss Schwarz, Chaos, Vanguard and Wixoss.
Accel World, Angel Beats, Familiar of Zero, Gargantia on the Verdurous Planet, Guilty Crown, Kill La Kill, Robotics;Notes, Sword Art Online.
Chaos Partners
Arpeggio of Blue Steel: Iona, Kirishima, Kongou.
Dangan Ronpa: Asahina, Togami.
Freezing: Vibration: Chiffon, Satelizer.
Vanguard Clans Favoured
Angel Feather, Dark Irregulars, Genesis, Neonecter, Pale Moon, Shadow Paladins, Tachikaze.
Wixoss - Just trial decks for now!
1x the mimeoplasm
creatures
1x extractor demon
1x desecrator hag
1x haakon, stromgald scourge
1x cairn wanderer
1x sphinx of jwar isle
1x lhurgoyf
1x viridian zealot
1x fleshbag marauder
1x szadek, lord of secrets.
1x quagnoth
1x damia, sage of stone
1x mortician beetle
1x dreamborn muse
1x wrexial, the risen deep
1x sisters of stone death
1x troll ascetic
1x avatar of woe
1x solemn simulacrum
1x artisan of kozilek
1x sewer nemesis
1x vulturous zombie
1x yavimaya elder
1x gravedigger
1x grave shell scarab
1x mulldrifter
1x patron of the nezumi
1x scythe specter
1x eternal witness
1x acidic slime
1x mortivore
1x butcher of malakir
1x grave pact
1x aether barrier
1x memory erosion
1x lightning greaves
1x sol ring
1x golgari signet
1x oblivion stone
1x dimir signet
1x simic signet
sorceries
1x shared trauma
1x unnerve
1x buried alive
1x cultivate
1x windfall
1x living death
1x minds aglow
1x syphon flesh
1x damnation
1x stitch together
1x rise from the grave
1x syphon mind
instants
1x moonlight bargain
1x putrefy
1x fact or fiction
1x relic crush
1x tribute to the wild
1x spell crumple
1x memory's journey
8x forest
8x island
11x swamp
1x dimir aqueduct
1x lonely sandbar
1x underground river
1x rupture spire
1x crypt of agadeem
1x svogthos, the restless tomb
1x jwar isle refuge
1x command tower
1x golgari rot farm
1x simic growth chamber
1x tranquil thicket
1x terramorphic expanse
the land base still needs to be worked on and I'm still debating on adding more board sweepers.
tell me your thoughts though
standard
BU control
BG infect
modern:
mill
edh:
devour for power
Shizuko ramp