Twitch: MTGJankmaster; lurking>streaming (but maybe one day when I get good at magic)
xMage: Jankmaster Commander - Now Playing WUBSen Triplets - "If you shake my hand, better count your fingersBUWRHomura, Human AscendantRRGBorborygmos EnragedGRURMelek, Izzet ParagonRU
Commander - Still Brewing BRGGyrus, Waker of CorpsesGRBURSaheeli, the GiftedRUWRJor Kadeen, the PrevailerRW
Do you run into any problems with this deck? Recursion, card drawing, sweeping? Those are normally the main issues mono-red runs into (besides stopping enchantments), so I just wondered about your experiences with this deck.
Do you run into any problems with this deck? Recursion, card drawing, sweeping? Those are normally the main issues mono-red runs into (besides stopping enchantments), so I just wondered about your experiences with this deck.
Well, just to toss down the obvious - Homura gets shut down by Aura Shards pretty hard. Thankfully, it's a rather common object of hate, so everybody tries to get rid of it.
The other concerns are generally token production (hence the inclusion of something rather desperate like Sarpadian Empires) and removal. I just recently added Into the Core and have yet to use it, and i tried to make what artifact removal I do have do more than just remove - the Dragon can beat face, and the Heretic burns said face. However, sometimes I feel like I don't have enough removal that doesn't involve burning the board down. Chaos Warp seems to have gone down in price though, so I'll see if I can pick one of those up.
What it seems to be struggling with is getting faster (as generally, with the notable exception of Howling Mine, I don't really affect the game until turn 4/5/6), as well as token production. And then there's any sort of upgrade or value/advantage cards mono-red can give me.
But it's actually had a decent run. It's won games here and there, and made ridiculous swings in power and board position. I really, really like it
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Twitch: MTGJankmaster; lurking>streaming (but maybe one day when I get good at magic)
xMage: Jankmaster Commander - Now Playing WUBSen Triplets - "If you shake my hand, better count your fingersBUWRHomura, Human AscendantRRGBorborygmos EnragedGRURMelek, Izzet ParagonRU
Commander - Still Brewing BRGGyrus, Waker of CorpsesGRBURSaheeli, the GiftedRUWRJor Kadeen, the PrevailerRW
I also play Weiss Schwarz, Chaos, Vanguard and Wixoss.
Weiss Schwarz Sets
Accel World, Angel Beats, Familiar of Zero, Gargantia on the Verdurous Planet, Guilty Crown, Kill La Kill, Robotics;Notes, Sword Art Online.
Chaos Partners
Arpeggio of Blue Steel: Iona, Kirishima, Kongou.
Dangan Ronpa: Asahina, Togami.
Freezing: Vibration: Chiffon, Satelizer.
Vanguard Clans Favoured
Angel Feather, Dark Irregulars, Genesis, Neonecter, Pale Moon, Shadow Paladins, Tachikaze.
Goblin Bombardment vs Shared Animosity: Done and done. Will sub that in and see how it works.
Snake Basket, Orochi Hatchery, Marton Stromgald - I'll proxy them in, and see what happens.
Thanks!
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Twitch: MTGJankmaster; lurking>streaming (but maybe one day when I get good at magic)
xMage: Jankmaster Commander - Now Playing WUBSen Triplets - "If you shake my hand, better count your fingersBUWRHomura, Human AscendantRRGBorborygmos EnragedGRURMelek, Izzet ParagonRU
Commander - Still Brewing BRGGyrus, Waker of CorpsesGRBURSaheeli, the GiftedRUWRJor Kadeen, the PrevailerRW
I also play Weiss Schwarz, Chaos, Vanguard and Wixoss.
Weiss Schwarz Sets
Accel World, Angel Beats, Familiar of Zero, Gargantia on the Verdurous Planet, Guilty Crown, Kill La Kill, Robotics;Notes, Sword Art Online.
Chaos Partners
Arpeggio of Blue Steel: Iona, Kirishima, Kongou.
Dangan Ronpa: Asahina, Togami.
Freezing: Vibration: Chiffon, Satelizer.
Vanguard Clans Favoured
Angel Feather, Dark Irregulars, Genesis, Neonecter, Pale Moon, Shadow Paladins, Tachikaze.
So, results of a few games: Goblin Bombardment is officially awesome. Just won a 3-man where on 2 consecutive turns, I swung for almost lethal, then saccing things (first tokens, then post-Insurrection dudes) for death. Perma-in over Shared Animosity.
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Twitch: MTGJankmaster; lurking>streaming (but maybe one day when I get good at magic)
xMage: Jankmaster Commander - Now Playing WUBSen Triplets - "If you shake my hand, better count your fingersBUWRHomura, Human AscendantRRGBorborygmos EnragedGRURMelek, Izzet ParagonRU
Commander - Still Brewing BRGGyrus, Waker of CorpsesGRBURSaheeli, the GiftedRUWRJor Kadeen, the PrevailerRW
So, results of a few games: Goblin Bombardment is officially awesome. Just won a 3-man where on 2 consecutive turns, I swung for almost lethal, then saccing things (first tokens, then post-Insurrection dudes) for death. Perma-in over Shared Animosity.
It is indeed awesome and glad to hear it. How did other cards work out for you?
I also play Weiss Schwarz, Chaos, Vanguard and Wixoss.
Weiss Schwarz Sets
Accel World, Angel Beats, Familiar of Zero, Gargantia on the Verdurous Planet, Guilty Crown, Kill La Kill, Robotics;Notes, Sword Art Online.
Chaos Partners
Arpeggio of Blue Steel: Iona, Kirishima, Kongou.
Dangan Ronpa: Asahina, Togami.
Freezing: Vibration: Chiffon, Satelizer.
Vanguard Clans Favoured
Angel Feather, Dark Irregulars, Genesis, Neonecter, Pale Moon, Shadow Paladins, Tachikaze.
From what I noticed, sacrifice outlets in this deck need to either cost next to nothing (High Market, Goblin Bombardment) or do some funky stuff like Grab the Reins. While Miren is a land, it costs me 3 mana to activate, which can hinder some plays I may make, upside being a gain of 4 life. Have only used this like once since the original build of the deck, so it goes out.
Comments on new cards:
-Marton hit the board last night, along with a Goblin Assault. While this seems to set up a horde already, Sheoldred, Whispering One hit the board soon thereafter, preventing Marton from doing his stuff. Didn't quite get there that game, but he seems to be not bad.
-Snake Basket and Fury of the Horde - I've yet to play.
-Orochi Hatchery is going to the chopping block. Have never gotten this with more than 6-7 land, and always been reluctant to tap out and tie up 5 mana each turn. Will keep it in for a few more games, but it hasnt been doing much for me.
What I might still need is disruption - I've been seriously considering dropping Red Elemental Blast in the deck. Other thoughts suggestions?
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Twitch: MTGJankmaster; lurking>streaming (but maybe one day when I get good at magic)
xMage: Jankmaster Commander - Now Playing WUBSen Triplets - "If you shake my hand, better count your fingersBUWRHomura, Human AscendantRRGBorborygmos EnragedGRURMelek, Izzet ParagonRU
Commander - Still Brewing BRGGyrus, Waker of CorpsesGRBURSaheeli, the GiftedRUWRJor Kadeen, the PrevailerRW
I also play Weiss Schwarz, Chaos, Vanguard and Wixoss.
Weiss Schwarz Sets
Accel World, Angel Beats, Familiar of Zero, Gargantia on the Verdurous Planet, Guilty Crown, Kill La Kill, Robotics;Notes, Sword Art Online.
Chaos Partners
Arpeggio of Blue Steel: Iona, Kirishima, Kongou.
Dangan Ronpa: Asahina, Togami.
Freezing: Vibration: Chiffon, Satelizer.
Vanguard Clans Favoured
Angel Feather, Dark Irregulars, Genesis, Neonecter, Pale Moon, Shadow Paladins, Tachikaze.
Made a few changes since last update. Considering adding Wake of Destruction to battle GRamp / Coffers, and Myojin of Infinite Rage to attempt to stop answers while i'm ahead. Thoughts?
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Twitch: MTGJankmaster; lurking>streaming (but maybe one day when I get good at magic)
xMage: Jankmaster Commander - Now Playing WUBSen Triplets - "If you shake my hand, better count your fingersBUWRHomura, Human AscendantRRGBorborygmos EnragedGRURMelek, Izzet ParagonRU
Commander - Still Brewing BRGGyrus, Waker of CorpsesGRBURSaheeli, the GiftedRUWRJor Kadeen, the PrevailerRW
A few stuff that I recently acquired in paper and not proxy (kiki-jiki), a few stuff that was inspired from my "Techy Red Cards" thread, and Krenko.
Also, Skullclamp. Is at an 'auto-include', or just for token decks to turn their hordes of X/1 tokens into "1: Draw 2"? Not only does it feel like the deck doesn't make tokens efficiently enough to be able to pitch them for draw, but while Homura's "on", I don't even have that option anyway. Thoughts?
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Twitch: MTGJankmaster; lurking>streaming (but maybe one day when I get good at magic)
xMage: Jankmaster Commander - Now Playing WUBSen Triplets - "If you shake my hand, better count your fingersBUWRHomura, Human AscendantRRGBorborygmos EnragedGRURMelek, Izzet ParagonRU
Commander - Still Brewing BRGGyrus, Waker of CorpsesGRBURSaheeli, the GiftedRUWRJor Kadeen, the PrevailerRW
it WAS in here, until I realized over the course of a few games that more often than not, it was just a colorless land. The issue with it is the requirement of having land already present in the hand, meaning it's either in the opener, I'm mana-flooded, or both. If it's in the opener, then it eats up turn3/4 to drop 1 extra land (which I'm not really against), and when I'm mana-flooded, then I still hit my land drops, so all it really does is empty my hand. Otherwise, if I made all my land drops and haven't activated Armillary Sphere or Howling Mine, it's been strictly worse than a Mountain, so it got cut.
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Twitch: MTGJankmaster; lurking>streaming (but maybe one day when I get good at magic)
xMage: Jankmaster Commander - Now Playing WUBSen Triplets - "If you shake my hand, better count your fingersBUWRHomura, Human AscendantRRGBorborygmos EnragedGRURMelek, Izzet ParagonRU
Commander - Still Brewing BRGGyrus, Waker of CorpsesGRBURSaheeli, the GiftedRUWRJor Kadeen, the PrevailerRW
Indeed, that used to be in here too, and I used to love it. But then I made a few well-deserved cuts, and it seemed to not do enough. The major issue with it was I felt that too often I didn't have a big enough guy to enchant with it, and it stayed in my hand. Or I'd draw it when I really needed something else. To put it into more sophisticated Magic terms, it seems like it requires some sort of board position in order to add board position, but the advantage goes away at end of turn (not to mention paint an even bigger target on whatever I want to enchant, and enchanting a Goblin token seems ... a bit of a waste)
So it got le cut
Private Mod Note
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Twitch: MTGJankmaster; lurking>streaming (but maybe one day when I get good at magic)
xMage: Jankmaster Commander - Now Playing WUBSen Triplets - "If you shake my hand, better count your fingersBUWRHomura, Human AscendantRRGBorborygmos EnragedGRURMelek, Izzet ParagonRU
Commander - Still Brewing BRGGyrus, Waker of CorpsesGRBURSaheeli, the GiftedRUWRJor Kadeen, the PrevailerRW
Indeed, that used to be in here too, and I used to love it. But then I made a few well-deserved cuts, and it seemed to not do enough. The major issue with it was I felt that too often I didn't have a big enough guy to enchant with it, and it stayed in my hand. Or I'd draw it when I really needed something else. To put it into more sophisticated Magic terms, it seems like it requires some sort of board position in order to add board position, but the advantage goes away at end of turn (not to mention paint an even bigger target on whatever I want to enchant, and enchanting a Goblin token seems ... a bit of a waste)
So it got le cut
I beg you to reconsider, all it requires is one creature, homura activated, and mana. Pump the creature it's attached to and then you get a bunch of tokens that are each pumped +2/+2 flying. It won games in my deck.
I've played the deck a bunch more, and found that it won just a bit more than just 1 or 2 games off an extra combat phase, most often from Fury of the Horde as people see me tapping out and relax a bit only to be smashed in on a second wave. So I'm considering the inclusion of more "extra combat phase" cards.
Also, I found Soulblast sitting in a friend's binder, so I got that and am considering giving it a shot. Flips Homura in a pinch, can also push for the last points of damage on someone (effectively an extra combat at their face).
Aaaaaaaaaand Final Fortune. Saw this one while building a janky Razia deck on Cockatrice. It intrigued me. Extra turn for 2, but with a rather heavy drawback. Granted, with this deck, that one turn might be all I need... Thoughts?
This is all going to the front page. Any other ideas, guys?
Twitch: MTGJankmaster; lurking>streaming (but maybe one day when I get good at magic)
xMage: Jankmaster Commander - Now Playing WUBSen Triplets - "If you shake my hand, better count your fingersBUWRHomura, Human AscendantRRGBorborygmos EnragedGRURMelek, Izzet ParagonRU
Commander - Still Brewing BRGGyrus, Waker of CorpsesGRBURSaheeli, the GiftedRUWRJor Kadeen, the PrevailerRW
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Game plan is rather simple - play some tokens, play Homura, flip Homura, beat face. The first few steps can be in any order.
100 Homura, Human Ascendant
Artifacts:
099 Armillary Sphere
098 Crystal Ball
097 Druidic Satchel
096 Howling Mine
095 Lightning Greaves
094 Mimic Vat
093 Myr Turbine
092 Ruby Medallion
091 Skullclamp
090 Spawning Pit
089 Thran Dynamo
Creatures:
088 Kiki-Jiki, Mirror Breaker (*)
087 Krenko, Mob Boss
086 Anger
085 Chancellor of the Forge
084 Emrakul's Hatcher
083 Conquering Manticore
082 Goblin Marshal
081 Greater Gargadon
080 Moggcatcher
079 Hoard-Smelter Dragon
078 Hoarding Dragon
077 Hostility
076 Kazuul, Tyrant of the Cliffs
075 Myr Battlesphere
074 Wurmcoil Engine
073 Rakka Mar
072 Rapacious One
071 Siege-Gang Commander
070 Urabrask the Hidden
069 Viashino Heretic
067 Shivan Harvest
066 Fervor
065 Furnace of Rath
064 Goblin Assault
063 Gratuitous Violence
062 In the Web of War
061 Goblin Bombardment
060 Vicious Shadows
Instant:
059 Omen of Fire (*)
058 Blood Frenzy
057 Fault Line
056 Mercadia's Downfall
055 Fling
054 Grab the Reins
053 Into the Core
052 Reverberate
051 Starstorm
050 Savage Beating
Sorcery:
049 Mana Geyser
048 Aftershock
047 World at War
045 Earthquake
044 Firecat Blitz
043 Fury of the Horde
042 Goblin Offensive
041 Insurrection
040 Mogg Infestation
039 Molten Disaster
038 High Market
037 Keldon Necropolis
036 Kher Keep
035 Spinerock Knoll
034 Valakut, Molten Pinnacle
33 Mountain
Legend:
-Card(s) marked with (*) are on the chopping block. Whether they havent been doing much, or I havent gotten to cast yet
CURRENTLY UNDER CONSIDERATION
Soulblast
Breath of Fury
..and any other "Extra combat phase" card
oh, and also Final Fortune
I'd prefer to keep this relatively budgety
Opinions? Thanks!
xMage: Jankmaster
Commander - Now Playing
WUBSen Triplets - "If you shake my hand, better count your fingersBUW RHomura, Human AscendantR RGBorborygmos EnragedGR URMelek, Izzet ParagonRU
Commander - Still Brewing
BRGGyrus, Waker of CorpsesGRB URSaheeli, the GiftedRU WRJor Kadeen, the PrevailerRW
(U/B)(U/B)(U/B) JUMP IN THE LINE, ROCK YOUR BODY IN TIME
(R/W)(R/W)(R/W) RISING FROM THE NEON GLOOM, SHINING LIKE A CRAZY MOON
(U/R)(R/G)(G/U) STEALIN' WHEN I SHOULD HAVE BEEN BUYIN'
Well, just to toss down the obvious - Homura gets shut down by Aura Shards pretty hard. Thankfully, it's a rather common object of hate, so everybody tries to get rid of it.
The other concerns are generally token production (hence the inclusion of something rather desperate like Sarpadian Empires) and removal. I just recently added Into the Core and have yet to use it, and i tried to make what artifact removal I do have do more than just remove - the Dragon can beat face, and the Heretic burns said face. However, sometimes I feel like I don't have enough removal that doesn't involve burning the board down. Chaos Warp seems to have gone down in price though, so I'll see if I can pick one of those up.
Card draw seems okay for now. I get Crystal Ball to scry, Howling Mine, Mikokoro, Skullclamp to draw, Druidic Satchel to pseudo-draw (ramp/token away!).
What it seems to be struggling with is getting faster (as generally, with the notable exception of Howling Mine, I don't really affect the game until turn 4/5/6), as well as token production. And then there's any sort of upgrade or value/advantage cards mono-red can give me.
But it's actually had a decent run. It's won games here and there, and made ridiculous swings in power and board position. I really, really like it
xMage: Jankmaster
Commander - Now Playing
WUBSen Triplets - "If you shake my hand, better count your fingersBUW RHomura, Human AscendantR RGBorborygmos EnragedGR URMelek, Izzet ParagonRU
Commander - Still Brewing
BRGGyrus, Waker of CorpsesGRB URSaheeli, the GiftedRU WRJor Kadeen, the PrevailerRW
You really could use a Goblin Bombardment (Over Shared Animosity), Snake Basket for a lot of tokens, Myr Incubator just up your artifacts first and even Orochi Hatchery. Marton Stromgald would also work really well with theme of attacking with tokens (he is general in my build of mono red tokens).
Main Decks
Diaochan, Iroas, God of Victory, Kaalia, Marton, Ulasht, Volrath,
Kaervek, Prossh, Titania
Amusing or Themed
Progenitus
Pauper Guildmages
Azorius Boros Dimir Golgari Gruul Izzet Korozda
Orzhov Rakdos Rix Maadi Selesyna Simic Skarrg Zameck
I also play Weiss Schwarz, Chaos, Vanguard and Wixoss.
Accel World, Angel Beats, Familiar of Zero, Gargantia on the Verdurous Planet, Guilty Crown, Kill La Kill, Robotics;Notes, Sword Art Online.
Chaos Partners
Arpeggio of Blue Steel: Iona, Kirishima, Kongou.
Dangan Ronpa: Asahina, Togami.
Freezing: Vibration: Chiffon, Satelizer.
Vanguard Clans Favoured
Angel Feather, Dark Irregulars, Genesis, Neonecter, Pale Moon, Shadow Paladins, Tachikaze.
Wixoss - Just trial decks for now!
Goblin Bombardment vs Shared Animosity: Done and done. Will sub that in and see how it works.
Snake Basket, Orochi Hatchery, Marton Stromgald - I'll proxy them in, and see what happens.
Thanks!
xMage: Jankmaster
Commander - Now Playing
WUBSen Triplets - "If you shake my hand, better count your fingersBUW RHomura, Human AscendantR RGBorborygmos EnragedGR URMelek, Izzet ParagonRU
Commander - Still Brewing
BRGGyrus, Waker of CorpsesGRB URSaheeli, the GiftedRU WRJor Kadeen, the PrevailerRW
I look forward to hearing about the results, your built could profit from a lot more token producers.
Main Decks
Diaochan, Iroas, God of Victory, Kaalia, Marton, Ulasht, Volrath,
Kaervek, Prossh, Titania
Amusing or Themed
Progenitus
Pauper Guildmages
Azorius Boros Dimir Golgari Gruul Izzet Korozda
Orzhov Rakdos Rix Maadi Selesyna Simic Skarrg Zameck
I also play Weiss Schwarz, Chaos, Vanguard and Wixoss.
Accel World, Angel Beats, Familiar of Zero, Gargantia on the Verdurous Planet, Guilty Crown, Kill La Kill, Robotics;Notes, Sword Art Online.
Chaos Partners
Arpeggio of Blue Steel: Iona, Kirishima, Kongou.
Dangan Ronpa: Asahina, Togami.
Freezing: Vibration: Chiffon, Satelizer.
Vanguard Clans Favoured
Angel Feather, Dark Irregulars, Genesis, Neonecter, Pale Moon, Shadow Paladins, Tachikaze.
Wixoss - Just trial decks for now!
xMage: Jankmaster
Commander - Now Playing
WUBSen Triplets - "If you shake my hand, better count your fingersBUW RHomura, Human AscendantR RGBorborygmos EnragedGR URMelek, Izzet ParagonRU
Commander - Still Brewing
BRGGyrus, Waker of CorpsesGRB URSaheeli, the GiftedRU WRJor Kadeen, the PrevailerRW
It is indeed awesome and glad to hear it. How did other cards work out for you?
Main Decks
Diaochan, Iroas, God of Victory, Kaalia, Marton, Ulasht, Volrath,
Kaervek, Prossh, Titania
Amusing or Themed
Progenitus
Pauper Guildmages
Azorius Boros Dimir Golgari Gruul Izzet Korozda
Orzhov Rakdos Rix Maadi Selesyna Simic Skarrg Zameck
I also play Weiss Schwarz, Chaos, Vanguard and Wixoss.
Accel World, Angel Beats, Familiar of Zero, Gargantia on the Verdurous Planet, Guilty Crown, Kill La Kill, Robotics;Notes, Sword Art Online.
Chaos Partners
Arpeggio of Blue Steel: Iona, Kirishima, Kongou.
Dangan Ronpa: Asahina, Togami.
Freezing: Vibration: Chiffon, Satelizer.
Vanguard Clans Favoured
Angel Feather, Dark Irregulars, Genesis, Neonecter, Pale Moon, Shadow Paladins, Tachikaze.
Wixoss - Just trial decks for now!
- Miren
+ Mountain
From what I noticed, sacrifice outlets in this deck need to either cost next to nothing (High Market, Goblin Bombardment) or do some funky stuff like Grab the Reins. While Miren is a land, it costs me 3 mana to activate, which can hinder some plays I may make, upside being a gain of 4 life. Have only used this like once since the original build of the deck, so it goes out.
Comments on new cards:
-Marton hit the board last night, along with a Goblin Assault. While this seems to set up a horde already, Sheoldred, Whispering One hit the board soon thereafter, preventing Marton from doing his stuff. Didn't quite get there that game, but he seems to be not bad.
-Snake Basket and Fury of the Horde - I've yet to play.
-Orochi Hatchery is going to the chopping block. Have never gotten this with more than 6-7 land, and always been reluctant to tap out and tie up 5 mana each turn. Will keep it in for a few more games, but it hasnt been doing much for me.
What I might still need is disruption - I've been seriously considering dropping Red Elemental Blast in the deck. Other thoughts suggestions?
xMage: Jankmaster
Commander - Now Playing
WUBSen Triplets - "If you shake my hand, better count your fingersBUW RHomura, Human AscendantR RGBorborygmos EnragedGR URMelek, Izzet ParagonRU
Commander - Still Brewing
BRGGyrus, Waker of CorpsesGRB URSaheeli, the GiftedRU WRJor Kadeen, the PrevailerRW
Main Decks
Diaochan, Iroas, God of Victory, Kaalia, Marton, Ulasht, Volrath,
Kaervek, Prossh, Titania
Amusing or Themed
Progenitus
Pauper Guildmages
Azorius Boros Dimir Golgari Gruul Izzet Korozda
Orzhov Rakdos Rix Maadi Selesyna Simic Skarrg Zameck
I also play Weiss Schwarz, Chaos, Vanguard and Wixoss.
Accel World, Angel Beats, Familiar of Zero, Gargantia on the Verdurous Planet, Guilty Crown, Kill La Kill, Robotics;Notes, Sword Art Online.
Chaos Partners
Arpeggio of Blue Steel: Iona, Kirishima, Kongou.
Dangan Ronpa: Asahina, Togami.
Freezing: Vibration: Chiffon, Satelizer.
Vanguard Clans Favoured
Angel Feather, Dark Irregulars, Genesis, Neonecter, Pale Moon, Shadow Paladins, Tachikaze.
Wixoss - Just trial decks for now!
xMage: Jankmaster
Commander - Now Playing
WUBSen Triplets - "If you shake my hand, better count your fingersBUW RHomura, Human AscendantR RGBorborygmos EnragedGR URMelek, Izzet ParagonRU
Commander - Still Brewing
BRGGyrus, Waker of CorpsesGRB URSaheeli, the GiftedRU WRJor Kadeen, the PrevailerRW
A few stuff that I recently acquired in paper and not proxy (kiki-jiki), a few stuff that was inspired from my "Techy Red Cards" thread, and Krenko.
Also, Skullclamp. Is at an 'auto-include', or just for token decks to turn their hordes of X/1 tokens into "1: Draw 2"? Not only does it feel like the deck doesn't make tokens efficiently enough to be able to pitch them for draw, but while Homura's "on", I don't even have that option anyway. Thoughts?
xMage: Jankmaster
Commander - Now Playing
WUBSen Triplets - "If you shake my hand, better count your fingersBUW RHomura, Human AscendantR RGBorborygmos EnragedGR URMelek, Izzet ParagonRU
Commander - Still Brewing
BRGGyrus, Waker of CorpsesGRB URSaheeli, the GiftedRU WRJor Kadeen, the PrevailerRW
U Soramaro, First to Dream U (decklist)
W Elesh Norn, Grand Cenobite W (decklist)
Nath of the Gilt-Leaf (decklist)
Glissa, The Traitor (decklist)
Jhoira of the Ghitu
Melek, Izzet Paragon
Borborygmos, Enraged (decklist)
WBG Ghave, Guru of Spores WBG
WRG Uril, the Miststalker WRG (decklist)
it WAS in here, until I realized over the course of a few games that more often than not, it was just a colorless land. The issue with it is the requirement of having land already present in the hand, meaning it's either in the opener, I'm mana-flooded, or both. If it's in the opener, then it eats up turn3/4 to drop 1 extra land (which I'm not really against), and when I'm mana-flooded, then I still hit my land drops, so all it really does is empty my hand. Otherwise, if I made all my land drops and haven't activated Armillary Sphere or Howling Mine, it's been strictly worse than a Mountain, so it got cut.
xMage: Jankmaster
Commander - Now Playing
WUBSen Triplets - "If you shake my hand, better count your fingersBUW RHomura, Human AscendantR RGBorborygmos EnragedGR URMelek, Izzet ParagonRU
Commander - Still Brewing
BRGGyrus, Waker of CorpsesGRB URSaheeli, the GiftedRU WRJor Kadeen, the PrevailerRW
Also, if you can afford it, I'd turn all your Mountains into Snow-covered Mountains and add in Scrying Sheets.
Indeed, that used to be in here too, and I used to love it. But then I made a few well-deserved cuts, and it seemed to not do enough. The major issue with it was I felt that too often I didn't have a big enough guy to enchant with it, and it stayed in my hand. Or I'd draw it when I really needed something else. To put it into more sophisticated Magic terms, it seems like it requires some sort of board position in order to add board position, but the advantage goes away at end of turn (not to mention paint an even bigger target on whatever I want to enchant, and enchanting a Goblin token seems ... a bit of a waste)
So it got le cut
xMage: Jankmaster
Commander - Now Playing
WUBSen Triplets - "If you shake my hand, better count your fingersBUW RHomura, Human AscendantR RGBorborygmos EnragedGR URMelek, Izzet ParagonRU
Commander - Still Brewing
BRGGyrus, Waker of CorpsesGRB URSaheeli, the GiftedRU WRJor Kadeen, the PrevailerRW
I beg you to reconsider, all it requires is one creature, homura activated, and mana. Pump the creature it's attached to and then you get a bunch of tokens that are each pumped +2/+2 flying. It won games in my deck.
http://forums.mtgsalvation.com/showthread.php?t=307453
I've played the deck a bunch more, and found that it won just a bit more than just 1 or 2 games off an extra combat phase, most often from Fury of the Horde as people see me tapping out and relax a bit only to be smashed in on a second wave. So I'm considering the inclusion of more "extra combat phase" cards.
Also, I found Soulblast sitting in a friend's binder, so I got that and am considering giving it a shot. Flips Homura in a pinch, can also push for the last points of damage on someone (effectively an extra combat at their face).
Aaaaaaaaaand Final Fortune. Saw this one while building a janky Razia deck on Cockatrice. It intrigued me. Extra turn for 2, but with a rather heavy drawback. Granted, with this deck, that one turn might be all I need... Thoughts?
This is all going to the front page. Any other ideas, guys?
xMage: Jankmaster
Commander - Now Playing
WUBSen Triplets - "If you shake my hand, better count your fingersBUW RHomura, Human AscendantR RGBorborygmos EnragedGR URMelek, Izzet ParagonRU
Commander - Still Brewing
BRGGyrus, Waker of CorpsesGRB URSaheeli, the GiftedRU WRJor Kadeen, the PrevailerRW