Hello, I've been piloting my Scion build fairly successfully, this is the most recent version of it (major changes after WGD was made eligible ;))
I mostly play tabletop multiplayer 2HG a la MTGO rules
Main Win Condition
The main win condition is to execute the WGD combo. As most may know the combo is made by getting Worldgorger dragon into the graveyard and reanimating him with Animate dead this causes an infinite loop of your permanents exiting and entering the battlefield, this generates infinite mana or ETB effects.
To execute:
Step One: Get WGD into the graverard! this is done with Entomb or the commander's special skill of channeling dragon blood. If you happen to get stuck with WGD on hand you can dump it with Greenseeker, Looter il-Kor or Spellbound dragon, even Cabal Therapy helps in a pinch.
Step Two: Revive WGD! you can use Animate dead or Necromancy, the deck has several tutors for this.
Step Three: Use your favorite combo win condition, for most of them you have to exit the infinite cycle by targeting another creature in a graveyard with the reanimating enchantment leaving WGD to rest after a good day's work.
Combo WIN conditions:
* Piranha marsh, all opponents loose life.
* Any pentacolor generating land, get infinite mana to cast Scion of the Ur-Dragon transform him into Hellkite overlord and attack with haste, trample and infinite firebreathing!
* Mikokoro, Center of the Sea, want to have something to do with all your infinite mana? how about all you deck? (while decking the other players - if that's not enough)
* Coiling oracle, seems underwhelming, but this little guy caught in the ETB loop of WGD makes you play all your deck after WGD's dust settles.
Warning
Be sure to pack backup or a decent countermeasure when attempting the WGD combo or it's game over for you, a well timed Silence usually seals the deal.
Alternate Win condition
A one-two punch with Scion of the Ur-Dragon is enough to get any unlucky opponent into a 'lights out' state, first with Nicol Bolas to get rid of any answers, then with Dragon Tyrant for the kill.
I mostly play tabletop multiplayer 2HG a la MTGO rules
7x Forest
3x Island
3x Mountain
3x Plains
3x Swamp
1x Flagstones of Trokair
1x Marsh Flats
1x Piranha Marsh
1x Vesuva
1x Stomping Ground
1x Overgrown Tomb
1x Mikokoro, Center of the Sea
1x Forbidden Orchard
1x Misty Rainforest
1x Command Tower
1x Exotic Orchard
1x City of Brass
1x Reflecting Pool
1x Volrath's Stronghold
1x Phyrexian Tower
1x Polluted Delta
1x Mirrodin's Core
Ramp and Fix
1x Coalition Relic
1x Cultivate
1x Fellwar Stone
1x Gilded Lotus
1x Harrow
1x Kodama's Reach
1x Manamorphose
Countermeasures
1x Arcane Denial
1x Imp's Mischief
1x Intervene
1x Memory Lapse
1x Negate
1x Odds
1x Remand
1x Silence
Disruption
1x Bant Charm
1x Condemn
1x Cabal Therapy
1x Decimate
1x Ends
1x Hull Breach
1x Mind Twist
1x Tribute to the Wild
1x Animate Dead
1x Greater Good
1x Necromancy
1x Sterling Grove
Artifacts
1x Crucible of Worlds
1x Mimic Vat
Tutors
1x Crop Rotation
1x Eladamri's Call
1x Enlightened Tutor
1x Entomb
1x Demonic Tutor
1x Living Wish
1x Vampiric Tutor
1x Wargate
Utility spells
1x Brainstorm
1x Decree of Pain
1x Corpse Dance
1x Reap
1x Praetor's Grasp
Dragon Blood
1x Worldgorger Dragon
1x Numot, the Devastator
1x Teneb, the Harvester
1x Nicol Bolas
1x Dragon Tyrant
1x Yosei, the Morning Star
1x Spellbound Dragon
1x Hellkite Overlord
Utility Creatures
1x Greenseeker
1x Looter il-Kor
1x Saffi Eriksdotter
1x Coiling Oracle
1x Birds of Paradise
1x Sakura-Tribe Elder
1x Solemn Simulacrum
1x Qasali Pridemage
1x Sen Triplets
1x Oracle of Mul Daya
1x Phyrexian Metamorph
1x Phantasmal Image
1x Cold-Eyed Selkie
1x Clone
1x Eternal Witness
1x Deglamer
1x Riftsweeper
1x Pull from Eternity
1x Reiterate
1x Angel of Despair
1x Mortify
1x Putrefy
1x Shred Memory
1x Darksteel Ingot
1x Oblation
1x Anger
1x Buried Alive
1x Tainted Pact
1x Global Ruin
1x Rhystic Study
1x Swords to Plowshares
1x Blue Elemental Blast
1x Red Elemental Blast
1x Regrowth
1x Relic of Progenitus
1x Nicol Bolas, Planeswalker
1x Crime
1x Soul Manipulation
1x Identity Crisis
1x Karrthus, Tyrant of Jund
1x Bojuka Bog
1x Steel Hellkite
Link to deck @ TappedOut.net
The main win condition is to execute the WGD combo. As most may know the combo is made by getting Worldgorger dragon into the graveyard and reanimating him with Animate dead this causes an infinite loop of your permanents exiting and entering the battlefield, this generates infinite mana or ETB effects.
To execute:
Step One: Get WGD into the graverard! this is done with Entomb or the commander's special skill of channeling dragon blood. If you happen to get stuck with WGD on hand you can dump it with Greenseeker, Looter il-Kor or Spellbound dragon, even Cabal Therapy helps in a pinch.
Step Two: Revive WGD! you can use Animate dead or Necromancy, the deck has several tutors for this.
Step Three: Use your favorite combo win condition, for most of them you have to exit the infinite cycle by targeting another creature in a graveyard with the reanimating enchantment leaving WGD to rest after a good day's work.
Combo WIN conditions:
* Piranha marsh, all opponents loose life.
* Any pentacolor generating land, get infinite mana to cast Scion of the Ur-Dragon transform him into Hellkite overlord and attack with haste, trample and infinite firebreathing!
* Mikokoro, Center of the Sea, want to have something to do with all your infinite mana? how about all you deck? (while decking the other players - if that's not enough)
* Coiling oracle, seems underwhelming, but this little guy caught in the ETB loop of WGD makes you play all your deck after WGD's dust settles.
Warning
Be sure to pack backup or a decent countermeasure when attempting the WGD combo or it's game over for you, a well timed Silence usually seals the deal.
Alternate Win condition
A one-two punch with Scion of the Ur-Dragon is enough to get any unlucky opponent into a 'lights out' state, first with Nicol Bolas to get rid of any answers, then with Dragon Tyrant for the kill.