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#1 |
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Just Getting Started
Join Date: Feb 2010
Posts: 28
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With the current block focusing on flashback so much, I've been curious how plausible a counterspell with flashback would be. Maybe something that costs 1UU & flashbacks for 2UU or 3UU. I don't know how much a card like that would warp the standard format.
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#2 |
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Archmage Overlord
Join Date: Nov 2008
Posts: 1,391
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It would be really bad judging by last time that happened which was Fervent Denial. The problem with flashback on a counterspell is that it demands a high flashback cost otherwise the game would have no interactions which is the opposite of what wizards wants
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#3 |
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Maybe he's born with it.
Join Date: Jan 2005
Location: Kapiti Coast, New Zealand
Posts: 3,115
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I don't see them printing a really playable counterspell alongside Mana Leak. It's funy though when you think about how many really amazing counterspells were in Standard when Tempest and Urza's were legal, it boggles the mind: (Counterspell, Mana Leak, Dismiss, Forbid, Power Sink, Miscalculation...)
I would like to see something like Forbid, that can only be used twice. Maybe something like: Forbid 2.0 ![]() ![]() ![]() Counter target spell Flashback - ![]() ![]() , Discard two cards.I know it's still too good for this day and age, but think, it's still worse than forbid! Last edited by Juju; 01-28-2012 at 04:06 PM. |
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#4 |
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Archmage
Join Date: Sep 2011
Posts: 974
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I think your best chances are Snapcaster Mage and Mystic Retrieval if that's what you're looking for.
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#5 |
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Ascended Mage
Join Date: May 2011
Location: England. Where magic is expensive. :(
Posts: 286
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I doubt it, the main reason being that counterspells aren't supposed to be predictable. It would just sit there until they tapped too many or you bait the counter, and most people would hate to have to do that.
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#6 |
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Piper!Theres something in the water withme
Join Date: Jan 2008
Posts: 2,849
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There is zero chance of it happening.
Maro has said a lot of times that they didn't want to put anything surprising with flashback. Even the card that gave flying and had flashback was taken out because they were too afraid it would surprise people. A flashback counterspell would be the ultimate version of this so if Jump isn't allowed to flashback there is no way counterspell is.
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#7 | |
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Wizard Mentor
Join Date: Jan 2012
Posts: 622
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#8 |
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Piper!Theres something in the water withme
Join Date: Jan 2008
Posts: 2,849
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That's true but at least it doesn't destroy anything. You have a good point but I'm just repeating what Maro said. It would seem out of character for wotc to make a counterspell like this that was playable.
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#9 |
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Iso Made Me Do It
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They printed a counterspell with flashback in Odyssey Block, I think it was Fervent Denial It was awful and saw zero play(it wasn't even a 1 of SB card in Wake, even though that deck ran a SB full of 1 of cards with flashback). Even if they printed that spell now, despite spells being vastly less powerful in today's MTG than they were back then, the card would still see no play, except possibly in Limited.
So..I wouldn't expect it to happen. They just don't print good countermagic anymore, because it is 'not fun'. It cracks me up when people say things like 'Mana Leak is too good as it is'. Mana Leak isn't that good at all, it's just what people are used to..but no one bats an eyelash when cards like Lightning Bolt and Duress get reprinted. |
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#12 | |
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Back from Exile
Join Date: Sep 2008
Posts: 3,992
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That is why people say that mana leak is too powerful - it answers pretty much creature or noncreature card. I think more conditional counterspells are better for the game. |
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#14 | |
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Bananed
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Really, if you guys hate counterspells, go play a different game, please. Getting your spell countered is the same as having it vindicated/maelstrom pulse'd, it just feels different. Also, just look at the powerlevel of creatures. I say magic favors aggro these days.
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#15 | |
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Who is Niv-Mizzet?
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Wizards has been a lot more generous with color pie bleeding than it used to be. They have given colors things they never would have gotten years ago, such as giving green completely unconditional creature removal in Beast Within or red the ability to "destroy" enchantments with Chaos Warp. But since the beginning of the game, blue has had a monopoly on countermagic. No other color gets unconditional hard counters other than blue (or even soft counters). The fact that a single color has had dominance over such a fundamentally powerful ability is why blue has been the runaway #1 color since Magic started. Imagine if black had a monopoly on all creature removal, or green on artifact destruction. So my two cents are this: leave good countermagic as it is, but start giving it to another color like white. Blue shouldn't be the only color that can interact with the stack, ESPECIALLY when Wizards has put such an extreme emphasis on creatures with ETB triggers that counterspells can stop outright without card disadvantage but removal can't. This is why countering a creature is mechanically different from using removal to kill it, TeknoLink. The former denies my opponent of tutoring for an equipment or two lands while the latter leaves me powerless for letting a powerful ETB trigger resolve.
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