Welcome to Captain Sisay's Land of Legends! I have seen quite a few people go different directions with Sisay but I think I’ve put together one of the best lists so far. I’ve still got a few tweaks to make but so far it’s been effective in both 1v1 and Multiplayer games. It won all 5 of its first 5 games (at this time it has not lost) against various deck types. The versatility that Sisay allows is just ridiculous! What’s really funny is that I didn’t originally plan on this deck being an aggressive creature deck but it’s got more creatures than any other deck I run (and I play Azusa! lol). Anyways…enough yapping and on to the deck.
The one thing I'm missing at the moment is a lot of protection for my general. I may end up cutting a couple of creatures and add in some more protection. Any thoughts on the best protectors for her other than greaves, which I'm already running...
You could consider Whispersilk Cloak. For fun shenanigans, there is That Which Was Taken, which is tutorable as well, albeit probably not nearly as good. Whispersilk is good at any rate to ensure your attacks go through to boot.
Oh and if you're really hurting for protection, keep 8.5-tails in. If he comes out later in the game, he can protect anything you want to spot removal with ease. He's really undervalued IMO.
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My Commander decks:
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
You could consider Whispersilk Cloak. For fun shenanigans, there is That Which Was Taken, which is tutorable as well, albeit probably not nearly as good. Whispersilk is good at any rate to ensure your attacks go through to boot.
Oh and if you're really hurting for protection, keep 8.5-tails in. If he comes out later in the game, he can protect anything you want to spot removal with ease. He's really undervalued IMO.
Good point about the Tails. I thought about putting in a Whispersilk Cloak but I'm preying not to stuff to many artifacts into the deck because of Kataki, War's Wage and I already have 7. I should have specified, sorry. Any other ideas?
Ah yes, I failed to spot Kataki. You could run Devoted Caretaker if you fear spot removal, Glory is fun in your graveyard, Earnest Fellowship combined with Eight-And-A-Half-Tails works like a charm, Flickering Charm can work as well, most of those are especially good combined with the Kitsune. When it comes to Mass Removal protection, you could look into some Flicker cards, though I'm blanking on names right now that'd help you during opponent's turns aside from Flickerform.
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My Commander decks:
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
I think this deck really wants green sun's zenith, devoted caretaker, mother of runes, sylvan safekeeper and maybe some more mana acceleration (birds of paradise, bloom tender?).
have you thought about running the Kormus/Urborg/Linvala combo? you're already running Linvala two pieces are tutorable with your general and it makes for a nasty wincon.... Not that I actually want to see you use it lol. Ghostway could be an interesting way to avoid a wrath effect. Flickering Ward could be a way to protect your general albeit kind of limited.
have you thought about running the Kormus/Urborg/Linvala combo? you're already running Linvala two pieces are tutorable with your general and it makes for a nasty wincon.... Not that I actually want to see you use it lol. Ghostway could be an interesting way to avoid a wrath effect. Flickering Ward could be a way to protect your general albeit kind of limited.
Eh, I've never been a fan of the Kormus/Urborg/Linvala combo as it makes it so I also cannot cast spells. And I likes my spell casting!
Eh, I've never been a fan of the Kormus/Urborg/Linvala combo as it makes it so I also cannot cast spells. And I likes my spell casting!
Actually it only stops your opponents from casting spells as the the thing that stops everything is Linvala and her ability only stops your opponents creatures from activating abilities. But it is a lockdown win combo albeit a three piece one even though two pieces are easily obtained.
Why not play the 2cc ramp spells (nature's lore, rampant growth) instead of the 3cc ones (Cultivate, Kodama's Reach). Just to maximize your turn 3 Captain Sisay.
Through in Crovax, Ascendant Hero, because he combos with Kamahl and is searchable. With both out you tap a green to destroy a land. It's too much fun.
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- Modern WBB/W TokensWB WUBAd NauseamWUB
- Commander WG Captain Sisay's LegendsWG
Pretty solid Sisay list. I run a few other combos like Living Plane, Staff of Domination and some more tutor abilities in case Sisay gets shuffled into the deck. The grim reality is that you're going to lose straight up with this deck against super fast combo decks and hard counterspell decks with bounce effects. My favorite thing to do in my Sisay deck is to Tooth and Nail for Avacyn and Archetype of Endurance - it allows for only 5-10 spells in all of magic able to **** with your board state at that point.
Dude, if you can afford it, get Mangara of Corondor and Karakas. A) Karakas protects all the creatures. B) most underrated 2-card combo in EDH. C) you have a way to tutor both pieces.
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Generation 15: The first time you see this, add it to your sig, but add 1 to the number. Call it a social experiment.
Dude, if you can afford it, get Mangara of Corondor and Karakas. A) Karakas protects all the creatures. B) most underrated 2-card combo in EDH. C) you have a way to tutor both pieces.
I´m afraid Karakas is banned in both variants (multiplayer and duel)
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As always, comments and criticisms are welcome!
Az
Commander:
1 Captain Sisay
Tutorable by Sisay (31):
1 Akroma, Angel of Wrath
1 Azusa, Lost but Seeking
1 Dosan the Falling Leaf
1 Eight-and-a-Half-Tails
1 Elesh Norn, Grand Cenobite
1 Gaddock Teeg
1 Glissa Sunseeker
1 Kamahl, Fist of Krosa
1 Kataki, War’s Wage
1 Linvala, Keeper of Silence
1 Mangara of Corondor
1 Myojin of Life’s Web
1 Omnath, Locus of Mana
1 Reki, the History of Kamigawa
1 Reya Dawnbringer
1 Rofellos, Llanowar Emissary
1 Saffi Eriksdotter
1 Tolsimr Wolfblood
1 Vorinclex, Voice of Hunger
1 Yosei, the Morning Star
1 Day of Destiny
1 Mindslaver
1 Umezawa’s Jitte
Legendary Land (7):
1 Eiganjo Castle
1 Flagstones of Trokair
1 Gaea’s Cradle
1 Hall of the Bandit Lord
1 Kor Haven
1 Miren, the Moaning Well
1 Yavimaya Hollow
Not Tutorable with Sisay:
1 Academy Rector
1 Acidic Slime
1 Aven Mindcensor
1 Eternal Witness
1 Genesis
1 Harmonic Sliver
1 Karmic Guide
1 Mirror Entity
1 Primeval Titan
1 Reveillark
1 Sakura-Tribe Elder
1 Serra Ascendant
1 Stonecloaker
1 Sun Titan
1 Yavimaya Elder
Non-Creature Artifacts (6) (Total 8):
1 Champion's Helm
1 Lightning Greaves
1 Sensei’s Divining Top
1 Skullclamp
1 Sol Ring
1 Thousand-Year Elixir
1 Mirari’s Wake
1 Oblivion Ring
1 Privileged Position
1 Survival of the Fittest
1 Sylvan Library
Instants (6):
1 Condemn
1 Eladamri’s Call
1 Enlightened Tutor
1 Oblation
1 Swords to Plowshares
1 Worldly Tutor
Sorceries (7):
1 Cultivate
1 Farseek
1 Kodama’s Reach
1 Life from the Loam
1 Sylvan Scrying
1 Time of Need
1 Tooth and Nail
5 Plains
10 Forest
1 Brushland
1 Command Tower
1 Homeward Path
1 Krosan Verge
1 Maze of Ith
1 Mistveil Plains
1 Reflecting Pool
1 Savannah
1 Stirring Wildwood
1 Strip Mine
1 Sunpetal Grove
1 Temple Garden
1 Vesuva
1 Wasteland
1 Wooded Bastion
Cards that I’m undecided on/unimpressed with so far:
1 Myojin of Life’s Web - Epic card!
1 Reya Dawnbringer
*Changelog*
-1 Selesnya Sanctuary +1 Champion's Helm
WUB Sharuum the Hegemon, the Destroyer of Darksteel
BGW Teneb, the Harvester, my Pimped Out Reanimator
GUB The Mimeoplasm Ooze-Mill
GWU Rafiq the Exalted
WUB Sharuum the Hegemon, the Destroyer of Darksteel
BGW Teneb, the Harvester, my Pimped Out Reanimator
GUB The Mimeoplasm Ooze-Mill
GWU Rafiq the Exalted
Oh and if you're really hurting for protection, keep 8.5-tails in. If he comes out later in the game, he can protect anything you want to spot removal with ease. He's really undervalued IMO.
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
Good point about the Tails. I thought about putting in a Whispersilk Cloak but I'm preying not to stuff to many artifacts into the deck because of Kataki, War's Wage and I already have 7. I should have specified, sorry. Any other ideas?
WUB Sharuum the Hegemon, the Destroyer of Darksteel
BGW Teneb, the Harvester, my Pimped Out Reanimator
GUB The Mimeoplasm Ooze-Mill
GWU Rafiq the Exalted
Chandra, Torch of Defiance - Oops! All Chandras.
Prime Speaker Zegana - Draw for Power.
Pir & Toothy - Counterpalooza.
Arcades, the Strategist - Another Brick in the Wall.
Zacama, Primal Calamity - Calamity of Double Mana.
Edgar Markov - Vampires Don't Die.
Child of Alara - Dreamcrusher.
WUB Sharuum the Hegemon, the Destroyer of Darksteel
BGW Teneb, the Harvester, my Pimped Out Reanimator
GUB The Mimeoplasm Ooze-Mill
GWU Rafiq the Exalted
Thanks!
WUB Sharuum the Hegemon, the Destroyer of Darksteel
BGW Teneb, the Harvester, my Pimped Out Reanimator
GUB The Mimeoplasm Ooze-Mill
GWU Rafiq the Exalted
ie, a legendary boardwipe.
Myojin of Cleansing Fire
Legendary Kill Anything
Ulamog, the infinite Gyre
And Aura Shards should be in every green/white deck.
RGWort, Gruulmother (Budget)GR
WRUNumot, Diva-Stasis-erURW
GMultani - MultiplayerG
BRWC Mardu Shops - Tymna and Akiri Artifacts BRWC
Go ahead and run, you'll only die tired.
Those who might never meet are pooled together
Eh, I've never been a fan of the Kormus/Urborg/Linvala combo as it makes it so I also cannot cast spells. And I likes my spell casting!
I think I'm going to go with Champion's Helm for protection in spite of Kataki, War's Wage. The flavor is too good to pass up
WUB Sharuum the Hegemon, the Destroyer of Darksteel
BGW Teneb, the Harvester, my Pimped Out Reanimator
GUB The Mimeoplasm Ooze-Mill
GWU Rafiq the Exalted
Actually it only stops your opponents from casting spells as the the thing that stops everything is Linvala and her ability only stops your opponents creatures from activating abilities. But it is a lockdown win combo albeit a three piece one even though two pieces are easily obtained.
Go ahead and run, you'll only die tired.
Those who might never meet are pooled together
WUB Sharuum the Hegemon, the Destroyer of Darksteel
BGW Teneb, the Harvester, my Pimped Out Reanimator
GUB The Mimeoplasm Ooze-Mill
GWU Rafiq the Exalted
Deckbox tradelist/for sale
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Check out my blog on Cube Archetypes!
WBB/W TokensWB
WUBAd NauseamWUB
- Commander
WG Captain Sisay's LegendsWG
My 540 Powered CubeTutor Page
I´m afraid Karakas is banned in both variants (multiplayer and duel)