we have to create a story using cards with flavour text.
This will be a continuous story, so, it has a beginning but wont have an end.
Each person tells part of the story using:
- a small phrase.
- one card with flavour text.
Example:
Person A:
A group of scouts were patroling the perimeter searching for enemies...
patrol leader 3WW
Creature - Human soldier
When patrol leader enters the battlefield put three 1/1 white soldier creature tokens onto the battlefield.
Whenever a soldier you control blocks it gains +1/+1 until end of turn.
2/2 "Stay always ready and protect each other's back, the enemy is close."
person B:
... when suddenly they found some strange footprints and decided to warn the others...
Enemy alert 2W
Sorcery
Target player reveals his or her hand, for each creature card revealed this way gain 1 life and put a 1/1 white soldier creature token onto the battlefield.
"We are going to need reinforcements and preparations, fast!"
--------------------------------
So im going to start:
In the depths of an ancient temple a group of explorers are trying to find a legendary treasure...
Treasure hunter GW
Creature - human
first-strike
Treasure hunter gains +1/+1 if there is an artifact in any graveyard.
2/1
"The expectations to find it are what really gives me power to persist"
They found a tomb midway in the temple, but as they plucked the treasure clutched in a dead mans hands they realized their mistake...
Ironcurse Mummy :1mana::symr::symb:
Creature-Mummy
Defender,Deathtouch
Sacrifice an artifact: Ironcurse Mummy loses defender until end of turn The mummifed corpse, lunged towards us, looking to get it's scepter back or die trying.
3/1
- LOL! - said one of the explorers - why the hell you have a flyswatter!?
- I got one in Horestis shop.
- You didn't answered my question...
Horestis shop
Legendary land
:symtap:: add 1 to your mana pool. 2, :symtap:, discard a card named horestis shop from your hand: search your library for an artifact card with converted mana cost 1 or less, reveal it and put it in your hand, then shuffle your library.
"You may find a lot of usefull stuff here, including, but not limited to, Flyswatters!"
"What the hell is a horestis?" mused one soldier as they left the strange and inexplicably placed shop. "No idea" replied the other, flyswatter in hand.
Dazed U
Instant (U)
Target creature gets -5/-0 until end of turn. Warning: May induce dizziness, nausea, shortness of breath, hallucinations, spontaneous combustion and death.
//////////
ConfusedR
Instant (U)
Draw three cards and then discard three cards at random. For when you think so much that you don't think at all.
"What the hell is a horestis?" mused one soldier as they left the strange and inexplicably placed shop. "No idea" replied the other, flyswatter in hand.
Dazed U
Instant (U)
Target creature gets -5/-0 until end of turn. Warning: May induce dizziness, nausea, shortness of breath, hallucinations, spontaneous combustion and death.
//////////
ConfusedR
Instant (U)
Draw three cards and then discard three cards at random. For when you think so much that you don't think at all.
Go go hack job flavour texts!
Your are not following the story!
please disconsider the last post in this game.
a brief resume:
a group of explorers entered a tomb, found a mummy, frozen it, were attacked by bugs, one of them used a flyswatter to kill them, then one of the explorers asked the other why the hell he has a flyswatter and he said that he bought it at horestis shop.
Luckily the unnecessary interlude was thankfully interrupted by more temple traps sending the adventures down....down....down....
Trap Door2
Artifact t, sacrifice Trap Door: Exile target creature. Return that creature to the battlefield at the next end step. What the? Look out below!
The sudden drop gives way to a sharp incline, sending the explorers scattering headlong down a smooth sandstone chute. The slide splits suddenly, and then again; explorers are diverted at random into the echoing abyss, their fates unknown to all but themselves. Agonising moments pass before the explorers are spat out into a monstrously cavernous room. A quick headcount reveals that half of their number have been lost to the intricate maze system.
Labyrinth Slide3R
World Enchantment (R)
Whenever a creature enters the battlefield, flip a coin. If it comes up heads, put a labyrinth counter on that creature. It can only block and be blocked by creatures with labyrinth counters on them for as long as it has a labyrinth counter on it. Who knows where you'll end up!
Their comments and compaints echo in the cavern drawing a creature toward them. They eyeless horror groans and reaches for them....
Dweller in the Dark2B
Creature - Horror
~ doesn't untap during your untap step.
Whenever a creature enters the battlefield untap ~.
"Light the torch...what is that?!"
4/3
Private Mod Note
():
Rollback Post to RevisionRollBack
For Lists, Click Here EDH: GW: Selvala, Let us help YOU. UB: Mirko Vosk, when outmatched cheat BW: Vish Kal, The Arbiter of Reanimation UG: Prime Speaker Zegana, the science of sorcery RB: Malfegor, Traitor's Haven UW: Daxos, Control-Fort-Tron BG: Pharika, Goddess of Stax RW: Gisela, Boros Control RG: Ruric Thar, a Primal Surge deck RU: Niv-Mizzet the Firemind, Spellslinger?!?! B:(Pauper) Mikaeus the Unhallowed R: Kurkesh, Onakke Ancient: The Power of Engineering
the explorers then decided to explore that room and search for any way to leave it
search the room 2U
Sorcery
look at the top four cards of your library, put one of them into your hand, one in the bottom of your library, on in your graveyard and one on the top of your library.
"We must ponder our options here."
But then everything scattered...something was coming...
Lords of the Ancient Tombs 3BBR
Legendary Creature-Shade
Haste B: ~ gets +1/+1 until end of turn.
Whenever you pay 5 or more life, you may return ~ from your garveyard to your hand. Long have they waited to destroy those hapless explorers.
4/4
While running, they are come to a Split in the path, with hieroglyphs of some sort on the wall between, they must make a hasty choice, the hieroglyphs depicting death if they pick wrong, though the arrow showing which way is wrong has faded.
Blind Decision2RR
Instant
Target a creature you control then flip a coin, if you win, target creature is unblockable until end of turn, if you lose, destroy that creature. "Which way do we go?!" - Lost explorer
However shortly after they're courage welled, realism set in.There was an awkward silence after that, as they decided against the vermin and instead to take one of the many hidden passageways in the temple...
Burst of Cowardice :symu::symb:
Instant
Creatures you control gets -1/-1 and are unblockable until end of turn He who fights and runs away lives to loot another day
The way which they took was a dead end, and behind them the shade was getting closer and closer...
Dreadful fateB
Sorcery (rare)
As an additional cost to cast dreadful fate reveal a black creature card from your hand.
target creature gets -X/-X until end of turn where X is the revealed card's mana cost.
"It's so creepy that one dies just for staring it!"
With his back against the wall, one explorer shifted his feet. A floor tile sank into the ground, and the back wall spun around, taking the explorers with it!
Mechanized Escape3
Artifact 3: Remove target attacking or blocking creature you control from combat and untap it. "Don't stop now! It might be able to go through walls!"
they soon founf themselves in a strange room with light comming from one of the corners. Some seconds passed and they realized they had encountered with the other explorers that were with them before the maze.
Regroup with the folks 2W
Sorcery (uncommon)
search your library for up to two creatures with the same name as another creature you control. "so, we find again?"
I guess OP wants it to be 'keyworded' like "dies" was. What word would you replace ETB with though?
When Aegis Angel is born?
When Huntmaster of the Fells arrives?
When Kitchen Sphinx lands?
When Faerie Imposter busts in?
When Dread Cacodemon pops in?
When Malfegor shows up?
Hoping there may be a way to gain some leverage above,luckily one of them came prepared...
Grappling Hook1
Artifact-Equipment
Equipped creature gains reach. As the hook latched on they climbed upward to freedom or perhaps another adventure?
Equip 1
we have to create a story using cards with flavour text.
This will be a continuous story, so, it has a beginning but wont have an end.
Each person tells part of the story using:
- a small phrase.
- one card with flavour text.
Example:
A group of scouts were patroling the perimeter searching for enemies...
person B:
... when suddenly they found some strange footprints and decided to warn the others...
--------------------------------
So im going to start:
In the depths of an ancient temple a group of explorers are trying to find a legendary treasure...
Ironcurse Mummy :1mana::symr::symb:
Creature-Mummy
Defender,Deathtouch
Sacrifice an artifact: Ironcurse Mummy loses defender until end of turn
The mummifed corpse, lunged towards us, looking to get it's scepter back or die trying.
3/1
The Anabyn
Stay Hungry My Friends....
Cursed swarm 2BB
Sorcery
put three 1/1 black insect creature tokens with deathtouch onto the battlefield.
"tombs as known for their curses..."
Flyswatter 1
Artifact
T: Destroy target insect.
Buy your flyswatter now, at the Horestis Shop
I already love this game.
This sig is by the amazing Rivenor
- I got one in Horestis shop.
- You didn't answered my question...
Horestis shop
Legendary land
:symtap:: add 1 to your mana pool.
2, :symtap:, discard a card named horestis shop from your hand: search your library for an artifact card with converted mana cost 1 or less, reveal it and put it in your hand, then shuffle your library.
"You may find a lot of usefull stuff here, including, but not limited to, Flyswatters!"
Dazed U
Instant (U)
Target creature gets -5/-0 until end of turn.
Warning: May induce dizziness, nausea, shortness of breath, hallucinations, spontaneous combustion and death.
//////////
Confused R
Instant (U)
Draw three cards and then discard three cards at random.
For when you think so much that you don't think at all.
Go go hack job flavour texts!
Your are not following the story!
please disconsider the last post in this game.
a brief resume:
a group of explorers entered a tomb, found a mummy, frozen it, were attacked by bugs, one of them used a flyswatter to kill them, then one of the explorers asked the other why the hell he has a flyswatter and he said that he bought it at horestis shop.
In fact, my "blurb" is a direct continuation of the previous poster's.
Please disconsider the past poster.
Trap Door 2
Artifact
t, sacrifice Trap Door: Exile target creature. Return that creature to the battlefield at the next end step.
What the? Look out below!
The Anabyn
Stay Hungry My Friends....
The sudden drop gives way to a sharp incline, sending the explorers scattering headlong down a smooth sandstone chute. The slide splits suddenly, and then again; explorers are diverted at random into the echoing abyss, their fates unknown to all but themselves. Agonising moments pass before the explorers are spat out into a monstrously cavernous room. A quick headcount reveals that half of their number have been lost to the intricate maze system.
Labyrinth Slide 3R
World Enchantment (R)
Whenever a creature enters the battlefield, flip a coin. If it comes up heads, put a labyrinth counter on that creature. It can only block and be blocked by creatures with labyrinth counters on them for as long as it has a labyrinth counter on it.
Who knows where you'll end up!
Dweller in the Dark 2B
Creature - Horror
~ doesn't untap during your untap step.
Whenever a creature enters the battlefield untap ~.
"Light the torch...what is that?!"
4/3
For Lists, Click Here
EDH:
GW: Selvala, Let us help YOU.
UB: Mirko Vosk, when outmatched cheat
BW: Vish Kal, The Arbiter of Reanimation
UG: Prime Speaker Zegana, the science of sorcery
RB: Malfegor, Traitor's Haven
UW: Daxos, Control-Fort-Tron
BG: Pharika, Goddess of Stax
RW: Gisela, Boros Control
RG: Ruric Thar, a Primal Surge deck
RU: Niv-Mizzet the Firemind, Spellslinger?!?!
B:(Pauper) Mikaeus the Unhallowed
R: Kurkesh, Onakke Ancient: The Power of Engineering
search the room 2U
Sorcery
look at the top four cards of your library, put one of them into your hand, one in the bottom of your library, on in your graveyard and one on the top of your library.
"We must ponder our options here."
Attacking Bats B
Creature-Bat
Flying, lifelink
Screech, screech, screech
1/1
This sig is by the amazing Rivenor
Attacking Rats B
Creature - Rat (C)
Deathtouch
Squeak squeak gnaw gnaw
1/1
Lords of the Ancient Tombs 3BBR
Legendary Creature-Shade
Haste
B: ~ gets +1/+1 until end of turn.
Whenever you pay 5 or more life, you may return ~ from your garveyard to your hand.
Long have they waited to destroy those hapless explorers.
4/4
This sig is by the amazing Rivenor
Hasty Retreat :2mana::symwu:
Instant
Return all blocking creatures to their owners hands.
I'm not dying for this treasure! Your on your own!
The Anabyn
Stay Hungry My Friends....
Blind Decision 2RR
Instant
Target a creature you control then flip a coin, if you win, target creature is unblockable until end of turn, if you lose, destroy that creature.
"Which way do we go?!" - Lost explorer
Artist: //gatherer.wizards.com/Pages/Search/Default.aspx?action=advanced&artist=[%22Daniel%20Ljunggren%22">"]Daniel Ljunggren
Burst of Cowardice :symu::symb:
Instant
Creatures you control gets -1/-1 and are unblockable until end of turn
He who fights and runs away lives to loot another day
The Anabyn
Stay Hungry My Friends....
Dreadful fate B
Sorcery (rare)
As an additional cost to cast dreadful fate reveal a black creature card from your hand.
target creature gets -X/-X until end of turn where X is the revealed card's mana cost.
"It's so creepy that one dies just for staring it!"
Mechanized Escape 3
Artifact
3: Remove target attacking or blocking creature you control from combat and untap it.
"Don't stop now! It might be able to go through walls!"
UR Storm WUBRG Sunnyside Up W Death+Taxes BR 7->0:60 Discard
EDH
GU Vig RWU Zedruu BR Olivia
Play Magic online free with GCCG!
Download it here -- (My Username is ShinkyP)
Trade Thread: Here!
Regroup with the folks 2W
Sorcery (uncommon)
search your library for up to two creatures with the same name as another creature you control.
"so, we find again?"
Ray of Hope WWW
Instant (U)
Put a +1/+1 counter on each creature you control, then untap them.
Grappling Hook 1
Artifact-Equipment
Equipped creature gains reach.
As the hook latched on they climbed upward to freedom or perhaps another adventure?
Equip 1
The Anabyn
Stay Hungry My Friends....
Draconian Angel2WWRR
Creature - Angel Dragon
Flying, haste, lifelink, vigilance, protection from monocolored
"Uh-oh!"
5/5