Size: (ATM) around 366 cards
Color breakdown: 56 each color, 30 Land, 33 colorless, 30 multicolor
Cube Theme: Pauper, Errata
Even Color Balance: Sort-off (Hybrid makes a big mess of things)
Perfect Creature/non-Creature balance: No
Perfectly balannced CMC: No
Gold Balance: No (Allied colors have 4 normal multicolored spells and a borderpost, while Enemy colors have 2)
Portal: Yes
Un-Cards: Yes
Functional Reprints: Yes
Banned cards: No
Sideboards: Yes
Other Themes: I might add snow in the next update, still pondering it.
Veteran Sworsmith now pumps rebels Fury Charm´s last mode instead says "Search target player´s library for 2 cards and put them into his or her graveyard" Trinket Mage fetches for any Artifact Glimmerpost gives you 2 life
Changes:
So, I wanted enemy colored strategies to be more prevalent, so Im cutting 1 of each allies color MC cards, here are my picks
UW
- stormcallers boom
GW
- quasali pridemage
UB
- Consult the necrosages
GR
- Branching Bolt
RB
-Pestilent Cathari
"But they're still a card short on the allied colors, won't you give them one more?"
One of the biggest reasons why I initially gave enemy colored less cards was well, because the had less. This hasnt changed, so I'm hoping for new and commons from RtR
Ancient Grudge-> Tinstreet Hooligan
I have no idea why played ancient grudge. Oh well, never mind, water under the bridge. Heard good things abou the hooligan though, could be good
+ Desert
It might not be that good, but god damn does that FtV art look amaizing!
- Spellbombs
Another idea that didn't work. Casting and actuvating a bomb just wasn't as good as playing a two drop
+ Whispersilk Cloak
Looks cool
+ Liliana's Specter
A card never really spoke to me, but a lot pf people run it so I dun kno
+ Razor Swine
So priests of norn has been very cool since we added it, and so I'm looking for more infectors could add. Rot wolf, Cystbearer and Lost Leonin next time maybye
Skirk Shaman->Fault Raiders
a horrible card for a very good one, moving on.
Blind Hunter-> Agent of Shauku
One more easy change
- Skirk Mage
Mountain Goat-> Mountain Bandit
don't worry, they're still mountains. Just better ones
- Skyshroud sentinel
It was horrible
- Brainstorm
This might be the the most controversial cut I've ever done, but IMO correct none the less. Brainstorm just looses so much w/o shuffle effects
What do you guys thing about adding the snow lands, yay or nay?
I haven't looked through everything yet, but the idea of this cube interests me. If Skyshroud Sentinel is being used, did I miss something about rulings? Cubes have typically been singleton formats in my experience. Also, I'm curious how you actually errata the cards - are they just written over with changes, or do you print proxies with the changes? Are changes identified in anyway, perhaps being bold or of a different color?
I particularly like Mountain Bandit being a mountain. That's just so neat!
I haven't looked through everything yet, but the idea of this cube interests me. If Skyshroud Sentinel is being used, did I miss something about rulings? Cubes have typically been singleton formats in my experience. Also, I'm curious how you actually errata the cards - are they just written over with changes, or do you print proxies with the changes? Are changes identified in anyway, perhaps being bold or of a different color?
I particularly like Mountain Bandit being a mountain. That's just so neat!
I just cut Skyshroud Sentinel, I used to play it that you would get 4 more copies of the card if if you played it and the other cards came into play. But it was just too situational (like drawing 2 made it a dead card) so I cut it.
Since every card is double sleeved, I usually write the errata on the perfect fit. I also use little stickers on the sleeves to show that they have errata because a lot of people don't notice and then are anoyed it isn't what they thought it was
Gangrenous Zombies not needing snow and/or a tap to do it's 2 damage sweep
Or Maybe something like:
"Rain of Embers" 1R Sorcery Rain of Embers deals 2 damage to each creature and each player. Target Opponent puts 2 0/1 Colorless Mud creatures into play. <-Actually I might put this into my cube...
Gangrenous Zombies not needing snow and/or a tap to do it's 2 damage sweep
Or Maybe something like:
"Rain of Embers" 1R Sorcery Rain of Embers deals 2 damage to each creature and each player. Target Opponent puts 2 0/1 Colorless Mud creatures into play. <-Actually I might put this into my cube...
The Gangerous Zombie idea looks interesting, but the rain of embers seems a little too complex for my tastes. Could try it out.
Who says commons can't have errata?
General Information
Color breakdown: 56 each color, 30 Land, 33 colorless, 30 multicolor
Cube Theme: Pauper, Errata
Even Color Balance: Sort-off (Hybrid makes a big mess of things)
Perfect Creature/non-Creature balance: No
Perfectly balannced CMC: No
Gold Balance: No (Allied colors have 4 normal multicolored spells and a borderpost, while Enemy colors have 2)
Portal: Yes
Un-Cards: Yes
Functional Reprints: Yes
Banned cards: No
Sideboards: Yes
Other Themes: I might add snow in the next update, still pondering it.
What is errata'd
To rebel:
Random Changes:
When Mogg War Marshal is put into the GY from anywhere you get a 1/1 token
Priests of Norn and Razor Swine have Wither isntead of Infect
Mountain Bandit is a Mountain
Ulamog´s Crusher is a "Big" as well as an Eldrazi
The Splice mechanic is basicly Splice onto Arcane from Kamigawa block, only this can splice onto any instant or sorcery
Cards the mechanic
Act of Treason 2R for Splice cost
Reinforcements W for Splice cost
Soothing Balm 1W for Splice cost
Vision Skeins 1U for Splice cost
Call to Heel U for Splice cost
Twiddle 0 for Splice cost
Exhume 1B for Splice cost
Horrifying Revelations 1B for Splice cost
Lay of the Land G for Splice cost
Battlegrowth 0 for Splice cost
Violent Outburst RG for Splice cost
Fury Charm´s last mode instead says "Search target player´s library for 2 cards and put them into his or her graveyard"
Trinket Mage fetches for any Artifact
Glimmerpost gives you 2 life
List
1 Akrasan Squire
1 Caravan Escort
1 Deftblade Elite
1 Doomed Traveler
1 Gideon´s Lawkeeper
1 Goldmeadow Harrier
1 Hyena Umbra
1 Ictian Javalineers
1 Infantry Veteran
1 Mosquito Guard
1 Pride Guardian
1 Ramosian Sergant
1 Reinforcements
1 Steppe Lynx
1 Sunlance
1 Ajanis Sunstriker
1 Safehold Elite
1 Dawn Charm
1 Aven Squire
1 Benalish Cavalery
1 Blade of the Sixth Pride
1 Bonds of Faith
1 Pacifism
1 Defiant Falcon
1 Fledging Griffin
1 Journey to Nowhere
1 Knight of Cliffhaven
1 Kor Skyfisher
1 Lone Missionary
1 Loyal Cathar
1 Ramosian Luitenant
1 Raise the Alarm
1 Shelter
1 Soothing Balm
1 Stormfront Pegasus
1 Youthful Knigh
1 Soltari Trooper
1 Attended Knight
1 Aven Riftwatcher
1 Ballyknock Cohort
1 Empyrial Armor
1 Excomunicate
1 Ictian Crier
1 Kitsune Blademaster
1 Kor Hookmaster
1 Oblivion Ring
1 Troubled Healer
1 Priests of Norn
1 Faiths Fetters
1 Guardian of the Guildpact
1 Separah of Dawn
1 Heavy Balista
1 Plover Knights
1 Totemguide Heartbeast
1 Piracy Charm
1 Delver of Secrets
1 Gitaxian Probe
1 Twiddle
1 Piracy Charm
1 Preordain
1 Silent Departure
1 Vapor Snag
1 Augury Owl
1 Call to Heel
1 Daze
1 Floating Dream Zubera
1 Giant Tortoise
1 Halimar Wavewatch
1 Into the Roil
1 Looter il-kor
1 Merfolk Looter
1 Miscalculication
1 Curse of Chains
1 Remove Soul
1 Snap
1 Think Twice
1 Vision Skeins
1 Velkin Tern
1 Capsize
1 Claustrophobia
1 Commpulsive Research
1 Crippling Chill
1 Exclude
1 Man´o´War
1 Noggle Bandit
1 Wormfang Drake
1 Repulse
1 Rishadan Airship
1 Seagate Oracle
1 Stitched Drake
1 Stormbound Geist
1 Time Ebb
1 Trinket Mage
1 Amass the Components
1 Archaeomancer
1 Aven Augur
1 Crookclaw Transmuter
1 Deep Analisis
1 Impailer Shrike
1 Mist Raven
1 Ninja of the Deep Hours
1 Ray of Command
1 Foresee
1 Mulldrfter
1 Aethersnipe
1 Errant Ephemeron
1 Condecend
1 Arbor Elf
1 Battlegrowth
1 Basking Rootwalla
1 Wild Dogs
1 Groundswell
1 Mutagenic Growth
1 Jungle Lion
1 Llanowar Elves
1 Mtenda Lion
1 Pouncing Jaguar
1 Young Wolf
1 Prey Upon
1 Rancor
1 Utopia Sprawl
1 Lay of the Land
1 Evolution Charm
1 Ambush Viper
1 Darkthicket Wolf
1 Dawntreader Elk
1 Edge of Autumn
1 Elvish Visionary
1 Explore
1 Garruk´s Companion
1 Mire Boa
1 Moments Peace
1 Nest Invader
1 Wall of Roots
1 River Boa
1 Thalid Shell-Dweller
1 Wandering Wolf
1 Werebear
1 Wild Mongrel
1 Cetaur Courser
1 Cultivate
1 Fierce Empath
1 Grazing Gladeheart
1 Orchard Spirit
1 Rendclaw Trow
1 Trusted Forcemage
1 Villagers of Estwald
1 Yavimaya Elder
1 Nantuko Vigilanitee
1 Blastoderm
1 Ondu Giant
1 Penmbra Spider
1 Primal Huntbeast
1 Wickerborough Elder
1 Aerie Ophes
1 Sentinel Spider
1 Krosan Tuskar
1 Maul Splicer
1 Wirewood Guardian
1 Fireblast
1 Skitter of Lizards
1 Mogg Fanatic
1 Ligtning bolt
1 Lava Spike
1 Karplusan Wolverine
1 Bloodfire Dwarf
1 Mountain Bandit
1 Goblin Patrol
1 Intimidator Initiate
1 Chain Lightning
1 Goblin Arsonist
1 Goblin Granade
1 Furnace Scamp
1 Goblin Bushwhaker
1 Frostling
1 Flame Jab
1 Searing Spear
1 Flame Rift
1 Kruin Striker
1 Searing Blaze
1 Mogg War Marshal
1 Plated Geopede
1 Hinderland Hermit
1 Incinerate
1 Fury Charm
1 Sparksmith
1 Mogg Flunkies
1 Bogardan Lancer
1 Fireslinger
1 Amberwilde Augur
1 Ashmouth Hound
1 Mudbrawler Cohort
1 Glacial Ray
1 Staggershock
1 Spikeshot Goblin
1 Fault Raiders
1 Razor Swine
1 Brimstone Volley
1 Act of Aggression
1 Bloodrock Cyclops
1 Act of Treason
1 Gathan Raiders
1 Arc Lighning
1 Molten Rain
1 Blood Ogre
1 Hanevir Lancer
1 Bladetusk boar
1 Rukh Egg
1 Magma Burst
1 Gorehorn Minotaurs
1 Nearheath Stalker
1 Rock Slide
1 Rolling Thunder
1 Carnophage
1 Dead Weight
1 Duress
1 Dutybound Dead
1 Vampire Lacerator
1 Nip Gwillon
1 Pulse Tracker
1 Raven´s Crime
1 Horrifying Revelation
1 Tragic Slip
1 Unearth
1 Viscera Seer
1 Midnight Charm
1 Agent of Shauku
1 Bloodthrone Vampire
1 Child of Night
1 Cruel Edict
1 Dauthi Horror
1 Doom Blade
1 Dry Spell
1 Duskhunter Bat
1 Exhume
1 Grim Harvest
1 Hymn of Tourach
1 Nezumi Cutthroat
1 Rotting Rats
1 Surrakar Marauder
1 Terror
1 Vampire Interlooper
1 Ruthless Cutthroat
1 Crippling Fatique
1 Crypt Rats
1 Dauthi Marauder
1 Giant Scorpion
1 Markov Patrician
1 Phyrexian Ghoul
1 Phyrexian Rager
1 Soulcage Feind
1 Rendclaw Trow
1 Stinkweed Imp
1 Rend Flesh
1 Ashes to Ashes
1 Bloodhunter Bat
1 Dreamspoiler Witches
1 Driver of the Dead
1 Envicar´s Justice
1 Faceless Butcher
1 Lilianas Shade
1 Mark of the Vampire
1 Mortis Dogs
1 Pestilence
1 Weed Pruner Poplar
1 Twisted Abomination
1 Death Denied
1 Blazing Torch
1 Bonesplitter
1 Flayer Husk
1 Leonin Bola
1 Leonin Scimitar
1 Strider Harness
1 Sylvok Lifestaf
1 Vulshock Morningstar
1 Whispersilk Cloak
1 Viridian Longbow
1 Dross Golem
1 Hexplate Golem
1 Porcelain Legionaire
1 Primal Clay
1 Spin Engine
1 Spined Thopter
1 Trespassing Souleater
1 Vault Skirge
1 Spire Golem
1 Razor Golem
1 Ulamog´s Crusher
1 Darksteel Ingot
1 Darksteel Pendant
1 Mind Stone
1 Prophetic Prism
1 Serrated Arrows
Allied
1 Thrill of the Hunt
1 Travel Preperations
1 Armadillo Cloak
1 Feeling of Dread
1 Deft Duelist
1 Plumes of Peace
1 Deny Reality
1 Agony Warp
1 Wild Hunger
1 Violent Outburst
1 Tinstreet Hooligan
1 Strangling Soot
1 Terminate
1 Blind Hunter
1 Pillroy of the Sleepless
1 Cerodon Yearling
1 Skynight Legionaire
1 Quicksilver Dagger
1 Temporal Spring
1 Coiling Oracle
1 Putrid Leech
5 color Cyclers
5 Borderposts
1 Evolving Wilds
1 Terramorphic Expance
1 Halimar Depths
1 Khalni Garden
1 Desert
1 Haunted Fengraf
1 Quicksand
1 Rupture Spire
1 Sejiri Spire
1 Teetering Peeks
1 Glimmerpost
My errata'd commons cube
- Overgrown Battlement
+ Wall of Roots
+ Skirk Mage
- Raid Bombardment
+ Cerodon Yearling
- Ghazban Ogre
- Fire at Will
+ Mountain Goat
- Goblin Gaveleer
- Esper Cormorants
+ Deft Duelist
- Veteran Swordsmith
+ Priests of Norn
In Errata
- Priests of Norn have Wither
- Mountain Goat: Well, it´s a Mountain, is it not?
- Mogg War Marshal is from anywhere into the GY
If anybody´s reading this, do you think that Razor Swine would be too good to errata for wither too, and should Skyshroud Sentinel have Shroud?
My errata'd commons cube
So, I wanted enemy colored strategies to be more prevalent, so Im cutting 1 of each allies color MC cards, here are my picks
- stormcallers boom
GW
- quasali pridemage
UB
- Consult the necrosages
GR
- Branching Bolt
RB
-Pestilent Cathari
"But they're still a card short on the allied colors, won't you give them one more?"
One of the biggest reasons why I initially gave enemy colored less cards was well, because the had less. This hasnt changed, so I'm hoping for new and commons from RtR
Ancient Grudge-> Tinstreet Hooligan
I have no idea why played ancient grudge. Oh well, never mind, water under the bridge. Heard good things abou the hooligan though, could be good
+ Desert
+ Whispersilk Cloak
+ Liliana's Specter
+ Razor Swine
Skirk Shaman->Fault Raiders
Blind Hunter-> Agent of Shauku
- Skirk Mage
Mountain Goat-> Mountain Bandit
- Brainstorm
What do you guys thing about adding the snow lands, yay or nay?
My errata'd commons cube
I haven't looked through everything yet, but the idea of this cube interests me. If Skyshroud Sentinel is being used, did I miss something about rulings? Cubes have typically been singleton formats in my experience. Also, I'm curious how you actually errata the cards - are they just written over with changes, or do you print proxies with the changes? Are changes identified in anyway, perhaps being bold or of a different color?
I particularly like Mountain Bandit being a mountain. That's just so neat!
I just cut Skyshroud Sentinel, I used to play it that you would get 4 more copies of the card if if you played it and the other cards came into play. But it was just too situational (like drawing 2 made it a dead card) so I cut it.
Since every card is double sleeved, I usually write the errata on the perfect fit. I also use little stickers on the sleeves to show that they have errata because a lot of people don't notice and then are anoyed it isn't what they thought it was
My errata'd commons cube
Yes, I just write things on the inside sleeve with a sharpie.
My errata'd commons cube
Gangrenous Zombies not needing snow and/or a tap to do it's 2 damage sweep
Or Maybe something like:
"Rain of Embers" 1R Sorcery Rain of Embers deals 2 damage to each creature and each player. Target Opponent puts 2 0/1 Colorless Mud creatures into play. <-Actually I might put this into my cube...
<*{{{>< - ><}}}*> - <*{{{>< - ><}}}*> - <*{{{><
The Gangerous Zombie idea looks interesting, but the rain of embers seems a little too complex for my tastes. Could try it out.
My errata'd commons cube