![]() |
| Home Articles Modern Masters Spoiler (29/229) Radar Forums Blogs Wiki Chat About Register Now! |
|
|||||||
![]() |
|
|
Thread Tools |
|
|
#316 | |
|
Experienced Mage
Join Date: Feb 2006
Posts: 119
|
Quote:
However if he were used in some type of esper blink deck (cloudshift), then that would negate that strategy. |
|
|
|
|
|
|
#318 | |
|
Wizard Mentor
Join Date: Sep 2012
Posts: 643
![]() |
Quote:
We know things aren't like this. The fact is that 5 manas for a 4 life swing and an opponent card isn't THAT bad deal. Specially if this card will allow you to give another 4 life swing (or 6 life swing with extort) Cavern of Souls naming Spirit. Something very useful to fix the restrictive cost of the council.
__________________
The moderation on this forum is a joke. You can't even breath, and it's a trolling. I'm outta here. Last edited by Victor Sant; 01-01-2013 at 04:15 PM. |
|
|
|
|
|
|
#319 | |
|
Wizard Mentor
Join Date: Mar 2011
Posts: 573
|
Quote:
Sure people are going a little nuts over this, but it is because it is a pretty damn good card. |
|
|
|
|
|
|
#320 |
|
Ascended Mage
Join Date: Apr 2009
Location: British Columbia
Posts: 312
![]() |
Council looks great, definitely something that should be Standard playable.
Lazav is also good, but more conditional and I'm not convinced it is maindeckable - against a tokens or humans opponent there would be little opportunity to get better than it's initial 3/3 out of the deal. Keyrune is exactly what Dimir should be getting. |
|
|
|
|
|
#321 | |
|
GET IN MY BELLY
|
As an interesting inversion, for once EDH players are the ones bitching that a card wasn't for their format. That's pretty atypical.
Drink it in competitive players, because as soon as the next big splashy rare gets spoiled your complaining will make you the bad guys again.
__________________
![]()
Name redacted at the request of MTGS user Emocakes |
|
|
|
|
|
|
#322 | |
|
Ascended Mage
Join Date: Jan 2012
Posts: 180
|
Quote:
Kind of disappointed by this rendition of the Ghost Council, they could have done a much better job at making it more skill intensive/flavorful. |
|
|
|
|
|
|
#323 | |||
|
Wizard Mentor
Join Date: Sep 2011
Posts: 627
|
Quote:
__________________
Quote:
Quote:
Many thanks to DNC at Heroes of the Plane Studios |
|||
|
|
|
|
|
#324 | |
|
Archmage
Join Date: Oct 2009
Location: Markham, Ontario
Posts: 856
![]() |
Quote:
__________________
EVERY DAY A SUNNY DAY!!! My Sigarda decks ![]() Sigarda, Host of Enchantress![]() ![]() ![]() Sigarda, Host of Swarm![]() ![]() ![]() Sigarda, Host of Voltron![]()
|
|
|
|
|
|
|
#325 | |
|
Ascended Mage
Join Date: Jan 2012
Posts: 180
|
Quote:
I wasn't even talking about it from an EDH standpoint, but this Ghost Council would also be a horrible general. It just doesn't do anything but beat. The old Ghost Council was a resilient repeatable sac outlet (which is extremely useful), who survived your own board wipes, and could close out a game with general damage. Teysa was a completely different deck type, usually token based. |
|
|
|
|
|
|
#327 | |
|
TheOne and Only
Join Date: Feb 2009
Posts: 1,865
|
Quote:
They just upgraded the card in nearly every way, "hoping" it will be a damn sure constructed powerhouse. If you have to make your card more powerfull (5/5 rather than 4/4) as a means of a drawback (that the charm can hit it) its allready a crazy sign. The card is super annoying, and being legendary might mean an easy answer to it, is playing your own, kinda like Jace (and the funny thing, they might never die by the legend rule, if they keep blinking out each other, until someone chooses to).
__________________
111111111² = 12345678987654321 |
|
|
|
|
|
|
#328 | ||
|
Planeswalker
Join Date: Aug 2009
Location: The Outback
Posts: 1,150
![]() |
Quote:
I think the Ghost Council has a shot in the right deck. If your opponent is on the down, which they should be of you're playing control, The Council makes a great finisher to cast when your opponents are tapped out. There is not much they can do in their defense, especially since you will have other cards to help finish them off. I am trying to think of cards that could maximize the Council's ability to exile itself. I am thinking some type of Instant-Speed Board Wipe; kill everything on your opponent's turn, and then the Council returns to haunt the opponent again. Unfortunately I can't think of anything.
__________________
Quote:
Last edited by Master Moja; 01-01-2013 at 06:18 PM. |
||
|
|
|
|
|
#329 | |
|
Ascended Mage
Join Date: Sep 2006
Posts: 310
|
Quote:
They both belong in any EDH BW tokens deck though, and the new ghost council certainly is a nice finisher too. I'll still find a slot for it in my BW EDH deck, but it's not replacing Teysa as my general. |
|
|
|
|
|
|
#330 | |
|
Wizard Mentor
Join Date: Sep 2012
Posts: 643
![]() |
Quote:
__________________
The moderation on this forum is a joke. You can't even breath, and it's a trolling. I'm outta here. |
|
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
|
|