So the main goal is to burn your opponents out with Borbor's discard ability. There are many cards that will let you keep your hand full of lands. Once you reach critical mass, cast Borborysmos, and proceed to throw you hand across the table.
Thoughts?
I know my mana base isn't the flashiest, I'm a fairly budget player (hence no Crucible of Worlds) but I am up for ANY suggestions. I find my biggest problem is dealing deal with early threats.
Looks like fun. the only omission I caught was Gruul Turf, I am usually not a fan of those lands but in his deck I think they are great. Dormant Volcano is the red original Karoo and the green one is Jungle Basin.
Looks like fun. the only omission I caught was Gruul Turf, I am usually not a fan of those lands but in his deck I think they are great. Dormant Volcano is the red original Karoo and the green one is Jungle Basin.
can anyone think of any other early threats/ utilities that involve discarding lands and whatnot? also, is there any upgrades i should look at for my ramp? ie: replace rampant growth and farseek?
Im reconsidering Fa'adiyah Seer... what is the ratio lands/nonlands that would make her worth it? (Im currently 40% lands)
Private Mod Note
():
Rollback Post to RevisionRollBack
Commanders: GGRRBorborygmos EnragedRRGG WWxxKemba, Kha RegentxxWW RRxxSlobad, Goblin TinkererxxRR BBBBPhage the UntouchableBBBB RWGHazezon TamarGWR BBWWObzedat, Ghost CouncilWWBB GWBKarador, Ghost ChieftainBWG GGUUVorel of the Hull CladeUUGG BBRRRakdos, Lord of RiotsRRBB UUWWDaxos of MeletisWWUU GGGGYeva, Nature's HeraldGGGG UUUUTalrand, Sky SummonerUUUU
=========================================
My art:http://artofalexr.weebly.com/
Oh ya, I made some custom cave-painting lands to go with the big guy
I don't have much constructive criticism for the deck, as it looks solid and I haven't yet built my own deck around him... but I have to know, what did you use to make these lands? Feel free to PM me or link to a process if there is one, I am greatly interested, they look great and feel very gruul.
I like him a lot, but my deck uses the land in the yard as a resource. I have lot of ways of searching up lands, so not drawing them is just fine. He can get really silly with Borbor too. Use Borbor to throw lands at you opponents creatures and clear the way, all those lands pump Countryside Crusher, BOOM.
Bottom line, you'll need another way of getting lands, but in this deck, he does everything you want him to
Private Mod Note
():
Rollback Post to RevisionRollBack
Commanders: GGRRBorborygmos EnragedRRGG WWxxKemba, Kha RegentxxWW RRxxSlobad, Goblin TinkererxxRR BBBBPhage the UntouchableBBBB RWGHazezon TamarGWR BBWWObzedat, Ghost CouncilWWBB GWBKarador, Ghost ChieftainBWG GGUUVorel of the Hull CladeUUGG BBRRRakdos, Lord of RiotsRRBB UUWWDaxos of MeletisWWUU GGGGYeva, Nature's HeraldGGGG UUUUTalrand, Sky SummonerUUUU
=========================================
My art:http://artofalexr.weebly.com/
I like him a lot, but my deck uses the land in the yard as a resource. I have lot of ways of searching up lands, so not drawing them is just fine. He can get really silly with Borbor too. Use Borbor to throw lands at you opponents creatures and clear the way, all those lands pump Countryside Crusher, BOOM.
Bottom line, you'll need another way of getting lands, but in this deck, he does everything you want him to
I can concur with Crusher. He is awesome and lands in the graveyard really isn't an issue for Borbor. In fact, I often want them there rather than in my hand after the first few turns.
I would also suggest Green Sun's Zenith looking at your green creature package, and if you decide to play that, you can run Civic Wayfinder in Pilgrim Eye's place. It also helps when your general gets tucked as I don't see any fetch that can go get him. Fierce Empath helps with that problem as well as being awesome all around.
Basilisk Collar and Illusionist's Bracers also seem really good with your general. The collar can turn your little ETB creatures into decent rattlesnakes, although the bracers only have a couple of other creatures that they would be profitable with in your current list.
I would also suggest Green Sun's Zenith looking at your green creature package, and if you decide to play that, you can run Civic Wayfinder in Pilgrim Eye's place. It also helps when your general gets tucked as I don't see any fetch that can go get him. Fierce Empath helps with that problem as well as being awesome all around.
Basilisk Collar and Illusionist's Bracers also seem really good with your general. The collar can turn your little ETB creatures into decent rattlesnakes, although the bracers only have a couple of other creatures that they would be profitable with in your current list.
In playtesting, I've had borbor tucked a few times... and most of the time I've been able to pull off another wincon. If i end up getting my hands on a Green Sun's Zenith Ill put in Fierce Empath and switch the Pilgrim's Eye out.
On another note, (and I bet everyone else already knows this)...
1 Borborygmos Enraged
Ramp
1 Cultivate
1 Edge of Autumn
1 Farseek
1 Garruk Wildspeaker
1 Harrow
1 Kodama's Reach
1 Koth of the Hammer
1 Oracle of Mul Daya
1 Orcish Lumberjack
1 Rampant Growth
Lands into Hand
1 Borderland Ranger
1 Hermit Druid
1 Journeyer's Kite
1 Journey of Discovery
1 Krosan Tusker
1 Mulch
1 Pilgrim's Eye
1 Realms Uncharted
1 Rites of Spring
1 Seek the Horizon
1 Sylvan Ranger
1 Yavimaya Elder
Graveyard Resources
1 Cartographer
1 Charmbreaker Devils
1 Creeping Renaissance
1 Eternal Witness
1 Groundskeeper
1 Harvest Wurm
1 Life from the Loam
1 Praetor's Counsel
1 Tilling Treefolk
1 Barrel Down Sokenzan
1 Knalni Gem
1 Storm Cauldron
Double Damage
1 Curse of Bloodletting
1 Furnace of Rath
1 Gratuitous Violence
Card Draw
1 Harmonize
1 Howling Mine
1 Keen Sense
1 Nantuko Cultivator
1 Reforge the Soul
1 Rites of Flourishing
1 Snake Umbra
Creature/Stuff Removal
1 Acidic Slime
1 Ancient Grudge
1 Beast Within
1 Chain Reaction
1 Decimate
1 Hull Breach
1 Starstorm
Synergies and Wincons
1 Abundance
1 Avenger of Zendikar
1 Budoka Gardener
1 Countryside Crusher
1 Liege of the Tangle
1 Rubblehulk
1 Scute Mob
1 Seismic Assault
1 Terravore
1 Vicious Shadows
1 Dormant volcano
1 Evolving Wilds
1 Forgotten Cave
1 Gruul Guildgate
1 Gruul Turf
1 Jungle Basin
1 Kazandu Refuge
1 Kessig Wolf Run
1 Rootbound Crag
1 Temple of the False God
1 Terrain Generator
1 Terramorphic Expanse
1 Tranquil Thicket
1 Valakut, the Molten Pinnacle
11 Mountain
13 Forest
So the main goal is to burn your opponents out with Borbor's discard ability. There are many cards that will let you keep your hand full of lands. Once you reach critical mass, cast Borborysmos, and proceed to throw you hand across the table.
Curse of Bloodletting, Furnace of Rath and Gratuitous Violence lets you nuke them twice as fast. (Oh ya, and Grafted Exoskeleton, :p)
Abundance is an all-star in this deck. Snake Umbra and Keen Sense turn Borbor into a insta-kill machine gun with it in play.
Dump all your lands,Creeping Renaissance or Praetor's Counsel, and dump again. Often enough to blow someone out.
Oh ya, I made some custom cave-painting lands to go with the big guy,
Thoughts?
I know my mana base isn't the flashiest, I'm a fairly budget player (hence no Crucible of Worlds) but I am up for ANY suggestions. I find my biggest problem is dealing deal with early threats.
Changes:
- Grim Lavamancer
- Cavan Vigil
- Horizon Spellbomb
- Traveler's Amulet
- Decree of Annilation (LD is not fun)
- Seer's Sundial
- Grafted Exoskeleton
- Zuran Orb
- Basics
+ Reforge the Soul
+ Harvest Wurm
+ Countryside Crusher
+ Seismic Assault
+ Scute Mob
+ Dormant volcano
+ Jungle Basin
+ Gruul Turf
+ Kessig Wolf Run
+ Avenger of Zendikar
+ Koth of the Hammer
+ Realms Uncharted
+ Garruk Wildspeaker
GGRRBorborygmos EnragedRRGG
WWxxKemba, Kha RegentxxWW
RRxxSlobad, Goblin TinkererxxRR
BBBBPhage the UntouchableBBBB
RWGHazezon TamarGWR
BBWWObzedat, Ghost CouncilWWBB
GWBKarador, Ghost ChieftainBWG
GGUUVorel of the Hull CladeUUGG
BBRRRakdos, Lord of RiotsRRBB
UUWWDaxos of MeletisWWUU
GGGGYeva, Nature's HeraldGGGG
UUUUTalrand, Sky SummonerUUUU
=========================================
My art:http://artofalexr.weebly.com/
Edit: post 800.
amazingly epic sig courtesy of DarkNightCavalier at Heroes of the Planes.
Karoos for sure
also i missed Harvest Wurm is my first pass
Here are some other card im considering:
Scorched Earth
Goblin Razerunners
Seismic Assault /Land's Edge
I keep looking at Natural Balance along with "sacrifice a land: do stuff" cards...
GGRRBorborygmos EnragedRRGG
WWxxKemba, Kha RegentxxWW
RRxxSlobad, Goblin TinkererxxRR
BBBBPhage the UntouchableBBBB
RWGHazezon TamarGWR
BBWWObzedat, Ghost CouncilWWBB
GWBKarador, Ghost ChieftainBWG
GGUUVorel of the Hull CladeUUGG
BBRRRakdos, Lord of RiotsRRBB
UUWWDaxos of MeletisWWUU
GGGGYeva, Nature's HeraldGGGG
UUUUTalrand, Sky SummonerUUUU
=========================================
My art:http://artofalexr.weebly.com/
for as much as i love drawing lands, i my deck REALLY need its non lands.. not sure if id take that risk
other card im thinking about:
Dragonmaster Outcast
Scute Mob
Countryside Crusher
Greater Gargadon
Sasaya, Orochi Ascendant
GGRRBorborygmos EnragedRRGG
WWxxKemba, Kha RegentxxWW
RRxxSlobad, Goblin TinkererxxRR
BBBBPhage the UntouchableBBBB
RWGHazezon TamarGWR
BBWWObzedat, Ghost CouncilWWBB
GWBKarador, Ghost ChieftainBWG
GGUUVorel of the Hull CladeUUGG
BBRRRakdos, Lord of RiotsRRBB
UUWWDaxos of MeletisWWUU
GGGGYeva, Nature's HeraldGGGG
UUUUTalrand, Sky SummonerUUUU
=========================================
My art:http://artofalexr.weebly.com/
Im reconsidering Fa'adiyah Seer... what is the ratio lands/nonlands that would make her worth it? (Im currently 40% lands)
GGRRBorborygmos EnragedRRGG
WWxxKemba, Kha RegentxxWW
RRxxSlobad, Goblin TinkererxxRR
BBBBPhage the UntouchableBBBB
RWGHazezon TamarGWR
BBWWObzedat, Ghost CouncilWWBB
GWBKarador, Ghost ChieftainBWG
GGUUVorel of the Hull CladeUUGG
BBRRRakdos, Lord of RiotsRRBB
UUWWDaxos of MeletisWWUU
GGGGYeva, Nature's HeraldGGGG
UUUUTalrand, Sky SummonerUUUU
=========================================
My art:http://artofalexr.weebly.com/
I don't have much constructive criticism for the deck, as it looks solid and I haven't yet built my own deck around him... but I have to know, what did you use to make these lands? Feel free to PM me or link to a process if there is one, I am greatly interested, they look great and feel very gruul.
if i pull one or trade for it, it will go in. shocks are a little rich for my blood when is comes to lands
GGRRBorborygmos EnragedRRGG
WWxxKemba, Kha RegentxxWW
RRxxSlobad, Goblin TinkererxxRR
BBBBPhage the UntouchableBBBB
RWGHazezon TamarGWR
BBWWObzedat, Ghost CouncilWWBB
GWBKarador, Ghost ChieftainBWG
GGUUVorel of the Hull CladeUUGG
BBRRRakdos, Lord of RiotsRRBB
UUWWDaxos of MeletisWWUU
GGGGYeva, Nature's HeraldGGGG
UUUUTalrand, Sky SummonerUUUU
=========================================
My art:http://artofalexr.weebly.com/
I like him a lot, but my deck uses the land in the yard as a resource. I have lot of ways of searching up lands, so not drawing them is just fine. He can get really silly with Borbor too. Use Borbor to throw lands at you opponents creatures and clear the way, all those lands pump Countryside Crusher, BOOM.
Bottom line, you'll need another way of getting lands, but in this deck, he does everything you want him to
GGRRBorborygmos EnragedRRGG
WWxxKemba, Kha RegentxxWW
RRxxSlobad, Goblin TinkererxxRR
BBBBPhage the UntouchableBBBB
RWGHazezon TamarGWR
BBWWObzedat, Ghost CouncilWWBB
GWBKarador, Ghost ChieftainBWG
GGUUVorel of the Hull CladeUUGG
BBRRRakdos, Lord of RiotsRRBB
UUWWDaxos of MeletisWWUU
GGGGYeva, Nature's HeraldGGGG
UUUUTalrand, Sky SummonerUUUU
=========================================
My art:http://artofalexr.weebly.com/
I can concur with Crusher. He is awesome and lands in the graveyard really isn't an issue for Borbor. In fact, I often want them there rather than in my hand after the first few turns.
R Norin the Wary: I've Got a Bad Feeling About This
UG Thrasios & Kydele: Knowledge is Power
RG Borborygmos Enraged: The Breaking of the World
BG The Gitrog Monster: All Glory to the Hypnotoad
WUR Zedruu the Greathearted: Endless Possibilities, One Outcome
WBG Karador, Ghost Chieftain: What's Dead May Never Die
Turn your junk into something great with PucaTrade!
I would also suggest Green Sun's Zenith looking at your green creature package, and if you decide to play that, you can run Civic Wayfinder in Pilgrim Eye's place. It also helps when your general gets tucked as I don't see any fetch that can go get him. Fierce Empath helps with that problem as well as being awesome all around.
Basilisk Collar and Illusionist's Bracers also seem really good with your general. The collar can turn your little ETB creatures into decent rattlesnakes, although the bracers only have a couple of other creatures that they would be profitable with in your current list.
Realms Uncharted, check. Cloudstone Curio sounds like it could get hilarious.
In playtesting, I've had borbor tucked a few times... and most of the time I've been able to pull off another wincon. If i end up getting my hands on a Green Sun's Zenith Ill put in Fierce Empath and switch the Pilgrim's Eye out.
On another note, (and I bet everyone else already knows this)...
HOLY SHEEEEEET Life From the Loam and Tranquil Thicket....its just gross
GGRRBorborygmos EnragedRRGG
WWxxKemba, Kha RegentxxWW
RRxxSlobad, Goblin TinkererxxRR
BBBBPhage the UntouchableBBBB
RWGHazezon TamarGWR
BBWWObzedat, Ghost CouncilWWBB
GWBKarador, Ghost ChieftainBWG
GGUUVorel of the Hull CladeUUGG
BBRRRakdos, Lord of RiotsRRBB
UUWWDaxos of MeletisWWUU
GGGGYeva, Nature's HeraldGGGG
UUUUTalrand, Sky SummonerUUUU
=========================================
My art:http://artofalexr.weebly.com/