![]() |
|
| Home Articles Zendikar Spoiler (249/249) Radar Forums Blogs Wiki Writing/Contests Chat About | |
|
|||||||
![]() |
|
|
Thread Tools | Search this Thread |
|
|
#1 |
|
Rumormonger
![]() Join Date: Jan 2005
Location: Big Brother City
Posts: 1,644
![]() |
For those who think that blue is being shafted, the news of this rare is possibly good. As I understand it, it will be something like this:
Declaration of Naught ![]() ![]() Enchantment As Declaration of Naught comes into play, name a card. : Counter target spell with that name. |
|
|
|
|
|
#2 |
|
Ascended Mage
Join Date: Feb 2007
Posts: 153
![]() |
I'm in love.
This is just right so blue can cope up with the current speed of decks running now.
__________________
|
|
|
|
|
|
#3 |
|
Captain Enters the Battlefield...lame.
Join Date: May 2007
Posts: 1,481
![]() |
Seems nice, though vunverable to being hated out in Game 2.
__________________
Rules Advisor playing: standard: Exams. Not magic.... Click here! Go on, you know you want to! On Kulrath Knight: |
|
|
|
|
|
#4 |
|
Ascended Mage
|
awsom!! sorta an enchantment Meddling mage that runs perfect in Mono-Blue!!
__________________
Thanks to the AEther for my great sig! I owe you guys! So keep a lookout, Look up B-Ballers keep a hook up Pull a page from my book out and pull out Your finger and put your foot out And keep a lookout for what we put out It's the brand new flavour for your cook out
|
|
|
|
|
|
#5 |
|
Min ikellimni nifqghu. Ghax hekk :)
Join Date: Jul 2005
Posts: 10,339
![]() |
Not so exciting - costs triple blue to counter a spell in the turn it is played. It also forces you to keep U up against opponents. Very easy to play around as the opponent will always see the counter coming.
Definitely no counterbalance ![]()
__________________
Banner and avvy made by LeGambit!! Hammered by the Banhammer |
|
|
|
|
|
#6 |
|
Ascended Mage
|
It's a really strong card... sob... this will make it harder to beat merfolks and faeries... =))
|
|
|
|
|
|
#7 | |||
|
Ascended Mage
Join Date: Sep 2007
Location: Christchurch
Posts: 465
![]() |
I like this card, thanks Hydro! May more tidbits of information pass by you!
Quote:
Quote:
__________________
All your base are belong to us! Quote:
|
|||
|
|
|
|
|
#8 |
|
statuesque
Moderator ![]() Join Date: Jan 2005
Location: by the beach
Posts: 5,198
![]() |
Just. Wow. Card advantage up the wazoo. Go go control @_@
LOL @ "forces you to keep up against opponents"
__________________
acryliconomicon | trade pile x Sun Tzu's the Art of War x b o a r d s _o f_ c a n a d a
eccentric black sheep of the Called "Is not zeal the sign of truth? Could a lie inspire such passion?" —Cartaphilus, the wandering Jew |
|
|
|
|
|
#9 |
|
Oona's Prowler
Join Date: Mar 2006
Location: Sanctuary
Posts: 1,304
![]() |
It's good yeah, but this is definately no turn two counter. I'd still prefer Rune Snag or even Familiar's Ruse over this. In an aggro enviroment where everything is about speed this card loses out to the quick and dirty counters.
Having said that though, it is a pretty great card since with one card you invalidate 4 cards in the opponents deck. IF you can keep the mana open. I'd consider it a two of in most heavy blue decks. Somehow I still prefer the tremendous versatility Cryptic Command provides... |
|
|
|
|
|
#10 |
|
Wizard Mentor
Join Date: Dec 2005
Posts: 744
![]() |
Hmmm..I'm not sure what to think about this card. It could be very powerful, but all it is, is a (harder to remove) meddling mage that makes you keep a
open. It might be fun to play it naming one card and getting some use out of it, then bouncing it with cryptic command or something and playing it again on another card. But at least it's interesting. |
|
|
|
|
|
#11 |
|
Textbased Lifeform
MTGS Writer ![]() |
It's a Meddling Mage that you don't have to name creature removal with. Alright in my book.
__________________
Thanks to ChibiSwan for the Signature. |
|
|
|
|
|
#12 |
|
Ascended Mage
|
u can play this on turn 4 and another on turn 5 naming their biggest threats ... what they do with it while u still keepin CSs in ur hand ... ok - they disrupt ur hand - but u still have counters ...
thats verry good ... imo
__________________
I'm Your #1 Russian Cards' Supplier - Intrested in Russian Cards? Let me know, send me a PM! |
|
|
|
|
|
#13 |
|
extra cheesy
|
I don't know, I think it's too limited. What are you going to name against, say, Mana-Ramp? Against Kithkin? Against The Rock? Elves? Goblins?
|
|
|
|
|
|
#14 |
|
Archmage Overlord
|
Seems awesome against combo, but against aggro, it's too heavy on the blue I think, you won't be able to cast wrath or damnation.
__________________
You'll bend to my will- with or without your precious sanity.
|
|
|
|
|
|
#15 |
|
Archmage Overlord
|
It's wonderful with bounce effects, when it works a lot like Eradicate for any non-land permanent AND gives the chance to reset the named card.
And it wrecks all sorts of havoc with Dragonstorm decks.
__________________
Zaphod is awesomesauce. |
|
|
|