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#1 |
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Archmage Overlord
Join Date: Jan 2005
Location: Groningen
Posts: 1,063
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Kithkin Zephyrnaut -
![]() ![]() Creature – Kithkin Soldier Kinship – At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Kithkin Zephyrnaut you may reveal it. If you do, Kithkin Zephyrnaut gets +2/+2 and gains flying and vigilance until end of turn. 2/2 Common I guess this is quite a very solid common in limited. Doubt it’ll make it into kithkin (block) decks though. ALSO: Runed Stalactite on a creature with kinship is good fun! Order of the Golden Cricket - ![]() ![]() Creature – Kithkin Knight Whenever Order of the Golden Cricket attacks, you may pay . If you do, it gains flying until end of turn.2/2 Common Also a very decent card in limited. Waterspout Weavers - ![]() ![]() ![]() Creature – Merfolk Wizard Kinship - At the beginning of your upkeep, you may look at the top card of your library. If it shares a creature type with Waterspout Weavers you may reveal it. If you do, each creature you control gains flying until end of turn. 3/3 Uncommon 5 mana for a 3/3 dude that might be able to put your whole squad into air? Might be playable in limited, but not a very good card in my opinion... Especially at uncommon, you’d expect something a little bit more exciting! Pack’s Disdain - ![]() ![]() Instant Choose a creature type. Target creature gets -1/-1 until end of turn for each permanent of the chosen type you control. Common Similar to Coordinated Barrage; guess this is quite a decent removal spell in limited, but nothing more than that. It's definitely not a Darkblast though! Brighthearth Banneret - ![]() ![]() Creature – Elemental Warrior Elemental spells and Warrior spells you play cost less to play.Reinforce 1 – ![]() ![]() 1/1 Common So we’ve got the fourth Banneret now. Interesting that it has reinforce! Decent in the beginning to make your spells cheaper and nice late game to boost a creature of your choice. Leaves the white Banneret. Guess that one will make Soldiers and Kithkins cheaper? Hostile Realm - ![]() ![]() Enchantment – Aura Enchant Land. Enchanted Land has “Tap: Target creature cannot block this turn.” Common This card really disappoints me. Unearthly Blizzard stops three creatures from blocking. Of course, that’s a one time event, but that card might be a finisher and was a surprise effect. This, at three mana…? Meh! Walker of the Grove - ![]() ![]() ![]() Creature – Elemental When Walker of the Grove leaves play, put a 4/4 green Elemental creature token into play. Evoke ![]() ![]() 7/7 Uncommon Interesting! So you get a 4/4 for five mana or a 7/7 for eight mana that gives you a smaller replacement when killed. Definitely playable in limited! Looks like the Evoke cards in Morningtide do something upon leaving play instead of entering play. Good versus mass removal too!
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Official supporter of the M-team! - Sal. Last edited by Hydrokinesis : 01-08-2008 at 10:21 AM. |
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#2 |
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1d100: [1] Get Ready to Eat Rightous Fury
Join Date: Dec 2007
Posts: 1,706
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Looks pretty neat. I'm not so big on the -1/-1 barrage, but it could have it's uses.
Walker of the grove is what I have my eye on. Post wrath party! |
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#3 |
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Archmage Overlord
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Most of these look like OK-good limited cards and nothing more. The Realm is terrible and I doubt will see play. Weavers might be dangerous and I'm sure that they will sometimes win a draft or sealed. They are too costly for most Merfolk decks, though. I like the elemental a lot; it's got great synergy with Incandescent Soulstoke.
Cheers, rant
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#4 | |
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Ascended Mage
Join Date: Sep 2007
Posts: 162
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#5 |
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Miracles don't happen through sheer fluke!
Join Date: Jan 2006
Location: Quezon City
Posts: 1,531
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HAHA! Penumbra mechanic is back with Walker of the Grove! LOL! Nice find BTW.
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#6 |
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Just Getting Started
Join Date: Mar 2006
Location: Limburg
Posts: 14
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at first glance, the banneret and walker of the grove seem like good limited cards. The banneret could even be constructed worthy in a solid elemental build. worth the try.
Pack disdain could be deceiving, think it isn't as bad as it looks. |
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#7 |
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Textbased Lifeform
MTGS Writer ![]() |
Yes, all cards except the Aura are very nice limited cards, but nothing really worthy for constructed. The Banner Ad seems good enough, but I think Elementals is the least likely tribe to succeed.
Pack's Disdain is not only in a cycle with Coordinated Barrage, but also Distant Melody. Screams cycle to me. The red one is probably adding mana since we already have damage on the white one, and the green one is probably +1/+1 until end of turn.
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#8 |
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Threadkiller
Join Date: Jan 2007
Location: behind you, to the left
Posts: 1,102
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this is exactly what i did NOT want to see: the Merfolk kinship gets the shaft. why couldn't it at least grant Islandwalk, so there was some synergy with every other GD Merfolk!!
![]() Pack's Disdain could see played in Elf or Faerie decks and should be feared. EDIT: i officially predict the Kithkin Banneret will have a 3cc Last edited by riddle : 01-08-2008 at 09:59 AM. |
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#9 | |||||||
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Archmage Overlord
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#10 | |
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Can I lie in your grave?
Administrator ![]() |
Gotta love finding out what this set's terrible common card is! (I speak of 15th pick cards, of course)
Red usually takes that award, and they missed out last set, because WoTC wanted to obsolete chimney imp with the black clash boggart that can't even block. I really like the Kithkin. Sure the 'naut won't activate as often, say, the clash doublestrike kithkin would, but it still has a reasonable chance. The Balloon Brigade bear is also sweet.
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#11 |
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Scion of Fire
Moderator ![]() |
Thank you, brother Sal!
The Zephyrnaut is as expected, the vigilance was the only one uncertainty. The Golden Cricket knight is very flavorful, pay a mana and it will hop. The price and power ratio is nice. The blue kinship uncommon is a bit unexpected, at least it gives ALL your critters flying, not only one. I kind of hoped for a card drawing, that will probably be the rare kinship card. That leaves...bounce for the common? Dunno, that seems a bit overpowered. I am almost sure that this art belongs to these guys. The reinforce on the banneret is a nice addition, and Elemental Warrior was given. The Disdain is a tribe-matters version of Gasp & co. Decent. Hostile Realm is a junk common, the Bog Hoodlums/Goldmeadow Dodger of MOR. The elemental is sweeeet Last edited by Caranthir : 01-08-2008 at 10:10 AM. |
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#12 |
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Wizard Mentor
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I like the -1/-1 barrage, in a tribal deck it's better than nameless if u have 3 or more creatures when you play it. I mean no it wont be constructed playable due to the obvious control factor that's always there but eh I think we'll see it sometime.
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#13 |
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Ascendant
Join Date: Sep 2007
Location: at the beginning of the end step
Posts: 1,273
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As the elemental is worded, doesn't it give you a token if you blink it?
OK, it's an expensive trick to set up, but you're in Green so you can ramp mana quickly, and a 4/4 and a 7/7 (+ wrath proof) for 7 mana seems quite good, and an extra 4/4 everytime you blink it again. I'm SO building that deck. |
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#14 |
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?!
Join Date: Jan 2006
Location: Tampa, FL
Posts: 1,609
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Disdain is quite interesting take on -/- removal. Decks running changlings or perhaps Block U/B might use it.
The kithkin in this thread are good. Really good. I like them alot for limited and perhaps a random kith deck.
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Last edited by Darkon~ : 01-08-2008 at 10:20 AM. |
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#15 | |
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Miracles don't happen through sheer fluke!
Join Date: Jan 2006
Location: Quezon City
Posts: 1,531
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