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#1 |
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Wizard Mentor
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Filling out a few gaps...
Spoiler:
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Mythic Rare Mage
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#3 |
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I have seen sun rise from west at night
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Basic fillers, however i must say that Redeem the Lost is intresting in limited. Moreso than the blue one of carddrawing at least.. Neither is constructed worthy though in my opinion.
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#4 |
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change we can imagine
![]() Join Date: Jan 2005
Location: peak everything
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thanks
Not sure if they're accurate and stuff... but assuming they are, nothing there for constructed. 5/5 trample (at best) for 6, meh! And like you said, the other one loses the element of surprise. I don't much like clash. |
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#5 |
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Sing, o muse, of rage unending
Join Date: Jan 2006
Location: 1428 Elm street, Springwood. Helping Freddy in the boiler room.
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Not exciting at all. Redeem might prove to be a rather annoying tool in limited, but lame all the same.
Anyway, nice finds. A big tap on the back to all rumormongers that had the info pouring these last few days. Keep up with the good work folks.
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#6 | |
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Machiavellian Manipulator
Join Date: Jan 2005
Location: Sunshine Coast
Posts: 4,001
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Lunk Errant- It's either a mediocre 4/4 red giant for 6 or if you have no other creatures to attack with its a limited worthy 5/5 trampling red giant for 6. Obviously no constructed value and very little limited value.
Redeem the Lost- Yes it's a worse Shelter, still it's an okay limited combat trick and if you clash works once it's actually worthwhile. Constructed jank though.
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#7 |
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Ascended Mage
Join Date: Jul 2006
Posts: 182
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Woah, I'm surprised you guys are giving redeem no credit. It's not like the surprise factor is all that relevant here. It's good for screwing with combat either way.
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#8 |
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Archmage Overlord
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If you win the clash, you can use it multiple times in the same combat. Otherwise it's still a card that will trade for an enemy removal spell or creature. Not bad in limited at all, imho.
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#9 |
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Just Getting Started
Join Date: Dec 2007
Location: Montreal
Posts: 7
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#10 |
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Archmage Overlord
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Redeem the lost is great as it is actually useful with kinship in limited at least: "oh I see a fattie all my creatures get protection from you colors, alpha strike, etc".
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#11 |
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The Original Martian
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Lunk Errant - This set's Bog Hoodlums... kinda. It can be played in some circumstances (Limited, of course), but I'd hate to have this in my deck.
Redeem the Lost - If only they were willing to exchange "creature" for "spell or permanent", then white would have a tournament-worthy card in this set. But alas, it was not to be.
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#12 | |
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Archmage Overlord
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Quote:
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#13 |
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Archmage Overlord
Join Date: May 2007
Posts: 1,908
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The lunk seems decent. He fills about the same slot as Axegrinder in a giant deck, but has the virtue of trample, which frankly is pretty huge in a giant deck. The attack alone clause is annoying, but if you're swinging with multiple giants, you're probably well on the road to winning anyway.
I don't know how I feel about the clashback cards in general. I don't think this one's that potent, but I like tricks, so we'll see.
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#14 |
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Ascended Mage
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Redeem the Lost does lose its surprise factor if you win, but on the other hand it makes your opponent play around it. They may not kill a creature with burn knowing you can just protect it again. They might wait until they know they can kill which leaves it as a threat on the board. I agree that it is not amazing, but winning does cause your opponent to have to play around it, making it a little more useful.
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#15 | |
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To be continued....
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that white card that gives protection is good, and i mean amazing IMO(provided you win clashes often of course
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