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Old 01-10-2008, 03:28 PM   #1
Imps Mischeif
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Default [MOR] Morsel Theft & Final-Sting Faerie

Morsel Theft
tribal Socery-Rogue COM
Prowl
Target player loses 3 life and you gain 3 life.
If Morsel Theft's prowl cost was paid, draw a card
68/150

Final-Sting Faerie
Faerie Assassin COM
Flying
When Final-sting Faerie comes into play, destroy target creature that was dealt damage this turn.
2/2
63/150
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Old 01-10-2008, 03:30 PM   #2
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MORSEL THEFT - OK, rogues just got A HELL OF A LOT BETTER. It will be a four of in my deck for sure.
Final Sting Faerie - A destroy spell tacked onto a 2/2 flyer, not to shabby
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Old 01-10-2008, 03:31 PM   #3
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The faire is a nice throw back to an old spell, but I wish it had flash. But Morself theft? Holy...I mean prowl just rocks even without the extra draw....and it's a tribal to boot. Yeah, that blue shadow rouge is looking soooooo freaken good now.
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Old 01-10-2008, 03:31 PM   #4
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Final Sting Faerie really needs Flash... why no Flash?
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Old 01-10-2008, 03:31 PM   #5
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Quote:
Originally Posted by Imps Mischeif View Post
Morsel Theft
tribal Socery-Rogue COM
Prowl
Target player loses 3 life and you gain 3 life.
If Morsel Theft's prowl cost was paid, draw a card
68/150
Wow. The final piece of a successful Rogue deck? Very probable. It can't hit creatures but a 6 life swing and a card? Sheesh...
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Old 01-10-2008, 03:31 PM   #6
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Ask and you shall receive, huh? Thanks, Imp!

Final-sting fairie does what we'd thought it'd do.
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Old 01-10-2008, 03:32 PM   #7
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Morsel Theft seems like a pretty brutal thing to play against an aggro deck. Or a control deck. Yet more reasons to make it important to be able to Prowl consistently.
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Old 01-10-2008, 03:37 PM   #8
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Red face

Dropping Morsel second turn after you played that Goblin Rouge with fear first turn is just gonna be awesome.
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Old 01-10-2008, 03:38 PM   #9
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Morsel theft is great. I really like that card.

I like Final-sting faerie and I don't... On one hand it's great to play after combat and has a cool ability... on the other hand without flash it means you would likely tap out before your opponents turn on a crucial turn 4. A Turn that is usually better for dropping Mistbind Clique on. Unless you played him as a late game tied turner but even then the lack of flash hurts him. Good in limited though.
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Old 01-10-2008, 03:38 PM   #10
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Sigh, I was really hopeful that Final-Sting Faerie would do more. Maybe 1 casting cost less would've made it a bit better though and semi-usable. Right now it's really a Lace with Moonglove that is a sorcery which can only be played after combat, costs one more and gives you a 2/2 Flying body instead of letting you draw a card... What a waste of an awesome artwork.

So far Faerie decks have only really gained three usable cards: Vendilion Clique,Bitterblossom and Oona's Blackguard - two of which are more suited to Rogue than Faerie decks.

Anyways my only hope for another decent Faerie is Notorious Throng if it is indeed a Faerie... I suspect it's the Champion a Faerie or Rogue card of the cycle though.

I was sooo holding out for another solid 1 drop Faerie so I could finally replace my Cloud Sprites. There's always Shadowmoor right?

The big winners of Morningtide seem to be Treefolk (Maro's favourite tribe really got a viscious boost! How many new rares for them??), followed by Rogues and Shamans.

Last edited by Sporvan : 01-10-2008 at 03:55 PM.
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Old 01-10-2008, 03:46 PM   #11
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Wasn't Morsel Theft a faked post from someone else earlier? Correct name, but a totally different effect. That was the day of the "unban or else" nonsense...

Final Sting is interesting in that it has the exact cost you'd expect for a b flier with some sort of ability. Not sure exactly what it's intended to help the fae punch through, but maybe in a non-faerie deck?
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Old 01-10-2008, 03:56 PM   #12
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My god, I am so inlove with Morsel Theft right now.
This is the final straw. I'm playing rogues!
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Old 01-10-2008, 03:58 PM   #13
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The Faerie isn't great in Limited. But at worst it's a 2/2 flier, so it's not last pick...I just wouldn't be necessarily happy to see it in my main-deck.

Morsel Theft is great. Gives more reach to rogue decks, and cantrips to boot!
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Old 01-10-2008, 04:08 PM   #14
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Huh. So, I guess blue and black got Prowl, and white, red, and green got reinforce. I wonder who got the better end of THAT deal . . .
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Old 01-10-2008, 04:13 PM   #15
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Wow Morsal Theft is extremely strong. It also goes in goblins which seem to be getting really strong.
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