![]() |
|
| Home Articles Zendikar Spoiler (249/249) Radar Forums Blogs Wiki Writing/Contests Chat About | |
|
|||||||
![]() |
|
|
Thread Tools | Search this Thread |
|
|
#1 |
|
Ascended Mage
![]() Join Date: Jan 2005
Location: The Forbidden Orchard
Posts: 470
![]() |
That's what I got for some of the cards we were missing. If there's something else we don't currently know, feel free to post it, I will add it to the first post.
Aaaand, now, ladies and gentlemen, there are a few good ones for your pleasure Knowledge Exploitation ![]() ![]() ![]() Tribal Sorcery - Rogue (R) Prowl ![]() ![]() Search target opponent's library for an instant or sorcery card. You may play this card without paying its mana cost. Then that player shuffles his or her library. Notorious Throng ![]() ![]() Tribal Sorcery - Rogue (R) Prowl ![]() ![]() Put into play X black 1/1 Fairy Rogue creature tokens with flying into play, where X is the damage dealt to opponents this turn. If the prowl cost was paid, take an extra turn after this one. Scapeshift ![]() ![]() ![]() Sorcery (R) Sacrifice any number of lands. Search your library for that many land cards, put them into play tapped, then shuffle your library. Other changes regarding to the site (I don't know how accurate their spoiler is, I'm just citing information): - Slithermuse evoke cost is ![]() , not ![]() .- Sigil Tracer activation cost in mana is ![]() , not ![]() .- Floodchaser costs ![]() and comes into play with six +1/+1 counters.From the site http://www.rebellion.es/magicrebel/fabricaderumores.php. Enjoy! (and please keep it on topic) EDIT: Yep, the cards are rogues, my mistake. Also updated with more information: Bramblewood Paragon ![]() ![]() Creature - Elf Warrior (U) Each other Warrior creature you control comes into play with an additional +1/+1 counter. Each creature you control with a +1/+1 counter has trample. 2/2 EDIT2: The rest of the cards for the sake of completeness: Stinkdrinker Bandit ![]() ![]() Creature - Goblin Rogue (U) Prowl ![]() ![]() Whenever a Rogue you control attacks and isn't blocked, it gets +2/+1 until the end of the turn. 2/1 Merrow Witsniper ![]() Creature - Merfolk Rogue (C) When Merrow Witsniper comes into play, target player puts the top card of his or her library into his or her graveyard. 1/1 EDIT 3: Added 'tapped' to Scapeshift.
__________________
Last edited by ivkost : 01-12-2008 at 05:37 PM. |
|
|
|
|
|
#2 |
|
Ascended Mage
Join Date: Jan 2005
Posts: 322
|
Scapeshift 2GG
Sorcery (R) Sacrifice any number of lands. Search your library for that many land cards and put them into play tapped. Then shuffle your library. Knowledge exploitation 5UU Tribal sorcery - rogue (R) Prowl 3U Search target opponent's library for an instant or sorcery card. You may play that card without paying its mana cost. Then that player shuffles his or her library. Notorious throng 3U Tribal sorcery - rogue (R) Prowl 5U Put X black faerie rogue tokens 1/1 with flying into play, where X is the damage dealt to your opponents this turn. If the prowl cost was paid, take an extra turn after this one. Bramblewood Paragon 1G Creature - Elf Warrior (unc) Each other Warrior creature that you control enters game with an additional +1/+1 counter. Each creature which you control with a +1/+1 counter has trample. 2/2 Floodchaser 5U Creature - elemental (C) Floodchaser comes into play with six +1/+1 counters on it. Floodchaser can't attack unless defending player controls an Island. U, Remove a +1/+1 counter from Floodchaser: Target land becomes an Island until end of turn. Stinkdrinker Bandit 3B Creature - Goblin Rogue Prowl 1B Whenever a rogue you control attacks and isn't blocked, it gets +2/+1 until the end of the turn 2/1 Merrow witsniper U Creature - merfolk rogue (C) When it comes into play, target player puts the top card of his library in his graveyard. 1/1 "Other changes regarding to the site (I don't know how accurate their spoiler is, I'm just citing information): Slithermuse evoke cost is ![]() , not ![]() .Sigil Tracer activation cost in mana is ![]() , not ![]() .Floodchaser costs ![]() and comes into play with six +1/+1 counters."Link: http://forums.mtgsalvation.com/showthread.php?t=101046 Last edited by caesarion : 01-12-2008 at 05:09 PM. |
|
|
|
|
|
#3 |
|
Common Mage
Join Date: Apr 2006
Posts: 38
|
Shouldn't those tribal cards be Rogues? I know Knowledge Exploitation was on the Rogue poster.
Wow, it looks like Floodchaser might actually be worth the cardboard it's printed on. Last edited by rancored_elf : 01-12-2008 at 05:28 PM. |
|
|
|
|
|
#4 |
|
Just Getting Started
Join Date: Feb 2007
Posts: 9
|
ummm... I thought rogue was restricted Blue and Black? why would Prowl cost 3R?
|
|
|
|
|
|
#5 |
|
Experienced Mage
Join Date: Nov 2007
Posts: 82
|
Scapeshift is one of the best cards I've ever had the pleasure of experiencing (if it doesn't have that horrible "basic" word anywhere on it).
__________________
I'm a proud member of the Online Campaign for Real English. If you believe in capital letters, correct spelling and good sentence structure, then copy this into your signature. |
|
|
|
|
|
#6 | |
|
Experienced Mage
Join Date: Mar 2006
Location: Long Beach, CA
Posts: 115
![]() |
Quote:
__________________
My Have/Want List |
|
|
|
|
|
|
#7 |
|
Ascended Mage
Join Date: Aug 2005
Posts: 325
|
Is it just me, or are there many more Rogue cards than there are Soldiers, Shamans, Wizards or Warriors? Oh well. Scapeshift seems quite ridiculous in many decks, since it can be any kind of lands. Off the top of my head, it can be used to fetch the whole Urza's land combo by turn 4.
|
|
|
|
|
|
#8 |
|
Ascended Mage
|
If that Scapeshift is for real, it is real broken.
__________________
"Ask not what the lulz can do for you; instead ask what you can do for the lulz."
|
|
|
|
|
|
#9 |
|
Captain Enters the Battlefield...lame.
Join Date: May 2007
Posts: 1,481
![]() |
Pretty much, doesnt it become far too good in most formats like that?
__________________
Rules Advisor playing: standard: Exams. Not magic.... Click here! Go on, you know you want to! On Kulrath Knight: |
|
|
|
|
|
#10 |
|
Archmage Overlord
|
Hahah wait Scapeshift let's me assemble 4x Cloudposts or the Urzatron..... I have the feeling it will see play. Yet another hojillion playable Prowl cards. Paragon will be insane in a warrior deck, and most likely in elf decks too. And the floodchaser is suddenly a pretty amazing common for limited. Nice.
|
|
|
|
|
|
#11 |
|
Ascended Mage
Join Date: Dec 2005
Location: Kingston
Posts: 460
![]() |
i dont think these are accurate enuff to trust, because now 2 good spoilersites gonna show off thier versions... i think for these cards we just need to wait untill we have a good scan of them. or maybe imp may confirm it. for now ill dont trust any versions
edit: for the other post... he posts scapeshift that the lands comes into play tapped and here not... and i still dont trust both
__________________
Mini Street Fighter IV:
|
|
|
|
|
|
#12 |
|
Just Getting Started
Join Date: May 2005
Posts: 24
|
From that link, Scapeshift says to put the lands into play tapped ("giradas"). It most definitely is not restricted to basic lands ("básica").
|
|
|
|
|
|
#13 |
|
Experienced Mage
Join Date: Mar 2006
Location: Long Beach, CA
Posts: 115
![]() |
The paragon is pretty wicked with chameleon colossus. Making him bigger and giving trample really unlock his true potential as a face beater. Swinging for 10 on turn 4 is pretty slick.
__________________
My Have/Want List |
|
|
|
|
|
#14 | |
|
Experienced Mage
|
I fact you can use Vesuva to find 8 cloudposts
__________________
Quote:
|
|
|
|
|
|
|
#15 |
|
Experienced Mage
Join Date: Nov 2007
Posts: 53
|
The Paragon seems real enough to me. I dunno how entirely accurate they are but they're probably close to real.
|
|
|
|