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#1 |
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change we can imagine
![]() Join Date: Jan 2005
Location: peak everything
Posts: 8,984
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You weren't seriously thinking about leaving the computer, were you?
From "Rathi", the same source as the others just leaked! Adamaro, First to Desire - 1RR Legendary Creature - Spirit (R) Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand. */* Feral Lightning - 3RRR Sorcery Put three 3/1 red Elemental creature tokens with haste into play. Remove them from the game at end of turn. Gaze of Adamaro - 2RR Instant - Arcane Gaze of Adamaro deals damage equal to the number of cards in target player's hand to that player. Godo's Irregulars - R Creature - Human Warrior R: Godo's Irregulars deals 1 damage to target creature blocking it. 1/1 Hidetsugu's Second Rite - 3R Instant If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player. Homura, Human Ascendant - 4RR Legendary Creature - Human Monk (R) Homura, Human Ascendant can't block. When Homura is put into a graveyard from play, return it to play flipped. 4/4 //flip// Homura's Essence Legendary Enchantment Creatures you control get +2/+2 and have flying and "R: This creature gets +1/+0 until end of turn.". Inner Fire - 3R Sorcery Add R to your mana pool for each card in your hand. Into the Fray - R Instant - Arcane Target creature attacks this turn if able. Splice onto Arcane R Oni of Wild Places - 5R Creature - Demon Spirit Haste At the beginning of your upkeep, return a red creature you control to its owner's hand. 6/5 Path of Anger's Flame - 2R Instant - Arcane Creatures you control get +2/+0 until end of turn. Rally the Horde - 5R Sorcery Remove the top three cards of your library from the game. If the last card removed isn't a land, repeat this process until the last card removed is a land. Put a 1/1 red Warrior creature token into play for each nonland card removed from the game this way. Skyfire Kirin - 2RR Legendary Creature - Kirin Spirit (R) Flying Whenever you play a Spirit or Arcane spell, you may gain control of target creature with that spell's converted mana cost until end of turn. 3/3 Sokenzan Renegade - 2R Creature - Ogre Samurai Mercenary Bushido 1 At the beginning of your upkeep, if a player has more cards in hand than any other, the player with the most cards in hand gains control of Sokenzan Renegade. 3/3 Sokenzan Spellblade - 4R Creature - Ogre Samurai Shaman Wtf Bushido 1 1R: Sokenzan Spellblade gets +X/+0 until end of turn, where X is the number of cards in your hand. 2/3 Undying Flames - 4RR Sorcery Remove cards from the top of your library from the game until you remove a nonland card. Undying Flames deals damage to target creature or player equal to that card's converted mana cost. Epic (For the rest of the game, you can't play spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.) Yuki-Onna - 3R Creature - Spirit When Yuki-Onna comes into play, destroy target artifact. Whenever you play a Spirit or Arcane spell, you may return Yuki-Onna to its owner's hand. 3/1 Thanks, Rathi! |
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#2 |
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Hylian Knight
![]() Join Date: Sep 2004
Location: Hyrule
Posts: 9,637
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Wow , wotc really really are pushing the 250 deck cards
Infact some of these just wouldnt be usable in a 60 card deck ![]() |
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#3 |
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Scion of Fire
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well....the Yuki-onna is a HUGE disappointment for me...
![]() This is the special treatment the Lotus Noir promised? Last edited by Caranthir : 05-17-2005 at 06:08 AM. |
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#4 | ||
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Archmage
Join Date: Jan 2005
Posts: 814
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The Kirin is, of course, great. SoK/SaK is looking pretty interesting (though perhaps not very 'good'). Anyway, thanks a bunch, Rathi! Last edited by VinnyB : 05-17-2005 at 06:10 AM. |
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#5 |
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Ascended Mage
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okay the flipper-cycle is not very good but i think the red one is obviously the best one
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#6 |
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Ascended Mage
Join Date: Jan 2005
Posts: 228
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Adamaro, First to Desire - 1RR
Legendary Creature - Spirit (R) Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand. */* Hmmm, this is a very interesting card. If the opponent's playing control this has the potential to be something between 4/4 or 5/5 for three mana! Very interesting indeed! Do you know already what does Sakashima the Impostor do? :P |
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#7 |
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Wizard Mentor
Join Date: Mar 2005
Posts: 692
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HELLO HOMURA! HOLY MOTHER OF GEESE!
sorry 'bout that, just couldn't believe my eyes.. all my creatures turn into mini-Shivan Dragons? And all he has to do is die?? What's up with the 9 cards for the blue one and 30 life for the white one then? ssssssmokin'........
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I'll destroy everything here -- everything! And THEN, I'll destroy the Autobots! Yes... tell me about the Autobots. I HATE Autobots! I hate CYCLONUS! And I'm not very fond of YOU, either! I collect AEther Storm. If you have any, LMK. Current count: 1140. my refs: http://refs.magictraders.com/AEther_Storm.html My list here: http://forums.mtgsalvation.com/showthread.php?t=151986 |
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#8 | |
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Common Mage
Join Date: Jan 2005
Posts: 42
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I'm sure someone will find a way to break this. Sneak attack ? |
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#9 |
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Hylian Knight
![]() Join Date: Sep 2004
Location: Hyrule
Posts: 9,637
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Either that or a 1 turn reanimate job
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#10 | |
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Common Mage
Join Date: Jan 2005
Posts: 42
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#11 | |
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Archmage
Join Date: Jan 2005
Posts: 814
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#12 |
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Mutant Hemorrhoid
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Sokenzan Spellblade - 4R
Creature - Ogre Samurai Shaman Wtf Bushido 1 1R: Sokenzan Spellblade gets +X/+0 until end of turn, where X is the number of cards in your hand. 2/3 Best. Creature. Type. EVER. Oh, you were kidding? Damn. The best card on here has to be Skyfire Kirin... I mean, not only do you get cheap access to flying in red, you gain Spiritcraft that takes over creatures at no extra cost. LIMITED BOMB!!!! Hidetsugu's Second Rite would be pretty easy to pull off for red...This card could mean the resurrection of Sligh in T2!!! Turn 4/5 kill = Tech. Rally The Horde, Undying Flames, and Feral Lightning are all great fun and creative cards. Last edited by Mr. Anus : 05-17-2005 at 06:17 AM. Reason: Spacing |
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#13 |
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Ascended Mage
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I think he messed up with Jushi Apprentice
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#14 |
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Common Mage
Join Date: Jan 2005
Posts: 42
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I can really see sligh doing very well. The preview card from this morning allows a control-esque slant with Thor, and now all you have to do is get your opponent down to 10. Seems pretty do-able.
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#15 |
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Ascended Mage
![]() Join Date: Jan 2005
Location: The Forbidden Orchard
Posts: 470
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Some great design here, I just admire the people that designed some of these cards!
Adamaro, First to Desire - 1RR Legendary Creature - Spirit (R) Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand. */* This is a perfect design for a red Maro, perfectly in flavor for a red card! Godo's Irregulars - R Creature - Human Warrior R: Godo's Irregulars deals 1 damage to target creature blocking it. 1/1 Great, this could kill the blocker without dying! A perfect offensive card (although a bit mana-hungry)! Into the Fray - R Instant - Arcane Target creature attacks this turn if able. Splice onto Arcane R Come, baby, come! Oni of Wild Places - 5R Creature - Demon Spirit Haste At the beginning of your upkeep, return a red creature you control to its owner's hand. 6/5 Do you see how you can return itself and replay it, attacking every turn (if you haven't anything else to return)? Hidetsugu's Second Rite - 3R Instant If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player. WTF??? This is so bah-roken, me thinks... Even if it's a very risky card to run, this could make red Sligh very dangerous! It could make a game a bit more than a coin flip! I'm speechless...
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