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Old 05-17-2005, 05:59 AM   #1
rancored_elf
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Default [SOK] Some red spells.......

You weren't seriously thinking about leaving the computer, were you?

From "Rathi", the same source as the others just leaked! Some rarities are missing, sorry.

Adamaro, First to Desire - 1RR
Legendary Creature - Spirit (R)
Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand.
*/*

Feral Lightning - 3RRR
Sorcery
Put three 3/1 red Elemental creature tokens with haste into play. Remove them from the game at end of turn.

Gaze of Adamaro - 2RR
Instant - Arcane
Gaze of Adamaro deals damage equal to the number of cards in target player's hand to that player.

Godo's Irregulars - R
Creature - Human Warrior
R: Godo's Irregulars deals 1 damage to target creature blocking it.
1/1

Hidetsugu's Second Rite - 3R
Instant
If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.

Homura, Human Ascendant - 4RR
Legendary Creature - Human Monk (R)
Homura, Human Ascendant can't block.
When Homura is put into a graveyard from play, return it to play flipped.
4/4
//flip//
Homura's Essence
Legendary Enchantment
Creatures you control get +2/+2 and have flying and "R: This creature gets +1/+0 until end of turn.".

Inner Fire - 3R
Sorcery
Add R to your mana pool for each card in your hand.

Into the Fray - R
Instant - Arcane
Target creature attacks this turn if able.
Splice onto Arcane R

Oni of Wild Places - 5R
Creature - Demon Spirit
Haste
At the beginning of your upkeep, return a red creature you control to its owner's hand.
6/5

Path of Anger's Flame - 2R
Instant - Arcane
Creatures you control get +2/+0 until end of turn.

Rally the Horde - 5R
Sorcery
Remove the top three cards of your library from the game. If the last card removed isn't a land, repeat this process until the last card removed is a land. Put a 1/1 red Warrior creature token into play for each nonland card removed from the game this way.

Skyfire Kirin - 2RR
Legendary Creature - Kirin Spirit (R)
Flying
Whenever you play a Spirit or Arcane spell, you may gain control of target creature with that spell's converted mana cost until end of turn.
3/3

Sokenzan Renegade - 2R
Creature - Ogre Samurai Mercenary
Bushido 1
At the beginning of your upkeep, if a player has more cards in hand than any other, the player with the most cards in hand gains control of Sokenzan Renegade.
3/3

Sokenzan Spellblade - 4R
Creature - Ogre Samurai Shaman Wtf
Bushido 1
1R: Sokenzan Spellblade gets +X/+0 until end of turn, where X is the number of cards in your hand.
2/3

Undying Flames - 4RR
Sorcery
Remove cards from the top of your library from the game until you remove a nonland card. Undying Flames deals damage to target creature or player equal to that card's converted mana cost.
Epic (For the rest of the game, you can't play spells. At the beginning of each of your upkeeps, copy this spell except for its epic ability. You may choose a new target for the copy.)

Yuki-Onna - 3R
Creature - Spirit
When Yuki-Onna comes into play, destroy target artifact.
Whenever you play a Spirit or Arcane spell, you may return Yuki-Onna to its owner's hand.
3/1

Thanks, Rathi!
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Old 05-17-2005, 06:02 AM   #2
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Wow , wotc really really are pushing the 250 deck cards
Infact some of these just wouldnt be usable in a 60 card deck
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Old 05-17-2005, 06:04 AM   #3
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well....the Yuki-onna is a HUGE disappointment for me...

This is the special treatment the Lotus Noir promised?
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Old 05-17-2005, 06:08 AM   #4
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Quote:
Originally Posted by rancored_elf
Homura, Human Ascendant - 4RR
Legendary Creature - Human Monk (R)
Homura, Human Ascendant can't block.
When Homura is put into a graveyard from play, return it to play flipped.
4/4
//flip//
Homura's Essence
Legendary Enchantment
Creatures you control get +2/+2 and have flying and "R: This creature gets +1/+0 until end of turn.".
I guess that explains the four "flip"s. Pretty cool, but I still hope the last (black) one is better. :slant:
Quote:
Sokenzan Spellblade - 4R
Creature - Ogre Samurai Shaman Wtf
Bushido 1
1R: Sokenzan Spellblade gets +X/+0 until end of turn, where X is the number of cards in your hand.
2/3
A Wtf creature, eh? :winky:

The Kirin is, of course, great. SoK/SaK is looking pretty interesting (though perhaps not very 'good').

Anyway, thanks a bunch, Rathi!

Last edited by VinnyB : 05-17-2005 at 06:10 AM.
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Old 05-17-2005, 06:10 AM   #5
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okay the flipper-cycle is not very good but i think the red one is obviously the best one
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Old 05-17-2005, 06:10 AM   #6
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Adamaro, First to Desire - 1RR
Legendary Creature - Spirit (R)
Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand.
*/*

Hmmm, this is a very interesting card. If the opponent's playing control this has the potential to be something between 4/4 or 5/5 for three mana! Very interesting indeed!

Do you know already what does Sakashima the Impostor do? :P
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Old 05-17-2005, 06:10 AM   #7
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HELLO HOMURA! HOLY MOTHER OF GEESE!


sorry 'bout that, just couldn't believe my eyes.. all my creatures turn into mini-Shivan Dragons? And all he has to do is die?? What's up with the 9 cards for the blue one and 30 life for the white one then?

ssssssmokin'........
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Old 05-17-2005, 06:11 AM   #8
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Quote:
Homura, Human Ascendant - 4RR
Legendary Creature - Human Monk (R)
Homura, Human Ascendant can't block.
When Homura is put into a graveyard from play, return it to play flipped.
4/4
//flip//
Homura's Essence
Legendary Enchantment
Creatures you control get +2/+2 and have flying and "R: This creature gets +1/+0 until end of turn.".


I'm sure someone will find a way to break this. Sneak attack ?
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Old 05-17-2005, 06:12 AM   #9
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Either that or a 1 turn reanimate job
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Old 05-17-2005, 06:12 AM   #10
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Quote:
What's up with the 9 cards for the blue one and 30 life for the white one then?
I think the blue one asks you to play four spells in a turn, not have nine cards. Or are you referring to something else?
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Old 05-17-2005, 06:14 AM   #11
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Quote:
Originally Posted by kobold_army

I'm sure someone will find a way to break this. Sneak attack ?
Through the Breach could make for a fun block deck.
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Old 05-17-2005, 06:15 AM   #12
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Sokenzan Spellblade - 4R
Creature - Ogre Samurai Shaman Wtf
Bushido 1
1R: Sokenzan Spellblade gets +X/+0 until end of turn, where X is the number of cards in your hand.
2/3

Best. Creature. Type. EVER. Oh, you were kidding? Damn.

The best card on here has to be Skyfire Kirin... I mean, not only do you get cheap access to flying in red, you gain Spiritcraft that takes over creatures at no extra cost. LIMITED BOMB!!!!

Hidetsugu's Second Rite would be pretty easy to pull off for red...This card could mean the resurrection of Sligh in T2!!! Turn 4/5 kill = Tech.

Rally The Horde, Undying Flames, and Feral Lightning are all great fun and creative cards.

Last edited by Mr. Anus : 05-17-2005 at 06:17 AM. Reason: Spacing
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Old 05-17-2005, 06:16 AM   #13
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I think he messed up with Jushi Apprentice
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Old 05-17-2005, 06:18 AM   #14
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I can really see sligh doing very well. The preview card from this morning allows a control-esque slant with Thor, and now all you have to do is get your opponent down to 10. Seems pretty do-able.
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Old 05-17-2005, 06:19 AM   #15
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Some great design here, I just admire the people that designed some of these cards!

Adamaro, First to Desire - 1RR
Legendary Creature - Spirit (R)
Adamaro, First to Desire's power and toughness are each equal to the number of cards in the hand of the opponent with the most cards in hand.
*/*

This is a perfect design for a red Maro, perfectly in flavor for a red card!

Godo's Irregulars - R
Creature - Human Warrior
R: Godo's Irregulars deals 1 damage to target creature blocking it.
1/1

Great, this could kill the blocker without dying! A perfect offensive card (although a bit mana-hungry)!

Into the Fray - R
Instant - Arcane
Target creature attacks this turn if able.
Splice onto Arcane R

Come, baby, come!

Oni of Wild Places - 5R
Creature - Demon Spirit
Haste
At the beginning of your upkeep, return a red creature you control to its owner's hand.
6/5

Do you see how you can return itself and replay it, attacking every turn (if you haven't anything else to return)?

Hidetsugu's Second Rite - 3R
Instant
If target player has exactly 10 life, Hidetsugu's Second Rite deals 10 damage to that player.

WTF??? This is so bah-roken, me thinks... Even if it's a very risky card to run, this could make red Sligh very dangerous! It could make a game a bit more than a coin flip! I'm speechless...
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