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Old 04-11-2008, 05:59 PM   #1
Solmancer
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Default [SHM] 11 cards from WotC boards incl. Worldpurge

Hydro didn't these were fake, so here you go:

Note: Cards with * (or in German) need their names checked/translated.

Source post by Tobyas was deleted; URL removed.

Original Post by Tobyas:

1.Medizinüberbringer 1(g/w)
Creature - elf, cleric C
when ~ comes into play you may remove a counter form a permanent
2/1

2.Runen des Allvaters 4(r/g)
enchantment-aura C
enchant creature
as long as ench creat is red, it gets +1/+1 and double strike
as long as ench creat is greed, it gets +1/+1 and trample

3.Harpunenkämpfer aus Kinscaer 3U
creauter-kithkin,soldier C
flying
when ~attacks u may have target creat loose flying
2/2

4.Rußschleierschurke 4B
creature-elemental,shaman C
t: target player discards a card, play only as sorcery
put a -1/-1counter on ~: untap~
3/2

5. was burntrail, because its already spoiled i dont write anymore about it

6.untergeschlüpfter elf 2G
creature-elf,druid C
when~ cip u may search ur library for a basic land card and put it into play tapped
1/1

7.Prismensog-merrow 2U
creature-meerfolk wizard C
flash
when ~cip choose a color or colors. targer permanent is that color or colors until eot
2/1

8.unentrinnbarer rohling 5R
creature-giant warrior C
Wither
~must be blocked if able
3/3

9. was Safewright Quest

10.Rasende kopfschmerzen 3B
Sorcery C
choose one-target player discards 2 cards,
or target players reveals his (i wont write or her cause its too long from now on) hand, choose a card from it thar player discards that card.
(I like this one btw)

11.Feenschwarm 3U
creature-fairy U
flying
p/t are each equal to the number of blue permanents u control
*/*

12.umklammerung des flusses 3(u/b)
sorcery U
if U was spent to play ~ return target creature to its owners hand
if B was spent to play ~ target player reveals a card from his hand, u choose a nonlandcard from it, that player discard that card.
(pretty cool,too)

13.Sanitäter aus Barrenton 4W
creature-kithkin,cleric C
t: prevent the next 1 dmg that would be dealt to target creature or player this turn
put a -1/-1 counter on ~: untap~

14.Kithkinpöbel 3W
creature-kithkin U
vigilance
~ p/t is equal to the number of white permanents u control
*/*

15.Weltreinigung 4(w/u)(w/u)(w/u)(w/u)
soercery R
return all permanets to their owners hands.
each player chooses up to 7 cards and shuffles the rest into their libraries.
empty all manapools

Medizinüberbringer (C)
1(gw)
Creature - Elf Cleric
2/1
When ~ comes into play, you may remove a counter from (target?) permanent.

Rußschleierschurke (C)
4B
Creature - Elemental Shaman
3/2
T: Target player discards a card. Play this ability only as a sorcery.
Put a -1/-1 counter on ~: Untap ~.

untergeschlüpfter elf (C)
2G
Creature - Elf Druid
1/1
When ~ comes into play, you may search your library for a basic land card and put it into play tapped. If you do, shuffle your library.

Prismensog-merrow (C)
2U
Creature - Merfolk Wizard
2/1
Flash
When ~ comes into play, choose a color or colors. Target permanent becomes that color or colors until end of turn.

unentrinnbarer rohling (C)
5R
Creature - Giant Warrior
3/3
Wither
Creatures block ~ if able.

Rasende kopfschmerzen (C)
3B
Sorcery
Choose one - target player discards 2 cards; or that player reveals his or her hand, you choose a card from it, and that player discards that card.

Barrenton Sanitäter (C)
4w
Creature - Kithkin Cleric
2/2
T: Prevent the next 1 damage that would be dealt to target creature or player this turn.
Put a -1/-1 counter on ~: Untap ~.

Swarm of the Fae (U)
3U
Creature - Faerie
*/*
Flying
Swarm of the Fae's power and toughness are each equal to the number of blue permanents you control.

umklammerung des flusses (U)
3
Sorcery
If U was spent to play ~, return target creature to its owner's hand.
If B was spent to play ~, target player reveals his or hand. You choose a nonland card from it. That player discards that card.

Kithkinpöbel (U)
3w
Creature - Kithkin
*/*
Vigilance
~'s power and toughness are each equal to the number of white permanents you control.


Worldpurge (R)
4
Sorcery
Return all permanents to their owners' hands. Each player chooses up to seven cards in his or her hand, then shuffles the rest into his or her library. Mana pools are emptied.


(Also had Burn Trail, Kinscaer Harpoonist, Safewright Quest, and Runes of the Deus.)

Last edited by Solmancer : 04-11-2008 at 06:20 PM.
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Old 04-11-2008, 06:01 PM   #2
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Indeed, a good find Sol bro.

The last one is called "Worldpurge"! Awesome. Though, seems more Red than White or Blue to me.
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Old 04-11-2008, 06:03 PM   #3
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uh... Worldpurge = Sharrazad lite? That would be an really fun card to play.
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Old 04-11-2008, 06:04 PM   #4
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Hmm... Worldpurge is interesting... set up the perfect hand, then reset the game. Could be good in a graveyard deck.

Interesting that it prevents mana floating too... very cool.
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Old 04-11-2008, 06:05 PM   #5
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NOOOOOO!

They bring back the funnest card ever in upheaval then force mana pools to be emptied .

Wasn't making it cost 2 more mana enough!
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Old 04-11-2008, 06:07 PM   #6
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nice card....but i don't know in which deck you'd want to play this...
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Old 04-11-2008, 06:07 PM   #7
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The Flash merrow is limited fodder that can have nice tricks in combat where "+1/+1 for each other XXX creature" matters. Cute!
Worldpurge makes me think of Warp World as a way to reset the board / game.
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Old 04-11-2008, 06:08 PM   #8
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Worldpurge seems hellish fun with suspend
Damn i wanted to break this card myself lol
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Old 04-11-2008, 06:08 PM   #9
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Discard rampant in these selections! Worldpurge is pretty crazy as well. Seems like that belongs in the Time Spiral block as a red or blue rare. The emptying of the mana pools might be the thing that keeps it from seeing tourney play however.
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Old 04-11-2008, 06:14 PM   #10
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Kithkin Sanitarist?

If it's worded like "Put a -1/-1 counter on Kithkin Sanitarist: untap it" , it's the worst card of the set.
Quote:
12.umklammerung des flusses 3(u/b)
sorcery U
if U was spent to play ~ return target creature to its owners hand
if B was spent to play ~ target player reveals a card from his hand, u choose a nonlandcard from it, that player discard that card.
(pretty cool,too
I guess we've got a new cycle.
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Old 04-11-2008, 06:19 PM   #11
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Sanitäter should have been AT LEAST a 3/3. Maybe it could be playable in limited as a 1/2 for 2W, or 1/3 for 1WW.

Worldpurge... I don't know how you guys think it's red at all. White = mass removal, blue = bounce. Sounds perfectly fine by me (despite the fact that it sucks majorly, but that's another story entirely).
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Old 04-11-2008, 06:23 PM   #12
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Worldpurge makes me sad because any deck that can take advantage of a big reset button like that won't ever get that much mana. I do notice though that it doesn't say anything about shuffling your graveyard back in, so, maybe that might be important.
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Old 04-11-2008, 06:23 PM   #13
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World Purge + Suspend cards seems pretty good. Like say Aeon Chronicler...
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Old 04-11-2008, 06:27 PM   #14
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Medicine Bearer 1
Creature - Elf Cleric (C)
When Medicine Bearer comes into play, you may remove a counter from target permanent.
2/1

Soot-veiled Rogue 4b
Creature - Elemental Shaman (C)
t: Target player discards a card. Play this ability only as a sorcery.
Put a -1/-1 counter on Soot-veiled Rogue: Untap Soot-veiled Rogue.
3/2

"More Taken Cover" Elf? 2g
Creature - Elf Druid (C)
When ~ comes into play, you may search your library for a basic land card and put it into play tapped. If you do, shuffle your library.
1/1

Prism "something" Merrow 2u
Creature - Merfolk Wizard (C)
Flash
When ~ comes into play, choose a color or colors. Target permanent becomes that color or colors until end of turn.
2/1

Inescapable "Rohling" 5r
Creature - Giant Warrior (C)
Wither
Creatures block ~ if able.
3/3

Raving "kopfschmerzen" 3b
Sorcery (C)
Choose one - target player discards 2 cards; or that player reveals his or her hand, you choose a card from it, and that player discards that card.

Barrenton Orderly 4w
Creature - Kithkin Cleric (C)
t: Prevent the next 1 damage that would be dealt to target creature or player this turn.
Put a -1/-1 counter on Barrenton Orderly: Untap Barrenton Orderly.
2/2

Swarm of the Fae 3u
Creature - Faerie (U)
Flying
Swarm of the Fae's power and toughness are each equal to the number of blue permanents you control.
*/*

"umklammerung des flusses"
Sorcery (U)
If u was spent to play ~, return target creature to its owner's hand.
If b was spent to play ~, target player reveals his or hand. You choose a nonland card from it. That player discards that card.

"Kithkinpöbel" 3
Creature - Kithkin (U)
Vigilance
~'s power and toughness are each equal to the number of white permanents you control.
*/*

Some name attempts. Clearly the ones in quotes don't translate easy.
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Old 04-11-2008, 06:27 PM   #15
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Quote:
Originally Posted by Hydrokinesis View Post
Indeed, a good find Sol bro.

The last one is called "Worldpurge"! Awesome. Though, seems more Red than White or Blue to me.
mass enchantment removal in red? I think not.
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