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Old 04-15-2008, 02:59 PM   #1
Doodly
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Default [SHM] Heap Doll, Corrosive Mentor and more

Hey there folks, here are some more cards that i think are missing or incomplete in the spoiler:

Heap Doll 1

Artefact Creature - Scarecrow Uncommon

Sacrifice Heap Doll: Remove target card in a graveyard from the game.

"I know one night it won't come back. Then i'll know it's trully done its job." - Breanna, cobblesmith

1/1

John Avon 253/301

I must say i love this little thing. Goyf, Tog, Flashback, Threshold ... beware
-----------------------------------

Corrosive Mentor 2B

Creature - Elemental Rogue Uncommon

Black creatures you control have wither.

Guttering cinders stoke their dying flames by snuffing out the lights of others.

1/3

Daarken 61/301
------------------------------
Leechridden Swamp

Land - Swamp Uncommon

(tap: Add B to your mana pool.)

Leechridden Swamp comes into play tapped.

B, tap: Each opponent loses 1 life. Play this ability only if you control two or more black permanents.

Lars Grant-West 273/301
-------------------------------
Raking Canopy 1GG

Enchantment Uncommon

Whenever a creature with flying attacks you, Raking Canopy deals 4 damage to it.

"Raven's Run has awoken, and ravens will no longer cry in it's branches." - Roon Ghastbark

Heather Hudson 127/301

Pew pew Faeries!
---------------------------------

Wildslayer Elves 3G

Creature - Elf Warrior Common

Wither

3/3

Dave Kendall 133/301

Solid creature for limited.
-------------------------------
This one is on the spoiler, but with one very important omission:

Juvenile Gloomwidow GG

Creature - Spider Common

Reach

Wither

1/3

Thomas M. Baxa 121/301

Maybe i am wrong (i dont do standard in general) but this thing can be the card that will help the elves matchup vs fairies. It either kills fliers or dies crippling them.
--------------------------------

Gloomlance 3BB

Sorcery Common

Destroy target creature. If that creature is GREEN (edited!, my bad) or white, it's controler discards a card.

Zoltan Boros & Gabor Szikszai 67/301
---------------------------------
Scuttlemutt 3

Artefact Creature - Scarecrow Common

tap: Add one mana of any color to your mana pool.

tap: Target creature becomes the color or the colors of your choice until end of turn.

2/2

Jeremy Jarvis 263/301

This will be one of the high picks in the upcoming limited format.


Have fun ya'll!

Last edited by Doodly : 04-15-2008 at 03:07 PM.
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Old 04-15-2008, 03:02 PM   #2
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Quote:
Originally Posted by Doodly View Post
Hey there folks, here are some more cards that i think are missing or incomplete in the spoiler:

Heap Doll 1

Artefact Creature - Scarecrow Uncommon

Sacrifice Heap Doll: Remove target card in a graveyard from the game.

"I know one night it won't come back. Then i'll know it's trully done its job." - Breanna, cobblesmith

1/1

John Avon 253/301

I must say i love this little thing. Goyf, Tog, Flashback, Threshold ... beware
-----------------------------------

Corrosive Mentor 2B

Creature - Elemental Rogue Uncommon

Black creatures you control have wither.

Guttering cinders stoke their dying flames by snuffing out the lights of others.

1/3

Daarken 61/301
------------------------------
Leechridden Swamp

Land - Swamp Uncommon

(tap: Add B to your mana pool.)

Leechridden Swamp comes into play tapped.

B, tap: Each opponent loses 1 life. Play this ability only if you control two or more black permanents.

Lars Grant-West 273/301
-------------------------------
Raking Canopy 1GG

Enchantment Uncommon

Whenever a creature with flying attacks you, Raking Canopy deals 4 damage to it.

"Raven's Run has awoken, and ravens will no longer cry in it's branches." - Roon Ghastbark

Heather Hudson 127/301

Pew pew Faeries!
---------------------------------

Wildslayer Elves 3G

Creature - Elf Warrior Common

Wither

3/3

Dave Kendall 133/301

Solid creature for limited.
-------------------------------
This one is on the spoiler, but with one very important omission:

Juvenile Gloomwidow GG

Creature - Spider Common

Reach

Wither

1/3

Thomas M. Baxa 121/301

Maybe i am wrong (i dont do standard in general) but this thing can be the card that will help the elves matchup vs fairies. It either kills fliers or dies crippling them.
--------------------------------

Gloomlance 3BB

Sorcery Common

Destroy target creature. If that creature is black or white, it's controler discards a card.

Zoltan Boros & Gabor Szikszai 67/301
---------------------------------
Scuttlemutt 3

Artefact Creature - Scarecrow Common

tap: Add one mana of any color to your mana pool.

tap: Target creature becomes the color or the colors of your choice until end of turn.

2/2

Jeremy Jarvis 263/301

This will be one of the high picks in the upcoming limited format.


Have fun ya'll!
Woah this is great the gloomwidow looks alot better now. Gloomlance should be green not black I think.
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Old 04-15-2008, 03:03 PM   #3
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wow! the black swamp land is actually playable!

WHY MUST THAT ENCHANTMENT BEE TRUEE =[
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Old 04-15-2008, 03:04 PM   #4
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So Juvenile isn't strictly worse than Canopy Spider

Gloomlance makes me wonder why its black or white and not green or white.
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Old 04-15-2008, 03:05 PM   #5
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Raking Canopy is an SB BomB for Standard constructed!!

The 1cc Scarecrow opens a path to actually making a Scarecrow deck as well! (Now Mothdust Changeling isn't the only one drop scarecrow)
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Old 04-15-2008, 03:05 PM   #6
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Quote:
Originally Posted by Doodly View Post
Gloomlance 3BB

Sorcery Common

Destroy target creature. If that creature is black or white, it's controler discards a card.

Zoltan Boros & Gabor Szikszai 67/301
Are you sure that doesn't say green or white?

edit: sarnath'd.

Anyway, raking canopy seems excellent; the rest are just limited cards.
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Old 04-15-2008, 03:05 PM   #7
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The mentor is pretty sweet and Im probably gonna use the swamp, since its ability is pretty good. The canopy is a nice faerie/rogue killing machine.
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Old 04-15-2008, 03:05 PM   #8
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Quote:
Originally Posted by Doodly View Post
Gloomlance 3BB

Sorcery Common

Destroy target creature. If that creature is black or white, it's controler discards a card.
Do you mean green or white? This would make more sense in the rest of the cycle.

EDIT: Sarnath'd
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Old 04-15-2008, 03:06 PM   #9
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It's good to see that not all 5 of the superBasic lands are crap, I think the swamp could def. see play.

Gloomlance looks odd, why does it care if the creature was black or white? shouldn't it bee green or white?

EDIT: nath'd as well.
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Old 04-15-2008, 03:07 PM   #10
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Quote:
Originally Posted by Doodly View Post
Hey there folks, here are some more cards that i think are missing or incomplete in the spoiler:

Heap Doll 1

Artefact Creature - Scarecrow Uncommon

Sacrifice Heap Doll: Remove target card in a graveyard from the game.

"I know one night it won't come back. Then i'll know it's trully done its job." - Breanna, cobblesmith

1/1

fancy in conjunction with the Reaper King. for 1 mana, destroy target permanent. the added effect makes him more playable.

John Avon 253/301

I must say i love this little thing. Goyf, Tog, Flashback, Threshold ... beware
-----------------------------------

Corrosive Mentor 2B

Creature - Elemental Rogue Uncommon

Black creatures you control have wither.

Guttering cinders stoke their dying flames by snuffing out the lights of others.

1/3

wtf, it's not what I've expected... se.. oh wait, it's a rogue... still I don't like it.
Daarken 61/301
------------------------------
Leechridden Swamp

Land - Swamp Uncommon

(tap: Add B to your mana pool.)

Leechridden Swamp comes into play tapped.

B, tap: Each opponent loses 1 life. Play this ability only if you control two or more black permanents.

nice swamp. I would add at least one of it in my MBC deck. In an aggro-rogue deck I would not.

Lars Grant-West 273/301
-------------------------------
Raking Canopy 1GG

Enchantment Uncommon

Whenever a creature with flying attacks you, Raking Canopy deals 4 damage to it.

"Raven's Run has awoken, and ravens will no longer cry in it's branches." - Roon Ghastbark

crap crap tastic! oh yes, it does prevent you from taking damage from flying creatures... until they bounce/wispmarize/counter this.

Heather Hudson 127/301

Pew pew Faeries!
---------------------------------

Wildslayer Elves 3G

Creature - Elf Warrior Common

Wither

3/3

Dave Kendall 133/301

nice one

Solid creature for limited.
-------------------------------
This one is on the spoiler, but with one very important omission:

Juvenile Gloomwidow GG

Creature - Spider Common

Reach

Wither

1/3

Thomas M. Baxa 121/301

it was already spoiled

Maybe i am wrong (i dont do standard in general) but this thing can be the card that will help the elves matchup vs fairies. It either kills fliers or dies crippling them.
--------------------------------

Gloomlance 3BB

Sorcery Common

Destroy target creature. If that creature is black or white, it's controler discards a card.

hm, I'm not sure... seems too costy for the little additional effect. I'd rather play smallpox.

Zoltan Boros & Gabor Szikszai 67/301
---------------------------------
Scuttlemutt 3

Artefact Creature - Scarecrow Common

tap: Add one mana of any color to your mana pool.

tap: Target creature becomes the color or the colors of your choice until end of turn.

2/2

!

Jeremy Jarvis 263/301

This will be one of the high picks in the upcoming limited format.


Have fun ya'll!
nice cards overall..
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Old 04-15-2008, 03:08 PM   #11
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I was wondering where all the limited cards were...now I know. Thanks again, Doodly

I'm not too big a fan of Scuttlemutt, actually - I doubt manafixing'll be at that high a premium in this set, and its lace *might* be, depending on your deck. Apart from the 3/3 can't be blocked cycle does anything else really care about colour?

The Swamp is the best of the cycle in a general deck (the mountain/plains might beat it in a constructed deck designed to take advantage of it).

All but the Heap Doll are solid (even Gloomlance, as unless you're playing vs a GR deck it should always be card advantage). I'd play all of them
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Old 04-15-2008, 03:09 PM   #12
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Quote:
Originally Posted by falcon View Post
Do you mean green or white? This would make more sense in the rest of the cycle.

EDIT: Sarnath'd
Yeah, a black hate black card makes no sense when most black kill cards can't target black in the first place.
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Old 04-15-2008, 03:09 PM   #13
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Ofc it is green or white, not black or white. i am just tired i guess ... or colorblind
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Old 04-15-2008, 03:11 PM   #14
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Nothing amazing, but some of this stuff is nice. More cheap scarecrows helps non-changling Reaper King decks (they still look to be casual only, but at least they now have a 1 drop and some mana accel).

The black land definitely looks like the best of the bunch, although that's not saying much. I'd expected it to be each player loses one life, since that seems to usually be considered on par with gaining one life, but each opponent losing one life is nicer. Still not sure if it's worth the CIPT most of the time, but at least it could be playable in limited for breaking stalemates.

Quote:
Originally Posted by ThunderEarthFire View Post
Woah this is great the gloomwidow looks alot better now. Gloomlance should be green not black I think.
That would make a lot more sense. We already have a cycle of spells that gets better if their target is an enemy color, so Gloomlance would fit into that if was supposed to be green or white and not black or white. Especially considering black getting a creature destruction spell that's better against black creatures would just be weird.
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Old 04-15-2008, 03:15 PM   #15
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So glad to see gloomlance, limited was looking somewhat worrying with the lack of answers to some of these bombs.
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