If 11th stays at 249 and has the same rarity distribution has Alara, it will have 53 rares. If the ten painlands are in 11th as rares, approximately 1 in 6 packs will have a painland. In other words, almost as many packs will have a painland as have a foil.
I don't see this happening. Will 11th have more rares and fewer uncommons an/or commons?
Or maybe we'll see allied duals (not necessarily painlands) at uncommon and enemy duals at rare.
Hmm that's an interesting point you make. I've never really considered it before, but in all honesty, the painlands have been around so long that their price is fairly low. So, I can see them being bumped down to uncommon to make room for more rares.
I think they have given it enough time that they will reprint the ravnica dueland cycle. Also, it is a way to keep things like corruptJaws of Stone, Armored Ascension and any equivilant cards in eventide relevent when Urborg, Tomb of Yawgmoth rotates out.
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I am petitioning for the removal of mythic rarity. Sig this to join the cause!
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Have they said if mythic rares will be be in core sets? The duals could possibly be mythic.
I kind of doubt it, though, because they specifically said they wouldn't make things like duals mythic rares (edit: saranth'd) and also because they would have almost no room to put other mythic rares in the set. It is possible if they really want to make sure they aren't too common, but it still seems unlikely. If they do reprint shocklands at normal rarity, though, it could make packs actually worth buying. *Shudders*... Think about it, though. The average box would give you 6 shocklands+ 30 other rares for $80. That's pretty good. Mythic rares in 11th, which will probably be worth less than the shocks, will somewhat dilute the amount of shocklands in packs, but not by much.
They already said they would never torture us by doing something as horrendous as that.
for some strange reason, maro revolved his discussion around expansion and not coresets.
hopefully the rule holds true.
but i think that making some staples mythic is the only way to preserve their price if they get printed in core.
like wrath of god, who's been around for ages and has a massive supply. if they keep printing it at its current pace as one of the holy cards (never to leave a base set), come 20th ed, it'll be as common as some small expansion uncommon card or even common card.
the only way to preserve its value is make it mythic, when the supply can make up for the demand anyway
i'm just thinking out loud how they would justify staple mythics IN CORE. they already said expansion wouldn't do this
Perhaps Wizards is trying to convince more players to play block duals. By such, they will remove all dual lands from the core set so we'll be left only with the dual lands from the expert level sets. To be fair, Wizards releases different dual lands every block (sometimes more than 1 in a single set!) and these lands should be given a try. The painlands are so good and, being the standard, they deny decent lands a chance simple because they are obsolete before they are printed. Removing dual lands from the core set opens up more design space for R&D and more innovative and different decks from players. It's a win-win situation (though I'm sure some people will scream in fiery if my predictions hold true).
I could see something like the uncommon CITP tapped lands from Kamigawa or Invasion... but nothing more than a 5 land cycle. With the card pool being so small, I just don't think they would spend so many rare slots on duals, let alone enemy colors. My vote goes for color fixers like Birds, City Of Brass, and artifacts like Wayfarer's Bauble, Signets, or Tallismen.
Well in recent sets, WotC have emphasized the "Color Matters" theme.....so although unlikely, it isnt impossible to have the Rav Duals come back....
another observation is in reference to Future Sight. Gravern Cairns has already made a return...its possible to have a cycle of allied lands in the form of River of Tears, Horizon Canopy...etc
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As far as I'm concerned, the only "correct" answer for the Core Set is painlands or City of Brass. Ravnica duals are too powerful for a Core Set and they make multicolor much too easy. However, since they put the vivid lands and Reflecting Pool in Lorwyn and Shadowmoor, I'm rapidly losing faith in Wizards of the Coast's ability to print cards that are correct for the game.
(That ONLY applies to cards printed. Do not interpret this post as an endorsement of the "OMFG MYHTIC RARS MEANZ UGI-OH!!!1" bandwagon.)
I would certainly hope that they wouldn't put City of Brass or Rav duals as Mythic Rares. That would suck.
But what you've brought to the table is interesting indeed. Perhaps, as it was said earlier, that they move the painlands down to uncommon level (I don't think that would horribly change magic, either) and save better stuff for the rare slots. Or not have the painlands at all; something I would doubt a little more unless they're plaining on doing something else since it could free up design space. But that wouldn't make sense since core sets are always reprints.
Perhaps, we might understand what's happening more about this when Alara is spoiled... O.o
As far as I'm concerned, the only "correct" answer for the Core Set is painlands or City of Brass. Ravnica duals are too powerful for a Core Set and they make multicolor much too easy.
This is a good thing, just for the record. Allowing enemy-colored decks access to dual lands or even 3 color decks will make standard more diverse and allow for more possibilities. Standard was at the healthiest it's been in a long time during ravnica, and I hope to see this again in the near future.
The problem with not printing the Painlands or Shocklands etc is that Wizards is then beholden to print good duals in the next expert set. By printing the duals in the core set, Wizards allows themselves freedom of design in the "expert sets" The last time the duals were not printed in a core set was 8th Edition, the only halfway decent multicolor land was City of Brass... which coupled with the lack of duals in Mirrodin and Kamigawa block created one of the boring standards ever (even after the bannings). By not printing duals, the only multicolor decks were G/x decks.
its possible to have a cycle of allied lands in the form of River of Tears, Horizon Canopy...etc
I would be prepared to wager that River of Tears and Horizon Canopy's cycles won't be completed. I can see Nimbus Maze being fleshed out to five cards and Grove of the Burnwillows, if they give the other four the proper drawbacks, but Horizon Canopy is just plain boring and River of Tears, in any other combination would be terrible.
This is, however, just my opinion. If you wish to tear into me, that's your prerogative.
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I would certainly hope that they wouldn't put City of Brass or Rav duals as Mythic Rares. That would suck.
But what you've brought to the table is interesting indeed. Perhaps, as it was said earlier, that they move the painlands down to uncommon level (I don't think that would horribly change magic, either) and save better stuff for the rare slots. Or not have the painlands at all; something I would doubt a little more unless they're plaining on doing something else since it could free up design space. But that wouldn't make sense since core sets are always reprints.
Perhaps, we might understand what's happening more about this when Alara is spoiled... O.o
I really don't think uncommon painlands would be a good idea. Compounded with the smaller set size, their value would go down to maybe $2 each. It isn't that big a change, but many would get annoyed who paid $5 a painland. Say they have a playset of each; that's $200 for all 40. How would you feel if you just lost that $120 difference?
I would be prepared to wager that River of Tears and Horizon Canopy's cycles won't be completed. I can see Nimbus Maze being fleshed out to five cards and Grove of the Burnwillows, if they give the other four the proper drawbacks, but Horizon Canopy is just plain boring and River of Tears, in any other combination would be terrible.
This is, however, just my opinion. If you wish to tear into me, that's your prerogative.
Yeah, canopy and river will almost certainly not be made into full cycles. I doubt grove will either, though I suppose it's possible. Grove variants such as UW are just better than painlands in control decks, and I don't know if they want to do that. I guess we'll see, though.
like wrath of god, who's been around for ages and has a massive supply. if they keep printing it at its current pace as one of the holy cards (never to leave a base set), come 20th ed, it'll be as common as some small expansion uncommon card or even common card.
the only way to preserve its value is make it mythic, when the supply can make up for the demand anyway
The flaw in your logic is that you assume that every *** ever printed is still in existence and is for sale. I've been playing since before the Dark, and I've had dozens of friends who just stopped playing since then. They didn't sell their cards. They're either in a closet or been thrown away. Cards wear out, too. That keeps the price where it is.
Personally, I'd like to not see duals around for a while of any kind. It'd be nice to see a game where you don't pick any two colors and can play every spell. There's no waiting to play a spell because you don't have enough mana of a certain color anymore. Gone are the days of splashing green just to color fix or mana acceleration. WOTC has made it too easy and kids these days don't know how to make a mana base. It's always 4 of this dual plus 4 of this dual, plus 4 of this non-basic, etc. There was one block between Rav and Lowrwyn where they were designing every deck to be dual colored. It's too close together to have color matters themes. I'd prefer if they went back to basics.
I wouldn't be surprised to see City of Brass or Grand Coliseum make it into 11th along with IPA's CiP tapped allied duels and Terramorphic Expanse. As much as I'd love to see the Rav duals return, it seems highly unlikely that they or the pain lands will flood the rare slots in the next core set, unless the multi color enabling is crucial to Alara's themes.
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Painlands's trade value is only around the 3-4 range anyways, making them uncommon could be a decent move.
i agree. it would leave more room for better cards.
after seeing shadowmoor's hybrid colors, and now eventide will have enemy hybrids, i can only hope that the ravnica duels will be back. i think it would be great for standard($$1,000 decks here i come!!!)
it will never happen, but what if they reprinted the Original duels, with new alt-art? c'mon, foil volcanic island?????
As far as I'm concerned, the only "correct" answer for the Core Set is painlands or City of Brass. Ravnica duals are too powerful for a Core Set and they make multicolor much too easy. However, since they put the vivid lands and Reflecting Pool in Lorwyn and Shadowmoor, I'm rapidly losing faith in Wizards of the Coast's ability to print cards that are correct for the game.
(That ONLY applies to cards printed. Do not interpret this post as an endorsement of the "OMFG MYHTIC RARS MEANZ UGI-OH!!!1" bandwagon.)
Ummmm, vivid lands and reflecting pool was a great idea. They allowed not only 2 color decks to thrive, but 3 color and up. If anything, it's one of the best ideas Wizards has had in a very very long time. It's what got me back into magic, and a whole heap of people back.
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I don't see this happening. Will 11th have more rares and fewer uncommons an/or commons?
Or maybe we'll see allied duals (not necessarily painlands) at uncommon and enemy duals at rare.
Practice for Khans of Tarkir Limited:
Draft: (#1) (#2) (#3) (#4) (#5)
I think they have given it enough time that they will reprint the ravnica dueland cycle. Also, it is a way to keep things like corrupt Jaws of Stone, Armored Ascension and any equivilant cards in eventide relevent when Urborg, Tomb of Yawgmoth rotates out.
Famliy Guy Emperor Says,
"Something, something something, DARK SIDE!
Something, something, something COMPLETE!"
http://www.youtube.com/watch?v=yHiUitciuJ8
:symrw::symrw::symrw::symrw::symrw::symrw:
SPIKE GAYMER: not just a beatdown, a beatdown sung to the tune of "I Feel Pretty"!
techoverrated.I kind of doubt it, though, because they specifically said they wouldn't make things like duals mythic rares (edit: saranth'd) and also because they would have almost no room to put other mythic rares in the set. It is possible if they really want to make sure they aren't too common, but it still seems unlikely. If they do reprint shocklands at normal rarity, though, it could make packs actually worth buying. *Shudders*... Think about it, though. The average box would give you 6 shocklands+ 30 other rares for $80. That's pretty good. Mythic rares in 11th, which will probably be worth less than the shocks, will somewhat dilute the amount of shocklands in packs, but not by much.
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That makes me feel better. It was only a thought.
for some strange reason, maro revolved his discussion around expansion and not coresets.
hopefully the rule holds true.
but i think that making some staples mythic is the only way to preserve their price if they get printed in core.
like wrath of god, who's been around for ages and has a massive supply. if they keep printing it at its current pace as one of the holy cards (never to leave a base set), come 20th ed, it'll be as common as some small expansion uncommon card or even common card.
the only way to preserve its value is make it mythic, when the supply can make up for the demand anyway
i'm just thinking out loud how they would justify staple mythics IN CORE. they already said expansion wouldn't do this
I would NOT mind that at all. I miss the city!
RB Olivia Voldaren RB
GB Hapatra, Vizier of Poisons GB
BWR Queen Marchesa BWR
RW Anya, Merciless Angel RW
UW Bruna, Light of Alabaster UW
UB Wydwen, The Biting Gale UB
GU Momir Vig, simic visionary GU
WG Karametra, God of Harvests WG
WUBSydri, Galvanic GeniusWUB
another observation is in reference to Future Sight. Gravern Cairns has already made a return...its possible to have a cycle of allied lands in the form of River of Tears, Horizon Canopy...etc
I love this card! If it came back, with Reflecting Pool around, too sweet!
(That ONLY applies to cards printed. Do not interpret this post as an endorsement of the "OMFG MYHTIC RARS MEANZ UGI-OH!!!1" bandwagon.)
But what you've brought to the table is interesting indeed. Perhaps, as it was said earlier, that they move the painlands down to uncommon level (I don't think that would horribly change magic, either) and save better stuff for the rare slots. Or not have the painlands at all; something I would doubt a little more unless they're plaining on doing something else since it could free up design space. But that wouldn't make sense since core sets are always reprints.
Perhaps, we might understand what's happening more about this when Alara is spoiled... O.o
This is a good thing, just for the record. Allowing enemy-colored decks access to dual lands or even 3 color decks will make standard more diverse and allow for more possibilities. Standard was at the healthiest it's been in a long time during ravnica, and I hope to see this again in the near future.
I would be prepared to wager that River of Tears and Horizon Canopy's cycles won't be completed. I can see Nimbus Maze being fleshed out to five cards and Grove of the Burnwillows, if they give the other four the proper drawbacks, but Horizon Canopy is just plain boring and River of Tears, in any other combination would be terrible.
This is, however, just my opinion. If you wish to tear into me, that's your prerogative.
Hey, you. Yes, you reading this sig. Get off your computer, go find a copy of Skies of Arcadia: Legends and play it. Trust me, you won't be disappointed.
I really don't think uncommon painlands would be a good idea. Compounded with the smaller set size, their value would go down to maybe $2 each. It isn't that big a change, but many would get annoyed who paid $5 a painland. Say they have a playset of each; that's $200 for all 40. How would you feel if you just lost that $120 difference?
Yeah, canopy and river will almost certainly not be made into full cycles. I doubt grove will either, though I suppose it's possible. Grove variants such as UW are just better than painlands in control decks, and I don't know if they want to do that. I guess we'll see, though.
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The flaw in your logic is that you assume that every *** ever printed is still in existence and is for sale. I've been playing since before the Dark, and I've had dozens of friends who just stopped playing since then. They didn't sell their cards. They're either in a closet or been thrown away. Cards wear out, too. That keeps the price where it is.
Personally, I'd like to not see duals around for a while of any kind. It'd be nice to see a game where you don't pick any two colors and can play every spell. There's no waiting to play a spell because you don't have enough mana of a certain color anymore. Gone are the days of splashing green just to color fix or mana acceleration. WOTC has made it too easy and kids these days don't know how to make a mana base. It's always 4 of this dual plus 4 of this dual, plus 4 of this non-basic, etc. There was one block between Rav and Lowrwyn where they were designing every deck to be dual colored. It's too close together to have color matters themes. I'd prefer if they went back to basics.
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"Dark Ritual, Hypnotic Specter, Hymn to Tourach. If there is an unholy trio in Magic, this is it. These three cards have been wreaking havoc and crushing dreams for over a decade. They're like the New York Yankees, except powered by black magic. Oh, wait... never mind."
Chris Millar
House of Cards
i agree. it would leave more room for better cards.
after seeing shadowmoor's hybrid colors, and now eventide will have enemy hybrids, i can only hope that the ravnica duels will be back. i think it would be great for standard($$1,000 decks here i come!!!)
it will never happen, but what if they reprinted the Original duels, with new alt-art? c'mon, foil volcanic island?????
Ummmm, vivid lands and reflecting pool was a great idea. They allowed not only 2 color decks to thrive, but 3 color and up. If anything, it's one of the best ideas Wizards has had in a very very long time. It's what got me back into magic, and a whole heap of people back.