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#1 |
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Wizard Mentor
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Been awhile since I've been on but I come bearing gifts.
Our FNM was one of the 5 FNM's to recieve a booster this week. Unfortunatly I only have one card scanned (the others are on my phone but I can't upload them) but it is the rare. I got it as a door prize. Anywho, lets start: (Sorry if there's a repeat) Hydro's Edit: Cleaned these up for easier reading. Thanks. Syphon Life ![]() ![]() ![]() Uncommon Sorcery Target player loses 2 life and you gain 2 life. Retrace (can't read flavor text, sorry) 46/180 Noggle Hedge-Mage ![]() ![]() Uncommon Creature - Noggle Wizard When Noggle Hedge-mage comes into play, if you cotrol two or more islands, you may tap two target permanents. When Noggle Hedge-mage comes into play, if you control two or more mountains, you may have it deal 2 damage to target player. (Can't read flavor text, sorry.) 2/2 108/180 Springjack Shepard ![]() ![]() Uncommon Creature-Kithkin Wizard Chroma - When Springjack Shepard comes into play put a 0/1 white goat creature into play for each white mana symbol in the mana costs of permanents you control. (Can't read flavor text, sorry.) 1/2 15/180 Edge of the Divinity ![]() Common Enchantment - Aura Enchant Creature As long as enchanted creature is white it gets +1/+2. As long as enchanted creature is black it gets +2/+1. (Can't read flavor text, sorry.) 87/180 Hoof Skulkin ![]() Common Artifact creature - Scarecrow (can't read cost): Target green creature gets +1/+1 until end of turn. (can't read flavor text, sorry) 2/2 169/180 Nettle Sentinel ![]() Common Creature-Elf Warrior Nettle Sentinel doesn't untap during it's controllers untap step. Whenever you play a green spell you may untap Nettle Sentinel. (Can't read flavor text, sorry.) 2/2 71/180 Wicker-Bough Elder ![]() ![]() Common Creature-Treefolk Shaman Wicker-Bough Elder comes into play with a -1/-1 counter on it. , Remove a -1/-1 counter from Wicker-Bough Elder : Destroy target artifact or enchantment."Living Scarecrows make a mockery of the living order. Dead ones make fine hats." 4/4 80/180 Puncture Blast ![]() ![]() Common Instant Wither Puncture Blast deals 3 damage to target creature or player. (Can't read flavor text, sorry.) 60/180 Nip Gwyllion ![]() Common Creature - Hag Lifelink (can't read flavor text, sorry) 1/1 92/180 Trapjaw Kelpie ![]() ![]() ![]() Common Creature - Beast Flash Persist (can't read flavor text, sorry) 3/3 164/180 Dream Thief ![]() ![]() Common Creature - Faerie Rogue Flying When Dream Theif comes into play, draw a card if you've played another blue spell this turn. (Can't read flavor text, sorry.) 2/1 20/180 Cinder Pyromancer ![]() ![]() Common Creature - Elemental Shaman Cinder Pyromancer deals 1 damage to target player.Whenever you play a red spell, you may untap Cinder Pyromancer . "If the whole world burns, I'll never grow old." 0/1 50/180 Soul Reap ![]() ![]() Common Sorcery Destroy target non-green creature. Its controller loses 3 life if you've played another black spell this turn. (Can't read flavor text, sorry.) 44/180 Woodlurker Mimic ![]() ![]() Common Creature - Shapeshifter Whenever you play a spell that both black and green ~ becomes 4/5 and gains wither until end of turn. (Can't read flavor text, sorry.) 2/1 130/180 And last but not least, Balefire Liege #132/180
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Last edited by Hydrokinesis : 06-28-2008 at 01:54 AM. |
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#2 | |
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Wizard Mentor
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OMG! The liege is Real!!! Wow That's insane! I'll play Lightining Angel and Lightining Helix you! If you get anymore boosters please let us know. Oh and a BIG thank you for posting numbers too!!!!
Also I love the treefolk! 4/4 for 4 is always good, espicially when they can naturalize while their at it! And The New tim guy is just awesome sauce first pick in draft. I love how overly powerfull the commons and uncommons in this block ahve been, Drafting has never been better!
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Last edited by Radical Serbian : 06-28-2008 at 01:10 AM. |
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#3 |
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Experienced Mage
Join Date: Jan 2008
Posts: 70
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Puncture Blast i believe is the first non-creature with wither (besides Everlasting Torments making everything do damage with wither).....and is a solid piece of removal in limited
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#4 |
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Magister of absolute indifference
Join Date: Feb 2007
Posts: 1,632
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Holy......
Syphon Life, combines with Raven's Crime, can put MBC into the spotlight easily O_O The Noggle is cute.... Instead of caring for colors it cares for lands..... interesting to play, sure. The Shepherd is okay. The tokens can do a lot of things, tha's for sure The Bough Elder looks good The Kelpie is too expensive..... Dream Thief is a bit of a letdown after we've seen the Fae in Dream Salvage, but good nonetheless. The Pyromancer is cool Soul Reap... nongreen? Unusual. But the aftereffect is good. |
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#5 |
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Zindikar
Join Date: Apr 2006
Posts: 1,439
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Edge of the Divinity is very underwhelming IMO.
Liege is incredible. Depending on how cheap Dream Thief is it could be up there too. Cinder Pyromancer only deals damage to players, doubt it'll be first picked.
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#6 |
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Ascended Mage
Join Date: Jun 2008
Posts: 194
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I can't believe that liege is real - it's wayyyy too good.
Also: I've never been one for skepticism (especially since you have posted several cards that also have been rumored and a picture of a card that also was rumored), but how can you read the card numbers and not the flavor text? |
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#7 |
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Archmage Overlord
Join Date: Apr 2007
Posts: 1,734
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The Leige is just insane. The black retrace card has the reach to actually make the card worth it in the late game, as well. Forcing a discard past turn 5 versus a 4-point, repeatable life swing? I'll take the latter, thanks.
-E
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#8 |
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Lives Beyond the Veil of Existance
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at first.. i woulda called fake.. you should post the Flavor texts if you can find them at your shop... We need flavor text >.< but i'm happy to see the Liege is reall. and it's given me a Very Dangerous idea....
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#9 |
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Ascended Mage
Join Date: Jan 2005
Posts: 333
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horror is a strange creature type for a r/w card. They must be trying to get it out of black
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#10 |
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Wizard Mentor
Join Date: Jun 2006
Location: Location: Location
Posts: 688
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Some of those seem really good in limited. Also, I love how the Liege makes Lightning Helixes!
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#12 |
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Supreme Overlord
Join Date: Dec 2005
Location: Islands
Posts: 5,645
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All this talk about the liege being too insane is pretty funny.
While its very very good it dies to most removal and costs 5. You might say oh everything dies to removal which is true but when you only invest 2 mana on something and they terror it not so bad. When you invest 5 mana on something and build your deck around it and they terror it time to go cry in a corner.
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#13 | |
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Deck Guru
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Quote:
We all know what that means... |
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#14 |
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Banned (Ripping)
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How can a liege be that powerful? and they made a non-knight liege? wtf? The rest of R/W must suck.
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#15 |
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Common Mage
Join Date: May 2008
Posts: 29
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Nice stuff! Thanks dude. The Liege is pretty killer. I think I shall like him very much. Grats on the door prize!
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