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#1 |
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Just Getting Started
Join Date: Jul 2008
Location: Hamilton, New Zealand
Posts: 19
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FLICKERWISP 1WW (U)
Creature - Elemental Flying When FW comes into play, remove another target permanent from the game. Return that card to play under its owner's control at the end of turn. Its wings disturb more than air. 3/1 6/180 Jeremy Enecio IDLE THOUGHTS 3U (U) Enchantment 2: Draw a card if you have no cards in hand. Inspiration strikes the uncluttered mind. 23/180 Steven Belledin GLEN ELENDRA ARCHMAGE 3U (R) Creature - Faerie Wizard Flying U, Sacrifice GEA: Counter target noncreature spell. Persist 2/2 22/180 Warren Mahy GLAMERDYE 1U (R) Instant Change the text of target spell or permanent by replacing all instances of one color word with another. Retrace 21/180 Ralph Horsley CACHE RAIDERS 3UU (U) Creature - Merfolk Rogue At the beginning of your upkeep, return a permanent you control to its owner's hand. What the current doesn't take, they do. 4/4 18/180 Pete Venters Last edited by Warthog : 07-08-2008 at 06:50 PM. Reason: adding Artists & #s |
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#2 |
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Common Mage
Join Date: Feb 2008
Posts: 30
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2 hits for flickerwisp in the orb. cool deal
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#3 |
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Ascended Mage
Join Date: Jan 2007
Posts: 444
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Flickerwisp would be much more useful if it had flash instead of flying. As it is, it kinda sucks.
Idle Thoughts is pretty bad, unless you can play everything you draw...and even then still pretty bad. Glen Elendra Archmage - not bad, could be worse. Only one blue it pretty good actually. Still annoying with Sage of Fables in play. Glamerdye - casual card For 5cc, Cache Raiders should have been alot better. Best case scenario, you're returning Shriekmaw or Mulldrifter every turn. Not impressive. |
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#4 |
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Super Archmage Overlord
![]() Join Date: Jan 2007
Location: Bedford
Posts: 1,762
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I like the cache raiders, purely from a casual point of view.
Flickerwisp needs more flash. |
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#5 |
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Ascended Mage
Join Date: Aug 2005
Posts: 325
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Flickerwisp may not have Flash, but it's still 3 points of flying power in White, for 3, and it has a relevant ability that lets you recycle your CIP abilities or take out a blocker. I like.
Idle Thoughts looks like it has potential as well. Unsure about the Faerie. |
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#6 |
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Wizard Mentor
Join Date: Apr 2008
Location: Kensington, Maryland
Posts: 513
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Flickerwisp is pretty good, but there are better blink cards.
Glen Elendra Archmage looks like fun in casual. |
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#7 |
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Archmage Overlord
Join Date: Sep 2006
Posts: 1,340
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Hmm....something's not right here. We don't have room for a mono-blue rare retrace card.
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#8 |
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Archmage
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Well there goes the four last hopes for blue this season...
As if it weren't enough, Faeries now has a 2-for-1, resilient weapon to fight mid-game mass removal. Why not print a 4cc spell that reads "If you have Bitterblossom in play, you win the game"? Oh that's right, because Bitterblossom ALREADY reads that way against most of the current metagame! Seriously, WoTC, we're not dumb: we read your message of "we don't want you playing expensive noncreature spells" the first time around. Some of us may have been a little stubborn and tried anyway, but you've obviously made an excellent job of beating us into submission. What a different season it would've been if that goddamn faerie read "Counter target creature spell" instead! For a little while I actually embraced the hope that a control deck without a creature focus was doable, after all Shadowmoor and Eventide were supposed to be all about colors, right? Well, since the message of "go Creatures or go home" seems to be overwhelmingly clear, I'm going home and I'm not coming back until this bad Yu-Gi-Oh joke that has become Magic regains its uniqueness. Good thing there's a bucketload of substitute games to choose from at the moment...
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People hiss and grunt at Mark Rosewater for the state of the game. Few realize, though, that it is Aaron Forsythe who is directly responsible of the current state of affairs due to negligence as head of Magic R&D and a completely skewed view of the game as a whole.
So next time you want to make an avvy with Rosewater pissing on something, take a deep breath and consider pasting Forsythe's face there instead... |
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#9 |
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Squishypants
Join Date: Jan 2005
Location: Twin Cities
Posts: 3,389
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That and Flickerwisp is a known name thanks to the precon lists. I do hope these are real, as I enjoy the Fae and the wisp...
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![]() ![]() Special thanks to Spiderboy4 of [High~Light Studios] for the sig! EDH ![]() ![]() ![]() ![]() Enduring Ideal - EDH ![]() ![]() Orzhov/Esper BleedAnyone can win with a good card. These Johnnies enjoy winning with bad ones. - MaRo |
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#10 |
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BUNNY!
World Project Leader Join Date: Apr 2008
Location: Over there...plotting your DOOM!
Posts: 13,585
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I see a cycle of Persist Sac creatures...Kithkin Spellduster, Glen Elandra Archmage...
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Avvy and Sig courtesy of Zaphod @ High~Light Studios! Official Benalish Alarm Clock of PLANAR CHAOS! |
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#11 |
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Wizard Mentor
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Thanks, Warthog! Could you add the collector numbers and artist names, please?
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Mythic Rare Mage
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#12 |
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Experienced Mage
Join Date: Nov 2005
Posts: 130
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Flickerwisp seems decent, as has been said reuse CIP or take out a blocker, but so small a back end. I guess that Flying and an ability is worth W to Wizards.
I will just wait a turn and play Maro Mine instead of Idle Thoughts. Archmage seems decent, can take card of those pesky storm for 2 instances on DS. Glamerdye, they just have to keep making Laces... would be still not playable if it cantriped. The loss of trample for the ability to return anything most likely wont make this Stampeeding Wildebeasts playable in anything but a stupid one shot a turn combo deck. Or maybe as a 1 of in Manequin. Overall I can see having some fun with this batch, mostly in Highlander though.
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Those who would give up Essential Liberty to purchase a little Temporary Saftey, deserve neither Liberty nor Saftey. -Most likely Benjamin Franklin |
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#13 | |
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Archmage
![]() Join Date: Jan 2005
Location: Freiburg
Posts: 963
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Quote:
b2t: I like the Flickerwisp, 3 power for 3 mana is fine, and the effect is nice, too. I guess its not strong enough though, with the WB Jump Knight and the triple-hybrid creatures. The Archmage is kind of awesome, but probably too expensive considering there aren't many decks that support weak 4cc creatures without flash (simply no comparison to Mistbind Clique or Sower of Temptation). Glamerdye is absolutely useless, the effect is that narrow, I definitely don't want to use it twice (or more) times. And hey, look, a Nihilistic Glee. Just a bit better, but still bad (except for limited, where it might be fair, and it is an uncommon, after all...)
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Sometimes those with the most sin cast the first stones.
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#14 | |
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Playing God? Who's Playing? I'm not playin
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Quote:
Anyway, the cards might be nice but none are for me except maybe Idle Thoughts, but then I dunno if the deck I has in mind will empty its hand or not.
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![]() What would you attempt if you knew you wouldn't fail? |
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#15 | |
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Archmage Overlord
Join Date: Jul 2006
Posts: 2,368
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Quote:
talk about combo decks haha |
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