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Old 08-07-2008, 05:05 PM   #1
Cabal_chan
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Default Something Fishy

This thread is for the discussion of my latest article, Something Fishy. We would be grateful if you would let us know what you think, but please keep your comments on topic.
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Old 08-08-2008, 04:11 AM   #2
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Of course I had to read this .......


Loved the Article C_C, cant wait for your next one!
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Old 08-08-2008, 05:30 AM   #3
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Is there really no place for Sygg's evil twin in this deck? Seems like the aggro variants at least would often manage three damage in a turn and with even one lord in play he'd be pretty tough to kill.
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Old 08-08-2008, 06:37 AM   #4
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Quote:
Originally Posted by bateleur View Post
Is there really no place for Sygg's evil twin in this deck? Seems like the aggro variants at least would often manage three damage in a turn and with even one lord in play he'd be pretty tough to kill.
I tested this deck a bit, and it seems that New Coke isn't great because in order to get the requisite three damage out, you need a couple guys on the board for pump and they need to be able to hit obviously. Cold-eyed Selkie is superior because she does basically the same thing, except in the aforementioned situation, she's going to draw you more than one card. By herself, she can often draw a card if she survives to the combat step, wheras Sygg can't do the three himself. He's basically win-more.
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Old 08-08-2008, 11:54 AM   #5
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Well, there are some mistakes your editing team () didn't catch, Merfolk Trader, for example, when it was meant to be Merfolk Looter, afaik.
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Old 08-08-2008, 12:58 PM   #6
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well... just wanted to say thank you and it was a good read
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Old 08-08-2008, 06:25 PM   #7
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Good solid read man. Thanks.
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Old 08-08-2008, 09:39 PM   #8
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Quote:
Originally Posted by bateleur View Post
Is there really no place for Sygg's evil twin in this deck? Seems like the aggro variants at least would often manage three damage in a turn and with even one lord in play he'd be pretty tough to kill.
Quote:
Originally Posted by Dr.Awesome View Post
I tested this deck a bit, and it seems that New Coke isn't great because in order to get the requisite three damage out, you need a couple guys on the board for pump and they need to be able to hit obviously. Cold-eyed Selkie is superior because she does basically the same thing, except in the aforementioned situation, she's going to draw you more than one card. By herself, she can often draw a card if she survives to the combat step, wheras Sygg can't do the three himself. He's basically win-more.
Exactly. In addition to Cold-Eyed Selkie, Sygg, River Cutthroat has to compete with cards like Tidal Courier, Standstill, and Ancestral Visions. The card advantage slot has alot of good options.

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Originally Posted by PhanTom_lt View Post
Well, there are some mistakes your editing team () didn't catch, Merfolk Trader, for example, when it was meant to be Merfolk Looter, afaik.
Merfolk Traders. I missed the 's' at the end of the name. Regardless, shame on me for not double checking all the links.

Thank you all for your comments! I hope to continue writing quality articles. Legacy seems to have only a few in a while.
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Old 08-09-2008, 01:51 AM   #9
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Playing against you with that deck was pretty interesting for me. How's the real aggro loam match up though? I'm still technically a n00b legacy player, so my matchup doesn't really count, and it seems like you kept less than optimal hands as well as sideboarded out wrong against the other player. Given a decent hand and proper sideboarding, what do you have as the real matchup % against the deck?
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Old 08-09-2008, 04:56 AM   #10
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I've played fish decks since about 6 years ago when they first spawned up. I'd just like to say, I thin kthis was a very good article regarding the current set-updates to the deck archetype. You had mentioned merfolk traders in your introduction and I think that warrants discussion. I'd always play merfolk looters for lack of common sense in my fish decks, but not that I think about it, my looters usually never looted more than 50% of the time, and thas a turn after i play them. With the traders, you get the trade up front with no tapping - sounds like a deal to me. I'm going to start testing the traders in my decks and see how they turn out, I have a feeling they actually might be better than the looters!
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Old 08-09-2008, 08:23 AM   #11
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Quote:
Originally Posted by Dr.Awesome View Post
I tested this deck a bit, and it seems that New Coke isn't great because in order to get the requisite three damage out, you need a couple guys on the board for pump and they need to be able to hit obviously. Cold-eyed Selkie is superior because she does basically the same thing, except in the aforementioned situation, she's going to draw you more than one card. By herself, she can often draw a card if she survives to the combat step, wheras Sygg can't do the three himself. He's basically win-more.
OK, that makes sense.

One advantage he has is that his card drawing ability can be used on the turn you play him, which isn't the case for Selkie. He's also way less fragile. But I guess if nobody's running stuff that does 1-2 damage then it really doesn't matter.
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Old 08-09-2008, 09:53 AM   #12
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Quote:
Originally Posted by wo bu YA0 View Post
Playing against you with that deck was pretty interesting for me. How's the real aggro loam match up though? I'm still technically a n00b legacy player, so my matchup doesn't really count, and it seems like you kept less than optimal hands as well as sideboarded out wrong against the other player. Given a decent hand and proper sideboarding, what do you have as the real matchup % against the deck?
For the Countertop version, I have the feeling that it isn't the best. For Triton's Minions, it would probably be better, as they have alot more creatures to get down. I envision my next article exploring the matchups of several versions of Fish.

Quote:
Originally Posted by sammysamurai View Post
I've played fish decks since about 6 years ago when they first spawned up. I'd just like to say, I thin kthis was a very good article regarding the current set-updates to the deck archetype. You had mentioned merfolk traders in your introduction and I think that warrants discussion. I'd always play merfolk looters for lack of common sense in my fish decks, but not that I think about it, my looters usually never looted more than 50% of the time, and thas a turn after i play them. With the traders, you get the trade up front with no tapping - sounds like a deal to me. I'm going to start testing the traders in my decks and see how they turn out, I have a feeling they actually might be better than the looters!
I would recommend Silvergill Adept or Wistful Selkie instead. They let you keep a card, instead of forcing you to discard one like Merfolk Traders does.

Quote:
Originally Posted by bateleur View Post
OK, that makes sense.

One advantage he has is that his card drawing ability can be used on the turn you play him, which isn't the case for Selkie. He's also way less fragile. But I guess if nobody's running stuff that does 1-2 damage then it really doesn't matter.
Right, unless he gets killed before your turn ends. It's true that he isn't as fragile, especially if you have a Lord out. But he only gets you a single card, whereas Cold-Eyed can get you more than one card before your second mainphase. It's like a risk v. benefits thing.
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Old 08-11-2008, 02:25 PM   #13
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Hey, nice rookie effort. I look forward to the second offering with your matchup calculations .
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Old 08-18-2008, 02:59 AM   #14
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good read,thanks
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