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#1 |
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Experienced Mage
Join Date: Sep 2008
Location: Dallas, TX
Posts: 135
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Good Morning,
For my preview, I am not giving you brokenness I'm not giving you type 2 playable.... i'm giving you your card based on a fun thing you can do with it in one of my favorite type of decks in the "New Legacy Fun Deck" once the rotation occurs, and we will figure it out from there. Another Name for Indestructable + Hymn to Tourach - To Tourach = Name Armageddon + Armageddon = CC Sorcery If I played my favorite "Legacy Fun" deck, and I said to you, I can either "Win the Game" by playing a very cheesy card,...... or gain at least 250 life with the card in my hand....... what should I do????? = ABILITY RIDDLER |
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#2 |
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Ascendant
Join Date: Sep 2007
Location: at the beginning of the end step
Posts: 1,273
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Invincible Hymn
![]() ![]() ![]() Sorcery ...working on ability... (Barren Glory, in cheese form...something like - if you have no permanents in play, gain stupid life? destroy all permanents you control, gain stupid life for each one?) EDIT: yeah, the BoW comparison below is probably accurate. I was confused by the 'cheese' comment. Last edited by the_fish : 09-19-2008 at 09:28 AM. |
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#3 |
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Ascended Mage
Join Date: Jan 2005
Posts: 163
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Hello again zesty!
Invincible Hymn 6WW Sorcery You gain life equal to the number of cards in your library. or Your life total becomes the number of cards in your library. ?
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-ribbit! |
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#4 |
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Wizard Mentor
Join Date: Aug 2006
Posts: 633
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That's...sick. Control is going to have a field day with this.
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#5 |
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Best Pairing EVER
![]() Join Date: Jun 2007
Location: Rittman, Ohio USA
Posts: 1,656
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That was exactly what I was thinking.
250 is a Battle of Wits-esque number. |
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#6 |
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Squishypants
Join Date: Jan 2005
Location: Twin Cities
Posts: 3,389
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Woah... if it's as frog suggests... imagine the ban hammer in highlander or EDH!
Nice to have you back Zest, esp after the childish drama from yesterday.
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![]() ![]() Special thanks to Spiderboy4 of [High~Light Studios] for the sig! EDH ![]() ![]() ![]() ![]() Enduring Ideal - EDH ![]() ![]() Orzhov/Esper BleedAnyone can win with a good card. These Johnnies enjoy winning with bad ones. - MaRo |
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#7 |
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Ascended Mage
Join Date: May 2008
Posts: 259
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Enduring Hymn 6WW
Your opponent chooses one: you win the game, or you gain 250 life. I wish lol. I really have no idea. |
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#8 |
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Archmage Overlord
Join Date: Mar 2007
Location: Rockport, MA
Posts: 1,311
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It's probably "If you have 200 or more cards in your library, your life total becomes the number of cards in your library."
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#9 | |
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Ascended Mage
Join Date: Oct 2006
Posts: 285
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Quote:
Invincible Hymn ![]() ![]() ![]() Sorcery Gain life equal to the number of cards in your library.
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#10 |
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Squishypants
Join Date: Jan 2005
Location: Twin Cities
Posts: 3,389
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He does say "gain AT LEAST 250 life..." hmmm. Might change things a little.
Invincible Hymn 6WW Sorcery Gain life equal to all cards in all players libraries or put 100 tokens on target permanent.
__________________
![]() ![]() Special thanks to Spiderboy4 of [High~Light Studios] for the sig! EDH ![]() ![]() ![]() ![]() Enduring Ideal - EDH ![]() ![]() Orzhov/Esper BleedAnyone can win with a good card. These Johnnies enjoy winning with bad ones. - MaRo |
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#11 |
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Archmage
Join Date: Apr 2006
Posts: 899
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Unbreakable Hymn
6ww Sorcery As an additional cost to play ~, remove all non-enchantment permanents you control from the game. You gain a redonkulous amount of life. Your playgroup doesn't want to play with you anymore. They also set fire to your Boon Reflections
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#12 |
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Ascended Mage
Join Date: Sep 2008
Posts: 332
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This ones tricky...
i could guess 6WW Sorcery Destroy all permanents you control and discard your hand Gain 250 Life |
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#13 |
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Ascended Mage
Join Date: Apr 2005
Posts: 188
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perhaps something less generous than what you're suggesting?
Invincible Hymn ![]() ![]() ![]() Sorcery As an additional cost to play ~, remove the top X cards of your library from the game. Target player gains X life. A little more generally usable, but with a good tradeoff. I can gain 250 life, but unless I had 300 cards in my library to begin with, I'd better find a way to win quick, lest I draw myself into oblivion. Not bad (as 'target player', not just 'gain') in 2HG. |
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#14 |
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Wizard Mentor
Join Date: Aug 2006
Posts: 633
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Logic would support the "The deck you like is BoW and you get 1 life per card in the library".
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#15 | |
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Archmage
Join Date: Apr 2006
Posts: 899
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Quote:
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