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#1 | ||||||
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Ook, biatch!
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I was cooking up this deck for my play group, which includes a lot of burn and aggro, and with some of the emerging cards from Alara I was wondering what kind of lifegain deck I could build - and one that could actually swing and kill, not just gain life for the sake of life. So I am concocting this as a potential concept. I want to gain life, annoy the hell out of my playgroup, and cause massive pain when needed, while staying Mono White. I've also decided to keep it Type 2, since that's all of what I have anymore (I liquidated a lot of my older stock)
If anyone wants to suggest a Legacy or Extended type version of this deck they think would be amusing, do tell.
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Level 13 Task Mage Last edited by ElricJC; 09-26-2008 at 10:28 AM. |
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#2 | |||||||
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Archmage Overlord
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#3 |
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I win through attrition
Join Date: Feb 2005
Location: San Jose, CA
Posts: 11,798
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You could make the infinite life deck with Shaman en-Kor and Daru Spiritualist along with Starlit Sanctum.
Then you can with with Test of Endurance. That is much more annoying life gain that will really make people go nuts.
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people assume that time is a strict progression of cause to effect but actually from a non-linear, non-subjective viewpoint, it's more like a big ball of wibbly-wobbly timey-wimey stuff Ebay - decks/MODO/Promos/DVDs Trade thread (WiP) http://forums.mtgsalvation.com/showt...03#post9923203 Last edited by pokerbob1; 09-26-2008 at 11:15 AM. |
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#4 | |
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Ook, biatch!
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@Mishramtg: Yeah, I was thinking of Evershirke and Spirit Loop, and Edge, which I have in plenty, if I had more BW critters. Might still consider it, Evershrike is pretty cheap since no one has been hot for it competitively. And oh, the Battlegrace Angel! Yeah, forgot her, same basic cc as Divinity, same P/T, and if she attacks alone she is a 5/5 Lifelinker (or more with added exalteds), or gives that bonus to another lone attacker. So I guess the question is do I go for the 5cc critter that can be an 8/8 and is immune to Terror and Shriekmaw, or the white critter that isn't, but that can bestow a bonus and life-linky goodness to another lone attacker... I dunno, probably will test both, as long as Battlegrace Angel remains a sub $5 card, which will likely be the case. Thanks for those suggestions.
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Decks
Spoiler:
Level 13 Task Mage |
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#5 |
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There's a Spoon in my Ear!
MTGS Mafia Council |
Loxodon Warhammers are very fun for smashing face and gaining life. I always wanted to put one on Divitny of Pride...
Beacon of Immortality is fun Wrath of God is excellent. Ghostly Prison would help keep you alive in the early game. Not sure on the point of Quietus Spike or the Squire I like disenchant over demystify. I would MD O-ring too... maybe a bit more land too? (~24).
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Last edited by Ecophagy; 09-26-2008 at 12:00 PM. |
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#6 | |
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I win through attrition
Join Date: Feb 2005
Location: San Jose, CA
Posts: 11,798
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You could do a similar combo with Daru Spiritualist and Shuko, it happens at sorcery speed, but it works. Again, if you want to go for the Test kill, you need to completely redesign the deck around that. Look up life.dec. Sample Legacy build http://forums.mtgsalvation.com/showt...u+spiritualist sample Extended build http://forums.mtgsalvation.com/showt...u+spiritualist
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people assume that time is a strict progression of cause to effect but actually from a non-linear, non-subjective viewpoint, it's more like a big ball of wibbly-wobbly timey-wimey stuff Ebay - decks/MODO/Promos/DVDs Trade thread (WiP) http://forums.mtgsalvation.com/showt...03#post9923203 Last edited by pokerbob1; 09-26-2008 at 02:02 PM. |
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#7 |
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Common Mage
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You can try the enchantment Boon Reflection. It doubles any life gaining effects that you can produce like damage through lifelink, so you can imagine gaining 16 life through Divinity of Pride ^__^
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#8 |
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Ascended Mage
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I see no Martyr of Sands here, what's the deal?
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