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#1 |
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Wizard Mentor
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Who do y'all think is a powerful EDH General? Powerful can encompass a lot of things, like the power of the general itself, the stability of the manabase with the general, the cards that general allows you access to, the abilities of the general, the types of cards you can use to build around it, etc ...
MY vote goes for Merieke Ri Berit - UBW gives you a fairly stable mana base with access to blue's superior counters and draw as well as B/W's superior removal suite. In addition, Merieke costs a mere 3 mana so you don't mind replaying her 3 or 4 times, and is a great way to steal other generals. They even get punished for killing her! In addition, there are tons of ways to combo with her (Thousand-Year Elixir and Intruder Alarm,I'm looking at you.) Although maybe I'm biased as she is my general.
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#2 |
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Orwellian
![]() Join Date: Jun 2007
Location: Beyond the Sea Classification: Independent
Posts: 6,331
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For UBW, I would much prefer Sharuum the Hedgemon. Much bombier, a body that can actually deal 21 damage eventually, and her ability is always relevant.
As for EDH discussion, there is a whole section of the forums now dedicated to it.
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#3 | |
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Sunshine
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isamaru
WW ftw
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![]() Half as long. Twice as bright. EDH: ![]() ![]() Uril, the Miststalker and ![]() ![]() Garza Zol, Plague QueenQuote:
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#4 |
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Wizard Mentor
Join Date: Dec 2008
Location: NY, USA
Posts: 681
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I personally like Dranlu, Lich Lord. You get some cool counterspells and you get access to some of the best cards ever printed.
I also like Sliver Queen since she lets me play a really expensive mana base and she looks cool. |
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#5 |
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Slammin' the pit fantastic
![]() Join Date: Apr 2007
Location: Melbourne
Posts: 4,370
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I've recently made my first EDH deck, using Doran. 3-cost only, so with green's mana-acceleration you can relyably play him from the RFG zone as early as turn 4 or 5, and white/green offer plenty of life gain, damage prevention and, of course, creatures with high toughness.
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#6 | |
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Senior Reactor Operator
Join Date: Jul 2007
Location: Monroe, MI
Posts: 3,444
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I am just starting to get into EDH, and in preparation for doing so, I went over to the EDH forums and was looking for most competitive generals to make my deck on. Here were some I saw:
Zur the Enchanter Intet the Dreamer Mayael the Anima Braids, Cabal Minion Scion of the Ur-Dragon Horde of Notions Erayo, Soratami Ascendant Grand Arbiter Augustin IV Niv-Mizzet, the Firemind I personally am building Braids.dec for a strong 1v1 duel matchup (what the meta is in my local area).
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#7 | |
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Orwellian
![]() Join Date: Jun 2007
Location: Beyond the Sea Classification: Independent
Posts: 6,331
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Still, Zur is definitely one of the top generals. Sygg is actually pretty damn good in multiplayer EDH as well. I think I'd love to build a Braids deck eventually... Pox effects ftw in multiplayer!!!
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#8 |
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Experienced Mage
Join Date: May 2008
Location: Ithaca,NY
Posts: 137
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I've wanted to try Momir Vig with uses some kind of Elfball engine
I hear whipsers about Rofelloss being banned, and I'm not certain as too why
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#10 |
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Ascended Mage
Join Date: Sep 2008
Posts: 216
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Dralnu is by far my favorite general and I think he is one of the most powerful. In EDH you get to play tons of high costing back breaking spells, and with Dralnu you get to play them twice. He also has the two best colors for ridiculously broken spells to aid you.
I would have to say Zur and Scion are close to as strong if not stronger though. |
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#11 |
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I win through attrition
Join Date: Feb 2005
Location: San Jose, CA
Posts: 11,808
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It seems to me that Sliver Overlord would be the most powerful general since you can tutor up your deck and steal other slivers (you would of course have type changing cards in the deck).
I haven't played the format though, so I wouldn't know for sure.
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#12 |
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Wizard Mentor
Join Date: Jul 2008
Posts: 739
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Scion of the Ur Dragon is just amazing, since you get all five colors and he allows for insane combat tricks.
Jhoira of the Ghitu is probably one of the most fun. Turn 8-Untap, time stretch, Insurrection anyone? Zur, the Enchanter is the best 1v1 IMO, just because of the insane synergy with the rest of his deck.
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_____________________________________________________________ Standard: Weenie ![]() ![]() Control ![]() ![]() EDH: ![]() ![]() Sedris, the [187] King ![]() ![]() ![]() ![]() ![]() Uril the Enchanter ![]() ![]() ![]() BBD (Big Black Drana) Sakashima Clone ![]() |
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#13 | ||
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Lives Life One Slice at a Time
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Zur and Braids are the ones I've heard most people complain about, so I would have to say one of them.
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#14 |
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Banned (Ripping)
![]() Join Date: Jun 2007
Location: Rittman, Ohio USA
Posts: 2,544
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Thing is, Sharuum is much better than Zur.
With Zur you have to resolve him, he has to live a turn, then you have to attack. Usually more than once. With Sharuum all she has to do is resolve and she probably has already made your Intuition/Gifts completely lethal. There is also the Sculpting Steel/Sharuum/Disciple combo that cannot be overlooked. |
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#15 |
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Archmage
Join Date: Apr 2006
Posts: 934
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My Duel EDH deck is Teferi, mage of zhalfir and he's amazing for a MUC deck. 7 hits with your general is never hard when they can't keep a permanent on the field.
Multiplayer I have Oona, UB control, Ghost council midrange and Rafiq aggro.
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