![]() |
| Home Articles Magic 2014 Spoiler (158/249) Radar Forums Blogs Wiki Chat About Register Now! |
|
|||||||
![]() |
|
|
Thread Tools |
|
|
#1 | ||
|
Experienced Mage
Join Date: Jul 2008
Posts: 140
|
i say a deck idea that can win on turn 1 using the new card conflux.
so i made i deck list that might work with it.
If anyone has any ideas to help the deck work better and maybe harder to stop, it would be helpfull. Thx to NightfallGemini for the Deck idea. Last edited by Traike; 01-05-2009 at 04:23 PM. |
||
|
|
|
|
|
#3 |
|
Archmage Overlord
Join Date: Apr 2007
Posts: 1,429
|
I was pleasantly suprised to see that it was a new deck type - I am not sure how viable it is, but it is somewhat unique for the moment. You might play with your mana base some to add a Tolarian Academy and some fetchlands (Flooded Shoreline and Polluted Delta) to help the Dream Halls come out faster and thin for the later game.
|
|
|
|
|
|
#4 |
|
Experienced Mage
Join Date: Jul 2008
Posts: 140
|
To deal with FOW I have pact to counter it back. I wasn't even thinking of Challice. how do you think a good way to deal with them plus this deck is meant to go off on turn 1 so challice shouldn't be a problem unless i have to go off late.
|
|
|
|
|
|
#5 | |
|
So it goes...
Join Date: Jan 2005
Posts: 3,212
![]() |
Why not go Halls -> conflux -> 5 random cards -> Conflux -> More stuff -> Yawg Will -> more stuff -> tendrils? Less cards.
__________________
Quote:
|
|
|
|
|
|
|
#6 | |
|
Took Mo Rocca's kiwi
Rules Guru MTGS Writer ![]() Join Date: Jan 2005
Posts: 14,719
|
Quote:
If you're playing a card that basically says "Search your deck for 5 cards and put them in your hand" and you have Dream Halls out, there's no need to go for anything gimmicky. Just get a bunch of draw and mana production and blow them out with Tendrils. This is actually giving me an idea for a deck (haven't built one in a year or so) so I might post a draft of my own tomorrow.
__________________
I am no longer on MTGS staff, so please don't contact me asking me to do staff things. :| |
|
|
|
|
|
|
#7 | |
|
20% cooler, 10 seconds flat
World Project Leader Join Date: Jan 2007
Location: in my own little world
Posts: 2,802
![]() |
Quote:
|
|
|
|
|
|
|
#8 |
|
Ascended Mage
|
Here is my version. Seem familiar? Its pretty much grimlong with the conflux engine as a win. In a bit of testing, it seems more consistent, but online I always seem to come up a half turn late or a mana short. In real life, I've had a LOT more success
Last edited by PocketDimension; 01-07-2009 at 06:23 PM. |
|
|
|
|
|
#9 | |
|
Took Mo Rocca's kiwi
Rules Guru MTGS Writer ![]() Join Date: Jan 2005
Posts: 14,719
|
Quote:
__________________
I am no longer on MTGS staff, so please don't contact me asking me to do staff things. :| |
|
|
|
|
|
|
#10 | |
|
Archmage Overlord
Join Date: Jan 2008
Posts: 1,868
|
Quote:
I'm not writing off this deck, I just think it has some things it should take into consideration, and it needs to be able to compete with other more consistent decks out there. How often can you rely on the turn 1 win? (with counter backup etc). If you're on the draw, how much will a turn one Challice or Duress against you set you back? If you don't have the starting hand to pull of your combo turn one, how likely will you be able to pull it of turn 2? etc.. Just a thought, why not build around a more controlish approach with Drains? |
|
|
|
|
|
|
#11 |
|
Captain Contradiction
|
Another problem with Dream Halls it is completely symmetric. Your chances of resolving a Conflux against even a tapped out opponent are piss poor because it allows your opponent to FoW you with ANY counterspell, including mana drain.
I love this idea, but unfortunately dream halls will not be competitive due to the symmetric nature of the card. |
|
|
|
|
|
#12 | ||
|
Have you tried to turn it off and on again
![]() Join Date: Jan 2007
Posts: 6,658
![]() |
sidenote from gatherer:
Quote:
The first list is of course way too much toying around. A straight tendrils kill is way easier and you can easily cast multiple tendrils with this combo (you don't even have to tutor for draw/recursion, all the free spells from Dreamhalls + 2x tendrils is more than enough) . Of course you need own counterspells of any kind to protect the first Conflux but it's nothing new for a combodeck..you have to play through zero cost counters all the time anyway and they still need 4 blue cards to counter twice. The bigger problem is, how to cheat Dream Halls into play as fast and consistent as possible.
__________________
![]() Thnx to Starkiller2 for the signature Quote:
|
||
|
|
|
|
|
#13 |
|
Archmage Overlord
Join Date: Apr 2007
Posts: 1,429
|
Pocket,
I am again intrigued by your build, but you forgot the Conflux's. I might reccomend going to Cromat over Coalition, at least if Cromat has some value on his own - admittedly you can't find him with Mystical, but if someone does something wierd like play with Exhume or Show and Tell he could come back into play. Plus Desire could actually cast him and you would at least have a 5/5 Beater vs a Coalition that can never go off. |
|
|
|
|
|
#15 |
|
Archmage Overlord
Join Date: Apr 2007
Posts: 1,429
|
Conflux
![]() ![]() ![]() ![]() ![]() Sorcery Search your library for a white card, a blue card, a black card, a red card, and a green card, reveal them, and put them into your hand. Then shuffle your library.Illus. Karl Kopinski#102/145Copied from the spoiler link above and Prismatic Omen is out of the Shadowmoor expansion. Conflux is basically a super tutor and Prismatic enables Coalitions land conditions - useful if you have your 5 color creatures out. Last edited by Beralt; 01-06-2009 at 10:34 AM. Reason: adding comments on what cards do - |
|
|
|
![]() |
| Currently Active Users Viewing This Thread: 1 (0 members and 1 guests) | |
| Thread Tools | |
|
|