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Old 01-23-2009, 05:53 AM   #1
ThrivingMagpies
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Default [Con] Voices from the Void, Gluttonous Slime , Sacellum Archers

Voices from the Void (unc)4b
Sorcery
Domain- Target player discard a card for each basic land type among lands you control.


Gluttonous Slime (unc)2g
Creatures -Ooze
Flash
Devour 1
2/2

Sacellum Archers (unc) 2g
Creatures- Elf Archer
rw, : Sacellum Archers deals two damage to target attacking or blocking creature.
2/3

Last edited by ThrivingMagpies : 01-23-2009 at 05:58 AM.
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Old 01-23-2009, 05:56 AM   #2
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first one, good in casual discard decks as replacement of mind sludge , although the sludge is waaaay betteR.

second one, not even good in casual, maybe limited as flashblocker or EOT flash after oppo tapped out,but Devour 1 not good enough for that imo

third one, great in casual if it has creatureytype Archer, works lollers with Greatbow Doyen
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Old 01-23-2009, 05:57 AM   #3
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I think the archer seems good in limited since it hits both attacking and blocking creatures. The other are bad, except domain becomes very playable or something(it wont)...
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Old 01-23-2009, 06:02 AM   #4
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Yeah..the archers are really good in limited
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Old 01-23-2009, 06:02 AM   #5
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Ionly like the flash creature.
it could be a surprise blocker (obviously not a very good one)
but I like it better when I just devour cretures that would die anyway... (combat/pyroclasm)

devour + flash is a combination made in heaven. I hope we see more variations on it...
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Old 01-23-2009, 06:02 AM   #6
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Very disappointed by Voices - I was hoping for something more to back up the Nyxathid. Archers and slime are both okay. I can see myself dropping the Ooze to devour a creature before my opponent can mince it, but only in limited and there are many cards I'd pick over it. The archers could provide a little amusement in limited as well, but again, there are better uncommons to choose from.
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Old 01-23-2009, 06:02 AM   #7
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Thanks for the info.

Voices from the Void- it's a Mind Sludge for domain, probably unplayable at 5cc, if it had costed 4cc I would have tried to abuse it. Limited solid as it should usually hit for at least 3 cards.

Gluttonous Slime- I like this alot for limited, it allows you to fizzle a removal spell by playing this at instant speed and devouring. Can also be a nice surprise blocker(alpha strike and then flash this in devouring a creature or 2 to screw with your opponents combat math). Constructed unplayable but probably only by 1 mana.

Sacellum Archers- even with a lack of rw a 2/3 for 2g is solid in this bear heavy format. in a naya deck though it's a brilliant reusable removal option which can block 1 bear and shoot down a 2nd at the same time, high pick in naya. Constructed too expensive on the ability end.
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Old 01-23-2009, 06:02 AM   #8
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Is it me or is black getting severely shafted?

The third could be good, although forcing you to go threecolor...
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Old 01-23-2009, 06:02 AM   #9
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The Ooze is also actually quite decent in limited, you flash in against removal
and sometimes you can even kill opponent attacking creature with it
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Old 01-23-2009, 06:02 AM   #10
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Interesting for limited, thats all. Voices from the void is realy nice only when you cast in in turn 4 or 5 making the oponent to discard his bombs/pumps/answers, in the lategame they only have 1-2 cards max. I like the flash + devour but a bigger body (3/3) or a devour 2 would make him more interesting. The archers are solid.
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Old 01-23-2009, 06:06 AM   #11
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The Slime seems interesting for limited. It would have worked well with Unearth if you could play that as an instant. It can be a 3/3 for 2g, but not on turn 3 when you want it. It can fizzle removal spells, so if they had something which had a cantrip effect or otherwise it could be ok. Still, seems only so-so and good in extremely unusual cases.

Edit: double Sarnath'd
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Old 01-23-2009, 06:13 AM   #12
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Yay for a flash devour creature! Long overdue.

All three of these will be useful in limited, but obviously the archer is crazy.
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Old 01-23-2009, 06:32 AM   #13
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I'm still waiting for:

Domaining grounds

Land- Plains island swamp mountain forest
<<<<not real
Domaining grounds' activated abilities can't be played
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Old 01-23-2009, 06:36 AM   #14
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Flash devour guy is nice. He's pretty much always going to be a 3/3 with no card disadvantage in limited, if you know what you're doing, and can be severely undercosted fat in some situations.

The archers is silly strong for limited, but as always doesn't do enough for constructed.

The discard is actually really good. Mind Sludge saw lots of play back in the day, and this is comparable for domain (if domain takes off).
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Old 01-23-2009, 06:57 AM   #15
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Voices from the Void

(unc)4b
Sorcery
Domain- Target player discard a card for each basic land type among lands you control.

Average card, playable in limited, where it will hit 3 cards, at least most of the time. May also find some place in a casual domain control deck... if some unoccupied johnny comes up with one...

Gluttonous Slime

(unc)2g
Creatures -Ooze
Flash
Devour 1
2/2

Very good card. Like said before, Devour + Flash, excellent match: Answers removal (specially the Pyroclasm type spells), surprise blocker, or even surprise attacker…

Sacellum Archers
(unc) 2g
Creatures- Elf Archer
rw, : Sacellum Archers deals two damage to target attacking or blocking creature.
2/3


Excellent board control card. Relevant ability, plus, fair body for its cost. Another good uncommon we should add to the list…

Good luck!
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