What cards do you think should come out/be put in? The deck is designed to play/evoke elementals, recur them, then blink them, netting major card advantage and being really annoying
and if anyone knows how to get the links to work in the deck list, let me know
It's just like the story of the grasshopper and the octopus. All year long, the grasshopper kept burying acorns for the winter, while the octopus mooched off his girlfriend and watched TV. But then the winter came and the grasshopper died and the octopus ate all his acorns. And also he got a racecar. Is any of this getting through to you?
a friend and i have been working on a Horde list lately.
i don't have the deck available to me presently, but it runs a lot of elementals with CiP effects, basically every blink effect we could find and sacrifice outlets to get them into the graveyard to bring back with the Horde (Flickerwisp is definitely the mvp, Spitebellows is quite good as well).
It's just like the story of the grasshopper and the octopus. All year long, the grasshopper kept burying acorns for the winter, while the octopus mooched off his girlfriend and watched TV. But then the winter came and the grasshopper died and the octopus ate all his acorns. And also he got a racecar. Is any of this getting through to you?
I'd suggest looking through a card database to find out which creatures are elementals. You'd be surprised which cards are actually elementals. Off the top of my head, I would consider Reveillark, Nevermaker, Briarhorn, maybe even Thundermare and his green equivalent. Keep in mind that the green equivalent has echo, so if you don't pay the echo, you can use it to tap down the other guy's creatures during the combat phase each turn with the horde's ability.
It's just like the story of the grasshopper and the octopus. All year long, the grasshopper kept burying acorns for the winter, while the octopus mooched off his girlfriend and watched TV. But then the winter came and the grasshopper died and the octopus ate all his acorns. And also he got a racecar. Is any of this getting through to you?
Maybe some tutors like vampiric n demonic. Help speed things up a lil bit. Worldly tutor isn't bad in the deck either. I like chamleon colssus in there too a big hard to get rid of beatstick. Garruk might be a lil better than vengent. It speeds up mana for ya.
It's just like the story of the grasshopper and the octopus. All year long, the grasshopper kept burying acorns for the winter, while the octopus mooched off his girlfriend and watched TV. But then the winter came and the grasshopper died and the octopus ate all his acorns. And also he got a racecar. Is any of this getting through to you?
It's just like the story of the grasshopper and the octopus. All year long, the grasshopper kept burying acorns for the winter, while the octopus mooched off his girlfriend and watched TV. But then the winter came and the grasshopper died and the octopus ate all his acorns. And also he got a racecar. Is any of this getting through to you?
After playing this deck for a few games, i've noticed that Mistmeadow Witch is utterly insane with most of the creatures in this deck (duplicates Broodmate Dragon, can combo with all the elementals with come into play and leave play effects). Are there any good ways to tutor her out that i don't already have? I'm using Demonic, Vampiric, and Worldy Tutor right now. I also want to add Obelisk of Alara, but I'm not sure what to take out.
It's just like the story of the grasshopper and the octopus. All year long, the grasshopper kept burying acorns for the winter, while the octopus mooched off his girlfriend and watched TV. But then the winter came and the grasshopper died and the octopus ate all his acorns. And also he got a racecar. Is any of this getting through to you?
After playing this deck for a few games, i've noticed that Mistmeadow Witch is utterly insane with most of the creatures in this deck (duplicates Broodmate Dragon, can combo with all the elementals with come into play and leave play effects). Are there any good ways to tutor her out that i don't already have? I'm using Demonic, Vampiric, and Worldy Tutor right now.
You could use Primal Command if you wanted although the casting cost might be prohibitive in a five color deck. There's always Planar Portal.
wouldn't it be better to have creatures in your graveyard rather than on the bottom of your deck? your general seems a bit better when he has things to bring back.
wouldn't it be better to have creatures in your graveyard rather than on the bottom of your deck? your general seems a bit better when he has things to bring back.
I tend to evoke them first, clear the board for horde, then bring it in and recur them. Hallowed Burial is a good way of dealing with opposing generals
Primal Beyond would help your manabase a bit (though it looks pretty solid)
Doesn't need it. Usually I have access to all 5 colors by turn three. They also don't help with all the multicolored removal I run, not to mention all the elementals I run are relatively easy to cast.
It's just like the story of the grasshopper and the octopus. All year long, the grasshopper kept burying acorns for the winter, while the octopus mooched off his girlfriend and watched TV. But then the winter came and the grasshopper died and the octopus ate all his acorns. And also he got a racecar. Is any of this getting through to you?
It's just like the story of the grasshopper and the octopus. All year long, the grasshopper kept burying acorns for the winter, while the octopus mooched off his girlfriend and watched TV. But then the winter came and the grasshopper died and the octopus ate all his acorns. And also he got a racecar. Is any of this getting through to you?
Am I imagining things or are elementals high casting cost critters? Hordes is awesome general for an elemental deck. It appears though if you want to build an elemental deck most of the good elementals are in Lorwyn, Morningtide, Eventide. Seems like they have alot of utility uses built in though to offset the high casting cost.
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1 Horde of Notions
Five Color Producers
1 City of Brass
1 Grand Coliseum
1 Reflecting Pool
1 Rupture Spire
1 Vivid Crag
1 Vivid Creek
1 Vivid Grove
1 Vivid Marsh
1 Vivid Meadow
Tri-lands
1 Arcane Sanctum
1 Crumbling Necropolis
1 Jungle Shrine
1 Seaside Citadel
1 Savage Lands
Original Duals
1 Badlands
1 Bayou
1 Plateau
1 Savannah
1 Scrubland
1 Taiga
1 Tropical Island
1 Underground Sea
1 Volcanic Island
1 Tundra
Fetchlands
1 Bloodstained Mire
1 Rocky Tar Pit
1 Flooded Strand
1 Mountain Valley
1 Grasslands
1 Flood Plain
1 Bad River
1 Windswept Heath
1 Wooded Foothills
1 Polluted Delta
1 Mountain
1 Forest
1 Plains
1 Island
1 Swamp
// Planeswalkers
1 Sarkhan Vol
1 Ajani Vengeant
// Artifacts (8)
1 Darksteel Ingot
1 Sensei's Divining Top
1 Staff of Domination
1 Coalition Relic
1 Sword of Light and Shadow
1 Loxodon Warhammer
1 Sword of Fire and Ice
1 Umezawa's Jitte
// Enchantments
1 Oblivion Ring
Creatures with CiP/LP effects
1 Solemn Simulacrum
1 Broodmate Dragon
1 Mulldrifter
1 Shriekmaw
1 Flamekin Harbinger
1 Loxodon Hierarch
1 Eternal Witness
1 Spitebellows
1 Flickerwisp
1 Timbermare
1 Nevermaker
1 Reveillark
1 Thundermare
1 Slithermuse
1 Mournwhelk
Creatures with relevant abilities
1 Mistmeadow Witch
1 Verdant Force
1 Knight of the Reliquary
1 Incandescent Soulstoke
1 Eternal Dragon
1 Wilderness Elemental
1 Chameleon Colossus
1 Tarmogoyf
Wrath Effects
1 Damnation
1 Hallowed Burial
1 Martial Coup
Tutors
1 Demonic Tutor
1 Steelshaper's Gift
1 Farseek
Other Utility
1 Decree of Justice
Removal/Utility
1 Putrefy
1 Mortify
1 Bant Charm
1 Naya Charm
1 Nameless Inversion
Pure Removal
1 Terminate
1 Swords to Plowshares
1 Condemn
1 Path to Exile
1 Crib Swap
1 Spin into Myth
Tutors
1 Gifts Ungiven
1 Enlightened Tutor
1 Worldly Tutor
1 Vampiric Tutor
Others
1 Brainstorm
1 Fact or Fiction
1 Momentary Blink
and if anyone knows how to get the links to work in the deck list, let me know
i don't have the deck available to me presently, but it runs a lot of elementals with CiP effects, basically every blink effect we could find and sacrifice outlets to get them into the graveyard to bring back with the Horde (Flickerwisp is definitely the mvp, Spitebellows is quite good as well).
i'll post a full list later.
My Type 4 stack (Cube Tutor link)
But still, what elementals have good CiP/LP effects besides Shriekmaw, Mulldrifter, Spitebellows, and Flamekin Harbinger? Doesn't seem like you'd consistently get to them in an EDH deck
Added: Staff of Domination, Hallowed Burial
Removed: Jayemdae Tome, Wrath of God
You could use Primal Command if you wanted although the casting cost might be prohibitive in a five color deck. There's always Planar Portal.
wouldn't it be better to have creatures in your graveyard rather than on the bottom of your deck? your general seems a bit better when he has things to bring back.
My Type 4 stack (Cube Tutor link)
I tend to evoke them first, clear the board for horde, then bring it in and recur them. Hallowed Burial is a good way of dealing with opposing generals
Doesn't need it. Usually I have access to all 5 colors by turn three. They also don't help with all the multicolored removal I run, not to mention all the elementals I run are relatively easy to cast.
Good suggestions. I'll look into them. (Primal Command isn't too hard to cast, as i can fetch for a second green source if I need it.)
Added: Vindicate, Imperial Seal
Removed: Mortify, Enlightened Tutor
2-3 so far
0-2 vs Braids
0-1 vs Wort, the Raidmother
2-0 vs Reaper King