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#1 | |||
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Archmage Overlord
MTGS Writer |
This is it! For Legacy players, this is what many of us have complained about not having over in our corner of the great ocean of Magic players for a very, very long time - a major event. How mighty lovely indeed. I truly believe that Legacy going big time is good for the quality of the format and ultimately the game at large, as it will become streamlined. But, this format for me, for all of us who have played it for so long, has been a whole world of possibility, largely unexplored. Sure, there are really good decks, but on a given day, a good rogue deck always has a decent chance to take a top spot. This is unique in Magic, maybe even special. That's all about to change - forever. This card could really alter the creature-heavy Legacy format. It used to be restricted in Vintage, back when creatures actually mattered in there. Recently I read a single word in a Legacy post that I knew in my heart to be true, but it hadn't sunk in completely yet. That word was "unrecognizable". If we get the amount of attention we want for this format, that will be what it becomes. It is not just about the new decks that will be competing with the ones we have come to expect. The entire feel of the format will have changed. This is the least populated format. Its regional flavors give the format an old fashioned (for lack of a better phrase) feel to it. Legacy is the sole holdover from the brief pre-internet days when you never knew what to expect at the local tournament. This newfound exposure will mark the end of an era. This is the way of things, however. Legacy has been existing in a state of evolution-in-slow-motion for nearly a decade. It has been waiting for Extended (and to some extent, Standard) to get so bloated as to drop it's oldest sets. Those sets, The Dark, Fallen Empires, Ice Age, etc. - and soon to be joined by many more - have all entered the uncertain realm of Legacy, left to dwell until light shone in, and have all been welcomed by Legacy's players without hesitation. We like the fact that Swords to Plowshares, The Candelabra used to be a house with Mishra's Factory and Maze of Ith. For a long time, the Candelabra and the Maze were restricted in Vintage, so they were unavailable in Legacy. Now we can use four of all them in our decks.£ It's all good. Well, maybe. I am not sure that I, personally, will benefit. I happen to have all the Duals (we call them Twisties in my neck of the woods), but what about if I think up a combo with Lich or The Tabernacle at Pendrell Vale? These cards are already hard to get. If they find themselves in a top Legacy deck I may never be able to acquire them. I'm not alone, either. In the grand scheme of things, I am way ahead of the game. What about the folks who don't even know what ATS stands for yet? They should be able to enter the big events. Where on earth are these folks going to dig up four copies of Invoke Prejudice or Candelabra of Tawnos if their decks require them? Do you remember what Umezawa's Jitte, Arcbound Ravager, Exalted Angel, Call of the Herd, Urza's Rage, Lin Sivvi, Defiant Hero, Tolarian Academy, etc. were like to get when they were "in season?" You either bought a gazillion packs or traded like mad to get your four. We are about to enter a season in which REALLY BROKEN cards, some of which were in miniscule print runs will be in demand, possibly forever. That, my friends, is a certain recipe for skyrocketing secondary market prices. At a time when many players will be poking around in the format for the first time, we are bound to see some cards returning from past powerful Standard decks (like Affinity) or Extended (like Full English Breakfast). Certainly some good designs will pop up from these efforts. But the real innovation may come about from looking much further back, to a time when the card pool had not been properly tested by the masses. There are a lot of tender nuggets from the original base set and especially from Arabian Nights, Antiquities, and Legends that have never been through the gauntlet of Block or Standard to find the gems of the sets. We have a general understanding of the good ones, but that's it. Most folks knew that Æther Vial was good when they first saw it, especially when compared to Mercadian Lift. But would we have found out exactly how good if Mirrodin Block had been abruptly removed from Standard and Extended? It's doubtful. These sets have never been in Block, Standard, or Extended. We could discover entirely new archetypes. A little history to put this thought into perspective... If you are not familiar with the oldest cards, and maybe are unconvinced of their power, consider that Magic is the first game of the genre. Yeah, collectible card games were not always around. The entire concept of failing English 1101 because you spent all your time (and book money) at the local card store was unheard of before this game. No one knew that people would own so many cards. Richard Garfield knowingly put broken cards into Alpha figuring that these cards would be unfair, but then so what? He never figured the game to entice people to spend thousands of dollars on cards, much less on a single card. There was no real internet commerce to consider and no global community for games back then. You would likely have a few powerhouse cards in every gaming group. How many Time Walks would a person be able to acquire after all? In addition, there would be plenty of cards that were nothing special with regard to power, but that everybody had access to. That's why for every Mox Sapphire is a Wall of Wood. You just wouldn't see a Mox in the common slot. Additionally, its creators simply had not really grasped the relative power level of cards at the time. That sort of thing only came about after years of game evolution. It was many, many games of magic before the community figured out that was too cheap for three damage to any target. These were the sets that produced all those ridiculous early cards. No, not Unhinged ridiculous, Ancestral Recall and Nether Void ridiculous. And there are plenty of these powerhouses remaining in the format just waiting to be sleazed.You see, Legacy, while now seperated from the shackles of Vintage's restricted list, still has the "legacy" of the Vintage restricted list in its composition. It has been less than a year since the banned list was restructured, splitting the two. Before that time, many of the best decks were simply powered down versions of Vintage decks. With Mana Drain, Mishra's Workshop, Bazaar of Baghdad, etc. out of the mix, some creativity seems to have sparked. Truly original decks have been appearing in larger numbers. Good call Wizards. The current environment of cards seems to have caused new cream to rise to the top. These puppies aren't in any of today's archetypes. But what about the decks to come? They have similar, powerful effects, so they could be. Could you afford to run four of each? Have you ever met anyone who actually owns four of each? So. So what? Well now the format seems ripe for some of the old fashioned monster cards to arise from the ashes of the days before seperate tournament formats had been introduced. Have you checked out how powerful Eureka, Berserk, and Chains of Mephistopheles are? There is a reason they are already highly valued. Just because they don't have a place in Vintage does not mean they aren't absurd in power level. It's just that a) Legacy has never seriously affected availablilty and thus market value of cards in the past, and b) there have not been enough of us to properly sleaze the existing card pool. Wizards banned and unbanned cards allowing for some new innovations in the format, but by no means cleaned out all the ridiculous cards. All they did - all they could possibly do - was to remove the identified offenders of the time a.k.a. the cards already sleazed by the far more populous Vintage crowd. Take Berserk for example. This is a card that had been on the Vintage restricted list since the beginning. To paraphrase Richard Garfield, "You shouldn't lose the game because of failure to have a Fog on turn three." Only recently had the Combat Phase become so unnecessary in modern Vintage tournaments that Wizards unrestricted Berserk. The card hasn't lost its punch since then. The speed and efficiency of Vintage is just so out of control that creature combat is virtually unheard of. That is not the case in Legacy. Berserk was unrestricted for a vastly different environment. Just because it is not dominating the field yet does not mean it won't. And if it does, good luck finding one. In some ways it has already happened. Try finding Reset, a Legends uncommon, at the popular online Magic shops. A year ago, they could be had for a couple bucks. Now, with the popularity of Solidarity, they are hard to find at all. The deck won't run without them, and this is one of very few cards from Legends to show up in Legacy decks as a four-of. It isn't even a rare, and yet they fetch closer to $20 now when they are to be had at all. This is not like getting your third and fourth Kokushos where you will have to trade away better cards to acquire them. I am saying you simply can't find them. It's even harder for the overseas players. The Japanese Magic community is great at busting out deck innovations, but it won't mean squat if they can't get the cards. If the winning deck at GenCon runs four Drop of Honey and four The Abyss main deck, how in hell can most people hope to build that deck afterward? The print run of Arabian Nights was 5 million and Legends was only 35 million versus, for example, 400 million for Tempest. In fact, Legends packs were not even available when they were in print! Stores sold out of them within hours after the shipments arrived at the door. This does not even consider how many Acid Rains and Juzam Djinns have crumpled in shoeboxes over the past 10 years. There just aren't that many of them out there. The only reason cards like this are not totally unavailable right now is a relative lack of demand. We may end up with a format in which the very best decks are simply impossible for most players to build. That would be disastrous, as tournaments would be dominated by the chaps with the most cash (or for pros, the best connections) to acquire the cards. If that happens, all we can hope for are aggressive bannings. We would either have to hope that Wizards begins banning cards based on availablilty, or hope that we get lucky and the unattainable super-rares from old sets prove to be just broken enough to warrant bannings - for each individual case. But is either of these the solution we want? Is our little format in danger of being further marginalized by its own increased popularity? This baby would be quite a bomb in a Legacy build of Life. Could demand for super-rare cards like this make them unattainable? And the really scary news is that if Legacy is, in fact, largely abandoned by Wizards after a few years (as BDM mentioned it may be), a few super broken decks may have been unearthed by all the players digging around old sets. And when the attention finally dies down, and the dust settles, we are left with a format played by only a few people (perhaps like now), but dominated by a few uberdecks fielding ridiculously expensive and unavailable cards. And it isn't like the damage will have been temporary like Combo Winter * or something. This is Legacy, the eternal format. Diamond Valley and Moat will never rotate out. Once the format is broken, it cannot be completely fixed. Boy, that sounds like... uhh... Vintage. Don't bust open the piggy bank just yet. Of course, folks could generally find the cards I have been mentioning to be chaff and not worth a spot in their decks. Or, possibly, the format doesn't actually get all that much attention in the first place. Who knows for certain? What is certain is that Legacy is a whole lot of fun to play. It is and will continue to be the land of opportunity for personal deck tech. With the sheer number of reasonably playable cards greater than any other format, there will likely be an enormous number of decks to see play this year. The greater the number of competitive decks in the field, the less the impact of broken control and combo cards from a time before all cards were created equal (well, more or less equal) will have. If that sort of thing occurs, we can expect Legacy to float - no, to flourish. Extended was a hit when it was first introduced largely because people wanted to play with their older cards in something other than Vintage (T1 back then). That seems to be a good motivator. But even more exciting are the kids, 16, 17 years old, who did not know the game in its infancy, seeing the beauty of cards from disparate blocks coming together to create original synergies no one has ever spotted before. This just doesn't happen much in Block or Standard where your opponent can often guess 90% of the cards in your deck with the first land you play. Where other constructed formats have a tendency to disdain rogues, Legacy rewards them. Personally I believe in Legacy; not due to any scientific data or logic, but because I have wanted this for so so long, that it seems somehow poetically wrong in the very Hollywood sense of justice to allow our brightest shining hour to be our undoing. So make your mark! Once the first season has come and gone, the environment will have coagulated into the format's first true metagame. Get involved in helping to shape that environment. Tune up your favorite deck from way back when. Infuse it with the best the game has to offer from every block. Help us to blaze a trail this year when the finest decks from the game's entire history compete on the international stage for the first time ever æ. The events have already been set in motion, and there is only a shallow pool of options if things start to go sour and the format is received only lukewarm. One thing we can all do, however, is to take part. We only get one chance for this. Either we swim, and gleam gloriously under the newfound sunlight, or we sink, and we stay on the ocean floor for a very, very, very long time.
Credits: Content and layout by Finn Art by votan Banner by iloveatogs Thanks to Qwerty for helping me see this to print Edited by Goblinboy Last edited by Goblinboy : 08-04-2005 at 08:24 PM. Reason: Merged posts: 394431, 362433 |
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#2 |
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If you never tell a lie to her
Join Date: Jan 2005
Location: Between heaven and hell, Blue
Posts: 2,803
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Cool bub, mmmh, I personally don’t think the duals are going to rise after seeing the snippets of the rav lands (rumors). Last edited by Qwerty : 02-09-2006 at 04:38 PM. |
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#3 |
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Ascended Mage
MTGS Writer |
Legacy in my option may be the thing wizards has done in a long time. It's up their with that banning of Skullclamp, Ravager and friends from standard.
This format is unlike any other because their's so many decks that can and do win. Decks from pure burn to utter madness are seen on tp8 boards all across the nation and the world. Unlike it's younger brother extended and bigger sister vintage, legacy is a pure format. In vintage broken cards rule the high class mountain land spending money faster then a kid in a candy shop. Extended will soon be over run by the little creatures that haut our minds. Legacy on the other hand is a level format... Well all but one card. I truthy think that the next big thing for legacy should be the banning of the most dominate card in the format... The banning of Survival of the Fittest. This small move will make legacy the people's format. It will have all the great things that every format should be but isn't. Legacy will have balance, nothing to powerful. Decks that don't break the budget. Who else feels this move should be done to improve whats becoming a great format.
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I wish to know nothing about something. I know many things but wish not to know them. Like animals and what makes them different. Its cum shots. Your never going to see a pengin flip a bird and point blank ranger fire a white ozzy missle. No. Two whales doing stuff and a third holding a camera saying"...and suck it." This is why I want to know nothing. -Sam Grahn |
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#4 | |
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Random Scrub
MTGS Writer Join Date: Jan 2005
Location: London
Posts: 7,745
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Quote:
Fortunately, Finn seems to have given the nature of Legacy rather more thought. Good to see someone bothering to present a balanced view instead of ranting wildly either for or against Wizards' move. A fine article. Best of all, we now get to watch Legacy and see what really happens to itas a format...
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-- Forum Awards: Best Writer 2005, Best Limited Strategist 2005-2008 5CB PotM - June 2005, November 2005, February 2006, April 2008, May 2008, Feb 2009 MTGSalvation Articles: 1-19 Also - Guest appearance on MTGCast #86! |
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#5 |
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Hylian Knight
![]() Join Date: Sep 2004
Location: Hyrule
Posts: 9,637
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Well for those that have been watching.... and playing Legacy for a long time, I will first say they Better not ban Survival of the fittest or they will suffer my eternal wrath !
Very nice article, though I disagree about prohibitive cost as to be fair , it is cheaper to play legacy than t2. There should not be any bannings in 1.5 , when was the last time you could look at 3 different tournaments in 1 format and see 18 different decks in t8's ? This format is rich and diverse and as qwerty said ravnica should solve the dual land problem If they ban duals in legacy , they will face a huge uproar and people will just doubt if anyone with a brain occupies the wotc hq. |
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#6 |
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Ascended Mage
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what about those people who weren't around at the time the duals were printed, i only seriously started playing around onslaught/mirrodin, and have very few old good cards.
In a format like legacy, there are so many cards that i simply don't have access to. I can't get duals, even the fetch lands are tough to find around here. I dont know anyone with a piece of power, or even cards like beserk. How is this going to become the people's format when, as finn said, the format is going to be dominated by yes, some rogue decks, but rogue decks that use elusive arabian nights rares, which if aren't already expensive are hard to find. Unless there are serious bannings or reprints, i.e. the rumuored dual lands in ravnica, then i can't see myself ever being able to compete in anything beyond extended |
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#7 |
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Most Hated of Nicest XD..its been good...
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Considering the fact that we have combo elf, Vial Goblins, WW, and such teh duals ARE NOT needed to play in this format. Yes they help but guess what I seen people win without a single dual land in there deck. And some decks that run them are running less due to wastelands Terror. I wouldn't worry to much on the duals due to [RAV] coming out soon. If what holds true to that set the duals may not be that needed anymore Expects as 2 of's. Berserks are RARELY used, Diamond Valley???? Life thats it, Tabrincle? Ya its tech but its also wasteland target. Most cards argued to be over priced is cause they were good back like 40 years ago. Now they are over rated. This article as good as it was is very negative. Someone should write a counter article to bring light to the shadow of negatives.
I still congrat you on a good read. This coming from a Advit Legacy player.
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"And they were once known as angels from the sky and heaven But now they are known as devils, demons, alien monsters" ![]() Nicest Member of 2008 Says: Stop kissing each others asses. Maybe the smell will go away. Closed Link | Closed Link | My Let's Play Videos | My Ustream | Trades(closed)
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#8 | |
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Archmage Overlord
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Quote:
I think this will be a really interesting format to watch. If it takes off, it'd be pretty cool, but I wonder how good of a job WotC is going to do with paying attention to the decks and powerful cards.
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#9 |
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Hylian Knight
![]() Join Date: Sep 2004
Location: Hyrule
Posts: 9,637
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I can post 4 decks right now that are competitive and Don't use dual lands or any super old rare cards
![]() Angel Stompy, Solidarity, Burn, vial goblins. Basically I suggest people Actually look into the format before saying OMG I can't afford duals !!!! Saphiretri I accept your challenge... Consider me on the case of writing that article and any pro-legacy players are welcome to help me |
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#10 |
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Most Hated of Nicest XD..its been good...
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Wow I was expecting to be nailed.
I thought all yous would say "Sapphiretri get on that now.." or stuff like that....lol
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"And they were once known as angels from the sky and heaven But now they are known as devils, demons, alien monsters" ![]() Nicest Member of 2008 Says: Stop kissing each others asses. Maybe the smell will go away. Closed Link | Closed Link | My Let's Play Videos | My Ustream | Trades(closed)
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#11 |
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"Tra-la-la boom-de-ay!"
Join Date: Jun 2005
Location: Your house, looking through your stuff.
Posts: 1,260
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The point isn't that 1.5 is prohibitively expensive. He's saying that once it becomes a widely played format, it's possible people will find dominant deck strategies, simply because more people will be playing, and with a higher level of competition will come a higher level of testing, discussion etc. If the best decks of the format also use good stuff from old sets, those good cards will become (even more) prohibitively expensive. For example, The Abyss costs, what, $70 or so? Moat perhaps the same? If decks come to the fore that use cards like these, the average player will be unable to get them (no way I can afford card like that now, let alone should they become more popualr).
Personally though, I think there are efficient enough answers to such cards that I don't see uber brokenness happenning. Admittedly I don't play a lot of 1.5, but cards costing >2 in vintage better win you the game. In 1.5, something like disenchant can be easily run to deal with something like the abyss.
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#12 |
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Wizard Mentor
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First I want to say you did a great job with the article. It just seems like my little baby is growing up. I am happy with the exposure that Legacy is getting now. I get tired of going to places and tell them that I am a legacy player and they say oh so are you going to come to the Type 1 tournament or they have no clue what I am talking about. And with not getting the older cards there are always substitutions or their will be substitions for the cards. With the abyss you could easly subsitute call to the grave I don't know many people playing zombies it cost one more and you might have to sac it if you don't have a zombie in play but it does just about the same thing and it will only take away 4-6 dollars from your wallet to have a playset or you could trade for them. But there are some cards that you just can't replace. Also the grand prix make me happy cause Fels_anarchist that plays nothing but type 1 said he might have to look at legacy now. that made me so happy.
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#13 | |
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Archmage
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Quote:
I've only seen them at dealers, never met someone else who owned one of their own (and I've been to my share of Waterburries). However even at the "height" of Oshawa stompy, this card was at best a 2 off in the SB. I just don't see cards like Diamond Valley working in Legacy. Abyss is too slow agains goblins...when one can ritual out an engineered plague :slant: No I feel the pain as legacy looks very appealing...time to go get the duals all over again (just unloaded them ) For some reason I still have my power :confuse2:
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#14 |
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Archmage Overlord
MTGS Writer |
Add'em, I have had the same thing happen to me. I have been asked repeatedly by Vintage players why I don't "Just play Vintage" as if I were wearing a cheap imitation of a Rolex and should get the real thing. Equally as upsetting is their bewilderment that I didn't appreciate that sort of comment. The Vintage players that I have met can't seem to see the value in this format.
Hey thank you all so much for the positive feedback. I love reading original articles on Magic. It feels good to be able to add to them. Belgareth, I look forward to your opposing view (I did not realize I had taken a stance) |
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#15 |
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Hylian Knight
![]() Join Date: Sep 2004
Location: Hyrule
Posts: 9,637
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Oh I don't think you did take a view , I think it is how some people manipulated your article to state legacy is cost prohibitive and it isn't.
I was burgled and had to replace most of my cards and Legacy decks were cheaper to replace than t2 |
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