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#1 |
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Common Mage
Join Date: Oct 2007
Posts: 40
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Morbid Bloom -
![]() ![]() USorcery Remove target creature card in a graveyard from the game, then put X 1/1 green Saproling creature tokens, where X is the removed card's toughness. Predatory Advantage ![]() ![]() REnchantment At the end of each opponent's turn, if that player didn't play a creature spell this turn, put a 2/2 green Lizard creature into play. Identity Crisis ![]() ![]() ![]() ![]() RSorcery Remove all cards in target player's hand and graveyard from the game. Stun Sniper ![]() UCreature - Human Archer 1, tap: Stun Sniper deals 1 damage to target creature. Tap that creature. 1/1 Enjoy and comment |
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#2 |
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Ascended Mage
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Identity Crisis looks good for W/B SB
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#3 |
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Wizard Mentor
Join Date: Jul 2008
Posts: 663
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The Lizard generator seems fun in multiplayer. Identity Crisis could really hose lark decks, but not many decks ATM run white and black together. The others are really just meh...Decent in limited though
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#4 |
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Archmage Overlord
Join Date: Jul 2006
Location: chicago
Posts: 1,558
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stun sniper is freaking great! kill for small creatures, tap for big ones!
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#5 |
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Ascended Mage
Join Date: Dec 2007
Location: Montreal, call me
Posts: 218
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@morbid bloom
Nothing crazy really... @Predatory advantage ? 5 mana? iz bawd @ Identity Crisis Bye Bye mind shatter @stun sniper good for limited |
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#6 | |||||
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Lord of Shadowheart
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#7 |
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Comes into play drunk
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I actually like the sniper - he's a tapper that can also knock down weak creatures instead of just delay them.
Identity crisis looks like loads of fun. Morbid Bloom is awfully expensive for what it does - SB material at best, and you really need to know they have fatties that justify that high cost, and obviously you need to ensure you have a good way to get those fatties into the graveyard. |
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#8 |
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Archmage Overlord
Join Date: Jan 2005
Location: Boston, MA
Posts: 1,211
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Predatory advantage-hilarious. THEY'RE COMING!!!!
Sniper is close to a bomb in limited, I think. Only problem is its fragility. But then again, it only costs two mana. Not much to say about the others.
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#9 |
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Dies to removal
Join Date: Jan 2008
Posts: 1,219
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Predatory Advantage is cool. I like how so many of these cards are good for multiplayer.
The sniper is nice too. I don't like Morbid Bloom though. Too expensive. =/ |
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#10 | |
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Archmage Overlord
![]() Join Date: Dec 2005
Posts: 2,432
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The sniper is crazy in limited. If you have played limited you know how high Master Decoy and Prodigal pyromancer are valued. This guy is both!!!! Provided there are no bombs in that booster, this is a 1st pick.
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#11 |
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Pork chop sandwiches!!!
Join Date: May 2008
Location: Michigan
Posts: 1,254
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Nothing too exciting. All except Identity Crisis seem to be casual/limited fodder.
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#12 |
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Ascended Mage
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The way I see it, Predatory Advantage gives you a 2/2 w/ haste sometimes, you swing, then (maybe) play devour guys later. Great limited utility.
Morbid Bloom looks tasty for EDH. Identity crisis: not sure about this. SB tech maybe...but that double double mana cost + 2 more is a little steep. Stun Sniper: great option in limited, obviously.
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#13 |
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Experienced Mage
Join Date: Jan 2009
Location: El Paso, TX and Cambridge, MA
Posts: 78
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Sniper looks great for limited. Naya just keeps gettin' better. Morbid bloom also looks useful for limited (having died to spore burst before). Others look amusing. They could find homes somewhere.
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#14 |
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Wizard Mentor
Join Date: Mar 2009
Location: Old Dominion University
Posts: 505
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Sniper says kill me now or you are going to have a hard time wining this limited game. Easily first-pickable imo. Others are pretty boring.
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#15 |
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Ascended Mage
Join Date: May 2008
Posts: 372
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love the sniper
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